mirror of
https://gitlab.com/crafty-controller/crafty-4.git
synced 2024-08-30 18:23:09 +00:00
Using Wabsocket for refreshing Status Page
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parent
0412480216
commit
97cad998e8
@ -1,4 +1,5 @@
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from datetime import timedelta
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from http import server
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import os
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import sys
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import json
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@ -270,8 +271,7 @@ class TasksManager:
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logger.info("Scheduling Serverjars.com cache refresh service every 12 hours")
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self.scheduler.add_job(server_jar_obj.refresh_cache, 'interval', hours=12, id="serverjars")
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@staticmethod
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def realtime():
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def realtime(self):
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loop = asyncio.new_event_loop()
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asyncio.set_event_loop(loop)
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@ -296,7 +296,42 @@ class TasksManager:
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'mem_percent': host_stats.get('mem_percent'),
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'mem_usage': host_stats.get('mem_usage')
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})
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time.sleep(4)
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servers = self.controller.servers_list
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servers_ping = []
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for srv in servers:
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server_data = srv.get('server_data_obj', False)
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if server_data:
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server_id = server_data.get('server_id', False)
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srv['raw_ping_result'] = self.controller.stats.get_raw_server_stats(server_id)
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if ("{}".format(srv['raw_ping_result'].get('icon')) == "b''"):
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srv['raw_ping_result']['icon'] = False
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servers_ping.append({
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'id': srv['raw_ping_result'].get('id'),
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'started': srv['raw_ping_result'].get('started'),
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'running': srv['raw_ping_result'].get('running'),
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'cpu': srv['raw_ping_result'].get('cpu'),
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'mem': srv['raw_ping_result'].get('mem'),
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'mem_percent': srv['raw_ping_result'].get('mem_percent'),
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'world_name': srv['raw_ping_result'].get('world_name'),
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'world_size': srv['raw_ping_result'].get('world_size'),
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'server_port': srv['raw_ping_result'].get('server_port'),
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'int_ping_results': srv['raw_ping_result'].get('int_ping_results'),
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'online': srv['raw_ping_result'].get('online'),
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'max': srv['raw_ping_result'].get('max'),
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'players': srv['raw_ping_result'].get('players'),
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'desc': srv['raw_ping_result'].get('desc'),
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'version': srv['raw_ping_result'].get('version'),
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'icon': srv['raw_ping_result'].get('icon')
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})
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if (len(servers_ping) > 0) & (len(websocket_helper.clients) > 0):
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#TODO websocket_helper.broadcast_page('/panel/dashboard', 'update_server_status', servers)
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try:
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websocket_helper.broadcast_page('/status', 'update_server_status', servers_ping)
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except:
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console.warning("Can't broadcast server status to websocket")
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time.sleep(5)
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def log_watcher(self):
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self.controller.servers.check_for_old_logs()
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@ -1,7 +1,6 @@
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{% extends ../public_base.html %}
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{% block meta %}
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<meta http-equiv="refresh" content="30">
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{% end %}
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{% block title %}Crafty Controller - {{ translate('dashboard', 'dashboard', data['lang']) }}{% end %}
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@ -24,40 +23,49 @@
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<tbody>
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{% for server in data['servers'] %}
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<tr>
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<td>
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<td id="server_name_{{ server['stats']['server_id']['server_id'] }}">
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<i class="fas fa-server"></i>
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{{ server['server_data']['server_name'] }}
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</td>
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{% if server['stats']['int_ping_results'] != 'False' %}
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<td>
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{{ server['stats']['online'] }} / {{ server['stats']['max'] }} {{ translate('dashboard', 'max', data['lang']) }}<br />
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<td id="server_players_{{ server['stats']['server_id']['server_id'] }}">
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{{ server['stats']['online'] }} / {{ server['stats']['max'] }} {{ translate('dashboard', 'max',
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data['lang']) }}<br />
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</td>
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<td>
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<td id="server_motd_{{ server['stats']['server_id']['server_id'] }}">
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{% if server['stats']['desc'] != 'False' %}
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{% if server['raw_ping_result']['icon'] %}
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<img src="data:image/png;base64,{% raw server['raw_ping_result']['icon'] %}" alt="icon" />
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{% else %}
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<img src="/static/assets/images/pack.png" alt="icon" />
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{% end %}
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<span id="input_motd_{{ server['stats']['server_id']['server_id'] }}" class="input_motd">{{ server['stats']['desc'] }}</span> <br />
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<span id="input_motd_{{ server['stats']['server_id']['server_id'] }}" class="input_motd">{{
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server['stats']['desc'] }}</span> <br />
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{% end %}
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</td>
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<td>
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<td id="server_version_{{ server['stats']['server_id']['server_id'] }}">
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{% if server['stats']['version'] != 'False' %}
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{{ server['stats']['version'] }}
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{% end %}
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</td>
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{% else %}
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<td colspan="3">
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<!-- TODO: translate the following text -->
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<span class="text-warning"><i class="fas fa-exclamation-triangle"></i> Crafty can't get infos from this Server </span>
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<td id="server_players_{{ server['stats']['server_id']['server_id'] }}">
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<span class="text-warning"><i class="fas fa-exclamation-triangle"></i></span>
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</td>
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<td id="server_motd_{{ server['stats']['server_id']['server_id'] }}">
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<span class="text-warning">Crafty can't get infos from this Server </span>
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</td>
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<td id="server_version_{{ server['stats']['server_id']['server_id'] }}">
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<span class="text-warning"><i class="fas fa-question"></i></i></span>
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</td>
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{% end %}
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<td>
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<td id="server_online_status_{{ server['stats']['server_id']['server_id'] }}">
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{% if server['stats']['running'] %}
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<span class="text-success"><i class="fas fa-signal"></i> {{ translate('dashboard', 'online', data['lang']) }}</span>
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<span class="text-success"><i class="fas fa-signal"></i> {{ translate('dashboard', 'online', data['lang'])
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}}</span>
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{% else %}
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<span class="text-danger"><i class="fas fa-ban"></i> {{ translate('dashboard', 'offline', data['lang']) }}</span>
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<span class="text-danger"><i class="fas fa-ban"></i> {{ translate('dashboard', 'offline', data['lang'])
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}}</span>
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{% end %}
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</td>
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</tr>
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@ -75,11 +83,81 @@
