mirror of
https://gitlab.com/crafty-controller/crafty-4.git
synced 2024-08-30 18:23:09 +00:00
339 lines
12 KiB
Python
339 lines
12 KiB
Python
import os
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import logging
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import datetime
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from app.classes.models.servers import Servers, HelperServers
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from app.classes.shared.helpers import Helpers
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from app.classes.shared.main_models import DatabaseShortcuts
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from app.classes.shared.migration import MigrationManager
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try:
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from peewee import (
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SqliteDatabase,
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Model,
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ForeignKeyField,
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CharField,
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AutoField,
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DateTimeField,
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BooleanField,
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IntegerField,
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FloatField,
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DoesNotExist,
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)
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except ModuleNotFoundError as e:
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Helpers.auto_installer_fix(e)
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logger = logging.getLogger(__name__)
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peewee_logger = logging.getLogger("peewee")
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peewee_logger.setLevel(logging.INFO)
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# **********************************************************************************
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# Servers Stats Class
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# **********************************************************************************
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class ServerStats(Model):
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stats_id = AutoField()
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created = DateTimeField(default=datetime.datetime.now)
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server_id = ForeignKeyField(Servers, backref="server", index=True)
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started = CharField(default="")
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running = BooleanField(default=False)
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cpu = FloatField(default=0)
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mem = FloatField(default=0)
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mem_percent = FloatField(default=0)
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world_name = CharField(default="")
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world_size = CharField(default="")
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server_port = IntegerField(default=25565)
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int_ping_results = CharField(default="")
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online = IntegerField(default=0)
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max = IntegerField(default=0)
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players = CharField(default="")
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desc = CharField(default="Unable to Connect")
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version = CharField(default="")
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updating = BooleanField(default=False)
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waiting_start = BooleanField(default=False)
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first_run = BooleanField(default=True)
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crashed = BooleanField(default=False)
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downloading = BooleanField(default=False)
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class Meta:
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table_name = "server_stats"
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# **********************************************************************************
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# Servers_Stats Methods
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# **********************************************************************************
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class HelperServerStats:
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server_id: int
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database = None
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def __init__(self, server_id):
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self.server_id = int(server_id)
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self.init_database(self.server_id)
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def init_database(self, server_id):
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try:
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server = HelperServers.get_server_data_by_id(server_id)
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db_folder = os.path.join(f"{server['path']}", "db_stats")
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db_file = os.path.join(
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db_folder,
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"crafty_server_stats.sqlite",
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)
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self.database = SqliteDatabase(
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db_file, pragmas={"journal_mode": "wal", "cache_size": -1024 * 10}
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)
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if not os.path.exists(db_file):
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try:
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os.mkdir(db_folder)
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except Exception as ex:
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logger.warning(
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f"Error try to create the db_stats folder for server : {ex}"
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)
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helper_stats = Helpers()
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helper_stats.migration_dir = os.path.join(
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f"{helper_stats.migration_dir}", "stats"
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)
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helper_stats.db_path = db_file
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migration_manager = MigrationManager(self.database, helper_stats)
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migration_manager.up() # Automatically runs migrations
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except Exception as ex:
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logger.warning(
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f"Error try to look for the db_stats files for server : {ex}"
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)
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return None
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def select_database(self):
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try:
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server = HelperServers.get_server_data_by_id(self.server_id)
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db_file = os.path.join(
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f"{server['path']}",
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"db_stats",
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"crafty_server_stats.sqlite",
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)
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self.database = SqliteDatabase(
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db_file, pragmas={"journal_mode": "wal", "cache_size": -1024 * 10}
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)
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except Exception as ex:
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logger.warning(
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f"Error try to look for the db_stats files for server : {ex}"
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)
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return None
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def get_all_servers_stats(self):
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servers = HelperServers.get_all_defined_servers()
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server_data = []
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try:
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for server in servers:
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latest = self.get_latest_server_stats()
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server_data.append(
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{
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"server_data": server,
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"stats": latest,
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"user_command_permission": True,
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}
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)
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except IndexError as ex:
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logger.error(
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f"Stats collection failed with error: {ex}. Was a server just created?"
