[EncounterFormation] ship_by_class = 1, 1, sc_fighters pilot_job = defend_leader_job make_class = wanderer ship_by_class = 0, 1, sc_fighters, -1 pilot_job = defend_job make_class = wanderer formation_by_class = fighters behavior = wander arrival = all, -tradelane, -object_jump_gate allow_simultaneous_creation = yes zone_creation_distance = 0 times_to_create = infinite [Creation] permutation = 0, 3