[fuse] name = freeport7_main_fuse lifetime = 30 death_fuse = true [start_effect] effect = gf_piratestationexplode hardpoint = HpMount01 at_t = 0 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional03 hardpoint = HpMount01 at_t = 0 [destroy_hp_attachment] hardpoint = HpMount01 at_t = 0 fate = debris [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpMount01 at_t = 0.01 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional02 hardpoint = HpMount02 at_t = 0.01 [destroy_hp_attachment] hardpoint = HpMount02 at_t = 0.01 fate = debris [start_effect] effect = gf_piratestationexplodeend#1 hardpoint = HpMount07 at_t = 0.03 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional04 hardpoint = HpMount07 at_t = 0.03 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpMount06 at_t = 0.05 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional02 hardpoint = HpMount06 at_t = 0.05 [destroy_hp_attachment] hardpoint = HpMount06 at_t = 0.05 fate = debris [start_effect] effect = gf_piratestationexplodeend#2 hardpoint = HpMount08 at_t = 0.07 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpDockMountD at_t = 0.08 pos_offset = 0, 0, 0 ori_offset = 0, 90, 0 [start_effect] effect = explosion_sfx_csx_sectional03 hardpoint = HpDockMountD at_t = 0.08 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpDockMountB at_t = 0.09 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional02 hardpoint = HpDockMountB at_t = 0.09 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpMount03 at_t = 0.099 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.099 [destroy_hp_attachment] hardpoint = HpMount03 at_t = 0.099 fate = debris [start_effect] effect = gf_piratestationexplode hardpoint = HpMount01 at_t = 0.1 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpMount02 at_t = 0.11 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#1 hardpoint = HpMount07 at_t = 0.13 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpMount08 at_t = 0.15 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#2 hardpoint = HpMount05 at_t = 0.17 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpMount01 at_t = 0.18 pos_offset = 0, 0, 0 ori_offset = 0, 90, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpMount02 at_t = 0.19 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpMount05 at_t = 0.199 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode hardpoint = HpMount01 at_t = 0.2 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpMount02 at_t = 0.21 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#1 hardpoint = HpMount07 at_t = 0.23 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpMount08 at_t = 0.25 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#2 hardpoint = HpMount05 at_t = 0.27 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpMount01 at_t = 0.28 pos_offset = 0, 0, 0 ori_offset = 0, 90, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpMount02 at_t = 0.29 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpMount05 at_t = 0.299 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode hardpoint = HpMount01 at_t = 0.3 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpMount02 at_t = 0.31 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#1 hardpoint = HpMount07 at_t = 0.33 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpMount08 at_t = 0.35 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#2 hardpoint = HpMount05 at_t = 0.37 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpMount01 at_t = 0.38 pos_offset = 0, 0, 0 ori_offset = 0, 90, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpMount02 at_t = 0.39 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpMount05 at_t = 0.399 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode hardpoint = HpMount01 at_t = 0.4 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpMount02 at_t = 0.41 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#1 hardpoint = HpMount07 at_t = 0.43 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpMount08 at_t = 0.45 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#2 hardpoint = HpMount05 at_t = 0.47 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpMount01 at_t = 0.48 pos_offset = 0, 0, 0 ori_offset = 0, 90, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpMount02 at_t = 0.49 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpMount05 at_t = 0.499 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode hardpoint = HpMount01 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpMount02 at_t = 0.51 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#1 hardpoint = HpMount07 at_t = 0.53 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpMount08 at_t = 0.55 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend#2 hardpoint = HpMount05 at_t = 0.57 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors#1 hardpoint = HpMount01 at_t = 0.58 pos_offset = 0, 0, 0 ori_offset = 0, 90, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpMount02 at_t = 0.59 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpMount05 at_t = 0.599 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.1 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.12 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.15 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.18 