[TexturePanels] file = solar\asteroids\debris_shapes.ini [Field] cube_size = 400 fill_dist = 2200 tint_field = 120, 120, 120 [properties] flag = debris_objects flag = object_density_high [Cube] asteroid = debris_med1, 0.7, 0.2, -0.2, 35, 10, 20 asteroid = debris_large1, 0.2, 0.8, 0.3, 45, 20, 0 asteroid = debris_med2, -0.3, -0.3, 0.8, 85, 0, 185 asteroid = debris_large3, -0.2, -0.1, -0.6, 105, 160, 25 asteroid = debris_small2, 0, -0.7, -0.8, 35, 110, 60 [AsteroidBillboards] count = 200 start_dist = 1400 fade_dist_percent = 0.7 shape = debris_tri color_shift = 1.1, 1.1, 1.1 size = 120, 160