VPet/VPet-Simulator.Windows/WinDesign/winBetterBuy.xaml.cs
2023-09-29 00:44:25 +08:00

400 lines
15 KiB
C#
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using IWshRuntimeLibrary;
using LinePutScript;
using LinePutScript.Localization.WPF;
using Panuon.WPF;
using Panuon.WPF.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using VPet_Simulator.Core;
using VPet_Simulator.Windows.Interface;
using static System.Windows.Forms.LinkLabel;
using static VPet_Simulator.Core.GraphCore;
using static VPet_Simulator.Core.GraphInfo;
using static VPet_Simulator.Core.IGraph;
namespace VPet_Simulator.Windows
{
/// <summary>
/// winBetterBuy.xaml 的交互逻辑
/// </summary>
public partial class winBetterBuy : WindowX
{
private TextBox _searchTextBox;
MainWindow mw;
private bool AllowChange = false;
private Switch _puswitch;
private int _columns;
private int _rows;
public winBetterBuy(MainWindow mw)
{
InitializeComponent();
this.mw = mw;
LsbSortRule.SelectedIndex = mw.Set["betterbuy"].GetInt("lastorder");
LsbSortAsc.SelectedIndex = mw.Set["betterbuy"].GetBool("lastasc") ? 0 : 1;
AllowChange = true;
}
Run rMoney;
public void Show(Food.FoodType type)
{
if (!AllowChange)
return;
showeatanm = true;//逃出
if (_searchTextBox != null)
_searchTextBox.Text = "";
if (LsbCategory.SelectedIndex == (int)type)
OrderItemSource(type, LsbSortRule.SelectedIndex, LsbSortAsc.SelectedIndex == 0);
else
LsbCategory.SelectedIndex = (int)type;
if (rMoney != null)
rMoney.Text = mw.Core.Save.Money.ToString("f2");
//喜好度刷新
foreach (var sub in mw.GameSavesData["buytime"])
{
var name = sub.Name;
var food = mw.Foods.FirstOrDefault(x => x.Name == name);
if (food != null)
{
food.LoadEatTimeSource(mw);
food.NotifyOfPropertyChange("Description");
}
}
//没钱了,宠物给你私房钱 (开罗传统)
if (mw.Core.Save.Money <= 1)
{
if (mw.GameSavesData[(gbol)"self"])
{
MessageBoxX.Show("更好买老顾客大优惠!桌宠的食物钱我来出!\n更好买提示您:$10以下的食物/药品等随便赊账".Translate());
}
else
{
MessageBoxX.Show("看到您囊中羞涩,桌宠拿出了1000块私房钱出来给你".Translate());
mw.GameSavesData[(gbol)"self"] = true;
mw.Core.Save.Money += 1000;
}
}
Show();
}
public void OrderItemSource(Food.FoodType type, int sortrule, bool sortasc, string searchtext = null)
{
Task.Run(() =>
{
List<Food> foods;
switch (type)
{
case Food.FoodType.Food:
foods = mw.Foods;
break;
case Food.FoodType.Star:
//List<Food> lf = new List<Food>();
//foreach (var sub in mw.Set["betterbuy"].FindAll("star"))
//{
// var str = sub.Info;
// var food = mw.Foods.FirstOrDefault(x => x.Name == str);
// if (food != null)
// lf.Add(food);
//}
//foods = lf;
foods = mw.Foods.FindAll(x => x.Star);
break;
default:
foods = mw.Foods.FindAll(x => x.Type == type);// || x.Type == Food.FoodType.Limit);
break;
}
if (!string.IsNullOrEmpty(searchtext))
{
foods = foods.FindAll(x => x.TranslateName.Contains(searchtext));
}
IOrderedEnumerable<Food> ordered;
switch (sortrule)
{
default:
case 0:
if (sortasc)
ordered = foods.OrderBy(x => x.TranslateName);
else
ordered = foods.OrderByDescending(x => x.TranslateName);
break;
case 1:
if (sortasc)
ordered = foods.OrderBy(x => x.Price);
else
ordered = foods.OrderByDescending(x => x.Price);
break;
case 2:
if (sortasc)
ordered = foods.OrderBy(x => x.StrengthFood);
else
