mirror of
https://gitlab.com/crafty-controller/crafty-4.git
synced 2024-08-30 18:23:09 +00:00
Broke Things
This commit is contained in:
parent
6bc5e5b51f
commit
d016e0a59a
@ -5,10 +5,8 @@ import base64
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import psutil
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from app.classes.models.management import Host_Stats
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from app.classes.models.servers import Server_Stats, servers_helper
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from app.classes.shared.helpers import helper
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from app.classes.minecraft.mc_ping import ping, ping_bedrock
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logger = logging.getLogger(__name__)
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@ -36,8 +34,8 @@ class Stats:
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'mem_total': helper.human_readable_file_size(psutil.virtual_memory()[0]),
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'disk_data': self._all_disk_usage()
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}
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server_stats = self.get_servers_stats()
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data['servers'] = server_stats
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#server_stats = self.get_servers_stats()
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#data['servers'] = server_stats
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data['node_stats'] = node_stats
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return data
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@ -168,277 +166,6 @@ class Stats:
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return ping_data
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def get_server_players(self, server_id):
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server = servers_helper.get_server_data_by_id(server_id)
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logger.info(f"Getting players for server {server}")
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# get our settings and data dictionaries
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# server_settings = server.get('server_settings', {})
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# server_data = server.get('server_data_obj', {})
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# TODO: search server properties file for possible override of 127.0.0.1
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internal_ip = server['server_ip']
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server_port = server['server_port']
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logger.debug("Pinging {internal_ip} on port {server_port}")
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if servers_helper.get_server_type_by_id(server_id) != 'minecraft-bedrock':
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int_mc_ping = ping(internal_ip, int(server_port))
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ping_data = {}
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# if we got a good ping return, let's parse it
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if int_mc_ping:
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ping_data = self.parse_server_ping(int_mc_ping)
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return ping_data['players']
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return []
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def get_servers_stats(self):
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server_stats_list = []
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server_stats = {}
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servers = self.controller.servers_list
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logger.info("Getting Stats for all servers...")
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for s in servers:
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server_id = s.get('server_id', None)
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server = servers_helper.get_server_data_by_id(server_id)
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logger.debug(f'Getting stats for server: {server_id}')
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# get our server object, settings and data dictionaries
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server_obj = s.get('server_obj', None)
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server_obj.reload_server_settings()
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# world data
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server_name = server['server_name']
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server_path = server['path']
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# process stats
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p_stats = self._get_process_stats(server_obj.process)
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# TODO: search server properties file for possible override of 127.0.0.1
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internal_ip = server['server_ip']
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server_port = server['server_port']
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server = s.get('server_name', f"ID#{server_id}")
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logger.debug("Pinging server '{server}' on {internal_ip}:{server_port}")
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if servers_helper.get_server_type_by_id(server_id) == 'minecraft-bedrock':
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int_mc_ping = ping_bedrock(internal_ip, int(server_port))
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else:
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int_mc_ping = ping(internal_ip, int(server_port))
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int_data = False
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ping_data = {}
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# if we got a good ping return, let's parse it
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if int_mc_ping:
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int_data = True
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if servers_helper.get_server_type_by_id(s['server_id']) == 'minecraft-bedrock':
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ping_data = self.parse_server_RakNet_ping(int_mc_ping)
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else:
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ping_data = self.parse_server_ping(int_mc_ping)
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#Makes sure we only show stats when a server is online otherwise people have gotten confused.
