crafty-4/app/classes/shared/main_controller.py

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import os
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import pathlib
import shutil
import time
import logging
import tempfile
from typing import Union
from peewee import DoesNotExist
from app.classes.controllers.crafty_perms_controller import Crafty_Perms_Controller
from app.classes.controllers.management_controller import Management_Controller
from app.classes.controllers.users_controller import Users_Controller
from app.classes.controllers.roles_controller import Roles_Controller
from app.classes.controllers.server_perms_controller import Server_Perms_Controller
from app.classes.controllers.servers_controller import Servers_Controller
from app.classes.models.server_permissions import Enum_Permissions_Server
from app.classes.models.users import helper_users
from app.classes.models.management import helpers_management
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from app.classes.models.servers import servers_helper
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from app.classes.shared.console import console
from app.classes.shared.helpers import helper
from app.classes.shared.server import Server
from app.classes.shared.file_helpers import file_helper
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from app.classes.minecraft.server_props import ServerProps
from app.classes.minecraft.serverjars import server_jar_obj
from app.classes.minecraft.stats import Stats
from app.classes.web.websocket_helper import websocket_helper
logger = logging.getLogger(__name__)
class Controller:
def __init__(self):
self.servers_list = []
self.stats = Stats(self)
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self.crafty_perms = Crafty_Perms_Controller()
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self.management = Management_Controller()
self.roles = Roles_Controller()
self.server_perms = Server_Perms_Controller()
self.servers = Servers_Controller()
self.users = Users_Controller()
def check_server_loaded(self, server_id_to_check: int):
logger.info(f"Checking to see if we already registered {server_id_to_check}")
for s in self.servers_list:
known_server = s.get('server_id')
if known_server is None:
return False
if known_server == server_id_to_check:
logger.info(f'skipping initialization of server {server_id_to_check} because it is already loaded')
return True
return False
def init_all_servers(self):
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servers = self.servers.get_all_defined_servers()
for s in servers:
server_id = s.get('server_id')
# if we have already initialized this server, let's skip it.
if self.check_server_loaded(server_id):
continue
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# if this server path no longer exists - let's warn and bomb out
if not helper.check_path_exists(helper.get_os_understandable_path(s['path'])):
logger.warning(f"Unable to find server {s['server_name']} at path {s['path']}. Skipping this server")
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console.warning(f"Unable to find server {s['server_name']} at path {s['path']}. Skipping this server")
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continue
settings_file = os.path.join(helper.get_os_understandable_path(s['path']), 'server.properties')
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# if the properties file isn't there, let's warn
if not helper.check_file_exists(settings_file):
logger.error(f"Unable to find {settings_file}. Skipping this server.")
console.error(f"Unable to find {settings_file}. Skipping this server.")
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continue
settings = ServerProps(settings_file)
temp_server_dict = {
'server_id': s.get('server_id'),
'server_data_obj': s,
'server_obj': Server(self.stats),
'server_settings': settings.props
}
# setup the server, do the auto start and all that jazz
temp_server_dict['server_obj'].do_server_setup(s)
# add this temp object to the list of init servers
self.servers_list.append(temp_server_dict)
if s['auto_start']:
self.servers.set_waiting_start(s['server_id'], True)
self.refresh_server_settings(s['server_id'])
console.info(f"Loaded Server: ID {s['server_id']}" +
f" | Name: {s['server_name']}" +
f" | Autostart: {s['auto_start']}" +
f" | Delay: {s['auto_start_delay']} ")
def refresh_server_settings(self, server_id: int):
server_obj = self.get_server_obj(server_id)
server_obj.reload_server_settings()
@staticmethod
def check_system_user():
if helper_users.get_user_id_by_name("system") is not None:
return True
else:
return False
def set_project_root(self, root_dir):
self.project_root = root_dir
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def package_support_logs(self, exec_user):
#pausing so on screen notifications can run for user
time.sleep(7)
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websocket_helper.broadcast_user(exec_user['user_id'], 'notification', 'Preparing your support logs')
tempDir = tempfile.mkdtemp()
tempZipStorage = tempfile.mkdtemp()
full_temp = os.path.join(tempDir, 'support_logs')
os.mkdir(full_temp)
tempZipStorage = os.path.join(tempZipStorage, "support_logs")
crafty_path = os.path.join(full_temp, "crafty")
os.mkdir(crafty_path)
server_path = os.path.join(full_temp, "server")
os.mkdir(server_path)
if exec_user['superuser']:
auth_servers = self.servers.get_all_defined_servers()
else:
user_servers = self.servers.get_authorized_servers(int(exec_user['user_id']))
auth_servers = []
for server in user_servers:
if Enum_Permissions_Server.Logs in self.server_perms.get_user_id_permissions_list(exec_user['user_id'], server["server_id"]):
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auth_servers.append(server)
else:
logger.info(f"Logs permission not available for server {server['server_name']}. Skipping.")
