From 0f974c3cd5976a6778cb66667c2c148ce9e9547d Mon Sep 17 00:00:00 2001 From: "C.S. Melis" Date: Sun, 12 Dec 2021 02:24:28 +0100 Subject: [PATCH] Revert Anubis engine to CSV color change --- DATA/EQUIPMENT/engine_equip.ini | 14 +++++++------- DATA/EQUIPMENT/engine_equip_player_trails.ini | 14 +++++++------- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/DATA/EQUIPMENT/engine_equip.ini b/DATA/EQUIPMENT/engine_equip.ini index 1f11d96..1413159 100644 --- a/DATA/EQUIPMENT/engine_equip.ini +++ b/DATA/EQUIPMENT/engine_equip.ini @@ -1025,9 +1025,9 @@ max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.2 -flame_effect = gf_br_csv_engine01_fire -trail_effect = gf_br_csv_engine01_trail -trail_effect_player = gf_br_csv_engine01_playtrail +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_playtrail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start @@ -1036,10 +1036,10 @@ character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_fighter_kill -cruise_start_sound = engine_ci_cruise_start -cruise_loop_sound = engine_ci_cruise_loop -cruise_stop_sound = engine_ci_cruise_stop +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false diff --git a/DATA/EQUIPMENT/engine_equip_player_trails.ini b/DATA/EQUIPMENT/engine_equip_player_trails.ini index 80fdcf3..83b4878 100644 --- a/DATA/EQUIPMENT/engine_equip_player_trails.ini +++ b/DATA/EQUIPMENT/engine_equip_player_trails.ini @@ -1025,9 +1025,9 @@ max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.2 -flame_effect = gf_br_csv_engine01_fire -trail_effect = gf_br_csv_engine01_trail -trail_effect_player = gf_br_csv_engine01_trail +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start @@ -1036,10 +1036,10 @@ character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_fighter_kill -cruise_start_sound = engine_ci_cruise_start -cruise_loop_sound = engine_ci_cruise_loop -cruise_stop_sound = engine_ci_cruise_stop +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false