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if server_obj.check_running():
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server_stats = {
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'id': server_id,
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'started': server_obj.get_start_time(),
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'running': server_obj.check_running(),
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'cpu': p_stats.get('cpu_usage', 0),
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'mem': p_stats.get('memory_usage', 0),
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"mem_percent": p_stats.get('mem_percentage', 0),
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'world_name': server_name,
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'world_size': self.get_world_size(server_path),
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'server_port': server_port,
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'int_ping_results': int_data,
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'online': ping_data.get("online", False),
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"max": ping_data.get("max", False),
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'players': ping_data.get("players", False),
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'desc': ping_data.get("server_description", False),
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'version': ping_data.get("server_version", False)
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}
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else:
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server_stats = {
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'id': server_id,
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'started': server_obj.get_start_time(),
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'running': server_obj.check_running(),
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'cpu': p_stats.get('cpu_usage', 0),
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'mem': p_stats.get('memory_usage', 0),
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"mem_percent": p_stats.get('mem_percentage', 0),
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'world_name': server_name,
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'world_size': self.get_world_size(server_path),
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'server_port': server_port,
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'int_ping_results': int_data,
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'online': False,
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"max": False,
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'players': False,
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'desc': False,
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'version': False
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}
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# add this servers data to the stack
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server_stats_list.append(server_stats)
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return server_stats_list
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def get_raw_server_stats(self, server_id):
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try:
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self.controller.get_server_obj(server_id)
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except:
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return { 'id': server_id,
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'started': False,
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'running': False,
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'cpu': 0,
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'mem': 0,
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"mem_percent": 0,
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'world_name': None,
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'world_size': None,
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'server_port': None,
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'int_ping_results': False,
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'online': False,
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'max': False,
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'players': False,
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'desc': False,
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'version': False,
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'icon': False}
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server_stats = {}
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server = self.controller.get_server_obj(server_id)
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if not server:
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return {}
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server_dt = servers_helper.get_server_data_by_id(server_id)
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logger.debug(f'Getting stats for server: {server_id}')
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# get our server object, settings and data dictionaries
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server_obj = self.controller.get_server_obj(server_id)
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server_obj.reload_server_settings()
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# world data
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server_name = server_dt['server_name']
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server_path = server_dt['path']
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# process stats
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p_stats = self._get_process_stats(server_obj.process)
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# TODO: search server properties file for possible override of 127.0.0.1
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#internal_ip = server['server_ip']
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#server_port = server['server_port']
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internal_ip = server_dt['server_ip']
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server_port = server_dt['server_port']
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logger.debug(f"Pinging server '{server.name}' on {internal_ip}:{server_port}")
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if servers_helper.get_server_type_by_id(server_id) == 'minecraft-bedrock':
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int_mc_ping = ping_bedrock(internal_ip, int(server_port))
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else:
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int_mc_ping = ping(internal_ip, int(server_port))
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int_data = False
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ping_data = {}
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#Makes sure we only show stats when a server is online otherwise people have gotten confused.
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if server_obj.check_running():
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# if we got a good ping return, let's parse it
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if servers_helper.get_server_type_by_id(server_id) != 'minecraft-bedrock':
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if int_mc_ping:
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int_data = True
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ping_data = self.parse_server_ping(int_mc_ping)
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server_stats = {
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'id': server_id,
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'started': server_obj.get_start_time(),
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'running': server_obj.check_running(),
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'cpu': p_stats.get('cpu_usage', 0),
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'mem': p_stats.get('memory_usage', 0),
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"mem_percent": p_stats.get('mem_percentage', 0),
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'world_name': server_name,
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'world_size': self.get_world_size(server_path),
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'server_port': server_port,
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'int_ping_results': int_data,
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'online': ping_data.get("online", False),
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"max": ping_data.get("max", False),
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'players': ping_data.get("players", False),
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'desc': ping_data.get("server_description", False),
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'version': ping_data.get("server_version", False),
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'icon': ping_data.get("server_icon", False)
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}
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else:
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if int_mc_ping:
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int_data = True
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ping_data = self.parse_server_RakNet_ping(int_mc_ping)
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try:
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server_icon = base64.encodebytes(ping_data['icon'])
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except Exception as e:
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server_icon = False
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logger.info(f"Unable to read the server icon : {e}")
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server_stats = {
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'id': server_id,
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'started': server_obj.get_start_time(),
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'running': server_obj.check_running(),
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'cpu': p_stats.get('cpu_usage', 0),
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'mem': p_stats.get('memory_usage', 0),
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"mem_percent": p_stats.get('mem_percentage', 0),
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'world_name': server_name,
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'world_size': self.get_world_size(server_path),
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'server_port': server_port,
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'int_ping_results': int_data,
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'online': ping_data['online'],
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'max': ping_data['max'],
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'players': [],
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'desc': ping_data['server_description'],
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'version': ping_data['server_version'],
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'icon': server_icon
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}
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else:
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server_stats = {
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'id': server_id,
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'started': server_obj.get_start_time(),
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'running': server_obj.check_running(),
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'cpu': p_stats.get('cpu_usage', 0),
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'mem': p_stats.get('memory_usage', 0),
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"mem_percent": p_stats.get('mem_percentage', 0),
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'world_name': server_name,
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'world_size': self.get_world_size(server_path),
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'server_port': server_port,
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'int_ping_results': int_data,
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'online': False,
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'max': False,
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'players': False,
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'desc': False,
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'version': False,
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'icon': False
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}
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else:
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server_stats = {
