From 9d427dba82fd5162b5938b41329820d2f9aa390a Mon Sep 17 00:00:00 2001 From: "C.S. Melis" Date: Wed, 22 May 2024 23:56:19 +0200 Subject: [PATCH] Increase spacing between missile alert and NN icon window in MP Previously the missile alert and NN icon windows would overlap if you played on Multiplayer. This happened because the icon window has two additional icons in MP, making it wider. Thus the right-side alerts have been shifted more towards the center of the screen. The same has been done for the left-side alerts to ensure symmetry. --- DATA/INTERFACE/HudShift.ini | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/DATA/INTERFACE/HudShift.ini b/DATA/INTERFACE/HudShift.ini index 1ab50a3..12f7ae7 100644 --- a/DATA/INTERFACE/HudShift.ini +++ b/DATA/INTERFACE/HudShift.ini @@ -157,15 +157,15 @@ position = 4cd862, -0.1617, 4cd86a, 0.0986, 0.362 ; generic icon [Group] nickname = LeftAlerts location = top, left -position = 4e9a02, -0.1260, 4e9a0a, 0.2130, 0.600 ; trail alert -position = 4e9b70, -0.1260, 4e9b78, 0.1770, 0.600 ; multiplayer lag icon +position = 4e9a02, -0.1220, 4e9a0a, 0.2130, 0.600 ; trail alert +position = 4e9b70, -0.1220, 4e9b78, 0.1770, 0.600 ; multiplayer lag icon ; Right-side alerts [Group] nickname = RightAlerts location = top, right -position = 4e9908, 0.1260, 4e993b, 0.2130, 0.600 ; missile alert -position = 4e9ace, 0.1260, 4e9ad6, 0.1770, 0.600 ; radiation alert +position = 4e9908, 0.1220, 4e993b, 0.2130, 0.600 ; missile alert +position = 4e9ace, 0.1220, 4e9ad6, 0.1770, 0.600 ; radiation alert ; All the chat positions are only set once, so restart to see changes. ; The entire chat output window must fit on screen, or the whole lot disappears.