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#we'll iterate through our list of log paths from auth servers.
for server in auth_servers:
final_path = os.path.join(server_path, str(server['server_name']))
os.mkdir(final_path)
try:
file_helper.copy_file(server['log_path'], final_path)
except Exception as e:
logger.warning(f"Failed to copy file with error: {e}")
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#Copy crafty logs to archive dir
full_log_name = os.path.join(crafty_path, 'logs')
file_helper.copy_dir(os.path.join(self.project_root, 'logs'), full_log_name)
file_helper.make_archive(tempZipStorage, tempDir)
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tempZipStorage += '.zip'
websocket_helper.broadcast_user(exec_user['user_id'], 'send_logs_bootbox', {
})
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self.users.set_support_path(exec_user['user_id'], tempZipStorage)
@staticmethod
def add_system_user():
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helper_users.add_user("system", helper.random_string_generator(64), "default@example.com", False, False)
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def get_server_settings(self, server_id):
for s in self.servers_list:
if int(s['server_id']) == int(server_id):
return s['server_settings']
logger.warning(f"Unable to find server object for server id {server_id}")
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return False
def crash_detection(self, server_obj):
svr = self.get_server_obj(server_obj.server_id)
#start or stop crash detection depending upon user preference
#The below functions check to see if the server is running. They only execute if it's running.
if server_obj.crash_detection == 1:
svr.start_crash_detection()
else:
svr.stop_crash_detection()
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def get_server_obj(self, server_id: Union[str, int]) -> Union[bool, Server]:
for s in self.servers_list:
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if str(s['server_id']) == str(server_id):
return s['server_obj']
logger.warning(f"Unable to find server object for server id {server_id}")
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return False # TODO: Change to None
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def get_server_data(self, server_id: str):
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for s in self.servers_list:
if str(s['server_id']) == str(server_id):
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return s['server_data_obj']
logger.warning(f"Unable to find server object for server id {server_id}")
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return False
@staticmethod
def list_defined_servers():
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servers = servers_helper.get_all_defined_servers()
return servers
def list_running_servers(self):
running_servers = []
# for each server
for s in self.servers_list:
# is the server running?
srv_obj = s['server_obj']
running = srv_obj.check_running()
# if so, let's add a dictionary to the list of running servers
if running:
running_servers.append({
'id': srv_obj.server_id,
'name': srv_obj.name
})
return running_servers
def stop_all_servers(self):
servers = self.list_running_servers()
logger.info(f"Found {len(servers)} running server(s)")
console.info(f"Found {len(servers)} running server(s)")
logger.info("Stopping All Servers")
console.info("Stopping All Servers")
for s in servers:
logger.info(f"Stopping Server ID {s['id']} - {s['name']}")
console.info(f"Stopping Server ID {s['id']} - {s['name']}")
self.stop_server(s['id'])
# let's wait 2 seconds to let everything flush out
time.sleep(2)
logger.info("All Servers Stopped")
console.info("All Servers Stopped")
def stop_server(self, server_id):
# issue the stop command
svr_obj = self.get_server_obj(server_id)
svr_obj.stop_threaded_server()
def create_jar_server(self, server: str, version: str, name: str, min_mem: int, max_mem: int, port: int):
server_id = helper.create_uuid()
server_dir = os.path.join(helper.servers_dir, server_id)
backup_path = os.path.join(helper.backup_path, server_id)
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if helper.is_os_windows():
server_dir = helper.wtol_path(server_dir)
backup_path = helper.wtol_path(backup_path)
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server_dir.replace(' ', '^ ')
backup_path.replace(' ', '^ ')
server_file = f"{server}-{version}.jar"
full_jar_path = os.path.join(server_dir, server_file)