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'id': server_id,
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'started': server_obj.get_start_time(),
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'running': server_obj.check_running(),
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'cpu': p_stats.get('cpu_usage', 0),
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'mem': p_stats.get('memory_usage', 0),
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"mem_percent": p_stats.get('mem_percentage', 0),
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'world_name': server_name,
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'world_size': self.get_world_size(server_path),
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'server_port': server_port,
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'int_ping_results': int_data,
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'online': False,
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"max": False,
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'players': False,
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'desc': False,
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'version': False
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}
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return server_stats
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def record_stats(self):
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stats_to_send = self.get_node_stats()
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@ -456,26 +183,26 @@ class Stats:
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Host_Stats.disk_json: node_stats.get('disk_data', '{}')
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}).execute()
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server_stats = stats_to_send.get('servers')
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for server in server_stats:
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Server_Stats.insert({
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Server_Stats.server_id: server.get('id', 0),
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Server_Stats.started: server.get('started', ""),
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Server_Stats.running: server.get('running', False),
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Server_Stats.cpu: server.get('cpu', 0),
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Server_Stats.mem: server.get('mem', 0),
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Server_Stats.mem_percent: server.get('mem_percent', 0),
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Server_Stats.world_name: server.get('world_name', ""),
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Server_Stats.world_size: server.get('world_size', ""),
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Server_Stats.server_port: server.get('server_port', ""),
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Server_Stats.int_ping_results: server.get('int_ping_results', False),
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Server_Stats.online: server.get("online", False),
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Server_Stats.max: server.get("max", False),
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Server_Stats.players: server.get("players", False),
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Server_Stats.desc: server.get("desc", False),
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Server_Stats.version: server.get("version", False)
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}).execute()
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# server_stats = stats_to_send.get('servers')#
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#
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# for server in server_stats:
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# Server_Stats.insert({
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# Server_Stats.server_id: server.get('id', 0),
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# Server_Stats.started: server.get('started', ""),
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# Server_Stats.running: server.get('running', False),
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# Server_Stats.cpu: server.get('cpu', 0),
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# Server_Stats.mem: server.get('mem', 0),
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# Server_Stats.mem_percent: server.get('mem_percent', 0),
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# Server_Stats.world_name: server.get('world_name', ""),
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# Server_Stats.world_size: server.get('world_size', ""),
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# Server_Stats.server_port: server.get('server_port', ""),
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# Server_Stats.int_ping_results: server.get('int_ping_results', False),
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# Server_Stats.online: server.get("online", False),
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# Server_Stats.max: server.get("max", False),
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# Server_Stats.players: server.get("players", False),
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# Server_Stats.desc: server.get("desc", False),
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# Server_Stats.version: server.get("version", False)
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# }).execute()
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# delete old data
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max_age = helper.get_setting("history_max_age")
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@ -483,4 +210,4 @@ class Stats:
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last_week = now.day - max_age
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Host_Stats.delete().where(Host_Stats.time < last_week).execute()
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Server_Stats.delete().where(Server_Stats.created < last_week).execute()
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# Server_Stats.delete().where(Server_Stats.created < last_week).execute()
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@ -3,6 +3,7 @@ import sys
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import re
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import time
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import datetime
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import base64
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import threading
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import logging.config
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import subprocess
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@ -12,11 +13,14 @@ from apscheduler.schedulers.background import BackgroundScheduler
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#TZLocal is set as a hidden import on win pipeline
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from tzlocal import get_localzone
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from app.classes.models.servers import servers_helper
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from app.classes.models.servers import Server_Stats, servers_helper
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from app.classes.models.management import management_helper
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from app.classes.models.users import users_helper
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from app.classes.models.server_permissions import server_permissions
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from app.classes.minecraft.stats import Stats
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from app.classes.minecraft.mc_ping import ping, ping_bedrock
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from app.classes.shared.helpers import helper
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from app.classes.shared.console import console
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from app.classes.shared.translation import translation
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@ -96,6 +100,9 @@ class ServerOutBuf:
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)
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#************************************************************************************************
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# Minecraft Server Class
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#************************************************************************************************
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class Server:
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def __init__(self, stats):
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@ -123,6 +130,10 @@ class Server:
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servers_helper.server_crash_reset(self.server_id)
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servers_helper.set_update(self.server_id, False)
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#************************************************************************************************
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# Minecraft Server Management
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#************************************************************************************************
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def reload_server_settings(self):
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server_data = servers_helper.get_server_data_by_id(self.server_id)
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self.settings = server_data
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@ -162,6 +173,12 @@ class Server:
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self.server_thread = threading.Thread(target=self.start_server, daemon=True, args=(user_id,), name=f'{self.server_id}_server_thread')
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self.server_thread.start()
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#Register an shedule for polling server stats when running
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logger.info(f"Polling server statistics {self.name} every {5} seconds")
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console.info(f"Polling server statistics {self.name} every {5} seconds")
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self.server_scheduler.add_job(self.realtime_stats, 'interval', seconds=5, id="stats_"+str(self.server_id))
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def setup_server_run_command(self):
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# configure the server
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server_exec_path = helper.get_os_understandable_path(self.settings['executable'])
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@ -303,7 +320,7 @@ class Server:
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console.info(f"Server {self.name} running with PID {self.process.pid}")
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self.is_crashed = False
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servers_helper.server_crash_reset(self.server_id)
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self.stats.record_stats()
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self.record_server_stats()
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check_internet_thread = threading.Thread(
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target=self.check_internet_thread, daemon=True, args=(user_id, user_lang, ), name=f"{self.name}_Internet")
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check_internet_thread.start()
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@ -410,7 +427,10 @@ class Server:
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self.cleanup_server_object()
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server_users = server_permissions.get_server_user_list(self.server_id)
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self.stats.record_stats()
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# remove the stats polling job since server is stopped
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self.server_scheduler.remove_job("stats_"+str(self.server_id))
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self.record_server_stats()
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for user in server_users:
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websocket_helper.broadcast_user(user, 'send_start_reload', {
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@ -741,3 +761,375 @@ class Server:
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websocket_helper.broadcast_user(user,'notification',
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"Executable update failed for " + self.name + ". Check log file for details.")
