mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
300 lines
11 KiB
C#
300 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using static VPet_Simulator.Core.Picture;
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using static VPet_Simulator.Core.IGraph;
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using LinePutScript;
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using System.IO;
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using static VPet_Simulator.Core.GraphCore;
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using System.Linq;
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namespace VPet_Simulator.Core
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{
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/// <summary>
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/// 食物动画 支持显示前中后3层夹心动画
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/// 不一定只用于食物,只是叫这个名字
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/// </summary>
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public class FoodAnimation : IRunImage
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{
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/// <summary>
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/// 创建食物动画 第二层夹心为运行时提供
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/// </summary>
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/// <param name="graphCore">动画核心</param>
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/// <param name="graphinfo">动画信息</param>
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/// <param name="front_Lay">前层 动画名</param>
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/// <param name="back_Lay">后层 动画名</param>
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/// <param name="animations">中间层运动轨迹</param>
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/// <param name="isLoop">是否循环</param>
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public FoodAnimation(GraphCore graphCore, GraphInfo graphinfo, string front_Lay,
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string back_Lay, ILine animations, bool isLoop = false)
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{
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IsLoop = isLoop;
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GraphInfo = graphinfo;
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GraphCore = graphCore;
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Front_Lay = front_Lay;
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Back_Lay = back_Lay;
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Animations = new List<Animation>();
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int i = 0;
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ISub sub = animations.Find("a" + i);
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while (sub != null)
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{
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Animations.Add(new Animation(this, sub));
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sub = animations.Find("a" + ++i);
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}
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}
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public static void LoadGraph(GraphCore graph, FileSystemInfo path, ILine info)
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{
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bool isLoop = info[(gbol)"loop"];
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FoodAnimation pa = new FoodAnimation(graph, new GraphInfo(path, info), info[(gstr)"front_lay"], info[(gstr)"back_lay"], info, isLoop);
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graph.AddGraph(pa);
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}
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/// <summary>
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/// 前层名字
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/// </summary>
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public string Front_Lay;
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/// <summary>
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/// 后层名字
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/// </summary>
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public string Back_Lay;
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/// <summary>
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/// 所有动画帧
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/// </summary>
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public List<Animation> Animations;
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/// <summary>
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/// 当前动画播放状态
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/// </summary>
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public bool PlayState { get; set; } = false;
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/// <summary>
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/// 当前动画是否执行ENDACTION
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/// </summary>
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private bool DoEndAction = true;
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/// <summary>
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/// 是否循环播放
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/// </summary>
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public bool IsLoop { get; set; }
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/// <summary>
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/// 是否继续播放
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/// </summary>
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public bool IsContinue { get; set; } = false;
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/// <summary>
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/// 动画信息
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/// </summary>
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public GraphInfo GraphInfo { get; private set; }
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/// <summary>
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/// 是否准备完成
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/// </summary>
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public bool IsReady => true;
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/// <summary>
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/// 动画停止时运行的方法
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/// </summary>
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private Action StopAction;
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int nowid;
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/// <summary>
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/// 图片资源
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/// </summary>
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public string Path;
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private GraphCore GraphCore;
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/// <summary>
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/// 单帧动画
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/// </summary>
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public class Animation
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{
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private FoodAnimation parent;
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public Thickness MarginWI;
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public double Rotate = 0;
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public double Opacity = 1;
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public bool IsVisiable = true;
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public double Width;
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/// <summary>
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/// 帧时间
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/// </summary>
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public int Time;
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/// <summary>
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/// 创建单帧动画
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/// </summary>
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/// <param name="parent">FoodAnimation</param>
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/// <param name="time">持续时间</param>
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/// <param name="wx"></param>
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public Animation(FoodAnimation parent, int time, Thickness wx, double width, double rotate = 0, bool isVisiable = true, double opacity = 1)
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{
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this.parent = parent;
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Time = time;
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MarginWI = wx;
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Rotate = rotate;
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IsVisiable = isVisiable;
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Width = width;
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Opacity = opacity;
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}
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/// <summary>
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/// 创建单帧动画
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/// </summary>
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public Animation(FoodAnimation parent, ISub sub)
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{
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this.parent = parent;
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var strs = sub.GetInfos();
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Time = int.Parse(strs[0]);//0: Time
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if (strs.Length == 1)
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IsVisiable = false;
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else
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{//1,2: Margin X,Y
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Width = double.Parse(strs[3]);//3:Width
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MarginWI = new Thickness(double.Parse(strs[1]), double.Parse(strs[2]), 0, 0);
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if (strs.Length > 4)
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{
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Rotate = double.Parse(strs[4]);//Rotate
