from contextlib import redirect_stderr import os import io import re import shutil import time import datetime import base64 import threading import logging.config import subprocess import html import glob import json from zoneinfo import ZoneInfo # TZLocal is set as a hidden import on win pipeline from zoneinfo import ZoneInfoNotFoundError from tzlocal import get_localzone from apscheduler.schedulers.background import BackgroundScheduler from apscheduler.jobstores.base import JobLookupError, ConflictingIdError # OpenMetrics/Prometheus Imports from prometheus_client import CollectorRegistry, Gauge, Info from app.classes.minecraft.stats import Stats from app.classes.minecraft.mc_ping import ping, ping_bedrock from app.classes.models.servers import HelperServers, Servers from app.classes.models.server_stats import HelperServerStats from app.classes.models.management import HelpersManagement, HelpersWebhooks from app.classes.models.users import HelperUsers from app.classes.models.server_permissions import PermissionsServers from app.classes.shared.console import Console from app.classes.shared.helpers import Helpers from app.classes.shared.file_helpers import FileHelpers from app.classes.shared.null_writer import NullWriter from app.classes.shared.websocket_manager import WebSocketManager from app.classes.web.webhooks.webhook_factory import WebhookFactory with redirect_stderr(NullWriter()): import psutil from psutil import NoSuchProcess logger = logging.getLogger(__name__) SUCCESSMSG = "SUCCESS! Forge install completed" def callback(called_func): # Usage of @callback on method # definition to run a webhook check # on method completion def wrapper(*args, **kwargs): res = None logger.debug("Checking for callbacks") try: res = called_func(*args, **kwargs) finally: events = WebhookFactory.get_monitored_events() if called_func.__name__ in events: server_webhooks = HelpersWebhooks.get_webhooks_by_server( args[0].server_id, True ) for swebhook in server_webhooks: if called_func.__name__ in str(swebhook.trigger).split(","): logger.info( f"Found callback for event {called_func.__name__}" f" for server {args[0].server_id}" ) webhook = HelpersWebhooks.get_webhook_by_id(swebhook.id) webhook_provider = WebhookFactory.create_provider( webhook["webhook_type"] ) if res is not False and swebhook.enabled: webhook_provider.send( bot_name=webhook["bot_name"], server_name=args[0].name, title=webhook["name"], url=webhook["url"], message=webhook["body"], color=webhook["color"], ) return res return wrapper class ServerOutBuf: lines = {} def __init__(self, helper, proc, server_id): self.helper = helper self.proc = proc self.server_id = str(server_id) # Buffers text for virtual_terminal_lines config number of lines self.max_lines = self.helper.get_setting("virtual_terminal_lines") self.line_buffer = "" ServerOutBuf.lines[self.server_id] = [] self.lsi = 0 def process_byte(self, char): if char == os.linesep[self.lsi]: self.lsi += 1 else: self.lsi = 0 self.line_buffer += char if self.lsi >= len(os.linesep): self.lsi = 0 ServerOutBuf.lines[self.server_id].append(self.line_buffer) self.new_line_handler(self.line_buffer) self.line_buffer = "" # Limit list length to self.max_lines: if len(ServerOutBuf.lines[self.server_id]) > self.max_lines: ServerOutBuf.lines[self.server_id].pop(0) def check(self): text_wrapper = io.TextIOWrapper( self.proc.stdout, encoding="UTF-8", errors="ignore", newline="" ) while True: if self.proc.poll() is None: char = text_wrapper.read(1) # modified # TODO: we may want to benchmark reading in blocks and userspace # processing it later, reads are kind of expensive as a syscall self.process_byte(char) else: flush = text_wrapper.read() # modified for char in flush: self.process_byte(char) break def new_line_handler(self, new_line): new_line = re.sub("(\033\\[(0;)?[0-9]*[A-z]?(;[0-9])?m?)", " ", new_line) new_line = re.sub("[A-z]{2}\b\b", "", new_line) highlighted = self.helper.log_colors(html.escape(new_line)) logger.debug("Broadcasting new virtual terminal line") # TODO: Do not send data to clients who do not have permission to view # this server's console if len(WebSocketManager().clients) > 0: WebSocketManager().broadcast_page_params( "/panel/server_detail", {"id": self.server_id}, "vterm_new_line", {"line": highlighted + "
"}, ) # ********************************************************************************** # Minecraft Server Class # ********************************************************************************** class ServerInstance: server_object: Servers helper: Helpers file_helper: FileHelpers management_helper: HelpersManagement stats: Stats stats_helper: HelperServerStats def __init__(self, server_id, helper, management_helper, stats, file_helper): self.helper = helper self.file_helper = file_helper self.management_helper = management_helper # holders for our process self.process = None self.line = False self.start_time = None self.server_command = None self.server_path = None self.server_thread = None self.settings = None self.updating = False self.server_id = server_id self.jar_update_url = None self.name = None self.is_crashed = False self.restart_count = 0 self.stats = stats self.server_object = HelperServers.get_server_obj(self.server_id) self.stats_helper = HelperServerStats(self.server_id) self.last_backup_failed = False self.server_registry = CollectorRegistry() try: with open( os.path.join(self.server_object.path, "db_stats", "players_cache.json"), "r", encoding="utf-8", ) as f: self.player_cache = list(json.load(f).values()) except: self.player_cache = [] try: self.tz = get_localzone() except ZoneInfoNotFoundError as e: logger.error( "Could not capture time zone from system. Falling back to Europe/London" f" error: {e}" ) self.tz = ZoneInfo("Europe/London") self.server_scheduler = BackgroundScheduler(timezone=str(self.tz)) self.dir_scheduler = BackgroundScheduler(timezone=str(self.tz)) self.init_registries() self.server_scheduler.start() self.dir_scheduler.start() self.start_dir_calc_task() self.is_backingup = False # Reset crash and update at initialization self.stats_helper.server_crash_reset() self.stats_helper.set_update(False) # ********************************************************************************** # Minecraft Server Management # ********************************************************************************** def update_server_instance(self): server_data: Servers = HelperServers.get_server_obj(self.server_id) self.server_path = server_data.path self.jar_update_url = server_data.executable_update_url self.name = server_data.server_name self.server_object = server_data self.stats_helper.select_database() self.reload_server_settings() def