crafty-4/app/classes/models/servers.py

279 lines
11 KiB
Python

import sys
import logging
import datetime
from app.classes.shared.helpers import helper
from app.classes.shared.console import console
from app.classes.shared.main_models import db_helper
logger = logging.getLogger(__name__)
peewee_logger = logging.getLogger('peewee')
peewee_logger.setLevel(logging.INFO)
try:
from peewee import SqliteDatabase, Model, ForeignKeyField, CharField, AutoField, DateTimeField, BooleanField, IntegerField, FloatField
except ModuleNotFoundError as e:
logger.critical(f"Import Error: Unable to load {e.name} module", exc_info=True)
console.critical(f"Import Error: Unable to load {e.name} module")
sys.exit(1)
database = SqliteDatabase(helper.db_path, pragmas={
'journal_mode': 'wal',
'cache_size': -1024 * 10})
#************************************************************************************************
# Servers Class
#************************************************************************************************
class Servers(Model):
server_id = AutoField()
created = DateTimeField(default=datetime.datetime.now)
server_uuid = CharField(default="", index=True)
server_name = CharField(default="Server", index=True)
path = CharField(default="")
backup_path = CharField(default="")
executable = CharField(default="")
log_path = CharField(default="")
execution_command = CharField(default="")
auto_start = BooleanField(default=0)
auto_start_delay = IntegerField(default=10)
crash_detection = BooleanField(default=0)
stop_command = CharField(default="stop")
executable_update_url = CharField(default="")
server_ip = CharField(default="127.0.0.1")
server_port = IntegerField(default=25565)
logs_delete_after = IntegerField(default=0)
type = CharField(default="minecraft-java")
class Meta:
table_name = "servers"
database = database
#************************************************************************************************
# Servers Stats Class
#************************************************************************************************
class Server_Stats(Model):
stats_id = AutoField()
created = DateTimeField(default=datetime.datetime.now)
server_id = ForeignKeyField(Servers, backref='server', index=True)
started = CharField(default="")
running = BooleanField(default=False)
cpu = FloatField(default=0)
mem = FloatField(default=0)
mem_percent = FloatField(default=0)
world_name = CharField(default="")
world_size = CharField(default="")
server_port = IntegerField(default=25565)
int_ping_results = CharField(default="")
online = IntegerField(default=0)
max = IntegerField(default=0)
players = CharField(default="")
desc = CharField(default="Unable to Connect")
version = CharField(default="")
updating = BooleanField(default=False)
waiting_start = BooleanField(default=False)
first_run = BooleanField(default=True)
crashed = BooleanField(default=False)
class Meta:
table_name = "server_stats"
database = database
#************************************************************************************************
# Servers Class
#************************************************************************************************
class helper_servers:
#************************************************************************************************
# Generic Servers Methods
#************************************************************************************************
@staticmethod
def create_server(
name: str,
server_uuid: str,
server_dir: str,
backup_path: str,
server_command: str,
server_file: str,
server_log_file: str,
server_stop: str,
server_type: str,
server_port=25565):
return Servers.insert({
Servers.server_name: name,
Servers.server_uuid: server_uuid,
Servers.path: server_dir,
Servers.executable: server_file,
Servers.execution_command: server_command,
Servers.auto_start: False,
Servers.auto_start_delay: 10,
Servers.crash_detection: False,
Servers.log_path: server_log_file,
Servers.server_port: server_port,
Servers.stop_command: server_stop,
Servers.backup_path: backup_path,
Servers.type: server_type
}).execute()
@staticmethod
def get_server_obj(server_id):
return Servers.get_by_id(server_id)
@staticmethod
def get_server_type_by_id(server_id):
server_type = Servers.select().where(Servers.server_id == server_id).get()
return server_type.type
@staticmethod
def update_server(server_obj):
return server_obj.save()
@staticmethod
def remove_server(server_id):
with database.atomic():
Servers.delete().where(Servers.server_id == server_id).execute()
@staticmethod
def get_server_data_by_id(server_id):
query = Servers.select().where(Servers.server_id == server_id).limit(1)
try:
return db_helper.return_rows(query)[0]
except IndexError:
return {}
#************************************************************************************************
# Servers Methods
#************************************************************************************************
@staticmethod
def get_all_defined_servers():
query = Servers.select()
return db_helper.return_rows(query)
@staticmethod
def get_all_servers_stats():
servers = servers_helper.get_all_defined_servers()
server_data = []
try:
for s in servers:
latest = Server_Stats.select().where(Server_Stats.server_id == s.get('server_id')).order_by(Server_Stats.created.desc()).limit(1)
server_data.append({'server_data': s, "stats": db_helper.return_rows(latest)[0], "user_command_permission":True})
except IndexError as ex:
logger.error(f"Stats collection failed with error: {ex}. Was a server just created?")