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if (strs.Length > 5)
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Opacity = double.Parse(strs[5]);//Opacity
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}
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}
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}
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/// <summary>
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/// 运行该图层
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/// </summary>
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public void Run(FrameworkElement This, Action EndAction = null)
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{
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//先显示该图层
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This.Dispatcher.Invoke(() =>
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{
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if (IsVisiable)
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{
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This.Visibility = Visibility.Visible;
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This.Margin = MarginWI;
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This.LayoutTransform = new RotateTransform(Rotate);
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This.Opacity = Opacity;
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This.Width = Width;
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This.Height = Width;
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}
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else
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{
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This.Visibility = Visibility.Collapsed;
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}
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});
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//然后等待帧时间毫秒
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Thread.Sleep(Time);
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//判断是否要下一步
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if (parent.PlayState)
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{
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if (++parent.nowid >= parent.Animations.Count)
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if (parent.IsLoop)
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parent.nowid = 0;
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else if (parent.IsContinue)
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{
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parent.IsContinue = false;
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parent.nowid = 0;
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}
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else
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{
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//parent.endwilldo = () => parent.Dispatcher.Invoke(Hidden);
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//parent.Dispatcher.Invoke(Hidden);
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parent.PlayState = false;
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//等待其他两个动画完成
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if (parent.DoEndAction)
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EndAction?.Invoke();//运行结束动画时事件
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parent.StopAction?.Invoke();
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parent.StopAction = null;
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////延时隐藏
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//Task.Run(() =>
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//{
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// Thread.Sleep(25);
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// parent.Dispatcher.Invoke(Hidden);
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//});
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return;
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}
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//要下一步,现在就隐藏图层
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//隐藏该图层
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//parent.Dispatcher.Invoke(Hidden);
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parent.Animations[parent.nowid].Run(This, EndAction);
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return;
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}
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else
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{
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parent.IsContinue = false;
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//parent.Dispatcher.Invoke(Hidden);
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if (parent.DoEndAction)
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EndAction?.Invoke();//运行结束动画时事件
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parent.StopAction?.Invoke();
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parent.StopAction = null;
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//Task.Run(() =>
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//{
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// Thread.Sleep(25);
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// parent.Dispatcher.Invoke(Hidden);
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//});
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}
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}
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}
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public static FoodAnimatGrid FoodGrid = new FoodAnimatGrid();
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public class FoodAnimatGrid : Grid
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{
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public FoodAnimatGrid()
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{
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Width = 500;
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Height = 500;
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VerticalAlignment = VerticalAlignment.Top;
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HorizontalAlignment = HorizontalAlignment.Left;
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Front = new Image();
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Back = new Image();
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Food = new Image
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{
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RenderTransformOrigin = new Point(0.5, 0.5),
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VerticalAlignment = VerticalAlignment.Top,
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HorizontalAlignment = HorizontalAlignment.Left,
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Visibility = Visibility.Collapsed,
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};
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this.Children.Add(Back);
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this.Children.Add(Food);
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this.Children.Add(Front);
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}
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public Image Front;
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public Image Food;
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public Image Back;
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}
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public void Run(Border parant, Action EndAction = null) => Run(parant, null, EndAction);
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public void Run(Border parant, ImageSource image, Action EndAction = null)
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{
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if (PlayState)
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{//如果当前正在运行,重置状态
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//IsResetPlay = true;
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StopAction = () => Run(parant, image, EndAction);
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return;
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}
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nowid = 0;
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PlayState = true;
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DoEndAction = true;
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parant.Dispatcher.Invoke(() =>
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{
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parant.Tag = this;
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if (parant.Child != FoodGrid)
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{
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if (FoodGrid.Parent != null)
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{
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((Border)FoodGrid.Parent).Child = null;
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}
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parant.Child = FoodGrid;
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}
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var FL = GraphCore.FindGraph(Front_Lay, GraphInfo.Animat, GraphInfo.ModeType);
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var BL = GraphCore.FindGraph(Back_Lay, GraphInfo.Animat, GraphInfo.ModeType);
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var t1 = FL?.Run(FoodGrid.Front);
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var t2 = BL?.Run(FoodGrid.Back);
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FoodGrid.Food.Source = image;
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t1?.Start();
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t2?.Start();
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Task.Run(() => Animations[0].Run(FoodGrid.Food, EndAction));
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});
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}
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public void Stop(bool StopEndAction = false)
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{
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DoEndAction = !StopEndAction;
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PlayState = false;
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}
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}
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}
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