reload_server_settings(self): server_data = HelperServers.get_server_data_by_id(self.server_id) self.settings = server_data def do_server_setup(self, server_data_obj): server_id = server_data_obj["server_id"] server_name = server_data_obj["server_name"] auto_start = server_data_obj["auto_start"] logger.info( f"Creating Server object: {server_id} | " f"Server Name: {server_name} | " f"Auto Start: {auto_start}" ) self.server_id = server_id self.name = server_name self.settings = server_data_obj self.record_server_stats() # build our server run command if server_data_obj["auto_start"]: delay = int(self.settings["auto_start_delay"]) logger.info(f"Scheduling server {self.name} to start in {delay} seconds") Console.info(f"Scheduling server {self.name} to start in {delay} seconds") self.server_scheduler.add_job( self.run_scheduled_server, "interval", seconds=delay, id=str(self.server_id), ) def run_scheduled_server(self): Console.info(f"Starting server ID: {self.server_id} - {self.name}") logger.info(f"Starting server ID: {self.server_id} - {self.name}") # Sets waiting start to false since we're attempting to start the server. self.stats_helper.set_waiting_start(False) self.run_threaded_server(None) # remove the scheduled job since it's ran return self.server_scheduler.remove_job(str(self.server_id)) def run_threaded_server(self, user_id, forge_install=False): # start the server self.server_thread = threading.Thread( target=self.start_server, daemon=True, args=( user_id, forge_install, ), name=f"{self.server_id}_server_thread", ) self.server_thread.start() # Register an shedule for polling server stats when running logger.info(f"Polling server statistics {self.name} every {5} seconds") Console.info(f"Polling server statistics {self.name} every {5} seconds") try: self.server_scheduler.add_job( self.realtime_stats, "interval", seconds=5, id="stats_" + str(self.server_id), ) except: self.server_scheduler.remove_job("stats_" + str(self.server_id)) self.server_scheduler.add_job( self.realtime_stats, "interval", seconds=5, id="stats_" + str(self.server_id), ) logger.info(f"Saving server statistics {self.name} every {30} seconds") Console.info(f"Saving server statistics {self.name} every {30} seconds") try: self.server_scheduler.add_job( self.record_server_stats, "interval", seconds=30, id="save_stats_" + str(self.server_id), ) except ConflictingIdError: self.server_scheduler.remove_job("save_stats_" + str(self.server_id)) self.server_scheduler.add_job( self.record_server_stats, "interval", seconds=30, id="save_stats_" + str(self.server_id), ) def setup_server_run_command(self): # configure the server server_exec_path = Helpers.get_os_understandable_path( self.settings["executable"] ) self.server_command = Helpers.cmdparse(self.settings["execution_command"]) if self.helper.is_os_windows() and self.server_command[0] == "java": logger.info( "Detected nebulous java in start command. " "Replacing with full java path." ) oracle_path = shutil.which("java") if oracle_path: # Checks for Oracle Java. Only Oracle Java's helper will cause a re-exec if "/Oracle/Java/" in str(self.helper.wtol_path(oracle_path)): logger.info( "Oracle Java detected. Changing" " start command to avoid re-exec." ) which_java_raw = self.helper.which_java() try: java_path = which_java_raw + "\\bin\\java" except TypeError: logger.warning( "Could not find java in the registry even though" " Oracle java is installed." " Re-exec expected, but we have no" " other options. CPU stats will not work for process." ) java_path = "" if str(which_java_raw) != str( self.helper.get_servers_root_dir ) or str(self.helper.get_servers_root_dir) in str(which_java_raw): if java_path != "": self.server_command[0] = java_path else: logger.critcal( "Possible attack detected. User attempted to exec " "java binary from server directory." ) return self.server_path = Helpers.get_os_understandable_path(self.settings["path"]) # let's do some quick checking to make sure things actually exists full_path = os.path.join(self.server_path, server_exec_path) if not Helpers.check_file_exists(full_path): logger.critical( f"Server executable path: {full_path} does not seem to exist" ) Console.critical( f"Server executable path: {full_path} does not seem to exist" ) if not Helpers.check_path_exists(self.server_path): logger.critical(f"Server path: {self.server_path} does not seem to exits") Console.critical(f"Server path: {self.server_path} does not seem to exits") if not Helpers.check_writeable(self.server_path): logger.critical(f"Unable to write/access {self.server_path}") Console.critical(f"Unable to write/access {self.server_path}") @callback def start_server(self, user_id, forge_install=False): if not user_id: user_lang = self.helper.get_setting("language") else: user_lang = HelperUsers.get_user_lang_by_id(user_id) # Checks if user is currently attempting to move global server # dir if self.helper.dir_migration: WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "migration", user_lang, ) }, ) return False if self.stats_helper.get_import_status() and not forge_install: if user_id: WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "not-downloaded", user_lang ) }, ) return False logger.info( f"Start command detected. Reloading settings from DB for server {self.name}" ) self.setup_server_run_command() # fail safe in case we try to start something already running if self.check_running(): logger.error("Server is already running - Cancelling Startup") Console.error("Server is already running - Cancelling Startup") return False if self.check_update(): logger.error("Server is updating. Terminating startup.") return False logger.info(f"Launching Server {self.name} with command {self.server_command}") Console.info(f"Launching Server {self.name} with command {self.server_command}") # Checks for eula. Creates one if none detected. # If EULA is detected and not set to true we offer to set it true. e_flag = False if Helpers.check_file_exists(os.path.join(self.settings["path"], "eula.txt")): with open( os.path.join(self.settings["path"], "eula.txt"), "r", encoding="utf-8" ) as f: line = f.readline().lower() e_flag = line in [ "eula=true", "eula = true", "eula= true", "eula =true", ] # If this is a forge installer we're running we can bypass the eula checks. if forge_install is True: e_flag = True if not e_flag and self.settings["type"] == "minecraft-java": if user_id: WebSocketManager().broadcast_user( user_id, "send_eula_bootbox", {"id": self.server_id} ) else: logger.error( "Autostart failed due to EULA being false. " "Agree not sent due to auto start." ) return False if Helpers.is_os_windows(): logger.info("Windows