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)
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return server_data
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def insert_server_stats(self, server):
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server_id = server.get("id", 0)
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if server_id == 0:
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logger.warning("Stats saving failed with error: Server unknown (id = 0)")
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return
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ServerStats.insert(
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{
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ServerStats.server_id: server.get("id", 0),
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ServerStats.started: server.get("started", ""),
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ServerStats.running: server.get("running", False),
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ServerStats.cpu: server.get("cpu", 0),
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ServerStats.mem: server.get("mem", 0),
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ServerStats.mem_percent: server.get("mem_percent", 0),
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ServerStats.world_name: server.get("world_name", ""),
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ServerStats.world_size: server.get("world_size", ""),
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ServerStats.server_port: server.get("server_port", 0),
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ServerStats.int_ping_results: server.get("int_ping_results", False),
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ServerStats.online: server.get("online", False),
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ServerStats.max: server.get("max", False),
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ServerStats.players: server.get("players", False),
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ServerStats.desc: server.get("desc", False),
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ServerStats.version: server.get("version", False),
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}
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).execute(self.database)
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def remove_old_stats(self, last_week):
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# self.select_database(self.server_id)
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ServerStats.delete().where(ServerStats.created < last_week).execute(
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self.database
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)
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def get_latest_server_stats(self):
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latest = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.order_by(ServerStats.created.desc())
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.limit(1)
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.get(self.database)
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)
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try:
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return DatabaseShortcuts.get_data_obj(latest)
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except IndexError:
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return {}
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def get_server_stats(self):
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stats = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.order_by(ServerStats.created.desc())
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.limit(1)
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.first(self.database)
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)
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return DatabaseShortcuts.get_data_obj(stats)
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def server_id_exists(self):
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# self.select_database(self.server_id)
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if not HelperServers.get_server_data_by_id(self.server_id):
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return False
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return True
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def sever_crashed(self):
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# self.select_database(self.server_id)
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ServerStats.update(crashed=True).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def set_download(self):
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# self.select_database(self.server_id)
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ServerStats.update(downloading=True).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def finish_download(self):
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# self.select_database(self.server_id)
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ServerStats.update(downloading=False).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def get_download_status(self):
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# self.select_database(self.server_id)
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download_status = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.get(self.database)
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)
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return download_status.downloading
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def server_crash_reset(self):
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if self.server_id is None:
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return
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# self.select_database(self.server_id)
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ServerStats.update(crashed=False).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def is_crashed(self):
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# self.select_database(self.server_id)
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svr: ServerStats = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.get(self.database)
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)
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return svr.crashed
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def set_update(self, value):
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if self.server_id is None:
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return
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# self.select_database(self.server_id)
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try:
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# Checks if server even exists
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ServerStats.select().where(ServerStats.server_id == self.server_id).execute(
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self.database
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)
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except DoesNotExist as ex:
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logger.error(f"Database entry not found! {ex}")
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return
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ServerStats.update(updating=value).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def get_update_status(self):
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# self.select_database(self.server_id)
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update_status = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.get(self.database)
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)
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return update_status.updating
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def set_first_run(self):
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# self.select_database(self.server_id)
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# Sets first run to false
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try:
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# Checks if server even exists
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ServerStats.select().where(ServerStats.server_id == self.server_id).execute(
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self.database
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)
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except Exception as ex:
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logger.error(f"Database entry not found! {ex}")
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return
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ServerStats.update(first_run=False).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def get_first_run(self):
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# self.select_database(self.server_id)
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first_run = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.get(self.database)
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)
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return first_run.first_run
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def get_ttl_without_player(self):
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# self.select_database(self.server_id)
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last_stat = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.order_by(ServerStats.created.desc())
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.first(self.database)
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)
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last_stat_with_player = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.where(ServerStats.online > 0)
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.order_by(ServerStats.created.desc())
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.first(self.database)
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)
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return last_stat.created - last_stat_with_player.created
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def can_stop_no_players(self, time_limit):
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ttl_no_players = self.get_ttl_without_player()
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return (time_limit == -1) or (ttl_no_players > time_limit)
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def set_waiting_start(self, value):
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# self.select_database(self.server_id)
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try:
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# Checks if server even exists
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ServerStats.select().where(ServerStats.server_id == self.server_id).execute(
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self.database
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)
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except DoesNotExist as ex:
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logger.error(f"Database entry not found! {ex}")
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return
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ServerStats.update(waiting_start=value).where(
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ServerStats.server_id == self.server_id
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).execute(self.database)
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def get_waiting_start(self):
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waiting_start = (
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ServerStats.select()
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.where(ServerStats.server_id == self.server_id)
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.get(self.database)
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)
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return waiting_start.waiting_start
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