From d51ef3a1b778b8abb584eedd1a686d38bc7aeba0 Mon Sep 17 00:00:00 2001 From: "C.S. Melis" Date: Mon, 11 Jul 2022 16:40:56 +0200 Subject: [PATCH] Add categories to changelog --- CHANGELOG.md | 203 ++++++++++++++++++++++++++++++--------------------- 1 file changed, 119 insertions(+), 84 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 9371870..2045981 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,14 +2,11 @@ ## [[0.5] - 2022-01-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.5) -### Changed - +### Visual - Added HD Nomad Lair textures - Added HD Dyson Sphere textures - Added updated version of the HD Character Models addon (tremendously improved character textures over the previous version) -- Made intro skips optional -- Made jump tunnel time adjustable -- Added native Anti-Aliasing and Anisotropic Filtering options in the installer +- Added support for native Anti-Aliasing and Anisotropic Filtering - Added higher quality startup movies - Added improved HD Nebulae and Fog - Improved HD Nomad, Pirate, Bretonia, Blood Dragon and Utility ship textures @@ -22,8 +19,6 @@ - Added HD vanilla HUD - Added HD mouse cursors - Added HD button textures and other icons -- Made the Dark HUD optional -- Made the Flat Interface optional - Improved HD cockpits - Improved the St03b starsphere - Added HD Base Interiors (Proof of Concept) for the following bases: @@ -41,47 +36,55 @@ - Added optional shinier reflections - Improved overall reflections - Added an improved explosion effect texture -- Replaced Liberty Defender with Juni's Defender in Kress cutscene -- Adjusted the HQ reveal and exposition music so it has the same length as the original -- Reduced vanilla icon sizes in contact list so they can no longer overlap +- Improved the zoomed map by adding more, smaller stars to it +- Improved texture quality of some original ship textures +- Adjust colors slightly in the Ew05 and Ew06 starspheres +- Added updated Maximized Draw Distances addon (enables high quality sphere rendering) +- Include a copy of ReShade with a basic, optional config (includes HDR, increased saturation, and bloom) +- Added optional player engine trails +- Added an HD jump effect + +### Audio +- Compressed HQ Music to 320 kb/s (fixes issues with Freelancer sometimes not looping or playing the music) +- Adjusted the cutscene music attenuation according to the differences in volume between the standard and HQ music + +### Features +- Made intro skips optional +- Made jump tunnel time adjustable +- Made the Dark HUD optional +- Made the Flat Interface optional - Add possibility for users to choose a separate save game folder -- Increased asteroid field fill distance -- Multiplied the maximum docking initiation distance by 5x -- Reduced time between contact list refreshes to 0.5 seconds -- Allowed the current worth to be shown in Multiplayer - Increased max number of characters in the chat input box (allows for longer messages to be typed) - Increased the max number of chat lines in the chat history window -- Improved the zoomed map by adding more, smaller stars to it -- Compressed HQ Music to 320 kb/s (fixes issues with Freelancer sometimes not looping or playing the music) -- Improved texture quality of some original ship textures -- Fixed fog colors on the New York nav map - Made both Unknown systems appear on the nav map after visiting them -- Inverted the HD Moonblu Planet color so it looks more like the original - Made the Text Strings Revision patch optional - Added the Territory plugin with a custom config; shows which region of space the current system is in - Added the Ranks plugin with a custom config; associates a rank with the playerlevel -- Added the HUDless plugin -- Replaced manual hex edits with the Factions plugin for making several factions appear in the faction list -- Added a trail-less version of the CSV engine (unused) -- Ensured the Rowlett's Revenge weapon drop has the correct string reference (it used to be called Nomad Prototype) -- Reduced LODCurve in the dyson_city hypergate ale effect to ensure it doesn't look too dense -- When both the Dark HUD and Adv Wide HUD have been selected, the player will now actually get both -- Add a visit tag to the gravity buoy in Ew01 so it can no longer be selected in the contact list -- Reverted the solid gauge bars (still made the gaps a bit smaller than the original) -- Removed a purposeless hazard buoy on the outer edge of Bw06 -- Adjust colors slightly in the Ew05 and Ew06 starspheres -- Centered the nav map animation in 16:9 -- Added the latest version of HUD Shift which centers all windows correctly -- Fixed seams in some Bretonia starspheres +- Added the HUDless plugin which allows players to hide the HUD - Added optional no-story (open single player) modes: - Normal: the player starts