Use a cache for players instead of reading file

This commit is contained in:
amcmanu3 2023-05-29 19:34:40 -04:00
parent 91a81095b4
commit a04771df34
3 changed files with 53 additions and 20 deletions

View File

@ -11,6 +11,7 @@ import subprocess
import html
import urllib.request
import glob
import json
from zoneinfo import ZoneInfo
@ -132,6 +133,15 @@ class ServerInstance:
self.server_object = HelperServers.get_server_obj(self.server_id)
self.stats_helper = HelperServerStats(self.server_id)
self.last_backup_failed = False
try:
with open(
os.path.join(self.server_object.path, "db_stats", "players_cache.json"),
"r",
encoding="utf-8",
) as f:
self.player_cache = list(json.load(f).values())
except:
self.player_cache = []
try:
self.tz = get_localzone()
except ZoneInfoNotFoundError as e:
@ -770,6 +780,7 @@ class ServerInstance:
)
if self.settings["stop_command"]:
self.send_command(self.settings["stop_command"])
self.write_player_cache()
else:
# windows will need to be handled separately for Ctrl+C
self.process.terminate()
@ -1218,6 +1229,40 @@ class ServerInstance:
)
update_thread.start()
def write_player_cache(self):
write_json = {}
for item in self.player_cache:
write_json[item["name"]] = item
with open(
os.path.join(self.server_path, "db_stats", "players_cache.json"),
"w",
encoding="utf-8",
) as f:
f.write(json.dumps(write_json, indent=4))
logger.info("Cache file refreshed")
def cache_players(self):
server_players = self.get_server_players()
for p in self.player_cache[:]:
if p["status"] == "Online" and p["name"] not in server_players:
p["status"] = "Offline"
p["last_seen"] = datetime.datetime.now().strftime("%d/%m/%Y %H:%M:%S")
elif p["name"] in server_players:
self.player_cache.remove(p)
for player in server_players:
if player == "Anonymous Player":
# Skip Anonymous Player
continue
if player in self.player_cache:
self.player_cache.remove(player)
self.player_cache.append(
{
"name": player,
"status": "Online",
"last_seen": datetime.datetime.now().strftime("%d/%m/%Y %H:%M:%S"),
}
)
def check_update(self):
return self.stats_helper.get_server_stats()["updating"]
@ -1745,6 +1790,7 @@ class ServerInstance:
def record_server_stats(self):
server_stats = self.get_servers_stats()
self.cache_players()
self.stats_helper.insert_server_stats(server_stats)
# delete old data

View File

@ -781,24 +781,11 @@ class PanelHandler(BaseHandler):
page_data[
"banned_players"
] = self.controller.servers.get_banned_players(server_id)
page_data[
"cached_players"
] = self.controller.servers.get_cached_players(server_id)
page_data["all_players"] = []
for player in page_data["cached_players"]:
if player["name"] in page_data["get_players"]:
player["status"] = "online"
else:
player["status"] = "offline"
temp_date = datetime.datetime.strptime(
player["expiresOn"], "%Y-%m-%d %H:%M:%S %z"
server_instance = self.controller.servers.get_server_instance_by_id(
server_id
)
player["last_seen"] = (
temp_date - datetime.timedelta(30, 0, 0, 0, 0, 0, 0)
).strftime("%Y/%m/%d %H:%M:%S")
player["avatar"] = Helpers.get_player_avatar(player["uuid"])
page_data["all_players"].append(player)
page_data["cached_players"] = server_instance.player_cache
for player in page_data["banned_players"]:
player["banned"] = True
temp_date = datetime.datetime.strptime(

View File

@ -9,14 +9,14 @@
</tr>
</thead>
<tbody>
{% for player in data['all_players'] %}
{% for player in data['cached_players'] %}
<tr id="playerItem-{{ player['name'] }}" class="playerItem--">
<td>
<strong> {{ player['name'] }}</strong>
</td>
{% if player['status'] == 'online' %}
{% if player['status'] == 'Online' %}
<td><span class="text-success"><i class="fas fa-signal"></i> {{ player['status'] }}</span></td>
{% elif player['status'] == 'offline' %}
{% elif player['status'] == 'Offline' %}
<td><span class="text-warning"><i class="fa-solid fa-signal-slash"></i> Last connection : {{ player['last_seen'] }}</span></td>
{% end %}
<td class="buttons">