Detected") else: logger.info("Unix Detected") logger.info( f"Starting server in {self.server_path} with command: {self.server_command}" ) # checks to make sure file is openable (downloaded) and exists. try: with open( os.path.join( self.server_path, HelperServers.get_server_data_by_id(self.server_id)["executable"], ), "r", encoding="utf-8", ): # Can open the file pass except: if user_id: WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "not-downloaded", user_lang ) }, ) return if ( not Helpers.is_os_windows() and HelperServers.get_server_type_by_id(self.server_id) == "minecraft-bedrock" ): logger.info( f"Bedrock and Unix detected for server {self.name}. " f"Switching to appropriate execution string" ) my_env = os.environ my_env["LD_LIBRARY_PATH"] = self.server_path try: self.process = subprocess.Popen( self.server_command, cwd=self.server_path, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT, env=my_env, ) except Exception as ex: logger.error( f"Server {self.name} failed to start with error code: {ex}" ) if user_id: WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "start-error", user_lang ).format(self.name, ex) }, ) if forge_install: # Reset import status if failed while forge installing self.stats_helper.finish_import() return False else: try: self.process = subprocess.Popen( self.server_command, cwd=self.server_path, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.STDOUT, ) except Exception as ex: # Checks for java on initial fail if not self.helper.detect_java(): if user_id: WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "noJava", user_lang ).format(self.name) }, ) return False logger.error( f"Server {self.name} failed to start with error code: {ex}" ) if user_id: WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "start-error", user_lang ).format(self.name, ex) }, ) if forge_install: # Reset import status if failed while forge installing self.stats_helper.finish_import() return False out_buf = ServerOutBuf(self.helper, self.process, self.server_id) logger.debug(f"Starting virtual terminal listener for server {self.name}") threading.Thread( target=out_buf.check, daemon=True, name=f"{self.server_id}_virtual_terminal" ).start() self.is_crashed = False self.stats_helper.server_crash_reset() self.start_time = str(datetime.datetime.utcnow().strftime("%Y-%m-%d %H:%M:%S")) if self.process.poll() is None: logger.info(f"Server {self.name} running with PID {self.process.pid}") Console.info(f"Server {self.name} running with PID {self.process.pid}") self.is_crashed = False self.stats_helper.server_crash_reset() self.record_server_stats() check_internet_thread = threading.Thread( target=self.check_internet_thread, daemon=True, args=( user_id, user_lang, ), name=f"{self.name}_Internet", ) check_internet_thread.start() # Checks if this is the servers first run. if self.stats_helper.get_first_run(): self.stats_helper.set_first_run() loc_server_port = self.stats_helper.get_server_stats()["server_port"] # Sends port reminder message. WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "portReminder", user_lang ).format(self.name, loc_server_port) }, ) server_users = PermissionsServers.get_server_user_list(self.server_id) for user in server_users: if user != user_id: WebSocketManager().broadcast_user(user, "send_start_reload", {}) else: server_users = PermissionsServers.get_server_user_list(self.server_id) for user in server_users: WebSocketManager().broadcast_user(user, "send_start_reload", {}) else: logger.warning( f"Server PID {self.process.pid} died right after starting " f"- is this a server config issue?" ) Console.critical( f"Server PID {self.process.pid} died right after starting " f"- is this a server config issue?" ) if self.settings["crash_detection"]: logger.info( f"Server {self.name} has crash detection enabled " f"- starting watcher task" ) Console.info( f"Server {self.name} has crash detection enabled " f"- starting watcher task" ) self.server_scheduler.add_job( self.detect_crash, "interval", seconds=30, id=f"c_{self.server_id}" ) # If this is a forge install we'll call the watcher to do the things if forge_install: self.forge_install_watcher() def check_internet_thread(self, user_id, user_lang): if user_id: if not Helpers.check_internet(): WebSocketManager().broadcast_user( user_id, "send_start_error", { "error": self.helper.translation.translate( "error", "internet", user_lang ) }, ) def forge_install_watcher(self): # Enter for install if that parameter is true while True: # We'll watch the process if self.process.poll() is None: # IF process still has not exited we'll keep looping time.sleep(5) Console.debug("Installing Forge...") else: # Process has exited. Lets do some work to setup the new # run command. # Let's grab the server object we're going to update. server_obj: Servers = HelperServers.get_server_obj(self.server_id) # The forge install is done so we can delete that install file. os.remove(os.path.join(server_obj.path, server_obj.executable)) # We need to grab the exact forge version number. # We know we can find it here in the run.sh/bat script. try: # Getting the forge version from the executable command version = re.findall( r"forge-installer-([0-9\.]+)((?:)|" r"(?:-([0-9\.]+)-[a-zA-Z]+)).jar", server_obj.execution_command, ) version_param = version[0][0].split(".") version_major = int(version_param[0]) version_minor = int(version_param[1]) if len(version_param) > 2: version_sub = int(version_param[2]) else: version_sub = 0 # Checking which version we are with if version_major <= 1 and version_minor < 17: # OLD VERSION < 1.17 # Retrieving the executable jar filename file_path = glob.glob( f"{server_obj.path}/forge-{version[0][0]}*.jar" )[0] file_name = re.findall( r"(forge[-0-9.]+.jar)", file_path, )[0] # Let's set the proper server executable server_obj.executable = os.path.join(file_name) # Get memory values memory_values = re.findall( r"-Xms([A-Z0-9\.]+) -Xmx([A-Z0-9\.]+)", server_obj.execution_command, ) # Now lets set up the new run command. # This is based off the run.sh/bat that # Forge uses in 1.17 and < execution_command = ( f"java -Xms{memory_values[0][0]} -Xmx{memory_values[0][1]}" f' -jar "{file_name}" nogui' ) server_obj.execution_command = execution_command Console.debug(SUCCESSMSG) elif version_major <= 1 and version_minor <= 20 and version_sub < 3: # NEW VERSION >= 1.17 and <= 1.20.2 # (no jar file in server dir, only run.bat and run.sh) run_file_path = "" if self.helper.is_os_windows(): run_file_path = os.path.join(server_obj.path, "run.bat") else: run_file_path = os.path.join(server_obj.path, "run.sh") if Helpers.check_file_perms(run_file_path) and os.path.isfile( run_file_path ): run_file = open(run_file_path, "r", encoding="utf-8") run_file_text = run_file.read() else: Console.error( "ERROR ! Forge install can't read the scripts files." " Aborting ..." ) return # We get the server command parameters from forge script server_command = re.findall( r"java @([a-zA-Z0-9_\.]