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logger.error("Executable download failed.")
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#************************************************************************************************
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# Minecraft Servers Statistics
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#************************************************************************************************
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|
||||
def realtime_stats(self):
|
||||
total_players = 0
|
||||
max_players = 0
|
||||
servers_ping = []
|
||||
players_ping = {}
|
||||
raw_ping_result = []
|
||||
raw_ping_result = self.get_raw_server_stats(self.server_id)
|
||||
|
||||
if ("{}".format(raw_ping_result.get('icon')) == "b''"):
|
||||
raw_ping_result['icon'] = False
|
||||
|
||||
servers_ping.append({
|
||||
'id': raw_ping_result.get('id'),
|
||||
'started': raw_ping_result.get('started'),
|
||||
'running': raw_ping_result.get('running'),
|
||||
'cpu': raw_ping_result.get('cpu'),
|
||||
'mem': raw_ping_result.get('mem'),
|
||||
'mem_percent': raw_ping_result.get('mem_percent'),
|
||||
'world_name': raw_ping_result.get('world_name'),
|
||||
'world_size': raw_ping_result.get('world_size'),
|
||||
'server_port': raw_ping_result.get('server_port'),
|
||||
'int_ping_results': raw_ping_result.get('int_ping_results'),
|
||||
'online': raw_ping_result.get('online'),
|
||||
'max': raw_ping_result.get('max'),
|
||||
'players': raw_ping_result.get('players'),
|
||||
'desc': raw_ping_result.get('desc'),
|
||||
'version': raw_ping_result.get('version'),
|
||||
'icon': raw_ping_result.get('icon')
|
||||
})
|
||||
if (len(websocket_helper.clients) > 0):
|
||||
websocket_helper.broadcast_page_params(
|
||||
'/panel/server_detail',
|
||||
{
|
||||
'id': str(self.server_id)
|
||||
},
|
||||
'update_server_details',
|
||||
{
|
||||
'id': raw_ping_result.get('id'),
|
||||
'started': raw_ping_result.get('started'),
|
||||
'running': raw_ping_result.get('running'),
|
||||
'cpu': raw_ping_result.get('cpu'),
|
||||
'mem': raw_ping_result.get('mem'),
|
||||
'mem_percent': raw_ping_result.get('mem_percent'),
|
||||
'world_name': raw_ping_result.get('world_name'),
|
||||
'world_size': raw_ping_result.get('world_size'),
|
||||
'server_port': raw_ping_result.get('server_port'),
|
||||
'int_ping_results': raw_ping_result.get('int_ping_results'),
|
||||
'online': raw_ping_result.get('online'),
|
||||
'max': raw_ping_result.get('max'),
|
||||
'players': raw_ping_result.get('players'),
|
||||
'desc': raw_ping_result.get('desc'),
|
||||
'version': raw_ping_result.get('version'),
|
||||
'icon': raw_ping_result.get('icon')
|
||||
}
|
||||
)
|
||||
total_players += int(raw_ping_result.get('online'))
|
||||
max_players += int(raw_ping_result.get('max'))
|
||||
players_ping = {
|
||||
'total_players': total_players,
|
||||
'max_players': max_players
|
||||
}
|
||||
|
||||
self.record_server_stats()
|
||||
|
||||
#TODO How I do ?
|
||||
# websocket_helper.broadcast_user_page('/panel/dashboard', user.user_id, 'update_player_status', players_ping)
|
||||
|
||||
if (len(servers_ping) > 0) & (len(websocket_helper.clients) > 0):
|
||||
try:
|
||||
websocket_helper.broadcast_page('/panel/dashboard', 'update_server_status', servers_ping)
|
||||
websocket_helper.broadcast_page('/status', 'update_server_status', servers_ping)
|
||||
except:
|
||||
console.warning("Can't broadcast server status to websocket")
|
||||
|
||||
def get_servers_stats(self):
|
||||
|
||||
server_stats = {}
|
||||
|
||||
logger.info("Getting Stats for Server " + self.name + " ...")
