Add steam startup to server.py

This commit is contained in:
amcmanu3 2023-04-14 19:13:06 -04:00
parent c90b49c03a
commit 58e9454db1

View File

@ -455,6 +455,36 @@ class ServerInstance:
# Reset import status if failed while forge installing
self.stats_helper.finish_import()
return False
# ***********************************************
# ***********************************************
# STEAM SERVERS
# ***********************************************
# ***********************************************
elif HelperServers.get_server_type_by_id(self.server_id) == "steam":
try:
self.process = subprocess.call(
self.server_command,
cwd=self.server_path,
stdin=subprocess.PIPE,
stdout=subprocess.PIPE,
bufsize=1,
stderr=subprocess.STDOUT,
)
except Exception as ex:
logger.error(
f"Server {self.name} failed to start with error code: {ex}"
)
if user_id:
self.helper.websocket_helper.broadcast_user(
user_id,
"send_start_error",
{
"error": self.helper.translation.translate(
"error", "start-error", user_lang
).format(self.name, ex)
},
)
return
else:
try:
@ -1528,9 +1558,10 @@ class ServerInstance:
# if we got a good ping return, let's parse it
if int_mc_ping:
int_data = True
if (
HelperServers.get_server_type_by_id(server["server_id"])
== "minecraft-bedrock"
if HelperServers.get_server_type_by_id(
server["server_id"]
) == "minecraft-bedrock" or HelperServers.get_server_type_by_id(
server["server_id"] == "steam"
):
ping_data = Stats.parse_server_raknet_ping(int_mc_ping)
else:
@ -1651,7 +1682,7 @@ class ServerInstance:
# otherwise people have gotten confused.
if self.check_running():
# if we got a good ping return, let's parse it
if HelperServers.get_server_type_by_id(server_id) != "minecraft-bedrock":
if HelperServers.get_server_type_by_id(server_id) == "minecraft-java":
if int_mc_ping:
int_data = True
ping_data = Stats.parse_server_ping(int_mc_ping)