+)" r" @([a-z.\/\-]+)([0-9.\-]+)" r"\/\b([a-z_0-9]+\.txt)\b( .{2,4})?", run_file_text, )[0] version = server_command[2] executable_path = f"{server_command[1]}{server_command[2]}/" # Let's set the proper server executable server_obj.executable = os.path.join( f"{executable_path}forge-{version}-server.jar" ) # Now lets set up the new run command. # This is based off the run.sh/bat that # Forge uses in 1.17 and < execution_command = ( f"java @{server_command[0]}" f" @{executable_path}{server_command[3]} nogui" f" {server_command[4]}" ) server_obj.execution_command = execution_command Console.debug(SUCCESSMSG) else: # NEW VERSION >= 1.20.3 # (executable jar is back in server dir) # Retrieving the executable jar filename file_path = glob.glob( f"{server_obj.path}/forge-{version[0][0]}*.jar" )[0] file_name = re.findall( r"(forge-[\-0-9.]+-shim.jar)", file_path, )[0] # Let's set the proper server executable server_obj.executable = os.path.join(file_name) # Get memory values memory_values = re.findall( r"-Xms([A-Z0-9\.]+) -Xmx([A-Z0-9\.]+)", server_obj.execution_command, ) # Now lets set up the new run command. # This is based off the run.sh/bat that # Forge uses in 1.17 and < execution_command = ( f"java -Xms{memory_values[0][0]} -Xmx{memory_values[0][1]}" f' -jar "{file_name}" nogui' ) server_obj.execution_command = execution_command Console.debug(SUCCESSMSG) except: logger.debug("Could not find run file.") # TODO Use regex to get version and rebuild simple execution # We'll update the server with the new information now. HelperServers.update_server(server_obj) self.stats_helper.finish_import() server_users = PermissionsServers.get_server_user_list(self.server_id) for user in server_users: WebSocketManager().broadcast_user(user, "send_start_reload", {}) break def stop_crash_detection(self): # This is only used if the crash detection settings change # while the server is running. if self.check_running(): logger.info(f"Detected crash detection shut off for server {self.name}") try: self.server_scheduler.remove_job("c_" + str(self.server_id)) except: logger.error( f"Removing crash watcher for server {self.name} failed. " f"Assuming it was never started." ) def start_crash_detection(self): # This is only used if the crash detection settings change # while the server is running. if self.check_running(): logger.info( f"Server {self.name} has crash detection enabled " f"- starting watcher task" ) Console.info( f"Server {self.name} has crash detection enabled " "- starting watcher task" ) try: self.server_scheduler.add_job( self.detect_crash, "interval", seconds=30, id=f"c_{self.server_id}" ) except: logger.info(f"Job with id c_{self.server_id} already running...") def stop_threaded_server(self): self.stop_server() if self.server_thread: self.server_thread.join() @callback def stop_server(self): running = self.check_running() if not running: logger.info(f"Can't stop server {self.name} if it's not running") Console.info(f"Can't stop server {self.name} if it's not running") return if self.settings["crash_detection"]: # remove crash detection watcher logger.info(f"Removing crash watcher for server {self.name}") try: self.server_scheduler.remove_job("c_" + str(self.server_id)) except: logger.error( f"Removing crash watcher for server {self.name} failed. " f"Assuming it was never started." ) if self.settings["stop_command"]: logger.info(f"Stop command requested for {self.settings['server_name']}.") self.send_command(self.settings["stop_command"]) self.write_player_cache() else: # windows will need to be handled separately for Ctrl+C self.process.terminate() i = 0 # caching the name and pid number server_name = self.name server_pid = self.process.pid self.shutdown_timeout = self.settings["shutdown_timeout"] while running: i += 1 ttk = int(self.shutdown_timeout - (i * 2)) if i <= self.shutdown_timeout / 2: logstr = ( f"Server {server_name} is still running " "- waiting 2s to see if it stops" f"({ttk} " f"seconds until force close)" ) logger.info(logstr) Console.info(logstr) running = self.check_running() time.sleep(2) # if we haven't closed in 60 seconds, let's just slam down on the PID if i >= round(self.shutdown_timeout / 2, 0): logger.info( f"Server {server_name} is still running - Forcing the process down" ) Console.info( f"Server {server_name} is still running - Forcing the process down" ) self.kill() logger.info(f"Stopped Server {server_name} with PID {server_pid}") Console.info(f"Stopped Server {server_name} with PID {server_pid}") # massive resetting of variables self.cleanup_server_object() server_users = PermissionsServers.get_server_user_list(self.server_id) try: # remove the stats polling job since server is stopped self.server_scheduler.remove_job("stats_" + str(self.server_id)) except JobLookupError as e: logger.error( f"Could not remove job with id stats_{self.server_id} due" + f" to error: {e}" ) self.record_server_stats() for user in server_users: WebSocketManager().broadcast_user(user, "send_start_reload", {}) def restart_threaded_server(self, user_id): if self.is_backingup: logger.info( "Restart command detected. Supressing - server has" " backup shutdown enabled and server is currently backing up." ) return # if not already running, let's just start if not self.check_running(): self.run_threaded_server(user_id) else: logger.info( f"Restart command detected. Sending stop command to {self.server_id}." ) self.stop_threaded_server() time.sleep(2) self.run_threaded_server(user_id) def cleanup_server_object(self): self.start_time = None self.restart_count = 0 self.is_crashed = False self.updating = False self.process = None def check_running(self): # if process is None, we never tried to start if self.process is None: return False poll = self.process.poll() if poll is None: return True self.last_rc = poll return False @callback def send_command(self, command): if not self.check_running() and command.lower() != "start": logger.warning(f'Server not running, unable to send command "{command}"') return False Console.info(f"COMMAND TIME: {command}") logger.debug(f"Sending command {command} to server") # send it self.process.stdin.write(f"{command}\n".encode("utf-8")) self.process.stdin.flush() return True @callback def crash_detected(self, name): # clear the old scheduled watcher task self.server_scheduler.remove_job(f"c_{self.server_id}") # remove