|
||||
|
||||
server_id = self.server_id
|
||||
server = servers_helper.get_server_data_by_id(server_id)
|
||||
|
||||
logger.debug(f'Getting stats for server: {server_id}')
|
||||
|
||||
# get our server object, settings and data dictionaries
|
||||
server_obj = server.get('server_obj', None)
|
||||
self.reload_server_settings()
|
||||
|
||||
# world data
|
||||
server_name = server['server_name']
|
||||
server_path = server['path']
|
||||
|
||||
# process stats
|
||||
p_stats = Stats._get_process_stats(self.process)
|
||||
|
||||
# TODO: search server properties file for possible override of 127.0.0.1
|
||||
internal_ip = server['server_ip']
|
||||
server_port = server['server_port']
|
||||
server = server.get('server_name', f"ID#{server_id}")
|
||||
|
||||
logger.debug("Pinging server '{server}' on {internal_ip}:{server_port}")
|
||||
if servers_helper.get_server_type_by_id(server_id) == 'minecraft-bedrock':
|
||||
int_mc_ping = ping_bedrock(internal_ip, int(server_port))
|
||||
else:
|
||||
int_mc_ping = ping(internal_ip, int(server_port))
|
||||
|
||||
int_data = False
|
||||
ping_data = {}
|
||||
|
||||
# if we got a good ping return, let's parse it
|
||||
if int_mc_ping:
|
||||
int_data = True
|
||||
if servers_helper.get_server_type_by_id(server['server_id']) == 'minecraft-bedrock':
|
||||
ping_data = Stats.parse_server_RakNet_ping(int_mc_ping)
|
||||
else:
|
||||
ping_data = Stats.parse_server_ping(int_mc_ping)
|
||||
#Makes sure we only show stats when a server is online otherwise people have gotten confused.
|
||||
if self.check_running():
|
||||
server_stats = {
|
||||
'id': server_id,
|
||||
'started': self.get_start_time(),
|
||||
'running': self.check_running(),
|
||||
'cpu': p_stats.get('cpu_usage', 0),
|
||||
'mem': p_stats.get('memory_usage', 0),
|
||||
"mem_percent": p_stats.get('mem_percentage', 0),
|
||||
'world_name': server_name,
|
||||
'world_size': Stats.get_world_size(server_path),
|
||||
'server_port': server_port,
|
||||
'int_ping_results': int_data,
|
||||
'online': ping_data.get("online", False),
|
||||
"max": ping_data.get("max", False),
|
||||
'players': ping_data.get("players", False),
|
||||
'desc': ping_data.get("server_description", False),
|
||||
'version': ping_data.get("server_version", False)
|
||||
}
|
||||
else:
|
||||
server_stats = {
|
||||
'id': server_id,
|
||||
'started': self.get_start_time(),
|
||||
'running': self.check_running(),
|
||||
'cpu': p_stats.get('cpu_usage', 0),
|
||||
'mem': p_stats.get('memory_usage', 0),
|
||||
"mem_percent": p_stats.get('mem_percentage', 0),
|
||||
'world_name': server_name,
|
||||
'world_size': Stats.get_world_size(server_path),
|
||||
'server_port': server_port,
|
||||
'int_ping_results': int_data,
|
||||
'online': False,
|
||||
"max": False,
|
||||
'players': False,
|
||||
'desc': False,
|
||||
'version': False
|
||||
}
|
||||
|
||||
return server_stats
|
||||
|
||||
def get_server_players(self):
|
||||
|
||||
server = servers_helper.get_server_data_by_id(self.server_id)
|
||||
|
||||
logger.info(f"Getting players for server {server}")
|
||||
|
||||
# get our settings and data dictionaries
|
||||
# server_settings = server.get('server_settings', {})
|
||||
# server_data = server.get('server_data_obj', {})
|
||||
|
||||
|
||||
# TODO: search server properties file for possible override of 127.0.0.1
|
||||
internal_ip = server['server_ip']
|
||||
server_port = server['server_port']
|
||||
|
||||
logger.debug("Pinging {internal_ip} on port {server_port}")
|
||||
if servers_helper.get_server_type_by_id(self.server_id) != 'minecraft-bedrock':
|
||||
int_mc_ping = ping(internal_ip, int(server_port))
|
||||
|
||||
|
||||
ping_data = {}
|
||||
|
||||
# if we got a good ping return, let's parse it
|
||||
if int_mc_ping:
|
||||
ping_data = Stats.parse_server_ping(int_mc_ping)
|
||||
return ping_data['players']
