From d7e2e6ff4f9afc99daab07af3970401d599f5041 Mon Sep 17 00:00:00 2001 From: "C.S. Melis" Date: Sun, 31 Oct 2021 17:53:06 +0100 Subject: [PATCH] Add files for OpenSP --- DATA/MISSIONS/M13/m13_opensp_normal.ini | 207 +++++++++++++++++++++ DATA/MISSIONS/M13/m13_opensp_pirate.ini | 207 +++++++++++++++++++++ DATA/SHIPS/loadouts.ini | 22 +++ EXE/newplayer.fl | 233 +++++++++++++++++++++++- 4 files changed, 668 insertions(+), 1 deletion(-) create mode 100644 DATA/MISSIONS/M13/m13_opensp_normal.ini create mode 100644 DATA/MISSIONS/M13/m13_opensp_pirate.ini diff --git a/DATA/MISSIONS/M13/m13_opensp_normal.ini b/DATA/MISSIONS/M13/m13_opensp_normal.ini new file mode 100644 index 0000000..020881a --- /dev/null +++ b/DATA/MISSIONS/M13/m13_opensp_normal.ini @@ -0,0 +1,207 @@ +[Trigger] +nickname = bse_initialize_init_li01 +InitState= Active +Cnd_True= no_params +system = Li01 +Act_ForceLand = Li01_01_Base +Cnd_BaseEnter = Li01_01_Base +Cnd_SpaceExit = no_params +Act_SetShipAndLoadout = ge_fighter, msn_playerloadout + +Act_LockDock = Player, Li01_to_Li02, unlock +Act_LockDock = Player, Li02_to_Li01, unlock +Act_LockDock = Player, Li03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03, unlock +Act_LockDock = Player, Li01_to_Li04, unlock +Act_LockDock = Player, Li04_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03_hole, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li02_to_Li04_hole, unlock +Act_LockDock = Player, Li03_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li02_hole, unlock +Act_LockDock = Player, Li01_08, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Dock_Ring_Li01_01, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Iw03_02, unlock +Act_LockDock = Player, Br02_to_Iw03_hole, unlock +Act_LockDock = Player, Iw03_to_Br02_hole, unlock +Act_LockDock = Player, Iw03_to_Li02, unlock +Act_LockDock = Player, Li02_to_Iw03, unlock +Act_LockDock = Player, Iw03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_to_Iw03_hole, unlock +Act_LockDock = Player, Li04_to_Iw01, unlock +Act_LockDock = Player, Li04_to_Iw02, unlock +Act_LockDock = Player, Li04_to_Iw02_hole, unlock +Act_LockDock = Player, Li03_to_Iw05, unlock +Act_LockDock = Player, Li03_to_Iw05_hole, unlock +Act_LockDock = Player, Li03_to_Iw06, unlock +Act_LockDock = Player, Li03_to_Iw06_hole, unlock +Act_LockDock = Player, Li02_to_Iw04, unlock +Act_LockDock = Player, Li02_to_Iw04_hole, unlock +Act_LockDock = Player, Iw01_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04_hole, unlock +Act_LockDock = Player, Iw04_to_Li02, unlock +Act_LockDock = Player, Iw04_to_Li02_hole, unlock +Act_LockDock = Player, Iw05_to_Li03, unlock +Act_LockDock = Player, Iw05_to_Li03_hole, unlock +Act_LockDock = Player, Iw06_to_Li03, unlock +Act_LockDock = Player, Iw06_to_Li03_hole, unlock +Act_LockDock = Player, Iw03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Iw03, unlock +Act_LockDock = Player, Br03_to_Bw01_hole, unlock +Act_LockDock = Player, Bw01_to_Br03_hole, unlock +Act_LockDock = Player, Bw01_to_Br03, unlock +Act_LockDock = Player, Br04_to_Br03_hole, unlock +Act_LockDock = Player, Br03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_trade_lane_ring_4, unlock +Act_LockDock = Player, bw01_01_dock_ring_1, unlock +Act_LockDock = Player, osiris, unlock +Act_LockDock = Player, Ku06_to_Bw05_hole, unlock +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_Rh01_hole, unlock +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh01_to_Rh04, unlock +Act_LockDock = Player, Rh04_to_Rh01, unlock +Act_LockDock = Player, Rh04_to_Rh05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05, unlock +Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player, Rh04_01_dock_ring, unlock +Act_LockDock = Player, Rh04_01, unlock +Act_LockDock = Player, Rh04_03, unlock +Act_LockDock = Player, Rh04_02, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Li01_to_Li05, unlock +Act_LockDock = Player, Li05_prison_1, unlock +Act_LockDock = Player, Li05_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li01_12, unlock +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_LockDock = Player, Li01b_to_Li01a_hole, unlock +Act_LockDock = Player, St02c_core_exit, unlock +Act_LockDock = Player, St02_lair_exit, unlock +Act_LockDock = Player, St02_to_St01_hole, unlock +Act_LockDock = Player, St01_dock_ring_1, unlock +Act_LockDock = Player, St01_to_St03_hole, unlock +Act_LockDock = Player, Ku06_to_Ku07_hole, unlock +Act_LockDock = Player, Ku01, unlock +Act_LockDock = Player, Ku01_to_Ku04_hole, unlock +Act_LockDock = Player, Ku04_to_Ku06_hole, unlock +Act_LockDock = Player,St01_to_St02_hole, unlock +Act_LockDock = Player,St01_to_St03_hole, unlock +Act_LockDock = Player,St02_to_St01_hole, unlock +Act_LockDock = Player,St03_to_St01_hole, unlock +Act_LockDock = Player,Li05_to_Li01, unlock +Act_LockDock = Player,Li01_to_Li05, unlock +Act_LockDock = Player,Ku06_to_Ku07_hole, unlock +Act_LockDock = Player,Ku07_to_Ku05_hole, unlock +Act_LockDock = Player,Ku05_to_Ku07_hole, unlock +Act_LockDock = Player,Iw03_to_Li01, unlock +Act_LockDock = Player,Li01_to_Iw03, unlock +Act_LockDock = Player,Iw03_to_Br04_hole, unlock +Act_LockDock = Player,Br04_to_Iw03_hole, unlock +Act_LockDock = Player,Bw01_to_br03_hole, unlock +Act_LockDock = Player,Br03_to_br04_hole, unlock +Act_LockDock = Player,Br03_to_bw01_hole, unlock +Act_LockDock = Player,Br04_to_br03_hole, unlock +Act_LockDock = Player,Br04_to_br05_hole, unlock +Act_LockDock = Player,Br05_to_br04_hole, unlock +Act_LockDock = Player,Bw05_to_Ku06_hole, unlock +Act_LockDock = Player,Bw05_to_rh01_hole, unlock +Act_LockDock = Player,Ku06_to_bw05_hole, unlock +Act_LockDock = Player,Rh01_to_Bw05_hole, unlock +Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player,Li01a_to_Li01b_hole, unlock +Act_LockDock = Player,Li01b_to_Li01a_hole, unlock +Act_LockDock = Player,Br05_to_br04_hole, unlock +Act_LockDock = Player,Br04_to_br05_hole, unlock +Act_LockDock = Player,Br03_to_br04_hole, unlock +Act_LockDock = Player,Br04_to_br03_hole, unlock +Act_LockDock = Player,Bw01_to_br03_hole, unlock +Act_LockDock = Player,Br03_to_bw01_hole, unlock +Act_LockDock = Player,Ku06_to_bw05_hole, unlock +Act_LockDock = Player,Bw05_to_Ku06_hole, unlock +Act_LockDock = Player,Bw05_to_rh01_hole, unlock +Act_LockDock = Player,Rh01_to_Bw05_hole, unlock +Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player,Li01_to_Li05, unlock +Act_LockDock = Player,Li05_to_Li01, unlock +Act_LockDock = Player,Li01a_to_Li01b_hole, unlock +Act_LockDock = Player,Li01b_to_Li01a_hole, unlock +Act_LockDock = Player,Ku05_to_Ku07_hole, unlock +Act_LockDock = Player,Ku07_to_Ku05_hole, unlock +Act_LockDock = Player,Ku06_to_Ku07_hole, unlock +Act_LockDock = Player,Ku07_to_Ku06_hole, unlock +Act_LockDock = Player,St01_to_St02_hole, unlock +Act_LockDock = Player,St02_to_St01_hole, unlock +Act_LockDock = Player,St01_to_St03_hole, unlock +Act_LockDock = Player,St03_to_St01_hole, unlock +Act_LockDock = Player,Li01_to_Iw03, unlock +Act_LockDock = Player,Iw03_to_Li01, unlock +Act_LockDock = Player,Hi02_to_Ew06_hole, unlock +Act_LockDock = Player,Hi01_to_Ew05_hole, unlock +Act_LockDock = Player,Ew01_to_Li01_hole, unlock +Act_LockDock = Player,Li04_to_Bw05_hole, unlock +Act_LockDock = Player,Ew04_to_Hi01_hole, unlock +Act_LockDock = Player,Bw05_to_Li04_hole, unlock +Act_LockDock = Player,Hi01_to_Ew04_hole, unlock +Act_LockDock = Player,Li01_to_Ew01_hole, unlock + +Act_SetRep = Player, li_n_grp, 0.910000 +Act_SetRep = Player, li_lsf_grp, 0.910000 +Act_SetRep = Player, li_p_grp, 0.650000 +Act_SetRep = Player, br_n_grp, 0 +Act_SetRep = Player, br_p_grp, 0 +Act_SetRep = Player, ku_n_grp, 0 +Act_SetRep = Player, ku_p_grp, 0 +Act_SetRep = Player, rh_n_grp, 0 +Act_SetRep = Player, rh_p_grp, 0 +Act_SetRep = Player, co_alg_grp, 0 +Act_SetRep = Player, co_be_grp, 0 +Act_SetRep = Player, br_m_grp, 0 +Act_SetRep = Player, co_nws_grp, 0 +Act_SetRep = Player, co_hsp_grp, 0 +Act_SetRep = Player, co_ic_grp, 0.650000 +Act_SetRep = Player, co_khc_grp, -0.300000 +Act_SetRep = Player, co_kt_grp, -0.300000 +Act_SetRep = Player, rh_m_grp, 0 +Act_SetRep = Player, co_me_grp, 0.650000 +Act_SetRep = Player, co_ni_grp, 0.650000 +Act_SetRep = Player, co_os_grp, 0 +Act_SetRep = Player, co_rs_grp, -0.300000 +Act_SetRep = Player, co_shi_grp, -0.300000 +Act_SetRep = Player, co_ss_grp, 0.650000 +Act_SetRep = Player, co_ti_grp, 0 +Act_SetRep = Player, co_vr_grp, 0.650000 +Act_SetRep = Player, fc_bd_grp, 0.650000 +Act_SetRep = Player, fc_b_grp, -0.300000 +Act_SetRep = Player, fc_c_grp, -0.650000 +Act_SetRep = Player, fc_fa_grp, -0.300000 +Act_SetRep = Player, fc_g_grp, -0.300000 +Act_SetRep = Player, fc_gc_grp, -0.300000 +Act_SetRep = Player, fc_h_grp, -0.300000 +Act_SetRep = Player, fc_j_grp, -0.300000 +Act_SetRep = Player, fc_lh_grp, -0.650000 +Act_SetRep = Player, fc_lr_grp, -0.650000 +Act_SetRep = Player, fc_lwb_grp, -0.300000 +Act_SetRep = Player, fc_m_grp, -0.650000 +Act_SetRep = Player, fc_ou_grp, -0.650000 +Act_SetRep = Player, fc_rh_grp, -0.650000 +Act_SetRep = Player, fc_u_grp, -0.650000 +Act_SetRep = Player, fc_x_grp, -0.650000 +Act_SetRep = Player, gd_gm_grp, 0 +Act_SetRep = Player, gd_im_grp, 0 +Act_SetRep = Player, gd_z_grp, 0 +Act_SetRep = Player, gd_bh_grp, -0.300000 + +Act_GCSClamp = false + +Act_ChangeState = SUCCEED \ No newline at end of file diff --git a/DATA/MISSIONS/M13/m13_opensp_pirate.ini b/DATA/MISSIONS/M13/m13_opensp_pirate.ini new file mode 100644 index 0000000..383a7d5 --- /dev/null +++ b/DATA/MISSIONS/M13/m13_opensp_pirate.ini @@ -0,0 +1,207 @@ +[Trigger] +nickname = bse_initialize_init_li01 +InitState= Active +Cnd_True= no_params +system = Li01 +Act_ForceLand = Li01_13_Base +Cnd_BaseEnter = Li01_13_Base +Cnd_SpaceExit = no_params +Act_SetShipAndLoadout = ge_fighter, msn_pirateplayerloadout + +Act_LockDock = Player, Li01_to_Li02, unlock +Act_LockDock = Player, Li02_to_Li01, unlock +Act_LockDock = Player, Li03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03, unlock +Act_LockDock = Player, Li01_to_Li04, unlock +Act_LockDock = Player, Li04_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03_hole, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li02_to_Li04_hole, unlock +Act_LockDock = Player, Li03_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li02_hole, unlock +Act_LockDock = Player, Li01_08, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Dock_Ring_Li01_01, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Iw03_02, unlock +Act_LockDock = Player, Br02_to_Iw03_hole, unlock +Act_LockDock = Player, Iw03_to_Br02_hole, unlock +Act_LockDock = Player, Iw03_to_Li02, unlock +Act_LockDock = Player, Li02_to_Iw03, unlock +Act_LockDock = Player, Iw03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_to_Iw03_hole, unlock +Act_LockDock = Player, Li04_to_Iw01, unlock +Act_LockDock = Player, Li04_to_Iw02, unlock +Act_LockDock = Player, Li04_to_Iw02_hole, unlock +Act_LockDock = Player, Li03_to_Iw05, unlock +Act_LockDock = Player, Li03_to_Iw05_hole, unlock +Act_LockDock = Player, Li03_to_Iw06, unlock +Act_LockDock = Player, Li03_to_Iw06_hole, unlock +Act_LockDock = Player, Li02_to_Iw04, unlock +Act_LockDock = Player, Li02_to_Iw04_hole, unlock +Act_LockDock = Player, Iw01_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04_hole, unlock +Act_LockDock = Player, Iw04_to_Li02, unlock +Act_LockDock = Player, Iw04_to_Li02_hole, unlock +Act_LockDock = Player, Iw05_to_Li03, unlock +Act_LockDock = Player, Iw05_to_Li03_hole, unlock +Act_LockDock = Player, Iw06_to_Li03, unlock +Act_LockDock = Player, Iw06_to_Li03_hole, unlock +Act_LockDock = Player, Iw03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Iw03, unlock +Act_LockDock = Player, Br03_to_Bw01_hole, unlock +Act_LockDock = Player, Bw01_to_Br03_hole, unlock +Act_LockDock = Player, Bw01_to_Br03, unlock +Act_LockDock = Player, Br04_to_Br03_hole, unlock +Act_LockDock = Player, Br03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_trade_lane_ring_4, unlock +Act_LockDock = Player, bw01_01_dock_ring_1, unlock +Act_LockDock = Player, osiris, unlock +Act_LockDock = Player, Ku06_to_Bw05_hole, unlock +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_Rh01_hole, unlock +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh01_to_Rh04, unlock +Act_LockDock = Player, Rh04_to_Rh01, unlock +Act_LockDock = Player, Rh04_to_Rh05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05, unlock +Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player, Rh04_01_dock_ring, unlock +Act_LockDock = Player, Rh04_01, unlock +Act_LockDock = Player, Rh04_03, unlock +Act_LockDock = Player, Rh04_02, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Li01_to_Li05, unlock +Act_LockDock = Player, Li05_prison_1, unlock +Act_LockDock = Player, Li05_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li01_12, unlock +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_LockDock = Player, Li01b_to_Li01a_hole, unlock +Act_LockDock = Player, St02c_core_exit, unlock +Act_LockDock = Player, St02_lair_exit, unlock +Act_LockDock = Player, St02_to_St01_hole, unlock +Act_LockDock = Player, St01_dock_ring_1, unlock +Act_LockDock = Player, St01_to_St03_hole, unlock +Act_LockDock = Player, Ku06_to_Ku07_hole, unlock +Act_LockDock = Player, Ku01, unlock +Act_LockDock = Player, Ku01_to_Ku04_hole, unlock +Act_LockDock = Player, Ku04_to_Ku06_hole, unlock +Act_LockDock = Player,St01_to_St02_hole, unlock +Act_LockDock = Player,St01_to_St03_hole, unlock +Act_LockDock = Player,St02_to_St01_hole, unlock +Act_LockDock = Player,St03_to_St01_hole, unlock +Act_LockDock = Player,Li05_to_Li01, unlock +Act_LockDock = Player,Li01_to_Li05, unlock +Act_LockDock = Player,Ku06_to_Ku07_hole, unlock +Act_LockDock = Player,Ku07_to_Ku05_hole, unlock +Act_LockDock = Player,Ku05_to_Ku07_hole, unlock +Act_LockDock = Player,Iw03_to_Li01, unlock +Act_LockDock = Player,Li01_to_Iw03, unlock +Act_LockDock = Player,Iw03_to_Br04_hole, unlock +Act_LockDock = Player,Br04_to_Iw03_hole, unlock +Act_LockDock = Player,Bw01_to_br03_hole, unlock +Act_LockDock = Player,Br03_to_br04_hole, unlock +Act_LockDock = Player,Br03_to_bw01_hole, unlock +Act_LockDock = Player,Br04_to_br03_hole, unlock +Act_LockDock = Player,Br04_to_br05_hole, unlock +Act_LockDock = Player,Br05_to_br04_hole, unlock +Act_LockDock = Player,Bw05_to_Ku06_hole, unlock +Act_LockDock = Player,Bw05_to_rh01_hole, unlock +Act_LockDock = Player,Ku06_to_bw05_hole, unlock +Act_LockDock = Player,Rh01_to_Bw05_hole, unlock +Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player,Li01a_to_Li01b_hole, unlock +Act_LockDock = Player,Li01b_to_Li01a_hole, unlock +Act_LockDock = Player,Br05_to_br04_hole, unlock +Act_LockDock = Player,Br04_to_br05_hole, unlock +Act_LockDock = Player,Br03_to_br04_hole, unlock +Act_LockDock = Player,Br04_to_br03_hole, unlock +Act_LockDock = Player,Bw01_to_br03_hole, unlock +Act_LockDock = Player,Br03_to_bw01_hole, unlock +Act_LockDock = Player,Ku06_to_bw05_hole, unlock +Act_LockDock = Player,Bw05_to_Ku06_hole, unlock +Act_LockDock = Player,Bw05_to_rh01_hole, unlock +Act_LockDock = Player,Rh01_to_Bw05_hole, unlock +Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player,Li01_to_Li05, unlock +Act_LockDock = Player,Li05_to_Li01, unlock +Act_LockDock = Player,Li01a_to_Li01b_hole, unlock +Act_LockDock = Player,Li01b_to_Li01a_hole, unlock +Act_LockDock = Player,Ku05_to_Ku07_hole, unlock +Act_LockDock = Player,Ku07_to_Ku05_hole, unlock +Act_LockDock = Player,Ku06_to_Ku07_hole, unlock +Act_LockDock = Player,Ku07_to_Ku06_hole, unlock +Act_LockDock = Player,St01_to_St02_hole, unlock +Act_LockDock = Player,St02_to_St01_hole, unlock +Act_LockDock = Player,St01_to_St03_hole, unlock +Act_LockDock = Player,St03_to_St01_hole, unlock +Act_LockDock = Player,Li01_to_Iw03, unlock +Act_LockDock = Player,Iw03_to_Li01, unlock +Act_LockDock = Player,Hi02_to_Ew06_hole, unlock +Act_LockDock = Player,Hi01_to_Ew05_hole, unlock +Act_LockDock = Player,Ew01_to_Li01_hole, unlock +Act_LockDock = Player,Li04_to_Bw05_hole, unlock +Act_LockDock = Player,Ew04_to_Hi01_hole, unlock +Act_LockDock = Player,Bw05_to_Li04_hole, unlock +Act_LockDock = Player,Hi01_to_Ew04_hole, unlock +Act_LockDock = Player,Li01_to_Ew01_hole, unlock + +Act_SetRep = Player, li_n_grp, -0.910000 +Act_SetRep = Player, li_lsf_grp, -0.910000 +Act_SetRep = Player, li_p_grp, -0.650000 +Act_SetRep = Player, br_n_grp, 0 +Act_SetRep = Player, br_p_grp, 0 +Act_SetRep = Player, ku_n_grp, 0 +Act_SetRep = Player, ku_p_grp, 0 +Act_SetRep = Player, rh_n_grp, 0 +Act_SetRep = Player, rh_p_grp, 0 +Act_SetRep = Player, co_alg_grp, 0 +Act_SetRep = Player, co_be_grp, 0 +Act_SetRep = Player, br_m_grp, 0 +Act_SetRep = Player, co_nws_grp, 0 +Act_SetRep = Player, co_hsp_grp, 0 +Act_SetRep = Player, co_ic_grp, -0.650000 +Act_SetRep = Player, co_khc_grp, 0.300000 +Act_SetRep = Player, co_kt_grp, 0.300000 +Act_SetRep = Player, rh_m_grp, 0 +Act_SetRep = Player, co_me_grp, -0.650000 +Act_SetRep = Player, co_ni_grp, -0.650000 +Act_SetRep = Player, co_os_grp, 0 +Act_SetRep = Player, co_rs_grp, 0.300000 +Act_SetRep = Player, co_shi_grp, 0.300000 +Act_SetRep = Player, co_ss_grp, -0.650000 +Act_SetRep = Player, co_ti_grp, 0 +Act_SetRep = Player, co_vr_grp, -0.650000 +Act_SetRep = Player, fc_bd_grp, -0.650000 +Act_SetRep = Player, fc_b_grp, 0.300000 +Act_SetRep = Player, fc_c_grp, 0.650000 +Act_SetRep = Player, fc_fa_grp, 0.300000 +Act_SetRep = Player, fc_g_grp, 0.300000 +Act_SetRep = Player, fc_gc_grp, 0.300000 +Act_SetRep = Player, fc_h_grp, 0.300000 +Act_SetRep = Player, fc_j_grp, 0.300000 +Act_SetRep = Player, fc_lh_grp, 0.650000 +Act_SetRep = Player, fc_lr_grp, 0.650000 +Act_SetRep = Player, fc_lwb_grp, 0.300000 +Act_SetRep = Player, fc_m_grp, 0.650000 +Act_SetRep = Player, fc_ou_grp, 0.650000 +Act_SetRep = Player, fc_rh_grp, 0.650000 +Act_SetRep = Player, fc_u_grp, 0.650000 +Act_SetRep = Player, fc_x_grp, 0.650000 +Act_SetRep = Player, gd_gm_grp, 0 +Act_SetRep = Player, gd_im_grp, 0 +Act_SetRep = Player, gd_z_grp, 0 +Act_SetRep = Player, gd_bh_grp, 0.300000 + +Act_GCSClamp = false + +Act_ChangeState = SUCCEED \ No newline at end of file diff --git a/DATA/SHIPS/loadouts.ini b/DATA/SHIPS/loadouts.ini index 86cc56b..d9fdb1b 100644 --- a/DATA/SHIPS/loadouts.ini +++ b/DATA/SHIPS/loadouts.ini @@ -20,6 +20,28 @@ equip = DockingLightRedSmall, HpDockLight02 cargo = ge_s_battery_01, 3 cargo = ge_s_repair_01, 3 +[Loadout] +nickname = msn_pirateplayerloadout +archetype = ge_fighter +equip = ge_gf1_engine_01 +equip = shield01_mark01_lf, HpShield01 +equip = ge_fighter_power01 +equip = ge_s_scanner_01 +equip = ge_s_tractor_01 +equip = ge_s_thruster_01, HpThruster01 +equip = fc_lr_gun01_mark01, HpWeapon01 +equip = fc_lr_gun01_mark01, HpWeapon02 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = ge_s_battery_01, 3 +cargo = ge_s_repair_01, 3 + [Loadout] nickname = msn_playerloadout_faux archetype = ge_fighter diff --git a/EXE/newplayer.fl b/EXE/newplayer.fl index 6233957..e51278e 100644 --- a/EXE/newplayer.fl +++ b/EXE/newplayer.fl @@ -1 +1,232 @@ -FLS1䖑򝵎ÿȗߐȡᾯʡɭ߿܃օ̪ijŝƨ딦ظÿǾơţ٧ɭۭשӥίʫƧ£޿ڻ֐͡ͱIJۭשӥίʫƧ£޿ڻַҳ˘ߧ߶۹ʲ̬ʠݷʯȓߧܼ葾ǻҨʗУǵۗIJڢ闺ܯ쎁Ƹ蕀ӳڦğśߣħ׻ởƥ֣ډԤ޵ƂܐثġΚͬþĽƻԭ޲РƵџᇺӜ̨ʗУ؜ġ۹ʲ㧿ǀ仁ĔϚҸ閼훷꼨śߣ󿟔ײۗƯھϦϿϲ̒Ϗ劇刾쾚߮ġלᤳŝڠĿ˅∬ʖڹҨۀ븭ӢɄ㿶óݻ䌳նå߉ܨѵȨڹҨβǖĚɡ샡ϵ̸ĿЁ옇ԴߓۛƺîːЕ܂ٔ𖭏їƝڠĿճͮ꫍ԏ藮ޥͱ׫˴˘ٺȤҵǻŦӵƓٚ״Ҩβ٥ЎՈ˻䋬ɯ߹Š槁Ʈ⟀߄ﴱϣǜԑnj̹ޯ䁿ÕҸܧڠ苽򓏆˷ߠ߲꩖悑Ěɡ臠٢ݾ۽ĺ܁옇㧮㎯ǻۤî歒܂ٔܧ՗Ѳϩԉܨѵ̩èӬ˦ӈ۷ɫճձٺȤҵԯŠ槁ڠ푀֪ω懛ߣ޵ٲԢ³ʱȨܧܭȩѐ씍Ǎĸڧӳȭ枥϶˧ҫѵ֠ՋפȬʬ枋Ӥ۰ٿ씂蚉舅ӻꯍŶڤǓ۫ɢͮ٣ڥ֫۬ģ􌚉艅戨Ŷ̽޳̊ۓĂːۧͮݜՄɶѫƦƲઇ윇ϳͼͨùײ߿ϗÐїɭȯ󹄇򜼑癯̱ڶб˪χ݀Ǔկ̝ǥʪҦߋ۔