the stats polling job since server is stopped self.server_scheduler.remove_job("stats_" + str(self.server_id)) # the server crashed, or isn't found - so let's reset things. logger.warning( f"The server {name} seems to have vanished unexpectedly, did it crash?" ) if self.settings["crash_detection"]: logger.warning( f"The server {name} has crashed and will be restarted. " f"Restarting server" ) Console.critical( f"The server {name} has crashed and will be restarted. " f"Restarting server" ) self.run_threaded_server(None) return True logger.critical( f"The server {name} has crashed, " f"crash detection is disabled and it will not be restarted" ) Console.critical( f"The server {name} has crashed, " f"crash detection is disabled and it will not be restarted" ) return False @callback def kill(self): logger.info(f"Terminating server {self.server_id} and all child processes") try: process = psutil.Process(self.process.pid) except NoSuchProcess: logger.info(f"Cannot kill {self.process.pid} as we cannot find that pid.") return # for every sub process... for proc in process.children(recursive=True): # kill all the child processes logger.info(f"Sending SIGKILL to server {proc.name}") proc.kill() # kill the main process we are after logger.info("Sending SIGKILL to parent") try: self.server_scheduler.remove_job("stats_" + str(self.server_id)) except JobLookupError as e: logger.error( f"Could not remove job with id stats_{self.server_id} due" + f" to error: {e}" ) self.process.kill() def get_start_time(self): return self.start_time if self.check_running() else False def get_pid(self): return self.process.pid if self.process is not None else None def detect_crash(self): logger.info(f"Detecting possible crash for server: {self.name} ") running = self.check_running() # if all is okay, we just exit out if running: return # check the exit code -- This could be a fix for /stop if str(self.process.returncode) in self.settings["ignored_exits"].split(","): logger.warning( f"Process {self.process.pid} exited with code " f"{self.process.returncode}. This is considered a clean exit" f" supressing crash handling." ) # cancel the watcher task self.server_scheduler.remove_job("c_" + str(self.server_id)) self.server_scheduler.remove_job("stats_" + str(self.server_id)) return self.stats_helper.sever_crashed() # if we haven't tried to restart more 3 or more times if self.restart_count <= 3: # start the server if needed server_restarted = self.crash_detected(self.name) if server_restarted: # add to the restart count self.restart_count = self.restart_count + 1 # we have tried to restart 4 times... elif self.restart_count == 4: logger.critical( f"Server {self.name} has been restarted {self.restart_count}" f" times. It has crashed, not restarting." ) Console.critical( f"Server {self.name} has been restarted {self.restart_count}" f" times. It has crashed, not restarting." ) self.restart_count = 0 self.is_crashed = True self.stats_helper.sever_crashed() # cancel the watcher task self.server_scheduler.remove_job("c_" + str(self.server_id)) def remove_watcher_thread(self): logger.info("Removing old crash detection watcher thread") Console.info("Removing old crash detection watcher thread") self.server_scheduler.remove_job("c_" + str(self.server_id)) def agree_eula(self, user_id): eula_file = os.path.join(self.server_path, "eula.txt") with open(eula_file, "w", encoding="utf-8") as f: f.write("eula=true") self.run_threaded_server(user_id) def server_backup_threader(self, backup_id, update=False): # Check to see if we're already backing up if self.check_backup_by_id(backup_id): return False backup_thread = threading.Thread( target=self.backup_server, daemon=True, name=f"backup_{backup_id}", args=[backup_id, update], ) logger.info( f"Starting Backup Thread for server {self.settings['server_name']}." ) if self.server_path is None: self.server_path = Helpers.get_os_understandable_path(self.settings["path"]) logger.info( "Backup Thread - Local server path not defined. " "Setting local server path variable." ) try: backup_thread.start() except Exception as ex: logger.error(f"Failed to start backup: {ex}") return False logger.info(f"Backup Thread started for server {self.settings['server_name']}.") @callback def backup_server(self, backup_id, update): was_server_running = None logger.info(f"Starting server {self.name} (ID {self.server_id}) backup") server_users = PermissionsServers.get_server_user_list(self.server_id) # Alert the start of the backup to the authorized users. for user in server_users: WebSocketManager().broadcast_user( user, "notification", self.helper.translation.translate( "notify", "backupStarted", HelperUsers.get_user_lang_by_id(user) ).format(self.name), ) time.sleep(3) # Get the backup config conf = HelpersManagement.get_backup_config(backup_id) # Adjust the location to include the backup ID for destination. backup_location = os.path.join(conf["backup_location"], conf["backup_id"]) # Check if the backup location even exists. if not backup_location: Console.critical("No backup path found. Canceling") return None if conf["before"]: logger.debug( "Found running server and send command option. Sending command" ) self.send_command(conf["before"]) # Pause to let command run time.sleep(5) if conf["shutdown"]: logger.info( "Found shutdown preference. Delaying" + "backup start. Shutting down server." ) if not update: was_server_running = False if self.check_running(): self.stop_server() was_server_running = True self.helper.ensure_dir_exists(backup_location) try: backup_filename = ( f"{backup_location}/" f"{datetime.datetime.now().astimezone(self.tz).strftime('%Y-%m-%d_%H-%M-%S')}" # pylint: disable=line-too-long ) logger.info( f"Creating backup of server '{self.settings['server_name']}'" f" (ID#{self.server_id}, path={self.server_path}) " f"at '{backup_filename}'" ) excluded_dirs = HelpersManagement.get_excluded_backup_dirs(backup_id) server_dir = Helpers.get_os_understandable_path(self.settings["path"]) self.file_helper.make_backup( Helpers.get_os_understandable_path(backup_filename), server_dir, excluded_dirs, self.server_id, backup_id, conf["backup_name"], conf["compress"], ) while ( len(self.list_backups(conf)) > conf["max_backups"] and conf["max_backups"] > 0 ): backup_list = self.list_backups(conf) oldfile = backup_list[0] oldfile_path = f"{backup_location}/{oldfile['path']}" logger.info(f"Removing old backup '{oldfile['path']}'") os.remove(Helpers.get_os_understandable_path(oldfile_path)) logger.info(f"Backup of server: {self.name} completed") results = { "percent": 100, "total_files": 0, "current_file": 0, "backup_id": backup_id, } if