|
||||
return []
|
||||
|
||||
def get_raw_server_stats(self, server_id):
|
||||
|
||||
try:
|
||||
server = servers_helper.get_server_obj(server_id)
|
||||
except:
|
||||
return {'id': server_id,
|
||||
'started': False,
|
||||
'running': False,
|
||||
'cpu': 0,
|
||||
'mem': 0,
|
||||
"mem_percent": 0,
|
||||
'world_name': None,
|
||||
'world_size': None,
|
||||
'server_port': None,
|
||||
'int_ping_results': False,
|
||||
'online': False,
|
||||
'max': False,
|
||||
'players': False,
|
||||
'desc': False,
|
||||
'version': False,
|
||||
'icon': False}
|
||||
|
||||
server_stats = {}
|
||||
server = servers_helper.get_server_obj(server_id)
|
||||
if not server:
|
||||
return {}
|
||||
server_dt = servers_helper.get_server_data_by_id(server_id)
|
||||
|
||||
|
||||
logger.debug(f'Getting stats for server: {server_id}')
|
||||
|
||||
# get our server object, settings and data dictionaries
|
||||
server_obj = servers_helper.get_server_obj(server_id)
|
||||
self.reload_server_settings()
|
||||
|
||||
# world data
|
||||
server_name = server_dt['server_name']
|
||||
server_path = server_dt['path']
|
||||
|
||||
# process stats
|
||||
p_stats = Stats._get_process_stats(self.process)
|
||||
|
||||
# TODO: search server properties file for possible override of 127.0.0.1
|
||||
#internal_ip = server['server_ip']
|
||||
#server_port = server['server_port']
|
||||
internal_ip = server_dt['server_ip']
|
||||
server_port = server_dt['server_port']
|
||||
|
||||
|
||||
logger.debug(f"Pinging server '{server.name}' on {internal_ip}:{server_port}")
|
||||
if servers_helper.get_server_type_by_id(server_id) == 'minecraft-bedrock':
|
||||
int_mc_ping = ping_bedrock(internal_ip, int(server_port))
|
||||
else:
|
||||
int_mc_ping = ping(internal_ip, int(server_port))
|
||||
|
||||
int_data = False
|
||||
ping_data = {}
|
||||
#Makes sure we only show stats when a server is online otherwise people have gotten confused.
|
||||
if self.check_running():
|
||||
# if we got a good ping return, let's parse it
|
||||
if servers_helper.get_server_type_by_id(server_id) != 'minecraft-bedrock':
|
||||
if int_mc_ping:
|
||||
int_data = True
|
||||
ping_data = Stats.parse_server_ping(int_mc_ping)
|
||||
|
||||
server_stats = {
|
||||
'id': server_id,
|
||||
'started': self.get_start_time(),
|
||||
'running': self.check_running(),
|
||||
'cpu': p_stats.get('cpu_usage', 0),
|
||||
'mem': p_stats.get('memory_usage', 0),
|
||||
"mem_percent": p_stats.get('mem_percentage', 0),
|
||||
'world_name': server_name,
|
||||
'world_size': Stats.get_world_size(server_path),
|
||||
'server_port': server_port,
|
||||
'int_ping_results': int_data,
|
||||
'online': ping_data.get("online", False),
|
||||
"max": ping_data.get("max", False),
|
||||
'players': ping_data.get("players", False),
|
||||
'desc': ping_data.get("server_description", False),
|
||||
'version': ping_data.get("server_version", False),
|
||||
'icon': ping_data.get("server_icon", False)
|
||||
}
|
||||
|
||||
else:
|
||||
if int_mc_ping:
|
||||
int_data = True
|
||||
ping_data = Stats.parse_server_RakNet_ping(int_mc_ping)
|
||||
try:
|
||||
server_icon = base64.encodebytes(ping_data['icon'])
|
||||
except Exception as e:
|
||||
server_icon = False
|
||||
logger.info(f"Unable to read the server icon : {e}")
|
||||
|
||||
server_stats = {
|
||||
'id': server_id,
|
||||
'started': self.get_start_time(),
|
||||
'running': self.check_running(),
|
||||
'cpu': p_stats.get('cpu_usage', 0),
|
||||
'mem': p_stats.get('memory_usage', 0),
|
||||
"mem_percent": p_stats.get('mem_percentage', 0),
|
||||
'world_name': server_name,
|
||||
'world_size': Stats.get_world_size(server_path),
|
||||
'server_port': server_port,
|
||||
'int_ping_results': int_data,
|
||||
'online': ping_data['online'],
|
||||
'max': ping_data['max'],
|
||||
'players': [],
|
||||
