crafty-4/app/classes/models/servers.py

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import logging
import datetime
from app.classes.shared.helpers import helper
from app.classes.shared.main_models import db_helper
try:
from peewee import (
Model,
ForeignKeyField,
CharField,
AutoField,
DateTimeField,
BooleanField,
IntegerField,
FloatField,
)
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from playhouse.sqliteq import SqliteQueueDatabase
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except ModuleNotFoundError as e:
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helper.auto_installer_fix(e)
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logger = logging.getLogger(__name__)
peewee_logger = logging.getLogger("peewee")
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peewee_logger.setLevel(logging.INFO)
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database = SqliteQueueDatabase(
helper.db_path
# pragmas={"journal_mode": "wal", "cache_size": -1024 * 10}
)
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# **********************************************************************************
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# Servers Class
# **********************************************************************************
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class Servers(Model):
server_id = AutoField()
created = DateTimeField(default=datetime.datetime.now)
server_uuid = CharField(default="", index=True)
server_name = CharField(default="Server", index=True)
path = CharField(default="")
backup_path = CharField(default="")
executable = CharField(default="")
log_path = CharField(default="")
execution_command = CharField(default="")
auto_start = BooleanField(default=0)
auto_start_delay = IntegerField(default=10)
crash_detection = BooleanField(default=0)
stop_command = CharField(default="stop")
executable_update_url = CharField(default="")
server_ip = CharField(default="127.0.0.1")
server_port = IntegerField(default=25565)
logs_delete_after = IntegerField(default=0)
type = CharField(default="minecraft-java")
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class Meta:
table_name = "servers"
database = database
# **********************************************************************************
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# Servers Stats Class
# **********************************************************************************
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class Server_Stats(Model):
stats_id = AutoField()
created = DateTimeField(default=datetime.datetime.now)
server_id = ForeignKeyField(Servers, backref="server", index=True)
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started = CharField(default="")
running = BooleanField(default=False)
cpu = FloatField(default=0)
mem = FloatField(default=0)
mem_percent = FloatField(default=0)
world_name = CharField(default="")
world_size = CharField(default="")
server_port = IntegerField(default=25565)
int_ping_results = CharField(default="")
online = IntegerField(default=0)
max = IntegerField(default=0)
players = CharField(default="")
desc = CharField(default="Unable to Connect")
version = CharField(default="")
updating = BooleanField(default=False)
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waiting_start = BooleanField(default=False)
first_run = BooleanField(default=True)
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crashed = BooleanField(default=False)
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downloading = BooleanField(default=False)
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class Meta:
table_name = "server_stats"
database = database
# **********************************************************************************
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# Servers Class
# **********************************************************************************
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class helper_servers:
# **********************************************************************************
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# Generic Servers Methods
# **********************************************************************************
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@staticmethod
def create_server(
name: str,
server_uuid: str,
server_dir: str,
backup_path: str,
server_command: str,
server_file: str,
server_log_file: str,
server_stop: str,
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server_type: str,
server_port=25565,
):
return Servers.insert(
{
Servers.server_name: name,
Servers.server_uuid: server_uuid,
Servers.path: server_dir,
Servers.executable: server_file,
Servers.execution_command: server_command,
Servers.auto_start: False,
Servers.auto_start_delay: 10,
Servers.crash_detection: False,
Servers.log_path: server_log_file,
Servers.server_port: server_port,
Servers.stop_command: server_stop,
Servers.backup_path: backup_path,
Servers.type: server_type,
}
).execute()
@staticmethod
def get_server_obj(server_id):
return Servers.get_by_id(server_id)
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@staticmethod
def get_server_type_by_id(server_id):
server_type = Servers.select().where(Servers.server_id == server_id).get()
return server_type.type
@staticmethod
def update_server(server_obj):
return server_obj.save()
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@staticmethod
def remove_server(server_id):
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Servers.delete().where(Servers.server_id == server_id).execute()
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@staticmethod
def get_server_data_by_id(server_id):
query = Servers.select().where(Servers.server_id == server_id).limit(1)
try:
return db_helper.return_rows(query)[0]
except IndexError:
return {}
# **********************************************************************************
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# Servers Methods
# **********************************************************************************
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@staticmethod
def get_all_defined_servers():
query = Servers.select()
return db_helper.return_rows(query)
@staticmethod
def get_all_servers_stats():
servers = servers_helper.get_all_defined_servers()
server_data = []
try:
for s in servers:
latest = (
Server_Stats.select()
.where(Server_Stats.server_id == s.get("server_id"))
.order_by(Server_Stats.created.desc())
.limit(1)
)
server_data.append(
{
"server_data": s,
"stats": db_helper.return_rows(latest)[0],
"user_command_permission": True,
}
)
except IndexError as ex:
logger.error(
f"Stats collection failed with error: {ex}. Was a server just created?"