Ō笹Ǵۺ߼Ӳ؞ǏՈɯ䜤𐝸ë߽Ҳڮ׃Œ蓼ٿٿ׭˨׳եѷ䜏ָص߅˻ùΫߴʰՒۀ˷޻ĶӬŔϹ¥𺷏܌ر้ɵߌȕӈӯ¢ήƾ۔ݜ䁿ǽӇӵԄ͋׵ʶˬɯрLjٯᯡק҇ϵۿ윇űͽ˨ù׵߼Øţ˄¬̡Ù߯ߐڿǹζ޺ж߰ǪϾɐ󿞉њ䁿Ҝ߻ʝÌۑ􄦭ػָů¯Φ٘߷װ¨޺婰˄叺Ҩ锲߾Ϟ߭옫姣꽻촵衅˵ۻڠɲ˺֮˦Ъ߼Ǡ󌸒픮ϭ쎅򎫈蜬苇࿚ک🲁ڻلֽµȺӰվݼٿ׭ԒϨɈ٘سۨ¶Ͳ窙ڐܘƴ╧Š˨̯맀ɡҡȴٕݹ͠ʰ‚ߺӀ͕ͬ윾옩䌿ʹؤɅ싁ɔƱȱͤѮǽĂ߸ҒɨϪÐݥ쎅򎫈蜭苇࿚ک🲁ڻɯڶͺѴ˦߼ݿ߲צͬ⊐⚀맆Ϋ㮅ޔ؜싽􄦭ٲݸàţ̢ƪ⚀٘کΧʡ޺㩰΄叺Ҩ슲Ѩ蘺ͦƵ䋦߼Ή芅ѵ¹ȨҨùȎۼΎæǗϮ實ӈ󈯂􍮉󋆽쐽쉁ٔ湀ϳϽҨѲ־ڦîȲǤʜО߱ذۻ䎨ȹ٧ư̈́ÿпӿߢâΣȶӾ̷˔ڌޡѨʦܧ䭾ة癆ӯïϲܧѪ²μݶܖ˹Ĭڿ܍ۥǪ߼ˮ򮼇伍੍湀ϳϽҨڵײަîȲǤʜȽփ鷢甘óƱޢ޵޳î§ã׺߮ĔꂘϡѨʦܧ䭾ة癆ӯïϲܧѪجتǵֻ؉΀οߡ˦۸񨦐ã䎳➬ܫῴջќڠɽ̿׮˦Ъ߼Ǡ󌸉ϩќӃžߔŒǤʱӱӪ۽ػ¾۶ϯÜބȆɶи¿ׯРߗᎀθ˷޺áú˪ɫؿ瀢􍯏Ѧ٠үƝ׷ۧΪ𘠚ȯ𒝎ԣؾڪ֤վԞƱ°̤Ӣ򠹴ӭ߲ǧӈ򎨎󋙠쐽쎁لֽ˰λ۵ձزܹ׭ˏϬɈĘ팄魵̪ȳݻԯΫ䝩􄦭ػ־˥ůè̩٘Ŵ̬ѝšأͫߺҲۈդ䔶ȫƮ㯌±臵䅉ձƬ֤Ũӗ״ʊ¢˘Ŕŭ䆍哟ҡփЬƳͨ˿ڶվ٦ϵÇǤښܐῶƣ㛉쎁ҜЛᝳ􄦭ػ־˥š˯Ϯ٘ŴװЪ̦۩̜ΫϸϸڹץãɦĊ߻⿰ʼꃹܖ˹Ĭڿ܌ۥǪ߿ʨ󐿌򯠇䵖ڬ۳솆ηȽɸлǴ۪˵׺ϯќ񌣃􏩆փŸڔģ͹ѰѰ˹׻ġפ˺ꘒܒͧؿğڒӡĔڔųҏİɄװӰ鴱Ͻ۩Ưڈ̂׳ݷȯ´󋡢ĮñԄʄʵϢ״Ǡæ߭옫姣꧸촵贁Ͽڬ굌÷δҨϢܦ۸˼␪˫ܩ芉옩򏪈ꏃブ֥ٿڷ̺Ѵ˦ۼؼ߲צЬ⊐맆Ϋ㱘ٔ؃Ϻߎ֪ڼ۶͢ɯ᧲ǧ޺婰Ʉ叺Ҩ󗲾߾Ϟøƺʬ鰌׷ׇѮδڶΨ٠㇢Ϯӈ򌭂􋬍󋙠쐽쎁÷IJ̲޺յ޶ǪϾɐ󿟋ƣ㛉썁ќЛƶޢޱ߻îťǦ׺߮۔ꂘ䂍ΧЦˣšػʫߺղہן׫ʨͭͫኡЧ̳ƶۻٽڠξӳƆپϕˀӈ򌯃󈯇󋁡쐽쎁·ι˰޺ҴյǪϾɐ󿞋ƣ㛑쉁ќЃƱޢվػîåĠ׺߮ٔꂘ悊ʭǧɭԧίãι߁٠ħ¨˫立ͭ샩ɦˑٽڠλӳƆܾϕ˕τ芅ǁ±ʨ͸ڴյ٦ϵҁǧښڐսՃ﷢焂ų \ No newline at end of file +[Player] +name = Trent +rank = 0 +Description = NewPlayer + +money = 500 + +voice = trent_voice +costume = trent +com_costume = trent + +system = FP7_system +pos = 3216,1314,-21775 +rotate = 175,-15,179.8 + +log = 1553, 0 + +;---------------------------------------------------------------------------------- +; Debug Ship - gets replaced if missions active +;---------------------------------------------------------------------------------- +ship_archetype = ge_fighter +equip = ge_gf1_engine_01 +equip = shield01_mark01_lf, HpShield01 +equip = ge_fighter_power01 +equip = ge_s_scanner_01 +equip = ge_s_tractor_01 +equip = li_gun01_mark01, HpWeapon01 +equip = li_gun01_mark01, HpWeapon02 +equip = ge_s_cm_01, HpCM01 +cargo = ge_s_cm_01_ammo, 20 +equip = LargeWhiteSpecial, HpHeadlight +equip = SlowSmallOrange, HpRunningLight01 +equip = SlowSmallOrange, HpRunningLight02 +equip = SlowSmallOrange, HpRunningLight05 +equip = contrail01, HpContrail01 +equip = contrail01, HpContrail02 +equip = DockingLightRedSmall, HpDockLight01 +equip = DockingLightRedSmall, HpDockLight02 +cargo = ge_s_battery_01, 10 +cargo = ge_s_repair_01, 10 + +;exported player vibes +;c:\freelancer\data\playervibe_export.ini +house = 0.91, li_n_grp +house = 0.91, li_lsf_grp +house = 0.65, li_p_grp +house = 0, br_n_grp +house = 0, br_p_grp +house = 0, ku_n_grp +house = 0, ku_p_grp +house = 0, rh_n_grp +house = 0, rh_p_grp +house = 0, co_alg_grp +house = 0, co_be_grp +house = 0, br_m_grp +house = 0, co_nws_grp +house = 0, co_hsp_grp +house = 0.65, co_ic_grp +house = -0.3, co_khc_grp +house = -0.3, co_kt_grp +house = 0, rh_m_grp +house = 0.65, co_me_grp +house = 0.65, co_ni_grp +house = 0, co_os_grp +house = -0.3, co_rs_grp +house = -0.3, co_shi_grp +house = 0.65, co_ss_grp +house = 0, co_ti_grp +house = 0.65, co_vr_grp +house = -0.3, fc_bd_grp +house = -0.3, fc_b_grp +house = -0.65, fc_c_grp +house = -0.3, fc_fa_grp +house = -0.3, fc_g_grp +house = -0.3, fc_gc_grp +house = -0.3, fc_h_grp +house = -0.3, fc_j_grp +house = -0.65, fc_lh_grp +house = -0.65, fc_lr_grp +house = -0.3, fc_lwb_grp +house = -0.65, fc_m_grp +house = -0.65, fc_ou_grp +house = -0.65, fc_rh_grp +house = 0, fc_or_grp +house = -0.65, fc_u_grp +house = -0.65, fc_x_grp +house = 0, gd_gm_grp +house = 0, fc_uk_grp +house = -0.65, fc_n_grp +house = -0.65, fc_ln_grp +house = -0.65, fc_kn_grp +house = -0.65, fc_rn_grp +house = 0, fc_ouk_grp +house = 0, fc_q_grp +house = 0, fc_f_grp +house = 0, gd_im_grp +house = 0, gd_z_grp +house = -0.3, gd_bh_grp + +[StoryInfo] +Mission = Mission_01a +MissionNum = 1 +delta_worth = -1 + +;; These gates will be locked in single player, but not necessarily multiplayer. +[mPlayer] +;M02 +locked_gate = 2830511361 ;Li01_to_Li02 +locked_gate = 2293643521 ;Li01_to_Li03 +locked_gate = 2879482760 ;Li01_to_Li03_hole +locked_gate = 2830554369 ;Li01_to_Li04 +locked_gate = 2881203077 ;Li01_to_Li04_hole +locked_gate = 2297057803 ;Li02_to_Li01 +locked_gate = 2298368769 ;Li03_to_Li01 +locked_gate = 2200697741 ;Li03_to_Li01_hole +locked_gate = 2284999691 ;Li04_to_Li01 +locked_gate = 2934678413 ;Li04_to_Li01_hole +;M04 +locked_gate = 2954500111 ;Li04_to_Iw01 +locked_gate = 2417648655 ;Li04_to_Iw02 +locked_gate = 2919472778 ;Li04_to_Iw02_hole +locked_gate = 2966851333 ;Li03_to_Iw05 +locked_gate = 2212038279 ;Li03_to_Iw05_hole +locked_gate = 2430006021 ;Li03_to_Iw06 +locked_gate = 2211890816 ;Li03_to_Iw06_hole +locked_gate = 2428672527 ;Li02_to_Iw04 +locked_gate = 2543611525 ;Li02_to_Iw04_hole +locked_gate = 3073659015 ;Iw01_to_Li04 +locked_gate = 3077067661 ;Iw02_to_Li04 +locked_gate = 3156225933 ;Iw02_to_Li04_hole +locked_gate = 3081809293 ;Iw04_to_Li02 +locked_gate = 2243944322 ;Iw04_to_Li02_hole +locked_gate = 2544154759 ;Iw05_to_Li03 +locked_gate = 2449127296 ;Iw05_to_Li03_hole +locked_gate = 2549660557 ;Iw06_to_Li03 +locked_gate = 2906296192 ;Iw06_to_Li03_hole +locked_gate = 3141298564 ;Br02_to_Iw03_hole +locked_gate = 2313479565 ;Iw03_to_Br02_hole +locked_gate = 3078400647 ;Iw03_to_Li02 +locked_gate = 2965534223 ;Li02_to_Iw03 + +vnpc = 3101964420, 2234438605, 2, 0 ; Iw02_03_Base, iw0203_order_001_male +vnpc = 3101964420, 2233750472, 2, 0 ; Iw02_03_Base, iw0203_order_003_male +vnpc = 3101964420, 2916958218, 2, 0 ; Iw02_03_Base, iw0203_fix_bartender +vnpc = 3101964420, 2233537482, 2, 0 ; Iw02_03_Base, iw0203_order_002_male +vnpc = 3101964420, 3028667974, 2, 0 ; Iw02_03_Base, iw0203_fix_weaponsdealer +vnpc = 3101964420, 2336885255, 2, 0 ; Iw02_03_Base, iw0203_fix_ship +vnpc = 2813262602, 3084731407, 2, 0 ; Li04_06_Base, li0406_order_002_m +vnpc = 2813262602, 2866663561, 2, 0 ; Li04_06_Base, li0406_fix_weaponsdealer +vnpc = 2813262602, 2764885440, 2, 0 ; Li04_06_Base, li0406_fix_bartender +vnpc = 2813262602, 3151845903, 2, 0 ; Li04_06_Base, li0406_order_001_m +vnpc = 2813262602, 2883416591, 2, 0 ; Li04_06_Base, li0406_order_005_m +vnpc = 2813262602, 2950526991, 2, 0 ; Li04_06_Base, li0406_order_004_m +vnpc = 2813262602, 3017625103, 2, 0 ; Li04_06_Base, li0406_order_003_m +vnpc = 2813262602, 2627611470, 2, 0 ; Li04_06_Base, li0406_kpolice_001_m +vnpc = 2813262602, 2246192140, 2, 0 ; Li04_06_Base, li0406_xenos_001_m +vnpc = 2813262602, 3074729028, 2, 0 ; Li04_06_Base, li0406_lsf_002_m +vnpc = 2813262602, 2552785294, 2, 0 ; Li04_06_Base, li0406_bpolice_001_m +vnpc = 2813262602, 2670979790, 2, 0 ; Li04_06_Base, li0406_lpolice_001_m +vnpc = 2813262602, 2380699790, 2, 0 ; Li04_06_Base, li0406_lnavy_001_m +vnpc = 2813262602, 2605049412, 2, 0 ; Li04_06_Base, li0406_lsf_001_f +vnpc = 2813262602, 3048011723, 2, 0 ; Li04_06_Base, li0406_rogues_001_m +vnpc = 2793185930, 3202418821, 2, 0 ; Rh02_07_Base, rh0207_order_001_m +vnpc = 2793185930, 2933989509, 2, 0 ; Rh02_07_Base, rh0207_order_005_m +vnpc = 2793185930, 3001095813, 2, 0 ; Rh02_07_Base, rh0207_order_002_m +vnpc = 2793185930, 3068206213, 2, 0 ; Rh02_07_Base, rh0207_order_003_m +vnpc = 2793185930, 2496190668, 2, 0 ; Rh02_07_Base, rh0207_fix_bartender +vnpc = 2793185930, 2866883205, 2, 0 ; Rh02_07_Base, rh0207_order_004_m +vnpc = 2793185930, 2202783498, 2, 0 ; Rh02_07_Base, rh0207_fix_weaponsdealer +vnpc = 2793185930, 2977604995, 2, 0 ; Rh02_07_Base, rh0207_fix_ship +vnpc = 2793185930, 2821487746, 2, 0 ; Rh02_07_Base, rh0207_bpolice_001_m +vnpc = 2793185930, 2315054538, 2, 0 ; Rh02_07_Base, rh0207_rogues_001_m +vnpc = 2793185930, 2162065030, 2, 0 ; Rh02_07_Base, rh0207_xenos_001_m +vnpc = 2793185930, 2256899460, 2, 0 ; Rh02_07_Base, rh0207_lsf_001_f +vnpc = 2793185930, 2895789634, 2, 0 ; Rh02_07_Base, rh0207_kpolice_001_m +vnpc = 2793185930, 2296039940, 2, 0 ; Rh02_07_Base, rh0207_lnavy_001_m +vnpc = 2793185930, 2939682754, 2, 0 ; Rh02_07_Base, rh0207_lpolice_001_m +vnpc = 2793185930, 2860830596, 2, 0 ; Rh02_07_Base, rh0207_lsf_002_m +vnpc = 3149903104, 3074275781, 2, 0 ; St01_01_Base, st0101_order_002_m +vnpc = 3149903104, 3141380037, 2, 0 ; St01_01_Base, st0101_order_001_m +vnpc = 3149903104, 3007165381, 2, 0 ; St01_01_Base, st0101_order_003_m +vnpc = 3149903104, 2940044741, 2, 0 ; St01_01_Base, st0101_order_004_m +vnpc = 3149903104, 3111809472, 2, 0 ; St01_01_Base, st0101_fix_bartender +vnpc = 3149903104, 2657014084, 2, 0 ; St01_01_Base, st0101_fix_ship +vnpc = 3149903104, 2634988297, 2, 0 ; St01_01_Base, st0101_fix_weaponsdealer +vnpc = 3148903687, 2726386437, 2, 0 ; St01_02_Base, st0102_order_007_m +vnpc = 3148903687, 2860601093, 2, 0 ; St01_02_Base, st0102_order_005_m +vnpc = 3148903687, 2994828037, 2, 0 ; St01_02_Base, st0102_order_003_m +vnpc = 3148903687, 3129042693, 2, 0 ; St01_02_Base, st0102_order_001_m +vnpc = 3148903687, 3061938437, 2, 0 ; St01_02_Base, st0102_order_002_m +vnpc = 3148903687, 3196677380, 2, 0 ; St01_02_Base, st0102_order_010_m +vnpc = 3148903687, 2592619268, 2, 0 ; St01_02_Base, st0102_order_011_f +vnpc = 3148903687, 2572946828, 2, 0 ; St01_02_Base, st0102_fix_bartender +vnpc = 3148903687, 2232333509, 2, 0 ; St01_02_Base, st0102_fix_weaponsdealer +vnpc = 3148903687, 2724056900, 2, 0 ; St01_02_Base, st0102_fix_ship +vnpc = 3148903687, 2995352324, 2, 0 ; St01_02_Base, st0102_order_013_m +vnpc = 3148903687, 2659286277, 2, 0 ; St01_02_Base, st0102_order_008_m +vnpc = 3148903687, 3062462724, 2, 0 ; St01_02_Base, st0102_order_012_m +vnpc = 3148903687, 2592175877, 2, 0 ; St01_02_Base, st0102_order_009_m +vnpc = 3148903687, 2927707397, 2, 0 ; St01_02_Base, st0102_order_004_m +vnpc = 3148903687, 2256538885, 2, 0 ; St01_02_Base, st0102_order_006_f +vnpc = 3152262666, 3138553736, 2, 0 ; St02_01_Base, st0201_order_011_f +vnpc = 3152262666, 2535179657, 2, 0 ; St02_01_Base, st0201_order_002_m +vnpc = 3152262666, 3139160969, 2, 0 ; St02_01_Base, st0201_order_009_m +vnpc = 3152262666, 2400975241, 2, 0 ; St02_01_Base, st0201_order_004_m +vnpc = 3152262666, 3039137739, 2, 0 ; St02_01_Base, st0201_fix_bartender +vnpc = 3152262666, 2657054084, 2, 0 ; St02_01_Base, st0201_fix_ship +vnpc = 3152262666, 2663562377, 2, 0 ; St02_01_Base, st0201_fix_weaponsdealer +vnpc = 3152262666, 3206267273, 2, 0 ; St02_01_Base, st0201_order_008_m +vnpc = 3152262666, 2534655368, 2, 0 ; St02_01_Base, st0201_order_012_m +vnpc = 3152262666, 2668876168, 2, 0 ; St02_01_Base, st0201_order_010_m +vnpc = 3152262666, 2602294153, 2, 0 ; St02_01_Base, st0201_order_001_m +vnpc = 3152262666, 2199644041, 2, 0 ; St02_01_Base, st0201_order_007_m +vnpc = 3152262666, 2333864841, 2, 0 ; St02_01_Base, st0201_order_005_m +vnpc = 3152262666, 2468073353, 2, 0 ; St02_01_Base, st0201_order_003_m +vnpc = 3152262666, 2467549064, 2, 0 ; St02_01_Base, st0201_order_013_m +vnpc = 3152262666, 2803544457, 2, 0 ; St02_01_Base, st0201_order_006_f +vnpc = 3097634115, 2367730062, 1, 0 ; Bw01_05_Base, bw0105_fix_weaponsdealer +vnpc = 3128923145, 2652228930, 2, 0 ; Ku06_01_Base, ku0601_fix_trader +vnpc = 3128923145, 2345563982, 2, 0 ; Ku06_01_Base, ku0601_fix_ship +vnpc = 3128923145, 2312853709, 2, 0 ; Ku06_01_Base, ku0601_fix_weaponsdealer +vnpc = 3128923145, 2449740935, 2, 0 ; Ku06_01_Base, ku0601_blood_002_f +vnpc = 3128923145, 2516852359, 2, 0 ; Ku06_01_Base, ku0601_blood_003_f +vnpc = 3128923145, 3188020871, 2, 0 ; Ku06_01_Base, ku0601_blood_001_m +vnpc = 3128923145, 2907603661, 2, 0 ; Ku06_01_Base, ku0601_fix_bartender +vnpc = 3128923145, 2852484231, 2, 0 ; Ku06_01_Base, ku0601_blood_004_m +vnpc = 3128923145, 2382635655, 2, 0 ; Ku06_01_Base, ku0601_blood_005_f +vnpc = 3181324104, 2177220111, 2, 0 ; Br03_01_Base, br0301_fix_bartender +vnpc = 3176341570, 2635032582, 2, 0 ; Br04_01_Base, br0401_fix_bartender +vnpc = 3176341570, 2306961223, 2, 0 ; Br04_01_Base, br0401_bowex_001_m +vnpc = 3184993608, 2260645825, 2, 0 ; Br01_01_Base, br0101_fix_ship +