crafty-4/app/classes/models/server_stats.py

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import os
import logging
import datetime
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from datetime import timedelta
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from app.classes.models.servers import Servers, HelperServers
from app.classes.shared.helpers import Helpers
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from app.classes.shared.main_models import DatabaseShortcuts
from app.classes.shared.migration import MigrationManager
try:
from peewee import (
SqliteDatabase,
Model,
ForeignKeyField,
CharField,
AutoField,
DateTimeField,
BooleanField,
IntegerField,
FloatField,
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DoesNotExist,
)
except ModuleNotFoundError as e:
Helpers.auto_installer_fix(e)
logger = logging.getLogger(__name__)
peewee_logger = logging.getLogger("peewee")
peewee_logger.setLevel(logging.INFO)
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# **********************************************************************************
# Servers Stats Class
# **********************************************************************************
class ServerStats(Model):
stats_id = AutoField()
created = DateTimeField(default=datetime.datetime.now)
server_id = ForeignKeyField(Servers, backref="server", index=True)
started = CharField(default="")
running = BooleanField(default=False)
cpu = FloatField(default=0)
mem = FloatField(default=0)
mem_percent = FloatField(default=0)
world_name = CharField(default="")
world_size = CharField(default="")
server_port = IntegerField(default=25565)
int_ping_results = CharField(default="")
online = IntegerField(default=0)
max = IntegerField(default=0)
players = CharField(default="")
desc = CharField(default="Unable to Connect")
version = CharField(default="")
updating = BooleanField(default=False)
waiting_start = BooleanField(default=False)
first_run = BooleanField(default=True)
crashed = BooleanField(default=False)
importing = BooleanField(default=False)
class Meta:
table_name = "server_stats"
# **********************************************************************************
# Servers_Stats Methods
# **********************************************************************************
class HelperServerStats:
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server_id: int
database = None
def __init__(self, server_id):
self.server_id = int(server_id)
self.init_database(self.server_id)
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def init_database(self, server_id):
try:
server = HelperServers.get_server_data_by_id(server_id)
db_folder = os.path.join(f"{server['path']}", "db_stats")
db_file = os.path.join(
db_folder,
"crafty_server_stats.sqlite",
)
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self.database = SqliteDatabase(
db_file, pragmas={"journal_mode": "wal", "cache_size": -1024 * 10}
)
if not os.path.exists(db_file):
try:
os.mkdir(db_folder)
except Exception as ex:
logger.warning(
f"Error try to create the db_stats folder for server : {ex}"
)
helper_stats = Helpers()
helper_stats.migration_dir = os.path.join(
f"{helper_stats.migration_dir}", "stats"
)
helper_stats.db_path = db_file
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migration_manager = MigrationManager(self.database, helper_stats)
migration_manager.up() # Automatically runs migrations
except Exception as ex:
logger.warning(
f"Error try to look for the db_stats files for server : {ex}"
)
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return None
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def select_database(self):
try:
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server = HelperServers.get_server_data_by_id(self.server_id)
db_file = os.path.join(
f"{server['path']}",
"db_stats",
"crafty_server_stats.sqlite",
)
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self.database = SqliteDatabase(
db_file, pragmas={"journal_mode": "wal", "cache_size": -1024 * 10}
)
except Exception as ex:
logger.warning(
f"Error try to look for the db_stats files for server : {ex}"
)
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return None
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def get_all_servers_stats(self):
self.database.connect(reuse_if_open=True)
servers = HelperServers.get_all_defined_servers()
server_data = []
try:
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for server in servers:
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latest = self.get_latest_server_stats()
server_data.append(
{
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"server_data": server,
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"stats": latest,
"user_command_permission": True,
}
)
except IndexError as ex:
logger.error(
f"Stats collection failed with error: {ex}. Was a server just created?"