'desc': ping_data['server_description'],
|
||||
'version': ping_data['server_version'],
|
||||
'icon': server_icon
|
||||
}
|
||||
else:
|
||||
server_stats = {
|
||||
'id': server_id,
|
||||
'started': self.get_start_time(),
|
||||
'running': self.check_running(),
|
||||
'cpu': p_stats.get('cpu_usage', 0),
|
||||
'mem': p_stats.get('memory_usage', 0),
|
||||
"mem_percent": p_stats.get('mem_percentage', 0),
|
||||
'world_name': server_name,
|
||||
'world_size': Stats.get_world_size(server_path),
|
||||
'server_port': server_port,
|
||||
'int_ping_results': int_data,
|
||||
'online': False,
|
||||
'max': False,
|
||||
'players': False,
|
||||
'desc': False,
|
||||
'version': False,
|
||||
'icon': False
|
||||
}
|
||||
else:
|
||||
server_stats = {
|
||||
'id': server_id,
|
||||
'started': self.get_start_time(),
|
||||
'running': self.check_running(),
|
||||
'cpu': p_stats.get('cpu_usage', 0),
|
||||
'mem': p_stats.get('memory_usage', 0),
|
||||
"mem_percent": p_stats.get('mem_percentage', 0),
|
||||
'world_name': server_name,
|
||||
'world_size': Stats.get_world_size(server_path),
|
||||
'server_port': server_port,
|
||||
'int_ping_results': int_data,
|
||||
'online': False,
|
||||
"max": False,
|
||||
'players': False,
|
||||
'desc': False,
|
||||
'version': False
|
||||
}
|
||||
|
||||
return server_stats
|
||||
|
||||
def record_server_stats(self):
|
||||
|
||||
server = self.get_servers_stats()
|
||||
Server_Stats.insert({
|
||||
Server_Stats.server_id: server.get('id', 0),
|
||||
Server_Stats.started: server.get('started', ""),
|
||||
Server_Stats.running: server.get('running', False),
|
||||
Server_Stats.cpu: server.get('cpu', 0),
|
||||
Server_Stats.mem: server.get('mem', 0),
|
||||
Server_Stats.mem_percent: server.get('mem_percent', 0),
|
||||
Server_Stats.world_name: server.get('world_name', ""),
|
||||
Server_Stats.world_size: server.get('world_size', ""),
|
||||
Server_Stats.server_port: server.get('server_port', ""),
|
||||
Server_Stats.int_ping_results: server.get('int_ping_results', False),
|
||||
Server_Stats.online: server.get("online", False),
|
||||
Server_Stats.max: server.get("max", False),
|
||||
Server_Stats.players: server.get("players", False),
|
||||
Server_Stats.desc: server.get("desc", False),
|
||||
Server_Stats.version: server.get("version", False)
|
||||
}).execute()
|
||||
|
||||
# delete old data
|
||||
max_age = helper.get_setting("history_max_age")
|
||||
now = datetime.datetime.now()
|
||||
last_week = now.day - max_age
|
||||
|
||||
Server_Stats.delete().where(Server_Stats.created < last_week).execute()
|
||||
|
||||
|
@ -454,79 +454,6 @@ class TasksManager:
|
||||
'mem_percent': host_stats.get('mem_percent'),
|
||||
'mem_usage': host_stats.get('mem_usage')
|
||||
})
|
||||
|
||||
for user in Users_Controller.get_all_users():
|
||||
total_players = 0
|
||||
max_players = 0
|
||||
servers_ping = []
|
||||
players_ping = {}
|
||||
if user.superuser:
|
||||
servers = Servers_Controller.get_all_servers_stats()
|
||||
else:
|
||||
servers = Servers_Controller.get_authorized_servers_stats(user.user_id)
|
||||
for srv in servers:
|
||||
if srv:
|
||||
server_id = srv['server_data']['server_id']
|
||||
srv['raw_ping_result'] = self.controller.stats.get_raw_server_stats(server_id)
|
||||
|
||||
servers_ping.append({
|
||||
'id': srv['raw_ping_result'].get('id'),
|
||||
'started': srv['raw_ping_result'].get('started'),
|
||||
'running': srv['raw_ping_result'].get('running'),
|
||||
'cpu': srv['raw_ping_result'].get('cpu'),
|
||||
'mem': srv['raw_ping_result'].get('mem'),
|
||||
'mem_percent': srv['raw_ping_result'].get('mem_percent'),
|
||||
'world_name': srv['raw_ping_result'].get('world_name'),
|
||||
'world_size': srv['raw_ping_result'].get('world_size'),
|
||||
'server_port': srv['raw_ping_result'].get('server_port'),
|
||||
'int_ping_results': srv['raw_ping_result'].get('int_ping_results'),
