VPet/VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs
2023-01-03 12:18:21 +08:00

130 lines
2.8 KiB
C#

using Panuon.WPF.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace VPet_Simulator.Windows.WinDesign
{
/// <summary>
/// winGameSetting.xaml 的交互逻辑
/// </summary>
public partial class winGameSetting : WindowX
{
public winGameSetting()
{
InitializeComponent();
}
private void ResolutionBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void FullScreenBox_Check(object sender, RoutedEventArgs e)
{
}
private void ZoomSlider_DragCompleted(object sender, System.Windows.Controls.Primitives.DragCompletedEventArgs e)
{
}
private void ThemeBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void FontBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void CBAutoSave_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void sDesktopAlignment_Checked(object sender, RoutedEventArgs e)
{
}
private void RBDiagnosisYES_Checked(object sender, RoutedEventArgs e)
{
}
private void RBDiagnosisNO_Checked(object sender, RoutedEventArgs e)
{
}
private void CBDiagnosis_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void ListMod_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
}
private void ButtonOpenModFolder_MouseDown(object sender, MouseButtonEventArgs e)
{
}
private void ButtonEnable_MouseDown(object sender, MouseButtonEventArgs e)
{
}
private void ButtonDisEnable_MouseDown(object sender, MouseButtonEventArgs e)
{
}
private void ButtonPublish_MouseDown(object sender, MouseButtonEventArgs e)
{
}
private void ButtonSteam_MouseDown(object sender, MouseButtonEventArgs e)
{
}
private void ButtonAllow_Click(object sender, RoutedEventArgs e)
{
}
private void ButtonRestart_Click(object sender, RoutedEventArgs e)
{
}
private void ZoomSlider_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
}
private void hyper_moreInfo(object sender, RoutedEventArgs e)
{
}
}
}