mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
61e9b9e5af
## 修复 - `Settings.lps`不存在时启动失败的问题 - 读取模组信息时失败的问题
168 lines
4.6 KiB
C#
168 lines
4.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
using LinePutScript;
|
|
using LinePutScript.Converter;
|
|
using LinePutScript.Dictionary;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using VPet_Simulator.Core;
|
|
using VPet_Simulator.Windows.Interface;
|
|
using System.Windows.Media.Imaging;
|
|
using LinePutScript.Localization.WPF;
|
|
|
|
namespace VPet.Solution.Models;
|
|
|
|
/// <summary>
|
|
/// 模组加载器
|
|
/// </summary>
|
|
public class ModLoader
|
|
{
|
|
/// <summary>
|
|
/// 名称
|
|
/// </summary>
|
|
public string Name { get; }
|
|
|
|
/// <summary>
|
|
/// 作者
|
|
/// </summary>
|
|
public string Author { get; }
|
|
|
|
/// <summary>
|
|
/// 如果是上传至Steam,则为SteamUserID
|
|
/// </summary>
|
|
public long AuthorID { get; }
|
|
|
|
/// <summary>
|
|
/// 上传至Steam的ItemID
|
|
/// </summary>
|
|
public ulong ItemID { get; }
|
|
|
|
/// <summary>
|
|
/// 简介
|
|
/// </summary>
|
|
public string Intro { get; }
|
|
|
|
/// <summary>
|
|
/// 模组路径
|
|
/// </summary>
|
|
public string ModPath { get; }
|
|
|
|
/// <summary>
|
|
/// 支持的游戏版本
|
|
/// </summary>
|
|
public int GameVer { get; }
|
|
|
|
/// <summary>
|
|
/// 版本
|
|
/// </summary>
|
|
public int Ver { get; }
|
|
|
|
/// <summary>
|
|
/// 标签
|
|
/// </summary>
|
|
public HashSet<string> Tags { get; } = new();
|
|
|
|
/// <summary>
|
|
/// 缓存数据
|
|
/// </summary>
|
|
public DateTime CacheDate { get; } = DateTime.MinValue;
|
|
|
|
public BitmapImage? Image { get; } = null;
|
|
|
|
/// <summary>
|
|
/// 读取成功
|
|
/// </summary>
|
|
public bool IsSuccesses { get; } = true;
|
|
|
|
public ModLoader(string path)
|
|
{
|
|
ModPath = path;
|
|
var infoFile = Path.Combine(path, "info.lps");
|
|
if (File.Exists(infoFile) is false)
|
|
{
|
|
Name = Path.GetFileName(path);
|
|
IsSuccesses = false;
|
|
return;
|
|
}
|
|
var modlps = new LPS(File.ReadAllText(infoFile));
|
|
Name = modlps.FindLine("vupmod").Info;
|
|
Intro = modlps.FindLine("intro").Info;
|
|
GameVer = modlps.FindSub("gamever").InfoToInt;
|
|
Ver = modlps.FindSub("ver").InfoToInt;
|
|
Author = modlps.FindSub("author").Info.Split('[').First();
|
|
if (modlps.FindLine("authorid") != null)
|
|
AuthorID = modlps.FindLine("authorid").InfoToInt64;
|
|
else
|
|
AuthorID = 0;
|
|
if (modlps.FindLine("itemid") != null)
|
|
ItemID = Convert.ToUInt64(modlps.FindLine("itemid").info);
|
|
else
|
|
ItemID = 0;
|
|
CacheDate = modlps.GetDateTime("cachedate", DateTime.MinValue);
|
|
var imagePath = Path.Combine(path, "icon.png");
|
|
//加载翻译
|
|
foreach (var line in modlps.FindAllLine("lang"))
|
|
{
|
|
var lps = new LPS();
|
|
foreach (var sub in line)
|
|
lps.Add(new Line(sub.Name, sub.Info));
|
|
LocalizeCore.AddCulture(line.Info, lps);
|
|
}
|
|
if (File.Exists(imagePath))
|
|
{
|
|
try
|
|
{
|
|
Image = HKWUtils.LoadImageToStream(imagePath);
|
|
}
|
|
catch { }
|
|
}
|
|
foreach (var dir in Directory.EnumerateDirectories(path))
|
|
{
|
|
var dirName = Path.GetFileName(dir);
|
|
switch (dirName.ToLower())
|
|
{
|
|
case "pet":
|
|
//宠物模型
|
|
Tags.Add("pet");
|
|
break;
|
|
case "food":
|
|
Tags.Add("food");
|
|
break;
|
|
case "image":
|
|
Tags.Add("image");
|
|
break;
|
|
case "text":
|
|
Tags.Add("text");
|
|
break;
|
|
case "lang":
|
|
Tags.Add("lang");
|
|
foreach (var langFile in Directory.EnumerateFiles(dir, "*.lps"))
|
|
{
|
|
LocalizeCore.AddCulture(
|
|
Path.GetFileNameWithoutExtension(dir),
|
|
new LPS_D(File.ReadAllText(langFile))
|
|
);
|
|
}
|
|
foreach (var langDir in Directory.EnumerateDirectories(dir))
|
|
{
|
|
foreach (var langFile in Directory.EnumerateFiles(langDir, "*.lps"))
|
|
{
|
|
LocalizeCore.AddCulture(
|
|
Path.GetFileNameWithoutExtension(langDir),
|
|
new LPS_D(File.ReadAllText(langFile))
|
|
);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|