|
||||
'online': srv['raw_ping_result'].get('online'),
|
||||
'max': srv['raw_ping_result'].get('max'),
|
||||
'players': srv['raw_ping_result'].get('players'),
|
||||
'desc': srv['raw_ping_result'].get('desc'),
|
||||
'version': srv['raw_ping_result'].get('version'),
|
||||
'crashed': servers_helper.is_crashed(server_id),
|
||||
})
|
||||
if len(websocket_helper.clients) > 0:
|
||||
websocket_helper.broadcast_user_page_params(
|
||||
'/panel/server_detail',
|
||||
{
|
||||
'id': str(server_id)
|
||||
}, user.user_id,
|
||||
'update_server_details',
|
||||
{
|
||||
'id': srv['raw_ping_result'].get('id'),
|
||||
'started': srv['raw_ping_result'].get('started'),
|
||||
'running': srv['raw_ping_result'].get('running'),
|
||||
'cpu': srv['raw_ping_result'].get('cpu'),
|
||||
'mem': srv['raw_ping_result'].get('mem'),
|
||||
'mem_percent': srv['raw_ping_result'].get('mem_percent'),
|
||||
'world_name': srv['raw_ping_result'].get('world_name'),
|
||||
'world_size': srv['raw_ping_result'].get('world_size'),
|
||||
'server_port': srv['raw_ping_result'].get('server_port'),
|
||||
'int_ping_results': srv['raw_ping_result'].get('int_ping_results'),
|
||||
'online': srv['raw_ping_result'].get('online'),
|
||||
'max': srv['raw_ping_result'].get('max'),
|
||||
'players': srv['raw_ping_result'].get('players'),
|
||||
'desc': srv['raw_ping_result'].get('desc'),
|
||||
'version': srv['raw_ping_result'].get('version'),
|
||||
'crashed': servers_helper.is_crashed(server_id),
|
||||
}
|
||||
)
|
||||
total_players += int(srv['raw_ping_result'].get('online'))
|
||||
max_players += int(srv['raw_ping_result'].get('max'))
|
||||
players_ping = {
|
||||
'total_players': total_players,
|
||||
'max_players': max_players
|
||||
}
|
||||
websocket_helper.broadcast_user_page('/panel/dashboard', user.user_id, 'update_player_status', players_ping)
|
||||
|
||||
if (len(servers_ping) > 0) & (len(websocket_helper.clients) > 0):
|
||||
try:
|
||||
websocket_helper.broadcast_user_page('/panel/dashboard', user.user_id, 'update_server_status', servers_ping)
|
||||
websocket_helper.broadcast_page('/status', 'update_server_status', servers_ping)
|
||||
except:
|
||||
console.warning("Can't broadcast server status to websocket")
|
||||
time.sleep(2)
|
||||
|
||||
def log_watcher(self):
|
||||
|
@ -3,6 +3,8 @@ import logging
|
||||
from app.classes.shared.helpers import helper
|
||||
from app.classes.web.base_handler import BaseHandler
|
||||
|
||||
from app.classes.shared.server import Server
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
class StatusHandler(BaseHandler):
|
||||
@ -13,7 +15,7 @@ class StatusHandler(BaseHandler):
|
||||
for srv in page_data['servers']:
|
||||
server_data = srv.get('server_data', False)
|
||||
server_id = server_data.get('server_id', False)
|
||||
srv['raw_ping_result'] = self.controller.stats.get_raw_server_stats(server_id)
|
||||
srv['raw_ping_result'] = self.controller.servers.get_server_stats_by_id(server_id)
|
||||
|
||||
template = 'public/status.html'
|
||||
|
||||
@ -28,7 +30,7 @@ class StatusHandler(BaseHandler):
|
||||
for srv in page_data['servers']:
|
||||
server_data = srv.get('server_data', False)
|
||||
server_id = server_data.get('server_id', False)
|
||||
srv['raw_ping_result'] = self.controller.stats.get_raw_server_stats(server_id)
|
||||
srv['raw_ping_result'] = self.controller.servers.get_server_stats_by_id(server_id)
|
||||
|
||||
template = 'public/status.html'
|
||||
|
||||
|
@ -143,9 +143,9 @@
|
||||
}
|
||||
|
||||
function update_servers_status(data) {
|
||||
for (server of data) {
|
||||
update_one_server_status(server);
|
||||
}
|
||||
//for (server of data) {
|
||||
update_one_server_status(data[0]);
|
||||
//}
|
||||
}
|
||||
|
||||
$(document).ready(function () {
|
||||
|
Loading…
Reference in New Issue
Block a user