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<script src="/static/assets/js/motd.js"></script>
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<script>
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$(document).ready(function () {
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function display_motd() {
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var all_motds = Array.from(document.getElementsByClassName('input_motd'));
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for (element of all_motds) {
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initParser(element.id, element.id);
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};
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}
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function update_one_server_status(server) {
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server_name = document.getElementById('server_name_' + server.id).get;
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server_players = document.getElementById('server_players_' + server.id);
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server_motd = document.getElementById('server_motd_' + server.id);
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server_version = document.getElementById('server_version_' + server.id);
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server_online_status = document.getElementById('server_online_status_' + server.id);
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server_no_data = document.getElementById('server_players_' + server.id);
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console.log("Received Data : " + server.id + ": " + server.world_name);
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/* TODO Update each element */
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if (server.int_ping_results) {
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/* Update Players */
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if (server.players)
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{
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server_players.innerHTML = server.online + ` / ` + server.max + ` {{ translate('dashboard', 'max', data['lang']) }}<br />`
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}
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/* Update Motd */
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var motd = "";
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if (server.desc) {
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if (server.icon) {
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motd = `<img src="data:image/png;base64,` + server.icon + `" alt="icon" /> `;
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}
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else {
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motd = `<img src="/static/assets/images/pack.png" alt="icon" /> `;
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}
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motd = motd + `<span id="input_motd_` + server.id + `" class="input_motd">` + server.desc + `</span> <br />`;
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server_motd.innerHTML = motd;
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}
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/* Version */
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if (server.version)
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{
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server_version.innerHTML = server.version
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}
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}
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else {
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server_players.innerHTML = `<span class="text-warning"><i class="fas fa-exclamation-triangle"></i></span>`;
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server_motd.innerHTML = `<span class="text-warning">Crafty can't get infos from this Server </span>`;
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server_version.innerHTML = `<span class="text-warning"><i class="fas fa-question"></i></i></span>`
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}
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/* Update Online Status */
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var online_status = "";
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if (server.running) {
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online_status = `<span class="text-success"><i class="fas fa-signal"></i> {{ translate('dashboard', 'online', data['lang'])}}</span>`;
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}
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else {
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online_status = `<span class="text-danger"><i class="fas fa-ban"></i> {{ translate('dashboard', 'offline', data['lang'])}}</span>`;
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}
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server_online_status.innerHTML = online_status;
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}
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function update_servers_status(data) {
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console.log(data);
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for (server of data) {
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update_one_server_status(server);
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}
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display_motd();
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}
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$(document).ready(function () {
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console.log("ready!");
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display_motd()
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webSocket.on('update_server_status', update_servers_status);
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}());
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</script>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<!-- Required meta tags -->
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<meta charset="utf-8">
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@ -22,6 +23,7 @@
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<link rel="shortcut icon" type="image/svg+xml" href="/static/assets/images/logo_small.svg">
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<link rel="alternate icon" href="/static/assets/images/favicon.png" />
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</head>
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<body class="dark-theme">
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<div class="container-scroller">
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<div class="container-fluid page-body-wrapper full-page-wrapper">
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@ -50,11 +52,67 @@
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<script src="/static/assets/js/shared/settings.js"></script>
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<script src="/static/assets/js/shared/todolist.js"></script>
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<!-- endinject -->
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<script>
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// {% if request.protocol == 'https' %}
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let usingWebSockets = true;
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let listenEvents = [];
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try {
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pageQueryParams = 'page_query_params=' + encodeURIComponent(location.search)
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page = 'page=' + encodeURIComponent(location.pathname)
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var wsInternal = new WebSocket('wss://' + location.host + '/ws?' + page + '&' + pageQueryParams);
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wsInternal.onopen = function () {
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console.log('opened WebSocket connection:', wsInternal)
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};
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wsInternal.onmessage = function (rawMessage) {
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var message = JSON.parse(rawMessage.data);
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console.log('got message: ', message)
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listenEvents
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.filter(listenedEvent => listenedEvent.event == message.event)
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.forEach(listenedEvent => listenedEvent.callback(message.data))
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};
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wsInternal.onerror = function (errorEvent) {
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console.error('WebSocket Error', errorEvent);
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};
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wsInternal.onclose = function (closeEvent) {
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console.log('Closed WebSocket', closeEvent);
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};
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webSocket = {
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on: function (event, callback) {
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console.log('registered ' + event + ' event');
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listenEvents.push({ event: event, callback: callback })
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},
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emit: function (event, data) {
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var message = {
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event: event,
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data: data
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}
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wsInternal.send(JSON.stringify(message));
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}
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}
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} catch (error) {
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console.error('Error while making websocket helpers', error);
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usingWebSockets = false;
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}
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// {% else %}
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let usingWebSockets = false;
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warn('WebSockets are not supported in Crafty if not using the https protocol')
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var webSocket;
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// {% end%}
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</script>
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{% block js %}
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<!-- Custom js for this page -->
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<!-- End custom js for this page -->
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{% end %}
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</body>
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</html>
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