diff --git a/EXE/Freelancer.exe b/EXE/Freelancer.exe index 59226c0..6d91c8f 100644 Binary files a/EXE/Freelancer.exe and b/EXE/Freelancer.exe differ diff --git a/EXE/ReShadePreset.ini b/EXE/ReShadePreset.ini index c90dc70..f05b7db 100644 --- a/EXE/ReShadePreset.ini +++ b/EXE/ReShadePreset.ini @@ -30,7 +30,7 @@ Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 -Gamma=0.775000 +Gamma=0.750000 Saturation=0.000000 [CAS.fx] diff --git a/FLDOCS/BinaryEdits.txt b/FLDOCS/BinaryEdits.txt index 2c67c57..72de622 100644 --- a/FLDOCS/BinaryEdits.txt +++ b/FLDOCS/BinaryEdits.txt @@ -16,6 +16,7 @@ Freelancer.exe. Base: Default No-CD EXE. 00014E: Hexadecimal 0F -> 2F. Allows Freelancer to use 4GB of virtual memory instead of 2GB #1. 000190: Hexadecimal 66 7B -> 20 3A. Allows Freelancer to use 4GB of virtual memory instead of 2GB #2. 01AD6F: Hexadecimal 80 00 -> 00 20. Fixes a bug that causes some textures to be shown in a low-quality state. +0244F7: Hexadecimal B8 89 5C -> F8 EB 5D. Gamma ranges from 0.75 to 1.75, not 1.0 to 2.0. 02477A: Hexadecimal CA 02 -> 00 00. Removes window borders when Freelancer is running in a window #1.* 02490D: Hexadecimal CA 02 -> 00 00. Removes window borders when Freelancer is running in a window #2.* 05685F: Hexadecimal 8A 50 2D -> EB 0C 90. Skip story cinematics (excluding space cutscenes) with the Esc key, like in the FL Beta.*