len(WebSocketManager().clients) > 0: WebSocketManager().broadcast_page_params( "/panel/server_detail", {"id": str(self.server_id)}, "backup_status", results, ) server_users = PermissionsServers.get_server_user_list(self.server_id) for user in server_users: WebSocketManager().broadcast_user( user, "notification", self.helper.translation.translate( "notify", "backupComplete", HelperUsers.get_user_lang_by_id(user), ).format(self.name), ) if was_server_running: logger.info( "Backup complete. User had shutdown preference. Starting server." ) self.run_threaded_server(HelperUsers.get_user_id_by_name("system")) time.sleep(3) if conf["after"]: if self.check_running(): logger.debug( "Found running server and send command option. Sending command" ) self.send_command(conf["after"]) # pause to let people read message. HelpersManagement.update_backup_config( backup_id, {"status": json.dumps({"status": "Standby", "message": ""})}, ) time.sleep(5) except Exception as e: logger.exception( f"Failed to create backup of server {self.name} (ID {self.server_id})" ) results = { "percent": 100, "total_files": 0, "current_file": 0, "backup_id": backup_id, } if len(WebSocketManager().clients) > 0: WebSocketManager().broadcast_page_params( "/panel/server_detail", {"id": str(self.server_id)}, "backup_status", results, ) if was_server_running: logger.info( "Backup complete. User had shutdown preference. Starting server." ) self.run_threaded_server(HelperUsers.get_user_id_by_name("system")) HelpersManagement.update_backup_config( backup_id, {"status": json.dumps({"status": "Failed", "message": f"{e}"})}, ) self.set_backup_status() def last_backup_status(self): return self.last_backup_failed def set_backup_status(self): backups = HelpersManagement.get_backups_by_server(self.server_id, True) alert = False for backup in backups: if json.loads(backup.status)["status"] == "Failed": alert = True self.last_backup_failed = alert def list_backups(self, backup_config: dict) -> list: if not backup_config: logger.info( f"Error putting backup file list for server with ID: {self.server_id}" ) return [] backup_location = os.path.join( backup_config["backup_location"], backup_config["backup_id"] ) if not Helpers.check_path_exists( Helpers.get_os_understandable_path(backup_location) ): return [] files = Helpers.get_human_readable_files_sizes( Helpers.list_dir_by_date( Helpers.get_os_understandable_path(backup_location) ) ) return [ { "path": os.path.relpath( f["path"], start=Helpers.get_os_understandable_path(backup_location), ), "size": f["size"], } for f in files if f["path"].endswith(".zip") ] @callback def jar_update(self): self.stats_helper.set_update(True) update_thread = threading.Thread( target=self.threaded_jar_update, daemon=True, name=f"exe_update_{self.name}" ) update_thread.start() def write_player_cache(self): write_json = {} for item in self.player_cache: write_json[item["name"]] = item with open( os.path.join(self.server_path, "db_stats", "players_cache.json"), "w", encoding="utf-8", ) as f: f.write(json.dumps(write_json, indent=4)) logger.info("Cache file refreshed") def cache_players(self): server_players = self.get_server_players() for p in self.player_cache[:]: if p["status"] == "Online" and p["name"] not in server_players: p["status"] = "Offline" p["last_seen"] = datetime.datetime.now().strftime("%d/%m/%Y %H:%M") elif p["name"] in server_players: self.player_cache.remove(p) for player in server_players: if player == "Anonymous Player": # Skip Anonymous Player continue if player in self.player_cache: self.player_cache.remove(player) self.player_cache.append( { "name": player, "status": "Online", "last_seen": datetime.datetime.now().strftime("%d/%m/%Y %H:%M"), } ) def check_update(self): return self.stats_helper.get_server_stats()["updating"] def threaded_jar_update(self): server_users = PermissionsServers.get_server_user_list(self.server_id) # check to make sure a backup config actually exists before starting the update if len(self.management_helper.get_backups_by_server(self.server_id, True)) <= 0: for user in server_users: WebSocketManager().broadcast_user( user, "notification", "Backup config does not exist for " + self.name + ". canceling update.", ) logger.error(f"Back config does not exist for {self.name}. Update Failed.") self.stats_helper.set_update(False) return was_started = "-1" # Get default backup configuration backup_config = HelpersManagement.get_default_server_backup(self.server_id) # start threaded backup self.server_backup_threader(backup_config["backup_id"], True) # checks if server is running. Calls shutdown if it is running. if self.check_running(): was_started = True logger.info( f"Server with PID {self.process.pid} is running. " f"Sending shutdown command" ) self.stop_threaded_server() else: was_started = False if len(WebSocketManager().clients) > 0: # There are clients self.check_update() message = ( ' UPDATING...' ) for user in server_users: WebSocketManager().broadcast_user_page( "/panel/server_detail", user, "update_button_status", { "isUpdating": self.check_update(), "server_id": self.server_id, "wasRunning": was_started, "string": message, }, ) current_executable = os.path.join( Helpers.get_os_understandable_path(self.settings["path"]), self.settings["executable"], ) backing_up = True # wait for backup while backing_up: # Check to see if we're already backing up backing_up = self.check_backup_by_id(backup_config["backup_id"]) time.sleep(2) # check if backup was successful backup_status = json.loads( HelpersManagement.get_backup_config(backup_config["backup_id"])["status"] )["status"] if backup_status == "Failed": for user in server_users: WebSocketManager().broadcast_user( user, "notification", "Backup failed for " + self.name + ". canceling update.", ) self.stats_helper.set_update(False) return # lets download the files if HelperServers.get_server_type_by_id(self.server_id) != "minecraft-bedrock": jar_dir = os.path.dirname(current_executable) jar_file_name = os.path.basename(current_executable) downloaded = FileHelpers.ssl_get_file( self.settings["executable_update_url"], jar_dir, jar_file_name ) else: # downloads zip from remote url try: bedrock_url = Helpers.get_latest_bedrock_url() if bedrock_url: # Use the new method for secure download download_path = os.path.join( self.settings["path"], "bedrock_server.zip" ) downloaded = FileHelpers.ssl_get_file( bedrock_url, self.settings["path"], "bedrock_server.zip" ) if downloaded: unzip_path = download_path unzip_path = self.helper.wtol_path(unzip_path) # unzips archive that was downloaded. FileHelpers.unzip_file(unzip_path, server_update=True) # adjusts permissions for execution if os is not windows