crafty-4/app/classes/controllers/servers_controller.py

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import os
import logging
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import time
import json
import typing as t
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from app.classes.controllers.roles_controller import RolesController
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from app.classes.shared.singleton import Singleton
from app.classes.shared.server import ServerInstance
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from app.classes.shared.console import Console
from app.classes.shared.helpers import Helpers
from app.classes.shared.main_models import DatabaseShortcuts
from app.classes.minecraft.server_props import ServerProps
from app.classes.minecraft.stats import Stats
from app.classes.models.servers import HelperServers
from app.classes.models.users import HelperUsers, ApiKeys
from app.classes.models.server_permissions import (
PermissionsServers,
EnumPermissionsServer,
)
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logger = logging.getLogger(__name__)
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class ServersController(metaclass=Singleton):
servers_list: ServerInstance
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def __init__(self, helper, servers_helper, management_helper):
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self.helper: Helpers = helper
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self.servers_helper: HelperServers = servers_helper
self.management_helper = management_helper
self.servers_list = []
self.stats = Stats(self.helper, self)
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# **********************************************************************************
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# Generic Servers Methods
# **********************************************************************************
def create_server(
self,
name: str,
server_uuid: str,
server_dir: str,
backup_path: str,
server_command: str,
server_file: str,
server_log_file: str,
server_stop: str,
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server_type: str,
server_port: int = 25565,
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server_host: str = "127.0.0.1",
) -> int:
"""Create a server in the database
Args:
name: The name of the server
server_uuid: This is the UUID of the server
server_dir: The directory where the server is located
backup_path: The path to the backup folder
server_command: The command to start the server
server_file: The name of the server file
server_log_file: The path to the server log file
server_stop: This is the command to stop the server
server_type: This is the type of server you're creating.
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server_port: The port the server will be monitored on, defaults to 25565
server_host: The host the server will be monitored on, defaults to 127.0.0.1
Returns:
int: The new server's id
Raises:
PeeweeException: If the server already exists
"""
return HelperServers.create_server(
name,
server_uuid,
server_dir,
backup_path,
server_command,
server_file,
server_log_file,
server_stop,
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server_type,
server_port,
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server_host,
)
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@staticmethod
def get_server_obj(server_id):
return HelperServers.get_server_obj(server_id)
@staticmethod
def update_server(server_obj):
return HelperServers.update_server(server_obj)
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@staticmethod
def set_download(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.set_download()
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@staticmethod
def finish_download(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.finish_download()
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@staticmethod
def get_download_status(server_id):
server = ServersController().get_server_instance_by_id(server_id)
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return server.stats_helper.get_download_status()
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def remove_server(self, server_id):
roles_list = PermissionsServers.get_roles_from_server(server_id)
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for role in roles_list:
role_id = role.role_id
role_data = RolesController.get_role_with_servers(role_id)
role_data["servers"] = {server_id}
PermissionsServers.delete_roles_permissions(role_id, role_data["servers"])
PermissionsServers.remove_roles_of_server(server_id)
self.servers_helper.remove_server(server_id)
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@staticmethod
def get_server_data_by_id(server_id):
return HelperServers.get_server_data_by_id(server_id)
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# **********************************************************************************
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# Servers Methods
# **********************************************************************************
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def get_server_instance_by_id(self, server_id: t.Union[str, int]) -> ServerInstance:
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for server in self.servers_list:
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if int(server["server_id"]) == int(server_id):
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return server["server_obj"]
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logger.warning(f"Unable to find server object for server id {server_id}")
raise Exception(f"Unable to find server object for server id {server_id}")
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def init_all_servers(self):
servers = self.get_all_defined_servers()
for server in servers:
server_id = server.get("server_id")
# if we have already initialized this server, let's skip it.
if self.check_server_loaded(server_id):
continue
# if this server path no longer exists - let's warn and bomb out
if not Helpers.check_path_exists(
Helpers.get_os_understandable_path(server["path"])
):
logger.warning(
f"Unable to find server "
f"{server['server_name']} at path {server['path']}. "
f"Skipping this server"
)
Console.warning(
f"Unable to find server "
f"{server['server_name']} at path {server['path']}. "
f"Skipping this server"
)
continue
settings_file = os.path.join(
Helpers.get_os_understandable_path(server["path"]), "server.properties"
)
# if the properties file isn't there, let's warn
if not Helpers.check_file_exists(settings_file):
logger.error(f"Unable to find {settings_file}. Skipping this server.")