)
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return server_data
@staticmethod
def get_server_friendly_name(server_id):
server_data = servers_helper.get_server_data_by_id(server_id)
friendly_name = (
f"{server_data.get('server_name', None)} "
f"with ID: {server_data.get('server_id', 0)}"
)
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return friendly_name
# **********************************************************************************
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# Servers_Stats Methods
# **********************************************************************************
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@staticmethod
def get_latest_server_stats(server_id):
return (
Server_Stats.select()
.where(Server_Stats.server_id == server_id)
.order_by(Server_Stats.created.desc())
.limit(1)
)
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@staticmethod
def get_server_stats_by_id(server_id):
stats = (
Server_Stats.select()
.where(Server_Stats.server_id == server_id)
.order_by(Server_Stats.created.desc())
.limit(1)
)
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return db_helper.return_rows(stats)[0]
@staticmethod
def server_id_exists(server_id):
if not servers_helper.get_server_data_by_id(server_id):
return False
return True
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@staticmethod
def sever_crashed(server_id):
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Server_Stats.update(crashed=True).where(
Server_Stats.server_id == server_id
).execute()
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@staticmethod
def set_download(server_id):
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Server_Stats.update(downloading=True).where(
Server_Stats.server_id == server_id
).execute()
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@staticmethod
def finish_download(server_id):
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Server_Stats.update(downloading=False).where(
Server_Stats.server_id == server_id
).execute()
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@staticmethod
def get_download_status(server_id):
download_status = (
Server_Stats.select().where(Server_Stats.server_id == server_id).get()
)
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return download_status.downloading
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@staticmethod
def server_crash_reset(server_id):
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Server_Stats.update(crashed=False).where(
Server_Stats.server_id == server_id
).execute()
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@staticmethod
def is_crashed(server_id):
svr = Server_Stats.select().where(Server_Stats.server_id == server_id).get()
if svr.crashed is True:
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return True
else:
return False
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@staticmethod
def set_update(server_id, value):
try:
# Checks if server even exists
Server_Stats.select().where(Server_Stats.server_id == server_id)
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except Exception as ex:
logger.error(f"Database entry not found! {ex}")
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Server_Stats.update(updating=value).where(
Server_Stats.server_id == server_id
).execute()
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@staticmethod
def get_update_status(server_id):
update_status = (
Server_Stats.select().where(Server_Stats.server_id == server_id).get()
)
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return update_status.updating
@staticmethod
def set_first_run(server_id):
# Sets first run to false
try:
# Checks if server even exists
Server_Stats.select().where(Server_Stats.server_id == server_id)
except Exception as ex:
logger.error(f"Database entry not found! {ex}")
return
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Server_Stats.update(first_run=False).where(
Server_Stats.server_id == server_id
).execute()
@staticmethod
def get_first_run(server_id):
first_run = (
Server_Stats.select().where(Server_Stats.server_id == server_id).get()
)
return first_run.first_run
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@staticmethod
def get_TTL_without_player(server_id):
last_stat = (
Server_Stats.select()
.where(Server_Stats.server_id == server_id)
.order_by(Server_Stats.created.desc())
.first()
)
last_stat_with_player = (
Server_Stats.select()
.where(Server_Stats.server_id == server_id)
.where(Server_Stats.online > 0)
.order_by(Server_Stats.created.desc())
.first()
)
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return last_stat.created - last_stat_with_player.created
@staticmethod
def can_stop_no_players(server_id, time_limit):
can = False
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ttl_no_players = servers_helper.get_TTL_without_player(server_id)
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if (time_limit == -1) or (ttl_no_players > time_limit):
can = True
return can
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@staticmethod
def set_waiting_start(server_id, value):
try:
# Checks if server even exists
Server_Stats.select().where(Server_Stats.server_id == server_id)
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except Exception as ex:
logger.error(f"Database entry not found! {ex}")
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Server_Stats.update(waiting_start=value).where(
Server_Stats.server_id == server_id
).execute()
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@staticmethod
def get_waiting_start(server_id):
waiting_start = (
Server_Stats.select().where(Server_Stats.server_id == server_id).get()
)
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return waiting_start.waiting_start
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servers_helper = helper_servers()