ordered = foods.OrderByDescending(x => x.StrengthFood);
break;
case 3:
if (sortasc)
ordered = foods.OrderBy(x => x.StrengthDrink);
else
ordered = foods.OrderByDescending(x => x.StrengthDrink);
break;
case 4:
if (sortasc)
ordered = foods.OrderBy(x => x.Strength);
else
ordered = foods.OrderByDescending(x => x.Strength);
break;
case 5:
if (sortasc)
ordered = foods.OrderBy(x => x.Feeling);
else
ordered = foods.OrderByDescending(x => x.Feeling);
break;
case 6:
if (sortasc)
ordered = foods.OrderBy(x => x.Health);
else
ordered = foods.OrderByDescending(x => x.Health);
break;
case 7:
if (sortasc)
ordered = foods.OrderBy(x => x.Exp);
else
ordered = foods.OrderByDescending(x => x.Exp);
break;
case 8:
if (sortasc)
ordered = foods.OrderBy(x => x.Likability);
else
ordered = foods.OrderByDescending(x => x.Likability);
break;
}
Dispatcher.Invoke(() =>
{
var totalCount = ordered.Count();
var pageSize = _rows * _columns;
pagination.MaxPage = (int)Math.Ceiling(totalCount * 1.0 / pageSize);
var currentPage = Math.Max(0, Math.Min(pagination.MaxPage, pagination.CurrentPage) - 1);
pagination.CurrentPage = currentPage + 1;
IcCommodity.ItemsSource = ordered.Skip(pageSize * currentPage).Take(pageSize);
});
});
}
//private void RbtnIncrease_Click(object sender, RoutedEventArgs e)
//{
// var repeatButton = sender as RepeatButton;
// var item = repeatButton.DataContext as BetterBuyItem;
// item.Quantity = Math.Max(1, item.Quantity + 1);
//}
//private void RbtnDecrease_Click(object sender, RoutedEventArgs e)
//{
// var repeatButton = sender as RepeatButton;
// var item = repeatButton.DataContext as BetterBuyItem;
// item.Quantity = Math.Max(1, item.Quantity - 1);
//}
private void ScrollViewer_PreviewMouseWheel(object sender, MouseWheelEventArgs e)
{
//var eventArg = new MouseWheelEventArgs(e.MouseDevice, e.Timestamp, e.Delta);
//eventArg.RoutedEvent = UIElement.MouseWheelEvent;
//eventArg.Source = sender;
//PageDetail.RaiseEvent(eventArg);
}
bool showeatanm = true;
private void BtnBuy_Click(object sender, RoutedEventArgs e)
{
var Button = sender as Button;
var item = Button.DataContext as Food;
//看是什么模式
if (mw.Set.EnableFunction)
{//$10以内的食物允许赊账
if (item.Price >= 10 && item.Price >= mw.Core.Save.Money)
{//买不起
MessageBoxX.Show("您没有足够金钱来购买 {0}\n您需要 {1:f2} 金钱来购买\n您当前 {2:f2} 拥有金钱"
.Translate(item.TranslateName, item.Price, mw.Core.Save.Money)
, "金钱不足".Translate());
return;
}
//看看是否超模
if (mw.HashCheck && item.IsOverLoad())
{
if (MessageBoxX.Show("当前食物/物品属性超模,是否继续使用?\n使用超模食物可能会导致游戏发生不可预料的错误\n使用超模食物不影响大部分成就解锁\n本物品推荐价格为{0:f0}"
.Translate(item.RealPrice), "超模食物/物品使用提醒".Translate(), MessageBoxButton.YesNo) != MessageBoxResult.Yes)
{
return;
}
mw.HashCheck = false;
}
mw.TakeItem(item);
}
if (showeatanm)
{//显示动画
showeatanm = false;
mw.Main.Display(item.GetGraph(), item.ImageSource, () =>
{
showeatanm = true;
mw.Main.DisplayToNomal();
mw.Main.EventTimer_Elapsed();
});
}
if (!_puswitch.IsChecked.Value)
{
TryClose();
}
else
{
rMoney.Text = mw.Core.Save.Money.ToString("f2");
}
}
private void BtnSearch_Click(object sender, RoutedEventArgs e)
{
Search();
}
private void BtnTitle_Click(object sender, RoutedEventArgs e)
{
_searchTextBox.Text = "";
