From 22277942309697fc1ccc69f45dd392e065cde9bb Mon Sep 17 00:00:00 2001 From: DragonFire <78310046+Drakohen@users.noreply.github.com> Date: Tue, 27 Dec 2022 16:37:12 -0700 Subject: [PATCH] Engine SFX Adjustments Per the #122 issue, this is a different take on the engine sounds. Some changes match up types and a few others are personal taste that might make sense lore wise i.e. the Anubis having Liberty cruise effects. Open for critique. --- DATA/EQUIPMENT/engine_equip.ini | 72 +++++++++---------- DATA/EQUIPMENT/engine_equip_player_trails.ini | 72 +++++++++---------- 2 files changed, 72 insertions(+), 72 deletions(-) diff --git a/DATA/EQUIPMENT/engine_equip.ini b/DATA/EQUIPMENT/engine_equip.ini index 9d99bef..a7c2ac1 100644 --- a/DATA/EQUIPMENT/engine_equip.ini +++ b/DATA/EQUIPMENT/engine_equip.ini @@ -70,7 +70,7 @@ cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_fighter +rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill @@ -99,13 +99,13 @@ trail_effect = gf_ci_smallengine01_trail trail_effect_player = gf_li_smallengine01_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -131,13 +131,13 @@ trail_effect = gf_ci_smallengine01_trail trail_effect_player = gf_li_smallengine01_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -163,13 +163,13 @@ trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -195,13 +195,13 @@ trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -355,13 +355,13 @@ trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_bw_fighter_start -character_loop_sound = engine_bw_fighter_loop +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_fighter +rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill +engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop @@ -387,13 +387,13 @@ trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_bw_fighter_start -character_loop_sound = engine_bw_fighter_loop +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill +engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop @@ -419,13 +419,13 @@ trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_playtrail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_bw_fighter_start -character_loop_sound = engine_bw_fighter_loop +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill +engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop @@ -454,7 +454,7 @@ cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_fighter +rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill @@ -486,7 +486,7 @@ cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill @@ -518,7 +518,7 @@ cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill @@ -1036,10 +1036,10 @@ character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill -cruise_start_sound = engine_bw_cruise_start -cruise_loop_sound = engine_bw_cruise_loop -cruise_stop_sound = engine_bw_cruise_stop +engine_kill_sound = engine_oe_h_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false diff --git a/DATA/EQUIPMENT/engine_equip_player_trails.ini b/DATA/EQUIPMENT/engine_equip_player_trails.ini index 8370c0d..db65dd7 100644 --- a/DATA/EQUIPMENT/engine_equip_player_trails.ini +++ b/DATA/EQUIPMENT/engine_equip_player_trails.ini @@ -70,7 +70,7 @@ cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_fighter +rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill @@ -99,13 +99,13 @@ trail_effect = gf_ci_smallengine01_trail trail_effect_player = gf_ci_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -131,13 +131,13 @@ trail_effect = gf_ci_smallengine01_trail trail_effect_player = gf_ci_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -163,13 +163,13 @@ trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -195,13 +195,13 @@ trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_ci_freighter_start -character_loop_sound = engine_ci_freighter_loop +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop character_pitch_range = -30, 40 -rumble_sound = rumble_freighter +rumble_sound = rumble_ci_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_ci_freighter_kill +engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop @@ -355,13 +355,13 @@ trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_bw_fighter_start -character_loop_sound = engine_bw_fighter_loop +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_fighter +rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill +engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop @@ -387,13 +387,13 @@ trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_bw_fighter_start -character_loop_sound = engine_bw_fighter_loop +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill +engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop @@ -419,13 +419,13 @@ trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 -character_start_sound = engine_bw_fighter_start -character_loop_sound = engine_bw_fighter_loop +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill +engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop @@ -454,7 +454,7 @@ cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_fighter +rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill @@ -486,7 +486,7 @@ cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill @@ -518,7 +518,7 @@ cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 -rumble_sound = rumble_bw_h_fighter +rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill @@ -1036,10 +1036,10 @@ character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 -engine_kill_sound = engine_bw_fighter_kill -cruise_start_sound = engine_bw_cruise_start -cruise_loop_sound = engine_bw_cruise_loop -cruise_stop_sound = engine_bw_cruise_stop +engine_kill_sound = engine_oe_h_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false