[TexturePanels] file = solar\nebula\walker_shapes.ini [Fog] fog_enabled = 1 near = 0 distance = 2000 color = 150, 100, 20 [properties] flag = nebula [Exterior] shape = walker_exterior1 shape = walker_exterior2 shape = walker_exterior3 shape = walker_exterior4 shape_weights = 1, 1, 1, 1 fill_shape = walker_circle plane_slices = 3 bit_radius = 5000 bit_radius_random_variation = 0.2 min_bits = 5 max_bits = 8 move_bit_percent = 0.75 equator_bias = 0.5 color = 200, 200, 200 [NebulaLight] ambient = 100, 70, 25 sun_burnthrough_intensity = 0.5 sun_burnthrough_scaler = 1 [Clouds] max_distance = 300 puff_count = 20 puff_radius = 80 puff_colora = 255, 200, 50 puff_colorb = 50, 20, 0 puff_max_alpha = 0.5 puff_shape = walker_cloud1 puff_shape = walker_cloud2 puff_shape = walker_cloud3 puff_shape = walker_cloud4 puff_weights = 1, 1, 1, 1 puff_drift = 1 near_fade_distance = 125, 200 lightning_intensity = 1 lightning_color = 35, 25, 35 lightning_gap = 20 lightning_duration = 0.5 [BackgroundLightning] duration = 0.2 gap = 8 color = 30, 30, 30