Console.error(f"Unable to find {settings_file}. Skipping this server.")
continue
settings = ServerProps(settings_file)
temp_server_dict = {
"server_id": server.get("server_id"),
"server_data_obj": server,
"server_obj": ServerInstance(
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server.get("server_id"),
self.helper,
self.management_helper,
self.stats,
),
"server_settings": settings.props,
}
# setup the server, do the auto start and all that jazz
temp_server_dict["server_obj"].do_server_setup(server)
# add this temp object to the list of init servers
self.servers_list.append(temp_server_dict)
if server["auto_start"]:
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self.set_waiting_start(server["server_id"], True)
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self.refresh_server_settings(server["server_id"])
Console.info(
f"Loaded Server: ID {server['server_id']}"
f" | Name: {server['server_name']}"
f" | Autostart: {server['auto_start']}"
f" | Delay: {server['auto_start_delay']}"
)
def check_server_loaded(self, server_id_to_check: int):
logger.info(f"Checking to see if we already registered {server_id_to_check}")
for server in self.servers_list:
known_server = server.get("server_id")
if known_server is None:
return False
if known_server == server_id_to_check:
logger.info(
f"skipping initialization of server {server_id_to_check} "
f"because it is already loaded"
)
return True
return False
def refresh_server_settings(self, server_id: int):
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server_obj = self.get_server_instance_by_id(server_id)
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server_obj.reload_server_settings()
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@staticmethod
def get_all_defined_servers():
return HelperServers.get_all_defined_servers()
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@staticmethod
def get_authorized_servers(user_id):
server_data: t.List[t.Dict[str, t.Any]] = []
user_roles = HelperUsers.user_role_query(user_id)
for user in user_roles:
role_servers = PermissionsServers.get_role_servers_from_role_id(
user.role_id
)
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for role in role_servers:
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server_data.append(
ServersController().get_server_instance_by_id(
role.server_id.server_id
)
)
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return server_data
@staticmethod
def get_authorized_users(server_id: str):
user_ids: t.Set[int] = set()
roles_list = PermissionsServers.get_roles_from_server(server_id)
for role in roles_list:
role_users = HelperUsers.get_users_from_role(role.role_id)
for user_role in role_users:
user_ids.add(user_role.user_id)
for user_id in HelperUsers.get_super_user_list():
user_ids.add(user_id)
return user_ids
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def get_all_servers_stats(self):
server_data = []
try:
for server in self.servers_list:
srv = ServersController().get_server_instance_by_id(
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server.get("server_id")
)
latest = srv.stats_helper.get_latest_server_stats()
server_data.append(
{
"server_data": server["server_data_obj"],
"stats": latest,
"user_command_permission": True,
}
)
except IndexError as ex:
logger.error(
f"Stats collection failed with error: {ex}. Was a server just created?"
)
return server_data
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@staticmethod
def get_authorized_servers_stats_api_key(api_key: ApiKeys):
server_data = []
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authorized_servers = ServersController().get_authorized_servers(
api_key.user_id # TODO: API key authorized servers?
)
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for server in authorized_servers:
srv: ServerInstance = server
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latest = srv.stats_helper.get_latest_server_stats()
key_permissions = PermissionsServers.get_api_key_permissions_list(
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api_key, server.server_id
)
if EnumPermissionsServer.COMMANDS in key_permissions:
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user_command_permission = True
else:
user_command_permission = False
server_data.append(
{
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"server_data": DatabaseShortcuts.get_data_obj(server.server_object),
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"stats": latest,
"user_command_permission": user_command_permission,
}
)
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return server_data
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@staticmethod
def get_authorized_servers_stats(user_id):
server_data = []
authorized_servers = ServersController.get_authorized_servers(user_id)
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for server in authorized_servers:
srv: ServerInstance = server
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latest = srv.stats_helper.get_latest_server_stats()
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# TODO
user_permissions = PermissionsServers.get_user_id_permissions_list(
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user_id, server.server_id
)
if EnumPermissionsServer.COMMANDS in user_permissions:
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user_command_permission = True
else:
user_command_permission = False
server_data.append(
{
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"server_data": DatabaseShortcuts.get_data_obj(server.server_object),
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"stats": latest,
"user_command_permission": user_command_permission,
}
)
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return server_data
@staticmethod
def get_server_friendly_name(server_id):
return HelperServers.get_server_friendly_name(server_id)
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def get_server_settings(self, server_id):
for server in self.servers_list:
if int(server["server_id"]) == int(server_id):
return server["server_settings"]
logger.warning(f"Unable to find server object for server id {server_id}")
return False
def crash_detection(self, server_obj):
svr = self.get_server_instance_by_id(server_obj.server_id)
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# start or stop crash detection depending upon user preference
