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https://github.com/LorisYounger/VPet.git
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50 lines
1.9 KiB
C#
50 lines
1.9 KiB
C#
using LinePutScript.Localization.WPF;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using static VPet_Simulator.Core.GraphHelper;
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namespace VPet_Simulator.Windows.Interface
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{
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public static class ExtensionFunction
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{
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/// <summary>
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/// 判断这个工作是否超模
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/// </summary>
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/// <param name="work">工作</param>
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/// <returns>是否超模</returns>
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public static bool IsOverLoad(this Work work)
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{//判断这个工作是否超模
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if (work.FinishBonus <= 0)
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return true;
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var spend = ((work.StrengthFood >= 0 ? 1 : -1) * Math.Pow(work.StrengthFood * 2 + 1, 2) / 6 +
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(work.StrengthDrink >= 0 ? 1 : -1) * Math.Pow(work.StrengthDrink * 2 + 1, 2) / 9 +
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(work.Feeling >= 0 ? 1 : -1) * Math.Pow((work.Type == Work.WorkType.Play ? -1 : 1) * work.Feeling * 2 + 1, 2) / 12) *
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(Math.Pow(work.LevelLimit / 2 + 1, 0.5) / 4 + 1) - 0.5;
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var get = (work.MoneyBase + work.MoneyLevel * 10) * (work.MoneyLevel + 1) * (1 + work.FinishBonus / 2);
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if (work.Type != Work.WorkType.Work)
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{
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get /= 12;//经验值换算
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}
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var rel = get / spend;
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if (rel < 0)
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return true;
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if (Math.Abs(get) > (work.LevelLimit + 4) * 6) //等级获取速率限制
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return true;
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return rel > 2; // 推荐rel为1.0-1.4之间 超过2.0就是超模
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}
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}
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public static class ExtensionValue
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{
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/// <summary>
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/// 当前运行目录
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/// </summary>
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public static string BaseDirectory = new FileInfo(System.Reflection.Assembly.GetExecutingAssembly().Location).DirectoryName;
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}
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}
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