VPet/VPet-Simulator.Windows/MutiPlayer/MPController.cs
2024-03-20 02:36:35 +08:00

117 lines
4.2 KiB
C#

using System.Windows.Forms;
using System.Windows.Interop;
using System.Drawing;
using VPet_Simulator.Core;
namespace VPet_Simulator.Windows
{
/// <summary>
/// 窗体控制器实现
/// </summary>
public class MPController : IController
{
readonly MPFriends mp;
readonly MainWindow mw;
public MPController(MPFriends mp, MainWindow mw)
{
this.mp = mp;
this.mw = mw;
}
public double GetWindowsDistanceLeft()
{
return mp.Dispatcher.Invoke(() =>
{
if (mw.MWController.IsPrimaryScreen) return mp.Left;
return mp.Left - mw.MWController.ScreenBorder.X;
});
}
public double GetWindowsDistanceUp()
{
return mp.Dispatcher.Invoke(() =>
{
if (mw.MWController.IsPrimaryScreen) return mp.Top;
return mp.Top - mw.MWController.ScreenBorder.Y;
});
}
public double GetWindowsDistanceRight()
{
return mp.Dispatcher.Invoke(() =>
{
if (mw.MWController.IsPrimaryScreen) return System.Windows.SystemParameters.PrimaryScreenWidth - mp.Left - mp.ActualWidth;
return mw.MWController.ScreenBorder.Width + mw.MWController.ScreenBorder.X - mp.Left - mp.ActualWidth;
});
}
public double GetWindowsDistanceDown()
{
return mp.Dispatcher.Invoke(() =>
{
if (mw.MWController.IsPrimaryScreen) return System.Windows.SystemParameters.PrimaryScreenHeight - mp.Top - mp.ActualHeight;
return mw.MWController.ScreenBorder.Height + mw.MWController.ScreenBorder.Y - mp.Top - mp.ActualHeight;
});
}
public void MoveWindows(double X, double Y)
{
mp.Dispatcher.Invoke(() =>
{
mp.Left += X * ZoomRatio;
mp.Top += Y * ZoomRatio;
});
}
public void ShowSetting()
{
}
public void ShowPanel()
{
}
public void ResetPosition()
{
mp.Dispatcher.Invoke(() =>
{
if (GetWindowsDistanceUp() < -0.25 * mp.ActualHeight && GetWindowsDistanceDown() < System.Windows.SystemParameters.PrimaryScreenHeight)
{
MoveWindows(0, -GetWindowsDistanceUp() / ZoomRatio);
}
else if (GetWindowsDistanceDown() < -0.25 * mp.ActualHeight && GetWindowsDistanceUp() < System.Windows.SystemParameters.PrimaryScreenHeight)
{
MoveWindows(0, GetWindowsDistanceDown() / ZoomRatio);
}
if (GetWindowsDistanceLeft() < -0.25 * mp.ActualWidth && GetWindowsDistanceRight() < System.Windows.SystemParameters.PrimaryScreenWidth)
{
MoveWindows(-GetWindowsDistanceLeft() / ZoomRatio, 0);
}
else if (GetWindowsDistanceRight() < -0.25 * mp.ActualWidth && GetWindowsDistanceLeft() < System.Windows.SystemParameters.PrimaryScreenWidth)
{
MoveWindows(GetWindowsDistanceRight() / ZoomRatio, 0);
}
});
}
public bool CheckPosition() => mp.Dispatcher.Invoke(() =>
GetWindowsDistanceUp() < -0.25 * mp.ActualHeight && GetWindowsDistanceDown() < System.Windows.SystemParameters.PrimaryScreenHeight
|| GetWindowsDistanceDown() < -0.25 * mp.ActualHeight && GetWindowsDistanceUp() < System.Windows.SystemParameters.PrimaryScreenHeight
|| GetWindowsDistanceLeft() < -0.25 * mp.ActualWidth && GetWindowsDistanceRight() < System.Windows.SystemParameters.PrimaryScreenWidth
|| GetWindowsDistanceRight() < -0.25 * mp.ActualWidth && GetWindowsDistanceLeft() < System.Windows.SystemParameters.PrimaryScreenWidth
);
public bool RePostionActive { get; set; } = true;
public double ZoomRatio => mw.Set.ZoomLevel;
public int PressLength => mw.Set.PressLength;
public bool EnableFunction => false;
public int InteractionCycle => mw.Set.InteractionCycle;
}
}