)
self.database.close()
return server_data
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def get_history_stats(self, server_id, num_days):
self.database.connect(reuse_if_open=True)
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max_age = datetime.datetime.now() - timedelta(days=num_days)
server_stats = (
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ServerStats.select()
.where(ServerStats.created > max_age)
.where(ServerStats.server_id == server_id)
.execute(self.database)
)
self.database.connect(reuse_if_open=True)
return server_stats
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def insert_server_stats(self, server_stats):
self.database.connect(reuse_if_open=True)
server_id = server_stats.get("id", 0)
if server_id == 0:
logger.warning("Stats saving failed with error: Server unknown (id = 0)")
return
ServerStats.insert(
{
ServerStats.server_id: server_stats.get("id", 0),
ServerStats.started: server_stats.get("started", ""),
ServerStats.running: server_stats.get("running", False),
ServerStats.cpu: server_stats.get("cpu", 0),
ServerStats.mem: server_stats.get("mem", 0),
ServerStats.mem_percent: server_stats.get("mem_percent", 0),
ServerStats.world_name: server_stats.get("world_name", ""),
ServerStats.world_size: server_stats.get("world_size", ""),
ServerStats.server_port: server_stats.get("server_port", 0),
ServerStats.int_ping_results: server_stats.get(
"int_ping_results", False
),
ServerStats.online: server_stats.get("online", False),
ServerStats.max: server_stats.get("max", False),
ServerStats.players: server_stats.get("players", False),
ServerStats.desc: server_stats.get("desc", False),
ServerStats.version: server_stats.get("version", False),
}
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).execute(self.database)
self.database.close()
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def remove_old_stats(self, last_week):
self.database.connect(reuse_if_open=True)
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# self.select_database(self.server_id)
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ServerStats.delete().where(ServerStats.created < last_week).execute(
self.database
)
self.database.close()
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def get_latest_server_stats(self):
self.database.connect(reuse_if_open=True)
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latest = (
ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
.order_by(ServerStats.created.desc())
.limit(1)
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.get(self.database)
)
self.database.close()
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try:
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return DatabaseShortcuts.get_data_obj(latest)
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except IndexError:
return {}
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def get_server_stats(self):
self.database.connect(reuse_if_open=True)
stats = (
ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
.order_by(ServerStats.created.desc())
.limit(1)
.first(self.database)
)
self.database.close()
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return DatabaseShortcuts.get_data_obj(stats)
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def server_id_exists(self):
if not HelperServers.get_server_data_by_id(self.server_id):
return False
return True
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def sever_crashed(self):
self.database.connect(reuse_if_open=True)
ServerStats.update(crashed=True).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
def set_import(self):
self.database.connect(reuse_if_open=True)
ServerStats.update(importing=True).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
def finish_import(self):
self.database.connect(reuse_if_open=True)
ServerStats.update(importing=False).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
def get_import_status(self):
self.database.connect(reuse_if_open=True)
import_status = (
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ServerStats.select()
.where(ServerStats.server_id == self.server_id)
.get(self.database)
)
self.database.close()
return import_status.importing
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def server_crash_reset(self):
if self.server_id is None:
return
self.database.connect(reuse_if_open=True)
ServerStats.update(crashed=False).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
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def is_crashed(self):
self.database.connect(reuse_if_open=True)
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svr: ServerStats = (
ServerStats.select()
.where(ServerStats.server_id == self.server_id)
.get(self.database)
)
self.database.close()
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return svr.crashed
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def set_update(self, value):
if self.server_id is None:
return
self.database.connect(reuse_if_open=True)
try:
# Checks if server even exists
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ServerStats.select().where(ServerStats.server_id == self.server_id).execute(
self.database
)
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except DoesNotExist as ex:
logger.error(f"Database entry not found! {ex}")
self.database.close()
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return
ServerStats.update(updating=value).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
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def get_update_status(self):
self.database.connect(reuse_if_open=True)
update_status = (
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ServerStats.select()
.where(ServerStats.server_id == self.server_id)
.get(self.database)
)
self.database.close()
return update_status.updating
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def set_first_run(self):
self.database.connect(reuse_if_open=True)
# Sets first run to false
try:
# Checks if server even exists
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ServerStats.select().where(ServerStats.server_id == self.server_id).execute(
self.database
)
except Exception as ex:
logger.error(f"Database entry not found! {ex}")
self.database.close()
return
ServerStats.update(first_run=False).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
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def get_first_run(self):
self.database.connect(reuse_if_open=True)
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first_run = (
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ServerStats.select()
.where(ServerStats.server_id == self.server_id)
.get(self.database)
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)
self.database.close()
return first_run.first_run
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def get_ttl_without_player(self):
self.database.connect(reuse_if_open=True)
last_stat = (
ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
.order_by(ServerStats.created.desc())
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.first(self.database)
)
last_stat_with_player = (
ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
.where(ServerStats.online > 0)
.order_by(ServerStats.created.desc())
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.first(self.database)
)
self.database.close()
return last_stat.created - last_stat_with_player.created
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def can_stop_no_players(self, time_limit):
ttl_no_players = self.get_ttl_without_player()
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return (time_limit == -1) or (ttl_no_players > time_limit)
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def set_waiting_start(self, value):
self.database.connect(reuse_if_open=True)
try:
# Checks if server even exists
ServerStats.select().where(ServerStats.server_id == self.server_id).execute(
self.database
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)
except DoesNotExist as ex:
logger.error(f"Database entry not found! {ex}")
self.database.close()
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return
ServerStats.update(waiting_start=value).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
self.database.close()
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def get_waiting_start(self):
self.database.connect(reuse_if_open=True)
waiting_start = (
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ServerStats.select()
.where(ServerStats.server_id == self.server_id)
.get(self.database)
)
self.database.close()
return waiting_start.waiting_start