import os import logging import datetime from app.classes.models.servers import Servers, HelperServers from app.classes.shared.helpers import Helpers from app.classes.shared.main_models import DatabaseShortcuts from app.classes.shared.migration import MigrationManager try: from peewee import ( SqliteDatabase, Model, ForeignKeyField, CharField, AutoField, DateTimeField, BooleanField, IntegerField, FloatField, DoesNotExist, ) except ModuleNotFoundError as e: Helpers.auto_installer_fix(e) logger = logging.getLogger(__name__) peewee_logger = logging.getLogger("peewee") peewee_logger.setLevel(logging.INFO) # ********************************************************************************** # Servers Stats Class # ********************************************************************************** class ServerStats(Model): stats_id = AutoField() created = DateTimeField(default=datetime.datetime.now) server_id = ForeignKeyField(Servers, backref="server", index=True) started = CharField(default="") running = BooleanField(default=False) cpu = FloatField(default=0) mem = FloatField(default=0) mem_percent = FloatField(default=0) world_name = CharField(default="") world_size = CharField(default="") server_port = IntegerField(default=25565) int_ping_results = CharField(default="") online = IntegerField(default=0) max = IntegerField(default=0) players = CharField(default="") desc = CharField(default="Unable to Connect") version = CharField(default="") updating = BooleanField(default=False) waiting_start = BooleanField(default=False) first_run = BooleanField(default=True) crashed = BooleanField(default=False) downloading = BooleanField(default=False) class Meta: table_name = "server_stats" # ********************************************************************************** # Servers_Stats Methods # ********************************************************************************** class HelperServerStats: server_id: int database = None def __init__(self, server_id): self.server_id = int(server_id) self.init_database(self.server_id) def init_database(self, server_id): try: server = HelperServers.get_server_data_by_id(server_id) db_folder = os.path.join(f"{server['path']}", "db_stats") db_file = os.path.join( db_folder, "crafty_server_stats.sqlite", ) self.database = SqliteDatabase( db_file, pragmas={"journal_mode": "wal", "cache_size": -1024 * 10} ) if not os.path.exists(db_file): try: os.mkdir(db_folder) except Exception as ex: logger.warning( f"Error try to create the db_stats folder for server : {ex}" ) helper_stats = Helpers() helper_stats.migration_dir = os.path.join( f"{helper_stats.migration_dir}", "stats" ) helper_stats.db_path = db_file migration_manager = MigrationManager(self.database, helper_stats) migration_manager.up() # Automatically runs migrations except Exception as ex: logger.warning( f"Error try to look for the db_stats files for server : {ex}" ) return None def select_database(self): try: server = HelperServers.get_server_data_by_id(self.server_id) db_file = os.path.join( f"{server['path']}", "db_stats", "crafty_server_stats.sqlite", ) self.database = SqliteDatabase( db_file, pragmas={"journal_mode": "wal", "cache_size": -1024 * 10} ) except Exception as ex: logger.warning( f"Error try to look for the db_stats files for server : {ex}" ) return None def get_all_servers_stats(self): servers = HelperServers.get_all_defined_servers() server_data = [] try: for server in servers: latest = self.get_latest_server_stats() server_data.append( { "server_data": server, "stats": latest, "user_command_permission": True, } ) except IndexError as ex: logger.error( f"Stats collection failed with error: {ex}. Was a server just created?" ) return server_data def insert_server_stats(self, server_stats): server_id = server_stats.get("id", 0) if server_id == 0: logger.warning("Stats saving failed with error: Server unknown (id = 0)") return ServerStats.insert( { ServerStats.server_id: server_stats.get("id", 0), ServerStats.started: server_stats.get("started", ""), ServerStats.running: server_stats.get("running", False), ServerStats.cpu: server_stats.get("cpu", 0), ServerStats.mem: server_stats.get("mem", 0), ServerStats.mem_percent: server_stats.get("mem_percent", 0), ServerStats.world_name: server_stats.get("world_name", ""), ServerStats.world_size: server_stats.get("world_size", ""), ServerStats.server_port: server_stats.get("server_port", 0), ServerStats.int_ping_results: server_stats.get( "int_ping_results", False ), ServerStats.online: server_stats.get("online", False), ServerStats.max: server_stats.get("max", False), ServerStats.players: server_stats.get("players", False), ServerStats.desc: server_stats.get("desc", False), ServerStats.version: server_stats.get("version", False), } ).execute(self.database) def remove_old_stats(self, last_week): # self.select_database(self.server_id) ServerStats.delete().where(ServerStats.created < last_week).execute( self.database ) def get_latest_server_stats(self): latest = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .order_by(ServerStats.created.desc()) .limit(1) .get(self.database) ) try: return DatabaseShortcuts.get_data_obj(latest) except IndexError: return {} def get_server_stats(self): stats = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .order_by(ServerStats.created.desc()) .limit(1) .first(self.database) ) return DatabaseShortcuts.get_data_obj(stats) def server_id_exists(self): # self.select_database(self.server_id) if not HelperServers.get_server_data_by_id(self.server_id): return False return True def sever_crashed(self): # self.select_database(self.server_id) ServerStats.update(crashed=True).where( ServerStats.server_id == self.server_id ).execute(self.database) def set_download(self): # self.select_database(self.server_id) ServerStats.update(downloading=True).where( ServerStats.server_id == self.server_id ).execute(self.database) def finish_download(self): # self.select_database(self.server_id) ServerStats.update(downloading=False).where( ServerStats.server_id == self.server_id ).execute(self.database) def get_download_status(self): # self.select_database(self.server_id) download_status = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .get(self.database) ) return download_status.downloading def server_crash_reset(self): if self.server_id is None: return # self.select_database(self.server_id) ServerStats.update(crashed=False).where( ServerStats.server_id == self.server_id ).execute(self.database) def is_crashed(self): # self.select_database(self.server_id) svr: ServerStats = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .get(self.database) ) return svr.crashed def set_update(self, value): if self.server_id is None: return # self.select_database(self.server_id) try: # Checks if server even exists ServerStats.select().where(ServerStats.server_id == self.server_id).execute( self.database ) except DoesNotExist as ex: logger.error(f"Database entry not found! {ex}") return ServerStats.update(updating=value).where( ServerStats.server_id == self.server_id ).execute(self.database) def get_update_status(self): # self.select_database(self.server_id) update_status = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .get(self.database) ) return update_status.updating def set_first_run(self): # self.select_database(self.server_id) # Sets first run to false try: # Checks if server even exists ServerStats.select().where(ServerStats.server_id == self.server_id).execute( self.database ) except Exception as ex: logger.error(f"Database entry not found! {ex}") return ServerStats.update(first_run=False).where( ServerStats.server_id == self.server_id ).execute(self.database) def get_first_run(self): # self.select_database(self.server_id) first_run = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .get(self.database) ) return first_run.first_run def get_ttl_without_player(self): # self.select_database(self.server_id) last_stat = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .order_by(ServerStats.created.desc()) .first(self.database) ) last_stat_with_player = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .where(ServerStats.online > 0) .order_by(ServerStats.created.desc()) .first(self.database) ) return last_stat.created - last_stat_with_player.created def can_stop_no_players(self, time_limit): ttl_no_players = self.get_ttl_without_player() return (time_limit == -1) or (ttl_no_players > time_limit) def set_waiting_start(self, value): # self.select_database(self.server_id) try: # Checks if server even exists ServerStats.select().where(ServerStats.server_id == self.server_id).execute( self.database ) except DoesNotExist as ex: logger.error(f"Database entry not found! {ex}") return ServerStats.update(waiting_start=value).where( ServerStats.server_id == self.server_id ).execute(self.database) def get_waiting_start(self): waiting_start = ( ServerStats.select() .where(ServerStats.server_id == self.server_id) .get(self.database) ) return waiting_start.waiting_start