[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_nomads_m13 filename = missions\encounters\area_nomads_m13.ini [EncounterParameters] nickname = area_nomads filename = missions\encounters\area_nomads.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omicron_space danger = music_omicron_danger battle = music_omicron_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Hi01_Siniestre_edge_nebula.ini zone = Zone_Hi01_Siniestre_nube [Asteroids] file = solar\asteroids\Hi01_Mahon_dust_field.ini zone = Zone_Hi01_Mahon_dust_field [Asteroids] file = solar\asteroids\Hi01_Hispania_debris_field.ini zone = Zone_Hi01_Hispania_debris_field [Ambient] color = 30, 60, 40 [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_hi01_stars.cmp nebulae = solar\starsphere\starsphere_hi01.cmp [LightSource] nickname = Hi01_system_light pos = -31, 0, -48 color = 150, 222, 140 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Hi01_Sun ids_name = 261050 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = edge_sun atmosphere_range = 7000 ids_info = 66160 [Object] nickname = Hi01_01 ids_name = 196835 pos = -12261, 0, 12181 archetype = planet_rckbrn_2000 ids_info = 65801 spin = 0, 0.01, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 base = Hi01_01_Base reputation = fc_ou_grp [Object] nickname = Hi01_dock_ring_1 ids_name = 261190 pos = -13794, 0, 10658 rotate = 0, -135, 0 archetype = dock_ring dock_with = Hi01_01_Base reputation = fc_ou_grp ids_info = 66141 behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_E difficulty_level = 19 loadout = docking_ring_pi_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Hi01_Mahon_dust_field ids_name = 261335 pos = -28107, 0, 16436 rotate = 0, -60, 0 shape = ELLIPSOID size = 8000, 1000, 6000 property_flags = 65 ids_info = 66018 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 200 sort = 2 toughness = 18 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 18, 0.56 faction = fc_ou_grp, 1 encounter = area_bh_assault, 18, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Hi01_Siniestre_nube ids_name = 261336 pos = 26207, 0, -9522 rotate = 0, 20, 0 shape = ELLIPSOID size = 15000, 10000, 25000 property_flags = 32768 property_fog_color = 40, 90, 80 ids_info = 66019 damage = 8 visit = 32 spacedust = radioactivedust spacedust_maxparticles = 35 sort = 99 Music = zone_nebula_nomad [zone] nickname = Zone_Hi01_to_Ew01_hole pos = -29682, 0, 11761 shape = SPHERE size = 500 visit = 128 sort = 99 [Object] nickname = Hi01_to_Ew01_hole ids_name = 260906 pos = -29680, 0, 11767 rotate = 0, -45, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ew01, Ew01_to_Hi01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Hi01_Hispania_debris_field ids_name = 261334 pos = -7259, 0, 25722 rotate = 0, 70, 0 shape = ELLIPSOID size = 1500, 1000, 3000 property_flags = 129 ids_info = 66017 visit = 36 spacedust = debrisdust spacedust_maxparticles = 100 sort = 1 toughness = 18 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 18, 0.67 faction = fc_ou_grp, 1 Music = zone_field_debris [zone] nickname = Zone_Hi01_to_Ew02_hole pos = 29225, 0, 2771 shape = SPHERE size = 500 visit = 128 sort = 99 [Object] nickname = Hi01_to_Ew02_hole ids_name = 260907 pos = 29231, 0, 2769 rotate = 0, 90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ew02, Ew02_to_Hi01_hole, gate_tunnel_bretonia [Object] nickname = Hi01_planet_Mallorca ids_name = 261150 pos = 3937, 0, 21508 archetype = planet_gaspurcld_3000 ids_info = 66230 spin = 0, 0.01, 0 atmosphere_range = 3200 burn_color = 255, 222, 160 [zone] nickname = Zone_Hi02_Mallorca_death pos = 3937, 0, 21508 shape = SPHERE size = 3100 damage = 2000000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_Hi01_malta_death pos = -12261, 0, 12181 shape = SPHERE size = 2075 damage = 2000000 sort = 99 density = 0 relief_time = 0 [LightSource] nickname = Hi01_edge_light pos = 53019, 0, -39082 color = 87, 164, 97 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_hi01_pop_malta pos = -13917, 0, 10494 shape = SPHERE size = 4000 sort = 4 toughness = 19 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_ou_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 19, 0.12 faction = fc_ou_grp, 1 encounter = area_defend, 19, 0.22 faction = fc_ou_grp, 1 encounter = area_trade_trader, 19, 0.27 faction = fc_ou_grp, 1 [zone] nickname = zone_hi01_pop_tau37_hole pos = -29679, 0, 11767 shape = SPHERE size = 4000 sort = 3 toughness = 18 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 18, 0.21 faction = fc_ou_grp, 1 encounter = area_bh_assault, 18, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 18, 0.37 faction = fc_ou_grp, 1 [zone] nickname = zone_hi01_pop_obeta_hole pos = 29107, 0, 2820 shape = SPHERE size = 4000 sort = 5 toughness = 18 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 18, 0.24 faction = fc_ou_grp, 1 encounter = area_trade_trader, 18, 0.41 faction = fc_ou_grp, 1 [zone] nickname = zone_hi01_pop_outcasts_area pos = -3096, 0, -3030 shape = ELLIPSOID size = 50000, 10000, 50000 sort = 1 toughness = 18 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 