diff --git a/EXE/MultiIntro.dll b/EXE/MultiIntro.dll index 2492d94..4a3f616 100644 Binary files a/EXE/MultiIntro.dll and b/EXE/MultiIntro.dll differ diff --git a/EXE/MultiIntro.ini b/EXE/MultiIntro.ini new file mode 100644 index 0000000..6f4dd38 --- /dev/null +++ b/EXE/MultiIntro.ini @@ -0,0 +1,13 @@ +; random_intro_on_menu_visit determines when a new random menu intro should be chosen. +; true: ensures a random intro gets picked each time the intro screen is opened instead of sticking to the one chosen at startup. +; false: chooses a random intro when launching the game and sticks to that for the entire session (standard Freelancer behavior). + +; intro_amount specifies the amount of intro bases that are defined in universe.ini. +; Based on this amount, the random intro will be chosen in the range [1, n] (1 and n are both inclusive). +; If intro_amount is set to 0 or lower, the plugin will automatically determine the amount of available intros. +; However, this approach will generate a Spew warning each time the game is launched. +; If this matters to you, you might want to consider entering the intro amount manually. + +[Options] +random_intro_on_menu_visit = false +intro_amount = 4