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Merge pull request #52 from SemjonKerner/add_color_nobait_invfull
Add detection of color for invfull and nobait state
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commit
dd95426ab8
@ -1,3 +1,3 @@
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apiversion = 2
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apiversion = 2
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chalutier = ("Chalutier", "https://www.esoui.com/downloads/dl2934/1616505502-Chalutier_1.1.1.zip", 111)
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chalutier = ("Chalutier", "https://github.com/fishyboteso/Chalutier/raw/619b4ab0b8ff91746afda855542e886d27b7a794/Chalutier_1.1.2.zip", 112)
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lam2 = ("LibAddonMenu-2.0", "https://www.esoui.com/downloads/dl7/LibAddonMenu-2.0r32.zip", 32)
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lam2 = ("LibAddonMenu-2.0", "https://www.esoui.com/downloads/dl7/LibAddonMenu-2.0r32.zip", 32)
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@ -83,11 +83,11 @@ def fisher_callback(event: State):
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State.LOOKAWAY: on_lookaway,
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State.LOOKAWAY: on_lookaway,
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State.LOOKING: on_looking,
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State.LOOKING: on_looking,
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State.DEPLETED: on_depleted,
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State.DEPLETED: on_depleted,
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State.NOBAIT: on_dead,
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State.NOBAIT: on_nobait,
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State.FISHING: on_fishing,
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State.FISHING: on_fishing,
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State.REELIN: on_reelin,
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State.REELIN: on_reelin,
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State.LOOT: on_loot,
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State.LOOT: on_loot,
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State.INVFULL: on_dead,
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State.INVFULL: on_invfull,
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State.FIGHT: on_fight,
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State.FIGHT: on_fight,
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State.DEAD: on_dead
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State.DEAD: on_dead
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}
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}
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@ -126,6 +126,12 @@ def on_depleted():
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FishEvent.fishCaught = 0
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FishEvent.fishCaught = 0
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def on_nobait():
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msg = "No bait equipped!"
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logging.info(msg)
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web.send_notification(msg)
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def on_fishing():
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def on_fishing():
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FishEvent.stickInitTime = time.time()
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FishEvent.stickInitTime = time.time()
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FishEvent.FishingStarted = True
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FishEvent.FishingStarted = True
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@ -161,6 +167,12 @@ def on_loot():
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_fishing_sleep(0.3)
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_fishing_sleep(0.3)
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def on_invfull():
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msg = "Inventory full!"
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logging.info(msg)
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web.send_notification(msg)
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def on_fight():
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def on_fight():
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msg = "FIGHTING!"
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msg = "FIGHTING!"
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logging.info(msg)
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logging.info(msg)
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@ -168,6 +180,6 @@ def on_fight():
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def on_dead():
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def on_dead():
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msg = "DEAD or INVENTORY FULL or NO BAIT EQUIPPED"
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msg = "Character is dead!"
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logging.info(msg)
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logging.info(msg)
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web.send_notification(msg)
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web.send_notification(msg)
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@ -9,11 +9,11 @@ class State(Enum):
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LOOKAWAY = [150, 255, 76]
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LOOKAWAY = [150, 255, 76]
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LOOKING = [100, 255, 101]
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LOOKING = [100, 255, 101]
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DEPLETED = [ 30, 255, 76]
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DEPLETED = [ 30, 255, 76]
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NOBAIT = [ 0, 0, 0]
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NOBAIT = [ 96, 255, 255]
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FISHING = [ 18, 165, 213]
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FISHING = [ 18, 165, 213]
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REELIN = [ 60, 255, 204]
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REELIN = [ 60, 255, 204]
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LOOT = [ 0, 255, 204]
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LOOT = [ 0, 255, 204]
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INVFULL = [ 0, 0, 0]
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INVFULL = [ 0, 255, 51]
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FIGHT = [120, 255, 204]
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FIGHT = [120, 255, 204]
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DEAD = [ 0, 0, 0]
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DEAD = [ 0, 0, 0]
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