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65 lines
1.3 KiB
Go
65 lines
1.3 KiB
Go
package pick
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import (
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"math/rand"
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"time"
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)
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type pickMode byte
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const (
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First pickMode = 1 + iota // Always pick the first element
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RandomOnce // Pick random element once (any future Pick calls will return the same element)
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RandomEveryTime // Always Pick the random element
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)
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type StringsSlice struct {
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items []string
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mode pickMode
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lastUsedIdx int // -1 when unset, needed for RandomOnce mode
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rnd *rand.Rand // will be nil for the First mode
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}
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// NewStringsSlice creates new StringsSlice.
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func NewStringsSlice(items []string, mode pickMode) *StringsSlice {
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var rnd *rand.Rand
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if mode != First {
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rnd = rand.New(rand.NewSource(time.Now().UnixNano())) //nolint:gosec
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}
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return &StringsSlice{
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items: items,
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mode: mode,
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lastUsedIdx: -1,
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rnd: rnd,
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}
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}
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// Pick an element from the strings slice.
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func (s *StringsSlice) Pick() string {
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if l := len(s.items); l == 0 {
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return ""
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} else if l == 1 {
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return s.items[0]
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}
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switch s.mode {
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case First:
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return s.items[0]
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case RandomOnce:
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if s.lastUsedIdx == -1 {
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s.lastUsedIdx = s.rnd.Intn(len(s.items))
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}
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return s.items[s.lastUsedIdx]
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case RandomEveryTime:
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return s.items[s.rnd.Intn(len(s.items))]
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default:
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panic("pick: unsupported mode")
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}
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}
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