[TexturePanels] file = solar\nebula\crow_shapes.ini [Fog] fog_enabled = 1 near = 0 distance = 2000 color = 30, 110, 160 [Exclusion Zones] exclusion = ZONE_Ku03_Seiran_exclusion_1 fog_far = 3000 zone_shell = solar\nebula\generic_exclusion.3db max_alpha = 0.3 exclusion_tint = 160, 200, 160 exclusion = ZONE_Ku03_Seiran_exclusion_2 fog_far = 3000 zone_shell = solar\nebula\walker_exclusion.3db max_alpha = 0.3 exclusion_tint = 0, 150, 250 exclusion = ZONE_Ku03_Seiran_exclusion_3 fog_far = 3000 zone_shell = solar\nebula\generic02_exclusion.3db max_alpha = 0.3 [properties] flag = nebula [Exterior] shape = crow_exterior1 shape = crow_exterior2 shape = crow_exterior3 shape = crow_exterior4 shape_weights = 1, 1, 1, 1 fill_shape = nebula_circle2 plane_slices = 3 bit_radius = 14000 bit_radius_random_variation = 0.2 min_bits = 3 max_bits = 13 move_bit_percent = 0.75 equator_bias = 0.5 color = 80, 170, 180 [NebulaLight] ambient = 0, 40, 120 sun_burnthrough_intensity = 0.8 sun_burnthrough_scaler = 1.75 [Clouds] max_distance = 400 puff_count = 20 puff_radius = 150 puff_colora = 80, 200, 255 puff_colorb = 255, 255, 255 puff_max_alpha = 0.9 puff_shape = crow_cloud1 puff_shape = crow_cloud2 puff_shape = crow_cloud3 puff_shape = crow_cloud4 puff_weights = 1, 1, 1, 1 puff_drift = 1 near_fade_distance = 125, 200 lightning_intensity = 0 lightning_color = 65, 25, 85 lightning_gap = 20 lightning_duration = 0.5 [BackgroundLightning] duration = 0.75 gap = 5 color = 40, 40, 80