on Manhattan with a basic loadout and a default reputation - Pirate: the player starts on Rochester with a basic loadout and an inverted reputation +- Ensured Bounty Hunter and Corsair ships have Corsair engines (like the NPCs do) +- Added "HDE" to the version text in the main menu to indicate that the Freelancer: HD Edition installation has succeeded +- Added an alternative base interior lighting fix +- Added flplusplus; allows for configurable draw distances, PNG screenshots, and more + +### Fixes +- Replaced Liberty Defender with Juni's Defender in Kress cutscene +- Adjusted the HQ reveal and exposition music so it has the same length as the original +- Reduced vanilla icon sizes in contact list so they can no longer overlap +- Fixed fog colors on the New York nav map +- Inverted the HD Moonblu Planet's color so it looks more like the original +- Ensured the Rowlett's Revenge weapon drop has the correct string reference (it used to be called Nomad Prototype) +- Reduced LODCurve in the dyson_city hypergate ale effect to ensure it doesn't look too dense +- When both the Dark HUD and Adv Wide HUD have been selected, the player will now actually get both +- Added a visit tag to the gravity buoy in Ew01 so it can no longer be selected in the contact list +- Removed a purposeless hazard buoy on the outer edge of Bw06 +- Centered the nav map animation in 16:9 +- Fixed seams in some Bretonia starspheres - Removed silence in the zone_nebula_nomad ambient sound - Made the fog in the Liberty Dreadnought deck start right away, instead of 30 seconds later - Moved Armored Transport in mission 13 cutscene so it's no longer on the same landing pad as the Anubis -- Ensured Bounty Hunter and Corsair ships have Corsair engines (like the NPCs do) -- Added updated Maximized Draw Distances addon (enables high quality sphere rendering) -- Adjusted the cutscene music attenuation according to the differences in volume between the standard and HQ music - Mission 1 cutscene fixes: - Prevented the Transport ship from tilting downwards at the very start - Prevented Freeport 7 escorts from colliding with each another off-screen @@ -95,40 +98,47 @@ - Prevent cloaked Rheinland Battleships from being visible during mission 7 - Turned down the volume of a rather loud voice line in mission 6 - Removed a screech in the HQ Omicron Battle music -- Added "HDE" to the version text in the main menu to indicate that the Freelancer: HD Edition installation has succeeded -- Replaced Freelancer.exe's application icon with a Freelancer: HD Edition icon -- Added an alternative base interior lighting fix -- Include a copy of ReShade with a basic, optional config (includes HDR, increased saturation, and bloom) -- Replaced d3d8to9 with DxWrapper -- Changed dgVoodoo2 version to 2.54 -- Added optional player engine trails -- Added an FLDOCS folder with useful Readmes and documentation -- Include documentation regarding manual hex/binary edits for Freelancer: HD Edition - Applied engine fixes in the gasminer3.thn main menu script -- Compressed R8G8B8 textures to DXT1 and DXT5 (saves space) -- Added an HD jump effect - Disabled the D3D8 error spam in FLSpew (Freelancer log) -- Added flplusplus; allows for configurable draw distances, PNG screenshots, and more - Fixed uneven edges in HD main menu Freelancer logos - Set the mine detonation distance to 8 (mitigates the mine collision bug) - Added missing audio files from JFLP v1.25; fixes some incorrect NPC chatter - Applied several vanilla compatibility hotfixes (prevents crashes when playing on vanilla servers) + +### Misc +- Increased asteroid field fill distance +- Multiplied the maximum docking initiation distance by 5x +- Reduced time between contact list refreshes to 0.5 seconds +- Allowed the current worth to be shown in Multiplayer +- Replaced manual hex edits with the Factions plugin for making several factions appear in the faction list +- Added a trail-less version of the CSV engine (unused) +- Reverted the solid gauge bars (still made the gaps a bit smaller than the original) +- Added the latest version of HUD Shift which centers all windows correctly +- Replaced Freelancer.exe's application icon with a Freelancer: HD Edition icon +- Replaced d3d8to9 with DxWrapper +- Changed dgVoodoo2 version to 2.54 +- Added an FLDOCS folder with useful Readmes and documentation +- Include documentation regarding manual hex/binary edits for Freelancer: HD Edition +- Compressed R8G8B8 textures to DXT1 and DXT5 (saves space) - Dropped support for installations via Freelancer Mod Manager ## [[0.4.1] - 2021-08-25](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4.1) -### Changed -- Updated zlib.dll for better performance in Multiplayer -- Added HD Missile effects +### Visual +- Added alternative effects + +### Fixes - Fixed