mirror of
https://github.com/fishyboteso/fishyboteso.git
synced 2024-08-30 18:32:13 +00:00
add auto loot option
This commit is contained in:
parent
f505e20d9d
commit
00f0bf97e9
@ -28,7 +28,7 @@ class FishEvent:
|
||||
|
||||
# initialize these
|
||||
action_key = 'e'
|
||||
collect_r = False
|
||||
collect_allow_auto = False
|
||||
uid = None
|
||||
sound = False
|
||||
|
||||
@ -36,6 +36,8 @@ class FishEvent:
|
||||
def init():
|
||||
subscribe()
|
||||
FishEvent.action_key = config.get("action_key", 'e')
|
||||
FishEvent.collect_key = config.get("collect_key", 'r')
|
||||
FishEvent.collect_allow_auto = config.get("collect_allow_auto", False)
|
||||
FishEvent.uid = config.get("uid")
|
||||
FishEvent.sound = config.get("sound_notification", False)
|
||||
|
||||
@ -74,7 +76,7 @@ def on_hook():
|
||||
|
||||
keyboard.press_and_release(FishEvent.action_key)
|
||||
|
||||
if FishEvent.collect_r:
|
||||
if FishEvent.collect_allow_auto:
|
||||
time.sleep(0.1)
|
||||
keyboard.press_and_release('r')
|
||||
time.sleep(0.1)
|
||||
|
@ -50,6 +50,8 @@ def start_fullfisher_config(gui: 'GUI'):
|
||||
def start_semifisher_config(gui: 'GUI'):
|
||||
def save():
|
||||
gui.config.set("action_key", action_key_entry.get(), False)
|
||||
gui.config.set("collect_key", collect_key_entry.get(), False)
|
||||
gui.config.set("collect_allow_auto", collect_allow_auto.instate(['selected']), False)
|
||||
gui.config.set("borderless", borderless.instate(['selected']), False)
|
||||
gui.config.set("sound_notification", sound.instate(['selected']), False)
|
||||
gui.config.save_config()
|
||||
@ -61,6 +63,10 @@ def start_semifisher_config(gui: 'GUI'):
|
||||
else:
|
||||
if web.sub(config.get("uid")):
|
||||
gui._notify.set(1)
|
||||
|
||||
def toggle_collect():
|
||||
gui.config.set("collect_allow_auto", collect_allow_auto.instate(['selected']), False)
|
||||
collect_key_entry['state'] = NORMAL if config.get("collect_allow_auto") else DISABLED
|
||||
|
||||
top = PopUp(save, gui._root, background=gui._root["background"])
|
||||
controls_frame = Frame(top)
|
||||
@ -86,9 +92,20 @@ def start_semifisher_config(gui: 'GUI'):
|
||||
action_key_entry.grid(row=2, column=1)
|
||||
action_key_entry.insert(0, config.get("action_key", "e"))
|
||||
|
||||
Label(controls_frame, text="Sound Notification: ").grid(row=3, column=0, pady=(5, 5))
|
||||
|
||||
Label(controls_frame, text="Auto-Looting: ").grid(row=3, column=0, pady=(15, 0))
|
||||
collect_allow_auto = Checkbutton(controls_frame, command=toggle_collect, var=BooleanVar(value=config.get("collect_allow_auto")))
|
||||
collect_allow_auto.grid(row=3, column=1, pady=(15, 0))
|
||||
|
||||
Label(controls_frame, text="Looting Key:").grid(row=4, column=0, pady=(0, 15))
|
||||
collect_key_entry = Entry(controls_frame, justify=CENTER)
|
||||
collect_key_entry.grid(row=4, column=1, pady=(0, 15))
|
||||
collect_key_entry.insert(0, config.get("collect_key", "r"))
|
||||
collect_key_entry['state'] = NORMAL if config.get("collect_allow_auto") else DISABLED
|
||||
|
||||
Label(controls_frame, text="Sound Notification: ").grid(row=5, column=0, pady=(5, 5))
|
||||
sound = Checkbutton(controls_frame, var=BooleanVar(value=config.get("sound_notification")))
|
||||
sound.grid(row=3, column=1)
|
||||
sound.grid(row=5, column=1)
|
||||
|
||||
controls_frame.pack(padx=(5, 5), pady=(5, 5))
|
||||
top.start()
|
||||
|
Loading…
Reference in New Issue
Block a user