diff --git a/EXE/ReShadePreset.ini b/EXE/ReShadePreset.ini index d575aa3..06a81d2 100644 --- a/EXE/ReShadePreset.ini +++ b/EXE/ReShadePreset.ini @@ -1,6 +1,6 @@ PreprocessorDefinitions= -Techniques=Deband@Deband.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,MagicBloom@MagicBloom.fx -TechniqueSorting=LUT@LUT.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Colourfulness@Colourfulness.fx,DisplayDepth@DisplayDepth.fx,HDR@FakeHDR.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,MagicBloom@MagicBloom.fx,AdaptiveSharpen@AdaptiveSharpen.fx,SMAA@SMAA.fx +Techniques=Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx +TechniqueSorting=Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,MagicBloom@MagicBloom.fx [Colourfulness.fx] backbuffer_bits=8.000000 @@ -24,16 +24,3 @@ fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=0 iDebug=0 - -[SMAA.fx] -CornerRounding=25 -DebugOutput=0 -DepthEdgeDetectionThreshold=0.010000 -EdgeDetectionThreshold=0.100000 -EdgeDetectionType=1 -MaxSearchSteps=32 -MaxSearchStepsDiagonal=16 -PredicationEnabled=0 -PredicationScale=2.000000 -PredicationStrength=0.400000 -PredicationThreshold=0.010000