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.2 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.21 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.22 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.24 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.25 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.27 [start_effect] effect = explosion_sfx_csx_sectional04 hardpoint = HpMount03 at_t = 0.29 [start_effect] effect = explosion_sfx_csx_sectional02 hardpoint = HpMount03 at_t = 0.3 [start_effect] effect = explosion_sfx_csx_sectional02 hardpoint = HpMount03 at_t = 0.31 [start_effect] effect = explosion_sfx_csx_sectional03 hardpoint = HpMount03 at_t = 0.33 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.35 [start_effect] effect = explosion_sfx_csx_sectional03 hardpoint = HpMount03 at_t = 0.36 [start_effect] effect = explosion_sfx_csx_sectional04 hardpoint = HpMount03 at_t = 0.39 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.4 [start_effect] effect = explosion_sfx_csx_sectional04 hardpoint = HpMount03 at_t = 0.41 [start_effect] effect = explosion_sfx_csx_sectional03 hardpoint = HpMount03 at_t = 0.15 [start_effect] effect = explosion_sfx_csx_sectional02 hardpoint = HpMount03 at_t = 0.47 [start_effect] effect = explosion_sfx_csx_sectional05 hardpoint = HpMount03 at_t = 0.5 [fuse] name = freeport7_main_fuse1 lifetime = 9 death_fuse = true [ignite_fuse] at_t = 0 fuse = freeport7_main_fuse fuse_t = 1 [ignite_fuse] at_t = 0.75 fuse = freeport7_right_dome [ignite_fuse] at_t = 0.4 fuse = freeport7_left_dome [ignite_fuse] at_t = 0 fuse = freeport7_root_tower_fuse fuse_t = 0.5 [start_effect] at_t = 0.99 effect = explosion_sfx_csx_flash01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX01 at_t = 0 pos_offset = 0, 0, 0 ori_offset = 0, 0, -90 attached = true [destroy_group] at_t = 0 group_name = dock1_lod1 fate = disappear [start_effect] at_t = 0 effect = explosion_sfx_csx_flash01 hardpoint = HpFX01 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX02 at_t = 0.15 pos_offset = 0, 0, 0 ori_offset = 0, 0, -90 attached = true [destroy_group] at_t = 0.15 group_name = dock2_lod1 fate = disappear [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX03 at_t = 0.2 pos_offset = 0, 0, 0 ori_offset = 0, 0, -90 attached = true [destroy_group] at_t = 0.2 group_name = dock3_lod1 fate = disappear [start_effect] at_t = 0.2 effect = explosion_sfx_csx_flash01 hardpoint = HpFX03 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX01 at_t = 0.25 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_cam_particles] effect = gf_whiteflash at_t = 0 pos_offset = 0, 0, -20 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpFX01 at_t = 0.4 pos_offset = -25, -40, -5 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX04 at_t = 0.4 pos_offset = 0, 0, 0 ori_offset = 0, 0, -90 attached = true [destroy_group] at_t = 0.4 group_name = dock4_lod1 fate = disappear [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX05 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 90 attached = true [destroy_group] at_t = 0.5 group_name = dock5_lod1 fate = disappear [start_effect] at_t = 0.5 effect = explosion_sfx_csx_flash01 hardpoint = HpFX05 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX06 at_t = 0.6 pos_offset = 0, 0, 0 ori_offset = 0, 0, 90 attached = true [destroy_group] at_t = 0.6 group_name = dock6_lod1 fate = disappear [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX07 at_t = 0.7 pos_offset = 0, 0, 0 ori_offset = 0, 0, 90 attached = true [destroy_group] at_t = 0.7 group_name = dock7_lod1 fate = disappear [start_effect] at_t = 0.7 effect = explosion_sfx_csx_flash01 hardpoint = HpFX07 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX08 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 90 attached = true [destroy_group] at_t = 0.9 group_name = dock8_lod1 fate = disappear [start_effect] at_t = 0.05 effect = explosion_sfx_csx_flash01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpFX10 at_t = 0 pos_offset = -20, -45, -75 ori_offset = 0, 0, 0 [start_effect] at_t = 0.04 effect = explosion_sfx_csx_flash01 hardpoint = HpFX10 pos_offset = 0, 0, 0 [destroy_group] at_t = 0.06 group_name = trading_outpost_toptwr_lod1 fate = debris [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpFX29 at_t = 0.1 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.1 effect = explosion_sfx_csx_flash01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_cam_particles] effect = gf_whiteflash at_t = 0.5 pos_offset = 0, 0, -20 ori_offset = 0, 0, 0 [destroy_group] at_t = 0.5 group_name = trading_outpost_btmtwr_lod1 fate = debris [destroy_group] at_t = 0.4 group_name = dmg_sect02_lod1 fate = debris [destroy_group] at_t = 0.45 group_name = dmg_sect06_lod1 fate = debris [destroy_group] at_t = 0.65 group_name = dmg_sect01_lod1 fate = debris [destroy_group] at_t = 0.8 group_name = dmg_sect03_lod1 fate = debris [destroy_group] at_t = 0.79 group_name = ant02_lod1 fate = disappear [destroy_group] at_t = 0.9 group_name = dmg_sect04_lod1 fate = debris [start_cam_particles] effect = gf_whiteflash at_t = 0.95 pos_offset = 0, 0, -20 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpFX44 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX30 