# make the dir - perhaps a UUID?
helper.ensure_dir_exists(server_dir)
helper.ensure_dir_exists(backup_path)
try:
# do a eula.txt
with open(os.path.join(server_dir, "eula.txt"), 'w', encoding='utf-8') as f:
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f.write("eula=false")
f.close()
# setup server.properties with the port
with open(os.path.join(server_dir, "server.properties"), "w", encoding='utf-8') as f:
f.write(f"server-port={port}")
f.close()
except Exception as e:
logger.error(f"Unable to create required server files due to :{e}")
return False
#must remain non-fstring due to string addtion
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if helper.is_os_windows():
server_command = f'java -Xms{helper.float_to_string(min_mem)}M -Xmx{helper.float_to_string(max_mem)}M -jar "{full_jar_path}" nogui'
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else:
server_command = f'java -Xms{helper.float_to_string(min_mem)}M -Xmx{helper.float_to_string(max_mem)}M -jar {full_jar_path} nogui'
server_log_file = f"{server_dir}/logs/latest.log"
server_stop = "stop"
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new_id = self.register_server(name, server_id, server_dir, backup_path, server_command, server_file, server_log_file, server_stop,
port, server_type='minecraft-java')
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# download the jar
server_jar_obj.download_jar(server, version, full_jar_path, new_id)
return new_id
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@staticmethod
def verify_jar_server( server_path: str, server_jar: str):
server_path = helper.get_os_understandable_path(server_path)
path_check = helper.check_path_exists(server_path)
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jar_check = helper.check_file_exists(os.path.join(server_path, server_jar))
if not path_check or not jar_check:
return False
return True
@staticmethod
def verify_zip_server(zip_path: str):
zip_path = helper.get_os_understandable_path(zip_path)
zip_check = helper.check_file_exists(zip_path)
if not zip_check:
return False
return True
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def import_jar_server(self, server_name: str, server_path: str, server_jar: str, min_mem: int, max_mem: int, port: int):
server_id = helper.create_uuid()
new_server_dir = os.path.join(helper.servers_dir, server_id)
backup_path = os.path.join(helper.backup_path, server_id)
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if helper.is_os_windows():
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new_server_dir = helper.wtol_path(new_server_dir)
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backup_path = helper.wtol_path(backup_path)
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new_server_dir.replace(' ', '^ ')
backup_path.replace(' ', '^ ')
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helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
server_path = helper.get_os_understandable_path(server_path)
try:
file_helper.copy_dir(server_path, new_server_dir, True)
except shutil.Error as ex:
logger.error(f"Server import failed with error: {ex}")
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has_properties = False
for item in os.listdir(new_server_dir):
if str(item) == 'server.properties':
has_properties = True
if not has_properties:
logger.info(f"No server.properties found on zip file import. Creating one with port selection of {str(port)}")
with open(os.path.join(new_server_dir, "server.properties"), "w", encoding='utf-8') as f:
f.write(f"server-port={port}")
f.close()
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full_jar_path = os.path.join(new_server_dir, server_jar)
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#due to adding strings this must not be an fstring
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if helper.is_os_windows():
server_command = f'java -Xms{helper.float_to_string(min_mem)}M -Xmx{helper.float_to_string(max_mem)}M -jar "{full_jar_path}" nogui'
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else:
server_command = f'java -Xms{helper.float_to_string(min_mem)}M -Xmx{helper.float_to_string(max_mem)}M -jar {full_jar_path} nogui'
server_log_file = f"{new_server_dir}/logs/latest.log"
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server_stop = "stop"
new_id = self.register_server(server_name, server_id, new_server_dir, backup_path, server_command, server_jar,
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server_log_file, server_stop, port, server_type='minecraft-java')
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return new_id
def import_zip_server(self, server_name: str, zip_path: str, server_jar: str, min_mem: int, max_mem: int, port: int):
server_id = helper.create_uuid()
new_server_dir = os.path.join(helper.servers_dir, server_id)
backup_path = os.path.join(helper.backup_path, server_id)
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if helper.is_os_windows():
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new_server_dir = helper.wtol_path(new_server_dir)
backup_path = helper.wtol_path(backup_path)