18, 0.67 faction = fc_ou_grp, 1 [zone] nickname = zone_hi01_sun_pop_exclusion pos = 172, 0, -56 shape = SPHERE size = 12000 sort = 99 [zone] nickname = Zone_Hi01_path_outcasts1_1 pos = -13237, 0, 9861 rotate = -90, -61, 0 shape = CYLINDER size = 750, 1751 sort = 74 toughness = 18 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 18, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_outcasts1_2 pos = 8171, 0, 6125 rotate = -90, -81, 0 shape = CYLINDER size = 750, 41816 sort = 74 toughness = 18 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 18, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_outcasts2_1 pos = -21731, 0, 11080 rotate = 90, 85, 180 shape = CYLINDER size = 750, 15159 sort = 74 toughness = 18 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 18, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_outcasts3_1 pos = -21593, 0, 10139 rotate = -90, 89, 0 shape = CYLINDER size = 750, 15039 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 18, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_outcasts3_2 pos = -29194, 0, 11753 rotate = 90, 3, 180 shape = CYLINDER size = 750, 3574 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 18, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_outcasts3_3 pos = -22109, 0, 13514 rotate = -90, -90, 0 shape = CYLINDER size = 750, 14339 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 18, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_outcasts3_4 pos = -14567, 0, 11863 rotate = -90, -13, 0 shape = CYLINDER size = 750, 3336 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 18, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Hi01_path_bounty1_1 pos = -27989, 0, 11075 rotate = -90, -71, 0 shape = CYLINDER size = 750, 4529 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty1_2 pos = -24349, 0, 11930 rotate = 90, -43, 180 shape = CYLINDER size = 750, 4399 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty1_3 pos = -26530, 0, 12605 rotate = -90, 76, 0 shape = CYLINDER size = 750, 7600 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty2_1 pos = -29831, 0, 10279 rotate = -90, -18, 0 shape = CYLINDER size = 750, 2927 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty2_2 pos = -23037, 0, 9649 rotate = 90, -83, 180 shape = CYLINDER size = 750, 12795 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty2_3 pos = -15285, 0, 12935 rotate = 90, -29, 180 shape = CYLINDER size = 750, 5767 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty2_4 pos = -22020, 0, 13641 rotate = -90, 77, 0 shape = CYLINDER size = 750, 16670 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty3_1 pos = -26899, 0, 17182 rotate = 90, -28, 180 shape = CYLINDER size = 750, 13442 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty3_2 pos = -13620, 0, 24941 rotate = 90, -80, 180 shape = CYLINDER size = 750, 20549 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty3_3 pos = -282, 0, 18263 rotate = -90, -21, 0 shape = CYLINDER size = 750, 18200 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty3_4 pos = -3687, 0, 11780 rotate = 90, 73, 180 shape = CYLINDER size = 750, 13869 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_path_bounty3_5 pos = -16951, 0, 18443 rotate = 90, 55, 180 shape = CYLINDER size = 750, 16232 sort = 76 toughness = 18 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Hi01_sun_death pos = 0, 0, 0 shape = SPHERE size = 6000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 [Object] nickname = Hi01_moon_Prenta ids_name = 261117 pos = 11308, 0, 24626 archetype = planet_crater_800 ids_info = 66132 spin = 0, 0.02, 0 atmosphere_range = 900 burn_color = 255, 222, 160 [zone] nickname = Zone_Hi01_Prenta_death pos = 11308, 0, 24626 shape = SPHERE size = 850 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = Zone_Hi01_Vesuvius_death pos = -10676, 0, 17565 shape = SPHERE size = 850 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [Object] nickname = Hi01_planet_Carinea ids_name = 261115 pos = 26776, 0, -19121 archetype = planet_earthgaia_1500 ids_info = 66131 spin = 0, 0.01, 0 atmosphere_range = 1650 visit = 0 [zone] nickname = Zone_Hi01_Carinea_death pos = 26776, 0, -19121 shape = SPHERE size = 1575 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = Zone_Hi01_Carinea_exclusion pos = 26742, 0, -19038 shape = SPHERE size = 7000 property_flags = 65536 property_fog_color = 40, 90, 80 edge_fraction = 0.2 visit = 128 sort = 99.5 [Object] nickname = Hi01_moon_Vesuvius ids_name = 261109 pos = -10676, 0, 17565 archetype = planet_mercury_800 ids_info = 66133 spin = 0, 0.01, 0 atmosphere_range = 900 burn_color = 255, 222, 160 [Object] nickname = Hi01_wplatform_planet_frag_1 ids_name = 261164 pos = -29430, 0, 11120 rotate = 0, 45, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 18 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_hardest [Object] nickname = Hi01_wplatform_planet_frag_3 ids_name = 261164 pos = -28953, 0, 11733 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 18 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_hardest [Object] nickname = Hi01_wplatform_planet_frag_4 ids_name = 261164 pos = 28604, 0, 2382 rotate = 0, 130, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 18 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_hardest [Object] nickname = Hi01_wplatform_planet_frag_5 ids_name = 261164 pos = 28583, 0, 3126 rotate = 0, -140, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 18 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_hardest [zone] nickname = zone_Hi01_destroy_vignette_1 pos = -23116, 0, -396 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Hi01_destroy_vignette_2 pos = -9631, 0, 29544 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Hi01_destroy_vignette_3 pos = -21777, 0, 26526 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Hi01_destroy_vignette_4 pos = 16367, 0, 14951 rotate = 5, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Hi01_destroy_vignette_5 pos = 4953, 0, 35341 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [Object] nickname = Hi01_suprise_bh_elite2_1 ids_name = 261773 pos = -8164, 50, 24762 rotate = 20, 40, 20 archetype = suprise_bh_elite2 visit = 16 ids_info = 66438 loadout = SECRET_bh_bh_elite2_hi01 [zone] nickname = Zone_Hi01_outcast_burial_grounds pos = 27325, 0, -7711 shape = SPHERE size = 2200 damage = 50 visit = 128 interference = 0.5 sort = 99.5 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = area_nomads, 19, 0.25 faction = fc_n_grp, 1 [Object] nickname = Hi01_suprise_bw_elite2_1 ids_name = 261774 pos = 27030, 0, -6256 rotate = 0, -15, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_2 ids_name = 261774 pos = 26565, 0, -6936 rotate = 0, -70, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_3 ids_name = 261774 pos = 26224, 0, -7648 rotate = 0, -125, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_4 ids_name = 261774 pos = 27712, 0, -8230 rotate = 0, 105, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_5 ids_name = 261774 pos = 27899, 0, -7065 rotate = 0, 25, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_6 ids_name = 261774 pos = 27774, 0, -6418 rotate = 0, 40, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_7 ids_name = 261774 pos = 27247, 0, -6741 rotate = 0, -25, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_8 ids_name = 261774 pos = 27092, 0, -7842 rotate = 0, 175, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_9 ids_name = 261774 pos = 26906, 0, -8522 rotate = 0, 170, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_10 ids_name = 261774 pos = 26162, 0, -8716 rotate = 0, 115, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_11 ids_name = 261774 pos = 26007, 0, -7907 rotate = 0, 105, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_12 ids_name = 261774 pos = 26007, 0, -6968 rotate = 0, -75, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_13 ids_name = 261774 pos = 26565, 0, -5997 rotate = 0, 135, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_14 ids_name = 261774 pos = 27619, 0, -5867 rotate = 0, 30, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_15 ids_name = 261774 pos = 28519, 0, -6126 rotate = 0, 45, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_16 ids_name = 261774 pos = 28891, 0, -6579 rotate = 0, 60, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 loadout = SECRET_ou_bw_elite2_Hi01d [Object] nickname = Hi01_suprise_bw_elite2_17 ids_name = 261774 pos = 28922, 0, -7615 rotate = 0, 135, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 loadout = SECRET_ou_bw_elite2_Hi01c [Object] nickname = Hi01_suprise_bw_elite2_18 ids_name = 261774 pos = 28705, 0, -8457 rotate = 0, 135, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 loadout = SECRET_ou_bw_elite2_Hi01b [Object] nickname = Hi01_suprise_bw_elite2_19 ids_name = 261774 pos = 27743, 0, -9169 rotate = 0, 145, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_20 ids_name = 261774 pos = 27092, 0, -8910 rotate = 0, 160, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_21 ids_name = 261774 pos = 26968, 0, -8230 rotate = 0, -175, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_22 ids_name = 261774 pos = 27774, 0, -7874 rotate = 0, 105, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 [Object] nickname = Hi01_suprise_bw_elite2_23 ids_name = 261774 pos = 28023, 0, -7195 rotate = 0, 45, 0 archetype = suprise_bw_elite2 visit = 16 ids_info = 66439 loadout = SECRET_ou_bw_elite2_Hi01a [Object] nickname = Hi01_to_Ew04_hole ids_name = 260869 pos = 29920, 0, 10442 rotate = 0, 65, 0 archetype = jumphole_green visit = 0 msg_id_prefix = gcs_refer_system_Ew04 ids_info = 66146 jump_effect = jump_effect_hole goto = Ew04, Ew04_to_Hi01_hole, gate_tunnel_bretonia [Object] nickname = Hi01_hispania_sleeper_ship_1 ids_name = 261794 pos = -7511, 0, 26130 rotate = -12, 40, 50 archetype = hispania_sleeper_ship ids_info = 66017 reputation = fc_ou_grp [Object] nickname = Hi01_to_Ew05_hole ids_name = 261791 pos = 27360, 0, -7431 rotate = 0, 125, 0 archetype = jumphole_green visit = 0 ids_info = 66146 jump_effect = jump_effect_hole goto = Ew05, Ew05_to_Hi01_hole, gate_tunnel_bretonia