if not self.helper.is_os_windows(): os.chmod( os.path.join(self.settings["path"], "bedrock_server"), 0o0744, ) # we'll delete the zip we downloaded now os.remove(download_path) else: logger.error("Failed to download the Bedrock server zip.") downloaded = False except Exception as e: logger.critical( f"Failed to download bedrock executable for update \n{e}" ) downloaded = False if downloaded: logger.info("Executable updated successfully. Starting Server") self.stats_helper.set_update(False) if len(WebSocketManager().clients) > 0: # There are clients self.check_update() for user in server_users: WebSocketManager().broadcast_user( user, "notification", "Executable update finished for " + self.name, ) # sleep so first notif can completely run time.sleep(3) for user in server_users: WebSocketManager().broadcast_user_page( "/panel/server_detail", user, "update_button_status", { "isUpdating": self.check_update(), "server_id": self.server_id, "wasRunning": was_started, }, ) WebSocketManager().broadcast_user_page( user, "/panel/dashboard", "send_start_reload", {} ) self.management_helper.add_to_audit_log_raw( "Alert", "-1", self.server_id, "Executable update finished for " + self.name, self.settings["server_ip"], ) if was_started: self.run_threaded_server(HelperUsers.get_user_id_by_name("system")) else: for user in server_users: WebSocketManager().broadcast_user( user, "notification", "Executable update failed for " + self.name + ". Check log file for details.", ) logger.error("Executable download failed.") self.stats_helper.set_update(False) for user in server_users: WebSocketManager().broadcast_user(user, "remove_spinner", {}) def start_dir_calc_task(self): server_dt = HelperServers.get_server_data_by_id(self.server_id) self.server_size = self.stats.get_server_dir_size(server_dt["path"]) self.dir_scheduler.add_job( self.calc_dir_size, "interval", minutes=self.helper.get_setting("dir_size_poll_freq_minutes"), id=str(self.server_id) + "_dir_poll", ) self.dir_scheduler.add_job( self.cache_players, "interval", seconds=5, id=str(self.server_id) + "_players_poll", ) def calc_dir_size(self): server_dt = HelperServers.get_server_data_by_id(self.server_id) self.server_size = self.stats.get_server_dir_size(server_dt["path"]) # ********************************************************************************** # Minecraft Servers Statistics # ********************************************************************************** def realtime_stats(self): # only get stats if clients are connected. # no point in burning cpu if len(WebSocketManager().clients) > 0: total_players = 0 max_players = 0 servers_ping = [] raw_ping_result = [] raw_ping_result = self.get_raw_server_stats(self.server_id) if f"{raw_ping_result.get('icon')}" == "b''": raw_ping_result["icon"] = False servers_ping.append( { "id": raw_ping_result.get("id"), "started": raw_ping_result.get("started"), "running": raw_ping_result.get("running"), "cpu": raw_ping_result.get("cpu"), "mem": raw_ping_result.get("mem"), "mem_percent": raw_ping_result.get("mem_percent"), "world_name": raw_ping_result.get("world_name"), "world_size": raw_ping_result.get("world_size"), "server_port": raw_ping_result.get("server_port"), "int_ping_results": raw_ping_result.get("int_ping_results"), "online": raw_ping_result.get("online"), "max": raw_ping_result.get("max"), "players": raw_ping_result.get("players"), "desc": raw_ping_result.get("desc"), "version": raw_ping_result.get("version"), "icon": raw_ping_result.get("icon"), "crashed": self.is_crashed, "count_players": self.server_object.count_players, } ) WebSocketManager().broadcast_page_params( "/panel/server_detail", {"id": str(self.server_id)}, "update_server_details", { "id": raw_ping_result.get("id"), "started": raw_ping_result.get("started"), "running": raw_ping_result.get("running"), "cpu": raw_ping_result.get("cpu"), "mem": raw_ping_result.get("mem"), "mem_percent": raw_ping_result.get("mem_percent"), "world_name": raw_ping_result.get("world_name"), "world_size": raw_ping_result.get("world_size"), "server_port": raw_ping_result.get("server_port"), "int_ping_results": raw_ping_result.get("int_ping_results"), "online": raw_ping_result.get("online"), "max": raw_ping_result.get("max"), "players": raw_ping_result.get("players"), "desc": raw_ping_result.get("desc"), "version": raw_ping_result.get("version"), "icon": raw_ping_result.get("icon"), "crashed": self.is_crashed, "created": datetime.datetime.now().strftime("%Y/%m/%d, %H:%M:%S"), "players_cache": self.player_cache, }, ) total_players += int(raw_ping_result.get("online")) max_players += int(raw_ping_result.get("max")) # self.record_server_stats() if len(servers_ping) > 0: try: WebSocketManager().broadcast_page( "/panel/dashboard", "update_server_status", servers_ping ) except: Console.critical("Can't broadcast server status to websocket") def check_backup_by_id(self, backup_id: str) -> bool: # Check to see if we're already backing up for thread in threading.enumerate(): if thread.getName() == f"backup_{backup_id}": Console.debug(f"Backup with id {backup_id} already running!") return True return False def get_servers_stats(self): server_stats = {} logger.info("Getting Stats for Server " + self.name + " ...") server_id = self.server_id server = HelperServers.get_server_data_by_id(server_id) logger.debug(f"Getting stats for server: {server_id}") # get our server object, settings and data dictionaries self.reload_server_settings() # process stats p_stats = Stats._try_get_process_stats(self.process, self.check_running()) internal_ip = server["server_ip"] server_port = server["server_port"] server_name = server.get("server_name", f"ID#{server_id}") logger.debug(f"Pinging server '{server}' on {internal_ip}:{server_port}") if HelperServers.get_server_type_by_id(server_id) == "minecraft-bedrock": int_mc_ping = ping_bedrock(internal_ip, int(server_port)) else: try: int_mc_ping = ping(internal_ip, int(server_port)) except: int_mc_ping = False int_data = False ping_data = {} # if we got a good ping return, let's parse it if int_mc_ping: int_data = True if ( HelperServers.get_server_type_by_id(server["server_id"]) == "minecraft-bedrock" ): ping_data = Stats.parse_server_raknet_ping(int_mc_ping) else: ping_data = Stats.parse_server_ping(int_mc_ping) # Makes sure we only show stats when a server is online # otherwise people have gotten confused. if self.check_running(): server_stats = { "id": server_id, "started": self.get_start_time(), "running": self.check_running(), "cpu": p_stats.get("cpu_usage", 0), "mem": p_stats.get("memory_usage", 0), "mem_percent": p_stats.get("mem_percentage", 