mirror of
https://github.com/LorisYounger/VPet.git
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101 lines
2.6 KiB
C#
101 lines
2.6 KiB
C#
using LinePutScript.Converter;
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using System;
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using VPet_Simulator.Core;
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using static VPet_Simulator.Core.Main;
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namespace VPet_Simulator.Windows.Interface
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{
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/// <summary>
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/// 点击桌宠时触发的乱说话
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/// </summary>
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public class ClickText : ICheckText, IFood
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{
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public ClickText()
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{
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}
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public ClickText(string text)
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{
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Text = text;
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}
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/// <summary>
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/// 指定干活时说, 空为任意, sleep 为睡觉时
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/// </summary>
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[Line(ignoreCase: true)]
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public string Working { get; set; } = null;
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/// <summary>
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/// 日期区间
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/// </summary>
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[Flags]
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public enum DayTime
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{
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Morning = 1,
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Afternoon = 2,
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Night = 4,
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Midnight = 8,
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}
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/// <summary>
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/// 当前时间
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/// </summary>
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[Line(ignoreCase: true)]
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private int dayTime { get; set; } = 15;
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/// <summary>
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/// 日期区间
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/// </summary>
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public DayTime DaiTime
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{
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get => (DayTime)dayTime;
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set => dayTime = (int)value;
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}
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/// <summary>
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/// 工作状态
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/// </summary>
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[Line(IgnoreCase = true)]
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public WorkingState State { get; set; } = WorkingState.Nomal;
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/// <summary>
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/// 检查部分状态是否满足需求
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/// </summary>之所以不是全部的,是因为挨个取效率太差了
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public override bool CheckState(Main m)
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{
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if (!base.CheckState(m))
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return false;
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if (string.IsNullOrWhiteSpace(Working))
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{
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if (State != m.State)
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return false;
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}
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else
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{
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if (m.State != WorkingState.Work)
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return false;
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if (m.NowWork.Name != Working)
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return false;
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}
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return true;
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}
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[Line(ignoreCase: true)]
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public double Money { get; set; }
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[Line(ignoreCase: true)]
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public int Exp { get; set; }
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[Line(ignoreCase: true)]
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public double Strength { get; set; }
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[Line(ignoreCase: true)]
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public double StrengthFood { get; set; }
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[Line(ignoreCase: true)]
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public double StrengthDrink { get; set; }
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[Line(ignoreCase: true)]
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public double Feeling { get; set; }
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[Line(ignoreCase: true)]
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public double Health { get; set; }
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[Line(ignoreCase: true)]
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public double Likability { get; set; }
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}
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}
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