[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 400 fill_dist = 2700 diffuse_color = 255, 255, 255 ambient_color = 30, 30, 30 ambient_increase = 0, 0, 0 empty_cube_frequency = 0.2 [properties] flag = rock_objects flag = Object_density_med flag = danger_density_med [Cube] asteroid = mine_spike_mineable, 0.5, 0.6, -0.1, 35, 10, 20, mine asteroid = nonmineable_asteroid60, 0.4, 0.8, 0.2, 45, 20, 0 asteroid = mine_spike_mineable, -0.5, -0.8, 0.6, 15, 90, 120, mine asteroid = nonmineable_asteroid60, -0.3, -0.6, 0.8, 85, 0, 185 asteroid = mine_spike_mineable, -0.5, 0.2, -0.6, 105, 160, 25, mine asteroid = nonmineable_asteroid90, -0.7, 0.4, -0.4, 0, 30, 70 asteroid = mine_spike_mineable, -0.9, 0.6, -0.3, 105, 160, 25, mine [DynamicAsteroids] asteroid = DAsteroid_mineable_small1 count = 10 placement_radius = 150 placement_offset = 90 max_velocity = 15 max_angular_velocity = 3 color_shift = 1, 1, 1