# The below functions check to see if the server is running.
# They only execute if it's running.
if server_obj.crash_detection == 1:
svr.start_crash_detection()
else:
svr.stop_crash_detection()
def get_server_obj_optional(
self, server_id: t.Union[str, int]
) -> t.Optional[ServerInstance]:
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for server in self.servers_list:
if str(server["server_id"]) == str(server_id):
return server["server_obj"]
logger.warning(f"Unable to find server object for server id {server_id}")
return None
def get_server_data(self, server_id: str):
for server in self.servers_list:
if str(server["server_id"]) == str(server_id):
return server["server_data_obj"]
logger.warning(f"Unable to find server object for server id {server_id}")
return False
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def list_defined_servers(self):
defined_servers = []
for server in self.servers_list:
defined_servers.append(
self.get_server_instance_by_id(server.get("server_id"))
)
return defined_servers
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@staticmethod
def get_all_server_ids() -> t.List[int]:
return HelperServers.get_all_server_ids()
def list_running_servers(self):
running_servers = []
# for each server
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for server in self.servers_list:
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# is the server running?
srv_obj: ServerInstance = server["server_obj"]
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running = srv_obj.check_running()
# if so, let's add a dictionary to the list of running servers
if running:
running_servers.append({"id": srv_obj.server_id, "name": srv_obj.name})
return running_servers
def stop_all_servers(self):
servers = self.list_running_servers()
logger.info(f"Found {len(servers)} running server(s)")
Console.info(f"Found {len(servers)} running server(s)")
logger.info("Stopping All Servers")
Console.info("Stopping All Servers")
for server in servers:
logger.info(f"Stopping Server ID {server['id']} - {server['name']}")
Console.info(f"Stopping Server ID {server['id']} - {server['name']}")
self.stop_server(server["id"])
# let's wait 2 seconds to let everything flush out
time.sleep(2)
logger.info("All Servers Stopped")
Console.info("All Servers Stopped")
def stop_server(self, server_id):
# issue the stop command
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svr_obj = self.get_server_instance_by_id(server_id)
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svr_obj.stop_threaded_server()
# **********************************************************************************
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# Servers_Stats Methods
# **********************************************************************************
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@staticmethod
def get_server_stats_by_id(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.get_latest_server_stats()
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@staticmethod
def server_id_exists(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.server_id_exists()
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@staticmethod
def get_server_type_by_id(server_id):
return HelperServers.get_server_type_by_id(server_id)
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@staticmethod
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def server_id_authorized(server_id_a, user_id):
user_roles = HelperUsers.user_role_query(user_id)
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for role in user_roles:
for server_id_b in PermissionsServers.get_role_servers_from_role_id(
role.role_id
):
if str(server_id_a) == str(server_id_b.server_id):
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return True
return False
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@staticmethod
def is_crashed(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.is_crashed()
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@staticmethod
def server_id_authorized_api_key(server_id: str, api_key: ApiKeys) -> bool:
# TODO
return ServersController.server_id_authorized(server_id, api_key.user.user_id)
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# There is no view server permission
# permission_helper.both_have_perm(api_key)
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@staticmethod
def set_update(server_id, value):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.set_update(value)
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@staticmethod
def get_ttl_without_player(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.get_ttl_without_player()
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@staticmethod
def can_stop_no_players(server_id, time_limit):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.can_stop_no_players(time_limit)
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@staticmethod
def set_waiting_start(server_id, value):
srv = ServersController().get_server_instance_by_id(server_id)
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srv.stats_helper.set_waiting_start(value)
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@staticmethod
def get_waiting_start(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.get_waiting_start()
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@staticmethod
def get_update_status(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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return srv.stats_helper.get_update_status()
# **********************************************************************************
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# Servers Helpers Methods
# **********************************************************************************
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@staticmethod
def get_banned_players(server_id):
srv = ServersController().get_server_instance_by_id(server_id)
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stats = srv.stats_helper.get_server_stats()
server_path = stats["server_id"]["path"]
path = os.path.join(server_path, "banned-players.json")
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try:
with open(
Helpers.get_os_understandable_path(path), encoding="utf-8"
) as file:
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content = file.read()
file.close()
except Exception as ex:
print(ex)
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return None
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return json.loads(content)
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def check_for_old_logs(self):
servers = HelperServers.get_all_defined_servers()
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for server in servers:
logs_path = os.path.split(server["log_path"])[0]
latest_log_file = os.path.split(server["log_path"])[1]
logs_delete_after = int(server["logs_delete_after"])
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if logs_delete_after == 0:
continue
log_files = list(
filter(lambda val: val != latest_log_file, os.listdir(logs_path))
)
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for log_file in log_files:
log_file_path = os.path.join(logs_path, log_file)
if Helpers.check_file_exists(
log_file_path
) and Helpers.is_file_older_than_x_days(
log_file_path, logs_delete_after
):
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os.remove(log_file_path)