return server_data
@staticmethod
def get_server_friendly_name(server_id):
server_data = servers_helper.get_server_data_by_id(server_id)
friendly_name = f"{server_data.get('server_name', None)} with ID: {server_data.get('server_id', 0)}"
return friendly_name
#************************************************************************************************
# Servers_Stats Methods
#************************************************************************************************
@staticmethod
def get_latest_server_stats(server_id):
return Server_Stats.select().where(Server_Stats.server_id == server_id).order_by(Server_Stats.created.desc()).limit(1)
@staticmethod
def get_server_stats_by_id(server_id):
stats = Server_Stats.select().where(Server_Stats.server_id == server_id).order_by(Server_Stats.created.desc()).limit(1)
return db_helper.return_rows(stats)[0]
@staticmethod
def server_id_exists(server_id):
if not servers_helper.get_server_data_by_id(server_id):
return False
return True
@staticmethod
def sever_crashed(server_id):
with database.atomic():
Server_Stats.update(crashed=True).where(Server_Stats.server_id == server_id).execute()
@staticmethod
def server_crash_reset(server_id):
with database.atomic():
Server_Stats.update(crashed=False).where(Server_Stats.server_id == server_id).execute()
@staticmethod
def is_crashed(server_id):
svr = Server_Stats.select().where(Server_Stats.server_id == server_id).get()
#pylint: disable=singleton-comparison
if svr.crashed == True:
return True
else:
return False
@staticmethod
def set_update(server_id, value):
try:
#Checks if server even exists
Server_Stats.select().where(Server_Stats.server_id == server_id)
except Exception as ex:
logger.error(f"Database entry not found! {ex}")
with database.atomic():
Server_Stats.update(updating=value).where(Server_Stats.server_id == server_id).execute()
@staticmethod
def get_update_status(server_id):
update_status = Server_Stats.select().where(Server_Stats.server_id == server_id).get()
return update_status.updating
@staticmethod
def set_first_run(server_id):
#Sets first run to false
try:
#Checks if server even exists
Server_Stats.select().where(Server_Stats.server_id == server_id)
except Exception as ex:
logger.error(f"Database entry not found! {ex}")
return
with database.atomic():
Server_Stats.update(first_run=False).where(Server_Stats.server_id == server_id).execute()
@staticmethod
def get_first_run(server_id):
first_run = Server_Stats.select().where(Server_Stats.server_id == server_id).get()
return first_run.first_run
@staticmethod
def get_TTL_without_player(server_id):
last_stat = Server_Stats.select().where(Server_Stats.server_id == server_id).order_by(Server_Stats.created.desc()).first()
last_stat_with_player = (Server_Stats
.select()
.where(Server_Stats.server_id == server_id)
.where(Server_Stats.online > 0)
.order_by(Server_Stats.created.desc())
.first())
return last_stat.created - last_stat_with_player.created
@staticmethod
def can_stop_no_players(server_id, time_limit):
can = False
ttl_no_players = servers_helper.get_TTL_without_player(server_id)
if (time_limit == -1) or (ttl_no_players > time_limit):
can = True
return can
@staticmethod
def set_waiting_start(server_id, value):
try:
# Checks if server even exists
Server_Stats.select().where(Server_Stats.server_id == server_id)
except Exception as ex:
logger.error(f"Database entry not found! {ex}")
with database.atomic():
Server_Stats.update(waiting_start=value).where(Server_Stats.server_id == server_id).execute()
@staticmethod
def get_waiting_start(server_id):
waiting_start = Server_Stats.select().where(Server_Stats.server_id == server_id).get()
return waiting_start.waiting_start
servers_helper = helper_servers()