size of 16:9 Freelancer logos -- Added support for installations via a dedicated installer + +### Misc +- Updated zlib.dll for better performance in Multiplayer +- Added support for installations via [a dedicated installer](https://github.com/oliverpechey/Freelancer-hd-edition-install-script) ## [[0.4] - 2021-08-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4) -### Changed -- Improved HUD fixes for 1440p/4K screens +### Visual - Added HD Liberty news logo - Added HD Nav map objects - Added HD explosives and missile effects @@ -138,83 +148,108 @@ - Added HD Bases - Added HD Planets - Added HD Cockpits +- Added HD Nebulae +- Added HD Asteroids + +### Fixes +- Improved HUD fixes for 1440p/4K screens - Fixed contact list view icon - Fixed trade request button in MP - Fixed banding in EW01 starsphere -- Added HD Nebulae -- Added HD Asteroids + +### Misc - Added support for running multiple instances of Freelancer on the same machine - Added more sound and general options ## [[0.3] - 2021-08-15](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.3) -### Changed -- Added missing text fix for 4K users -- Improved environment map materials (reflections) +### Visual +- Added HD Character Models +- Updated jump effect +- Improved reflections - Improved system map +- Improved universe button on nav map +- Fixed starsphere & news images banding + +### Features - Added console plugin - Added Advanced Widescreen HUD -- HUD realignment + +### Fixes +- Added missing text fix for 4K users +- Realigned HUD so everything is properly centered + +### Misc - Updated HUDShift -- Script improvements -- Improved universe button in nav map +- Improved Freelancer Mod Manager install script - Updated dgVoodoo -- Fixed starsphere & news images banding -- Smoothened jump effect -- Added HD Character Models ## [[0.2] - 2021-08-07](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.2) -### Changed -- Added HQ Music +### Visual - Added Flat Interface -- Added bar script fixes -- Added 16:9 planetscape fixes - Added HD Universe map - Added HD Starspheres - Added HD Mission & News images -- Reverted trade lane map visibility change -- Added improved reflections - Added HD Startup screen & main menu logo - Added HD system map +- Added improved reflections + +### Audio +- Added HQ Music + +### Features - Added dgVoodoo2 as optional Windows 10 compat patch -- Move the neural net bar 1 px up so the pixel line disappears + +### Fixes +- Added bar script fixes +- Added 16:9 planetscape fixes +- Reverted trade lane map visibility change +- Moved the neural net bar 1 px up so the pixel line disappears + +### Misc - Added Freelancer manual ## [[0.1] - 2021-07-28](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.1) -### Changed -- Increased effect pool sizes +### Visual - Maximized draw distances for space structures, asteroids and effects +- Increased effect pool sizes + +### Features - Added support for scrolling through menus - Added support for zooming in turret view - Allow players to be called differently in Single Player -- Enabled NPC paths in multiplayer -- Include player ships in ship filter -- Make all planets spin slowly -- Make the first and last trade lane ring in a sequence visible on the nav map after encountering them -- Set maximum level in Single Player to 40 -- Show the names of zones as you enter and leave them - Show the remaining shield and hull points of the selected target as numbers +- Enabled NPC paths in multiplayer +- Made all planets spin slowly +- Show the names of zones as you enter and leave them +- Added all content from Jason's Freelancer Patch v1.25 +- No-CD Patch - 1.1 Patch -- All content from Jason's Freelancer Patch v1.25 -- Direct3D 9 wrapper + +### Fixes +- Removed unknown graphics card warning - Disabled IPv6 adresses in Multiplayer Server list - Fixed friendly jumphole in mission 6 - Fixed many typos, grammar mistakes, inconsistencies, and more, in the game's text strings - Fixed several incorrect/missing names and infocards in EW05, EW06, ST01, ST03 and ST03b - Improved infocards for unknown factions - Improved Nomad group member names +- Prevent intentional frame drops from occurring + +### Misc +- Include player ships in ship filter +- Make the first and last trade lane ring in a sequence visible on the nav map after encountering them +- Set maximum level in Single Player to 40 +- Direct3D 9 wrapper - Make energy, shield, and hull bars solid - No longer hide The Order and the Nomads from the factions list -- No-CD Patch -- Prevent intentional frame drops from occurring - Removed cruise speed display limit - Removed general speed display limit - Show "Far" in contact list only at distances of 999.999K or higher - Removed ESRB notice - Removed EULA on first run -- Removed unknown graphics card warning