0), "world_name": server_name, "world_size": self.server_size, "server_port": server_port, "int_ping_results": int_data, "online": ping_data.get("online", False), "max": ping_data.get("max", False), "players": ping_data.get("players", False), "desc": ping_data.get("server_description", False), "version": ping_data.get("server_version", False), "icon": ping_data.get("server_icon"), } else: server_stats = { "id": server_id, "started": self.get_start_time(), "running": self.check_running(), "cpu": p_stats.get("cpu_usage", 0), "mem": p_stats.get("memory_usage", 0), "mem_percent": p_stats.get("mem_percentage", 0), "world_name": server_name, "world_size": self.server_size, "server_port": server_port, "int_ping_results": int_data, "online": False, "max": False, "players": False, "desc": False, "version": False, "icon": None, } return server_stats def get_server_players(self): server = HelperServers.get_server_data_by_id(self.server_id) logger.debug(f"Getting players for server {server['server_name']}") internal_ip = server["server_ip"] server_port = server["server_port"] logger.debug(f"Pinging {internal_ip} on port {server_port}") if HelperServers.get_server_type_by_id(self.server_id) != "minecraft-bedrock": int_mc_ping = ping(internal_ip, int(server_port)) ping_data = {} # if we got a good ping return, let's parse it if int_mc_ping: ping_data = Stats.parse_server_ping(int_mc_ping) return ping_data["players"] return [] def get_raw_server_stats(self, server_id): try: server = HelperServers.get_server_obj(server_id) except: return { "id": server_id, "started": False, "running": False, "cpu": 0, "mem": 0, "mem_percent": 0, "world_name": None, "world_size": None, "server_port": None, "int_ping_results": False, "online": False, "max": False, "players": False, "desc": False, "version": False, "icon": False, } server_stats = {} if not server: return {} server_dt = HelperServers.get_server_data_by_id(server_id) logger.debug(f"Getting stats for server: {server_id}") # get our server object, settings and data dictionaries self.reload_server_settings() # world data server_name = server_dt["server_name"] # process stats p_stats = Stats._try_get_process_stats(self.process, self.check_running()) internal_ip = server_dt["server_ip"] server_port = server_dt["server_port"] logger.debug(f"Pinging server '{self.name}' on {internal_ip}:{server_port}") if HelperServers.get_server_type_by_id(server_id) == "minecraft-bedrock": int_mc_ping = ping_bedrock(internal_ip, int(server_port)) else: int_mc_ping = ping(internal_ip, int(server_port)) int_data = False ping_data = {} # Makes sure we only show stats when a server is online # otherwise people have gotten confused. if self.check_running(): # if we got a good ping return, let's parse it if HelperServers.get_server_type_by_id(server_id) != "minecraft-bedrock": if int_mc_ping: int_data = True ping_data = Stats.parse_server_ping(int_mc_ping) server_stats = { "id": server_id, "started": self.get_start_time(), "running": self.check_running(), "cpu": p_stats.get("cpu_usage", 0), "mem": p_stats.get("memory_usage", 0), "mem_percent": p_stats.get("mem_percentage", 0), "world_name": server_name, "world_size": self.server_size, "server_port": server_port, "int_ping_results": int_data, "online": ping_data.get("online", False), "max": ping_data.get("max", False), "players": ping_data.get("players", False), "desc": ping_data.get("server_description", False), "version": ping_data.get("server_version", False), "icon": ping_data.get("server_icon", False), } else: if int_mc_ping: int_data = True ping_data = Stats.parse_server_raknet_ping(int_mc_ping) try: server_icon = base64.encodebytes(ping_data["icon"]) except Exception as ex: server_icon = False logger.info(f"Unable to read the server icon : {ex}") server_stats = { "id": server_id, "started": self.get_start_time(), "running": self.check_running(), "cpu": p_stats.get("cpu_usage", 0), "mem": p_stats.get("memory_usage", 0), "mem_percent": p_stats.get("mem_percentage", 0), "world_name": server_name, "world_size": self.server_size, "server_port": server_port, "int_ping_results": int_data, "online": ping_data["online"], "max": ping_data["max"], "players": [], "desc": ping_data["server_description"], "version": ping_data["server_version"], "icon": server_icon, } else: server_stats = { "id": server_id, "started": self.get_start_time(), "running": self.check_running(), "cpu": p_stats.get("cpu_usage", 0), "mem": p_stats.get("memory_usage", 0), "mem_percent": p_stats.get("mem_percentage", 0), "world_name": server_name, "world_size": self.server_size, "server_port": server_port, "int_ping_results": int_data, "online": False, "max": False, "players": False, "desc": False, "version": False, "icon": False, } else: server_stats = { "id": server_id, "started": self.get_start_time(), "running": self.check_running(), "cpu": p_stats.get("cpu_usage", 0), "mem": p_stats.get("memory_usage", 0), "mem_percent": p_stats.get("mem_percentage", 0), "world_name": server_name, "world_size": self.server_size, "server_port": server_port, "int_ping_results": int_data, "online": False, "max": False, "players": False, "desc": False, "version": False, } return server_stats def record_server_stats(self): server_stats = self.get_servers_stats() self.stats_helper.insert_server_stats(server_stats) self.cpu_usage.labels(f"{self.server_id}").set(server_stats.get("cpu")) self.mem_usage_percent.labels(f"{self.server_id}").set( server_stats.get("mem_percent") ) self.minecraft_version.labels(f"{self.server_id}").info( {"version": f"{server_stats.get('version')}"} ) self.online_players.labels(f"{self.server_id}").set(server_stats.get("online")) # delete old data max_age = self.helper.get_setting("history_max_age") now = datetime.datetime.now() minimum_to_exist = now - datetime.timedelta(days=max_age) self.stats_helper.remove_old_stats(minimum_to_exist) def init_registries(self): # REGISTRY Entries for Server Stats functions self.cpu_usage = Gauge( name="CPU_Usage", documentation="The CPU usage of the server", labelnames=["server_id"], registry=self.server_registry, ) self.mem_usage_percent = Gauge( name="Mem_Usage", documentation="The Memory usage of the server", labelnames=["server_id"], registry=self.server_registry, ) self.minecraft_version = Info( name="Minecraft_Version", documentation="The version of the minecraft of this server", labelnames=["server_id"], registry=self.server_registry, ) self.online_players = Gauge( name="online_players", documentation="The number of players online for a server", labelnames=["server_id"], registry=self.server_registry, ) def get_server_history(self): history = self.stats_helper.get_history_stats(self.server_id, 1) return history