diff --git a/EXE/flplusplus.dll b/EXE/flplusplus.dll index a1b69fd..0c5f763 100644 Binary files a/EXE/flplusplus.dll and b/EXE/flplusplus.dll differ diff --git a/EXE/flplusplus.ini b/EXE/flplusplus.ini index d0ce2b7..799690c 100644 --- a/EXE/flplusplus.ini +++ b/EXE/flplusplus.ini @@ -1,19 +1,12 @@ ; Settings file for flplusplus [flplusplus] -; lod_scale -; 0 = default lod -; 1 = 1.5x lod, draw distance -; 2 = 2x -; 3 = 3x -; 4 = 4x -; 5 = 5x -; 6 = 6x -; 7 = 7x -; 8 = 8x -; 10 = 10x -; 11 = maximized -; Note there is no 9x option -lod_scale = 11 +; Multiplier for render distance and the distance at which LODs are switched. +; Supports decimal values +; 0 = maximized +; 1 = no change from vanilla Freelancer +; 2 = Double render distance & LOD switch threshold +; 3.5 = 3.5x render distance & LOD switch threshold, etc. +lod_scale = 0 ; save_folder_name ; Name of the save folder in Documents/My Games save_folder_name = Freelancer @@ -22,3 +15,5 @@ save_folder_name = Freelancer save_in_directory = false ; Patch out "Failed to get start location" warning remove_start_location_warning = true +; Log spew to stdout (not too useful on Windows) +log_to_console = false \ No newline at end of file