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new_server_dir.replace(' ', '^ ')
backup_path.replace(' ', '^ ')
tempDir = helper.get_os_understandable_path(zip_path)
helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
has_properties = False
#extracts archive to temp directory
for item in os.listdir(tempDir):
if str(item) == 'server.properties':
has_properties = True
try:
if not os.path.isdir(os.path.join(tempDir, item)):
file_helper.move_file(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
else:
file_helper.move_dir(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
except Exception as ex:
logger.error(f'ERROR IN ZIP IMPORT: {ex}')
if not has_properties:
logger.info(f"No server.properties found on zip file import. Creating one with port selection of {str(port)}")
with open(os.path.join(new_server_dir, "server.properties"), "w", encoding='utf-8') as f:
f.write(f"server-port={port}")
f.close()
full_jar_path = os.path.join(new_server_dir, server_jar)
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#due to strings being added we need to leave this as not an fstring
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if helper.is_os_windows():
server_command = f'java -Xms{helper.float_to_string(min_mem)}M -Xmx{helper.float_to_string(max_mem)}M -jar "{full_jar_path}" nogui'
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else:
server_command = f'java -Xms{helper.float_to_string(min_mem)}M -Xmx{helper.float_to_string(max_mem)}M -jar {full_jar_path} nogui'
logger.debug('command: ' + server_command)
server_log_file = f"{new_server_dir}/logs/latest.log"
server_stop = "stop"
new_id = self.register_server(server_name, server_id, new_server_dir, backup_path, server_command, server_jar,
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server_log_file, server_stop, port, server_type='minecraft-java')
return new_id
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#************************************************************************************************
# BEDROCK IMPORTS
#************************************************************************************************
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def import_bedrock_server(self, server_name: str, server_path: str, server_exe: str, port: int):
server_id = helper.create_uuid()
new_server_dir = os.path.join(helper.servers_dir, server_id)
backup_path = os.path.join(helper.backup_path, server_id)
if helper.is_os_windows():
new_server_dir = helper.wtol_path(new_server_dir)
backup_path = helper.wtol_path(backup_path)
new_server_dir.replace(' ', '^ ')
backup_path.replace(' ', '^ ')
helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
server_path = helper.get_os_understandable_path(server_path)
try:
file_helper.copy_dir(server_path, new_server_dir, True)
except shutil.Error as ex:
logger.error(f"Server import failed with error: {ex}")
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has_properties = False
for item in os.listdir(new_server_dir):
if str(item) == 'server.properties':
has_properties = True
if not has_properties:
logger.info(f"No server.properties found on zip file import. Creating one with port selection of {str(port)}")
with open(os.path.join(new_server_dir, "server.properties"), "w", encoding='utf-8') as f:
f.write(f"server-port={port}")
f.close()
full_jar_path = os.path.join(new_server_dir, server_exe)
#due to adding strings this must not be an fstring
if helper.is_os_windows():
server_command = f'"{full_jar_path}"'
else:
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server_command = f'./{server_exe}'
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logger.debug('command: ' + server_command)
server_log_file = "N/A"
server_stop = "stop"
new_id = self.register_server(server_name, server_id, new_server_dir, backup_path, server_command, server_exe,
server_log_file, server_stop, port, server_type='minecraft-bedrock')
if os.name != "nt":
if helper.check_file_exists(full_jar_path):
os.chmod(full_jar_path, 0o2775)
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return new_id
def import_bedrock_zip_server(self, server_name: str, zip_path: str, server_exe: str, port: int):
server_id = helper.create_uuid()
new_server_dir = os.path.join(helper.servers_dir, server_id)
backup_path = os.path.join(helper.backup_path, server_id)
if helper.is_os_windows():
new_server_dir = helper.wtol_path(new_server_dir)
backup_path = helper.wtol_path(backup_path)
new_server_dir.replace(' ', '^ ')
backup_path.replace(' ', '^ ')
tempDir = helper.get_os_understandable_path(zip_path)
helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
has_properties = False
#extracts archive to temp directory
for item in os.listdir(tempDir):
if str(item) == 'server.properties':
has_properties = True
try:
if not os.path.isdir(os.path.join(tempDir, item)):
file_helper.move_file(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
else:
file_helper.move_dir(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
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except Exception as ex:
logger.error(f'ERROR IN ZIP IMPORT: {ex}')
if not has_properties:
logger.info(f"No server.properties found on zip file import. Creating one with port selection of {str(port)}")
with open(os.path.join(new_server_dir, "server.properties"), "w", encoding='utf-8') as f:
f.write(f"server-port={port}")
f.close()
full_jar_path = os.path.join(new_server_dir, server_exe)
#due to strings being added we need to leave this as not an fstring
if helper.is_os_windows():
server_command = f'"{full_jar_path}"'
else:
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server_command = f'./{server_exe}'
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logger.debug('command: ' + server_command)
server_log_file = "N/A"
server_stop = "stop"
new_id = self.register_server(server_name, server_id, new_server_dir, backup_path, server_command, server_exe,
server_log_file, server_stop, port, server_type='minecraft-bedrock')
if os.name != "nt":
if helper.check_file_exists(full_jar_path):
os.chmod(full_jar_path, 0o2775)
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return new_id
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#************************************************************************************************
# BEDROCK IMPORTS END
#************************************************************************************************
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def rename_backup_dir(self, old_server_id, new_server_id, new_uuid):
server_data = self.servers.get_server_data_by_id(old_server_id)
old_bu_path = server_data['backup_path']
Server_Perms_Controller.backup_role_swap(old_server_id, new_server_id)
backup_path = helper.validate_traversal(helper.backup_path, old_bu_path)
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if helper.is_os_windows():
backup_path = helper.wtol_path(backup_path)
backup_path.replace(' ', '^ ')
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backup_path_components = list(backup_path.parts)
backup_path_components[-1] = new_uuid
new_bu_path = pathlib.PurePath(os.path.join(*backup_path_components))
if os.path.isdir(new_bu_path):
if helper.validate_traversal(helper.backup_path, new_bu_path):
os.rmdir(new_bu_path)
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backup_path.rename(new_bu_path)
def register_server(self, name: str,
server_uuid: str,
server_dir: str,
backup_path: str,
server_command: str,
server_file: str,
server_log_file: str,
server_stop: str,
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server_port: int,
server_type: str):
# put data in the db
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new_id = self.servers.create_server(
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name, server_uuid, server_dir, backup_path, server_command, server_file, server_log_file, server_stop, server_type, server_port)
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if not helper.check_file_exists(os.path.join(server_dir, "crafty_managed.txt")):
try:
# place a file in the dir saying it's owned by crafty
with open(os.path.join(server_dir, "crafty_managed.txt"), 'w', encoding='utf-8') as f:
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f.write(
"The server is managed by Crafty Controller.\n Leave this directory/files alone please")
f.close()
except Exception as e:
logger.error(f"Unable to create required server files due to :{e}")
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return False
# let's re-init all servers
self.init_all_servers()
return new_id
def remove_server(self, server_id, files):
counter = 0
for s in self.servers_list:
# if this is the droid... im mean server we are looking for...
if str(s['server_id']) == str(server_id):
server_data = self.get_server_data(server_id)
server_name = server_data['server_name']
logger.info(f"Deleting Server: ID {server_id} | Name: {server_name} ")
console.info(f"Deleting Server: ID {server_id} | Name: {server_name} ")
srv_obj = s['server_obj']
running = srv_obj.check_running()
if running:
self.stop_server(server_id)
if files:
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try:
file_helper.del_dirs(helper.get_os_understandable_path(self.servers.get_server_data_by_id(server_id)['path']))
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except Exception as e:
logger.error(f"Unable to delete server files for server with ID: {server_id} with error logged: {e}")
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if helper.check_path_exists(self.servers.get_server_data_by_id(server_id)['backup_path']):
file_helper.del_dirs(helper.get_os_understandable_path(self.servers.get_server_data_by_id(server_id)['backup_path']))
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#Cleanup scheduled tasks
try:
helpers_management.delete_scheduled_task_by_server(server_id)
except DoesNotExist:
logger.info("No scheduled jobs exist. Continuing.")
# remove the server from the DB
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self.servers.remove_server(server_id)
# remove the server from servers list
self.servers_list.pop(counter)
counter += 1
@staticmethod
def clear_unexecuted_commands():
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helpers_management.clear_unexecuted_commands()