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, -180 [destroy_group] at_t = 0.94 group_name = hab01_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = hab02_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = tink01_lod1 fate = disappear [start_effect] at_t = 0.1 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] at_t = 0.9 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] at_t = 0.95 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak11 at_t = 0.65 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak12 at_t = 0.65 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak13 at_t = 0.65 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak14 at_t = 0.65 [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpBurn01 at_t = 0.65 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpBurn01 at_t = 0.65 attached = true [start_effect] at_t = 0.65 effect = explosion_sfx_csx_large02 hardpoint = HpBurn01 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak21 at_t = 0.4 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak22 at_t = 0.4 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak23 at_t = 0.4 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak24 at_t = 0.4 [start_effect] at_t = 0.4 effect = explosion_sfx_csx_large04 hardpoint = HpBreak24 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak31 at_t = 0.8 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak32 at_t = 0.8 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak33 at_t = 0.8 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak34 at_t = 0.8 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak35 at_t = 0.8 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak36 at_t = 0.8 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpBurn02 at_t = 0.8 attached = true [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpBurn02 at_t = 0.8 [start_effect] at_t = 0.8 effect = explosion_sfx_csx_large03 hardpoint = HpBurn02 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak41 at_t = 0.9 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak42 at_t = 0.9 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak43 at_t = 0.9 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak44 at_t = 0.9 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak45 at_t = 0.9 [start_effect] at_t = 0.9 effect = explosion_sfx_csx_flash01 hardpoint = HpBreak45 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak61 at_t = 0.45 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak62 at_t = 0.45 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpBreak63 at_t = 0.45 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak64 at_t = 0.45 [start_effect] effect = gf_piratestationexplode#2 hardpoint = HpBreak65 at_t = 0.45 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpBurn03 at_t = 0.45 attached = true [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpBurn03 at_t = 0.45 [start_effect] at_t = 0.45 effect = explosion_sfx_csx_large05 hardpoint = HpBurn03 pos_offset = 0, 0, 0 [fuse] name = freeport7_root_tower_fuse lifetime = 3 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX11 at_t = 0.3 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.4 effect = explosion_sfx_csx_flash01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX14 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX15 at_t = 0.7 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.7 effect = explosion_sfx_csx_flash01 hardpoint = HpFX15 pos_offset = 0, 0, 0 [start_effect] at_t = 0.8 effect = explosion_sfx_csx_large03 hardpoint = HpFX14 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX14 at_t = 0.8 pos_offset = 0, 0, 0 ori_offset = 0, 0, 180 attached = true [start_effect] at_t = 0.8 effect = explosion_sfx_csx_large04 hardpoint = HpFX14 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX16 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [fuse] name = freeport7_left_dome lifetime = 3 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX21 at_t = 0 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0 effect = explosion_sfx_csx_flash01 hardpoint = HpFX21 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX22 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [ignite_fuse] at_t = 0.5 fuse = freeport7_left_mid fuse_t = 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX24 at_t = 0.6 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.6 effect = explosion_sfx_csx_flash01 hardpoint = HpFX24 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX25 at_t = 0.7 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX26 at_t = 0.8 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX28 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.9 effect = explosion_sfx_csx_flash01 hardpoint = HpFX28 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX29 at_t = 0.99 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.99 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX29 pos_offset = 0, 0, 0 [fuse] name = freeport7_left_mid lifetime = 1 [ignite_fuse] at_t = 0 fuse = freeport7_left_dome fuse_t = 0.5 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX22 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX30 at_t = 0.99 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.99 effect = explosion_sfx_csx_flash01 hardpoint = HpFX30 pos_offset = 0, 0, 0 [fuse] name = freeport7_right_dome lifetime = 2 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX31 at_t = 0 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0 effect = explosion_sfx_csx_flash01 hardpoint = HpFX31 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX32 at_t = 0.25 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [ignite_fuse] at_t = 0.25 fuse = freeport7_right_mid fuse_t = 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX36 at_t = 0.4 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX37 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.5 effect = explosion_sfx_csx_flash01 hardpoint = HpFX37 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX38 at_t = 0.6 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX39 at_t = 0.75 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX40 at_t = 0.99 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.99 effect = explosion_sfx_csx_flash01 hardpoint = HpFX40 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX41 at_t = 0.8 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX42 at_t = 0.85 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX43 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX44 at_t = 0.95 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodeend hardpoint = HpFX45 at_t = 0.99 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 attached = true [start_effect] at_t = 0.6 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] at_t = 0.8 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [start_effect] at_t = 0.9 effect = explosion_sfx_csx_sectional01 hardpoint = HpFX12 pos_offset = 0, 0, 0 [fuse] name = freeport7_right_mid lifetime = 1 [ignite_fuse] at_t = 0 fuse = freeport7_right_dome fuse_t = 0.5 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX22 at_t = 0.1 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX22 at_t = 0.5 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX30 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX34 at_t = 0.99 pos_offset = 5, 5, 2 ori_offset = 0, 0, -90 attached = true [start_effect] effect = gf_piratestationexplodedoors hardpoint = HpFX34 at_t = 0.99 pos_offset = 5, 5, 2 ori_offset = 0, 0, 90 attached = true [start_effect] at_t = 0.99 effect = explosion_sfx_csx_flash01 hardpoint = HpFX34 pos_offset = 0, 0, 0 [fuse] name = freeport7_dome_fuse lifetime = 2 death_fuse = true [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX21 at_t = 0 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0 effect = explosion_sfx_csx_flash01 hardpoint = HpFX21 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX22 at_t = 0.2 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX24 at_t = 0.3 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [destroy_group] at_t = 0.4 group_name = tanks_lod1 fate = debris [start_effect] at_t = 0.6 effect = explosion_sfx_csx_flash01 hardpoint = HpFX24 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX25 at_t = 0.7 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX26 at_t = 0.8 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX28 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.9 effect = explosion_sfx_csx_flash01 hardpoint = HpFX28 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpDome at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [destroy_group] at_t = 0.95 group_name = glass01_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = glass02_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = glass03_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = dome02_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = dome01_lod1 fate = debris [impulse] at_t = 0.99 hardpoint = HpDome pos_offset = 0, 0, 0 radius = 200 force = 20 damage = 0 [fuse] name = freeport7_dome_fuse2 lifetime = 2 death_fuse = true [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX21 at_t = 0 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0 effect = explosion_sfx_csx_flash01 hardpoint = HpFX21 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX22 at_t = 0.2 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX24 at_t = 0.3 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.6 effect = explosion_sfx_csx_flash01 hardpoint = HpFX24 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX25 at_t = 0.7 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX26 at_t = 0.8 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#1 hardpoint = HpFX28 at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [start_effect] at_t = 0.9 effect = explosion_sfx_csx_flash01 hardpoint = HpFX28 pos_offset = 0, 0, 0 [start_effect] effect = gf_piratestationexplode#3 hardpoint = HpDome at_t = 0.9 pos_offset = 0, 0, 0 ori_offset = 0, 0, 0 [destroy_group] at_t = 0.95 group_name = glass01_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = glass02_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = glass03_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = dome02_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = dome01_lod1 fate = debris [destroy_group] at_t = 0.95 group_name = tanks_lod1 fate = debris [impulse] at_t = 0.99 hardpoint = HpDome pos_offset = 0, 0, 0 radius = 2 force = 40000 damage = 0 [destroy_root] at_t = 1