Search();
}
private void Search()
{
if (!AllowChange)
return;
var searchText = "";
if (_searchTextBox != null)
{
searchText = _searchTextBox.Text;
}
OrderItemSource((Food.FoodType)LsbCategory.SelectedIndex, LsbSortRule.SelectedIndex, LsbSortAsc.SelectedIndex == 0, searchText);
}
private void TbTitleSearch_Loaded(object sender, RoutedEventArgs e)
{
_searchTextBox = sender as TextBox;
}
private void LsbSortRule_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (!AllowChange)
return;
int order = LsbSortRule.SelectedIndex;
bool asc = LsbSortAsc.SelectedIndex == 0;
mw.Set["betterbuy"].SetInt("lastorder", order);
mw.Set["betterbuy"].SetBool("lastasc", asc);
OrderItemSource((Food.FoodType)LsbCategory.SelectedIndex, order, asc, _searchTextBox?.Text);
}
public void TryClose()
{
IcCommodity.ItemsSource = null;
//mw.Topmost = mw.Set.TopMost;
Hide();
}
private void WindowX_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
TryClose();
e.Cancel = mw.CloseConfirm;
}
private void Switch_Loaded(object sender, RoutedEventArgs e)
{
_puswitch = sender as Switch;
_puswitch.IsChecked = mw.Set["betterbuy"].GetBool("noautoclose");
_puswitch.Click += Switch_Checked;
}
private void Switch_Checked(object sender, RoutedEventArgs e)
{
mw.Set["betterbuy"].SetBool("noautoclose", _puswitch.IsChecked.Value);
}
private void AutoUniformGrid_SizeChanged(object sender, SizeChangedEventArgs e)
{
var rows = Math.Max(0, (int)Math.Floor(IcCommodity.ActualHeight / 150d));
if (rows != _rows)
{
_rows = rows;
Search();
}
_rows = rows;
}
private void AutoUniformGrid_Changed(object sender, RoutedEventArgs e)
{
var uniformGrid = e.OriginalSource as AutoUniformGrid;
var columns = uniformGrid.Columns;
if (columns != _columns)
{
_columns = columns;
Search();
}
_columns = columns;
}
private void pagination_CurrentPageChanged(object sender, SelectedValueChangedRoutedEventArgs<int> e)
{
Search();
}
private void rMoney_Loaded(object sender, RoutedEventArgs e)
{
rMoney = sender as Run;
rMoney.Text = mw.Core.Save.Money.ToString("f2");
}
private Switch _puswitchautobuy;
private void Switch_Loaded_1(object sender, RoutedEventArgs e)
{
_puswitchautobuy = sender as Switch;
_puswitchautobuy.IsChecked = mw.Set.AutoBuy;
_puswitchautobuy.Click += Switch_AutoBuy_Checked;
}
private void Switch_AutoBuy_Checked(object sender, RoutedEventArgs e)
{
if (_puswitchautobuy.IsChecked.Value && mw.Core.Save.Money < 100)
{
_puswitchautobuy.IsChecked = false;
MessageBoxX.Show(mw, "余额不足100无法开启自动购买".Translate(), "更好买".Translate());
return;
}
if (_puswitchautobuy.IsChecked.Value)
{
mw.Set.AutoBuy = true;
_puswitchautogift.Visibility = Visibility.Visible;
}
else
{
mw.Set.AutoBuy = false;
_puswitchautogift.Visibility = Visibility.Collapsed;
}
}
private Switch _puswitchautogift;
private void Switch_Loaded_2(object sender, RoutedEventArgs e)
{
_puswitchautogift = sender as Switch;
_puswitchautogift.IsChecked = mw.Set.AutoGift;
_puswitchautogift.Click += Switch_AutoGift_Checked;
if (mw.Set.AutoBuy)
{
_puswitchautogift.Visibility = Visibility.Visible;
}
}
private void Switch_AutoGift_Checked(object sender, RoutedEventArgs e)
{
mw.Set.AutoGift = _puswitchautogift.IsChecked.Value;
}
}
}