[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Ew03_planetary_fragments.ini zone = Zone_Ew03_planetary_fragments [Asteroids] file = solar\asteroids\Ew03_west_minefield.ini zone = Zone_Ew03_west_minefield [Asteroids] file = solar\asteroids\Ew03_northeast_minefield.ini zone = Zone_Ew03_northeast_minefield [Ambient] color = 55, 65, 70 [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_ew03_stars.cmp nebulae = solar\starsphere\starsphere_ew03.cmp [LightSource] nickname = Ew03_walker_light pos = 41124, -20000, -16221 color = 221, 120, 21 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_Ew03_sun_exclusion pos = 98, 0, 187 shape = SPHERE size = 7000 property_flags = 65536 damage = 1000 sort = 99 density = 0 edge_fraction = 0.2 relief_time = 0 Music = music_omega_space [Object] nickname = Ew03_neutron_star ids_name = 261048 pos = 50, 0, 262 rotate = 30, 0, 0 archetype = planet_neutron_800 spin = 0.02, 0.02, 0.02 atmosphere_range = 900 burn_color = 255, 222, 160 ring = Zone_Ew03_gravity_ring, solar\rings\lava.ini ids_info = 66164 [Object] nickname = Ew03_neutron_star_fx ids_name = 261048 pos = 50, 0, 262 rotate = 0, 150, 90 Archetype = neutron_star ids_info = 66164 [Object] nickname = Ew03_01 ids_name = 196720 pos = -7599, 0, 14227 archetype = miningbase_FragC ids_info = 65789 dock_with = Ew03_01_Base base = Ew03_01_Base reputation = fc_c_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = pi_pirate1_head, pl_male1_journeyman_body, prop_neuralnet_E difficulty_level = 17 loadout = miningbase_FragC_pi_03 pilot = pilot_solar_hardest [Object] nickname = Ew03_02 ids_name = 196721 pos = 10739, 0, 6042 archetype = miningbase_FragB ids_info = 65787 dock_with = Ew03_02_Base base = Ew03_02_Base reputation = gd_z_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = br_brighton_head, pl_male1_peasant_body difficulty_level = 16 loadout = miningbase_FragB_co_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Ew03_to_Bw04_hole pos = -3714, 0, -16721 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [zone] nickname = Zone_Ew03_to_Bw02_hole pos = -17091, 0, 1237 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [zone] nickname = Zone_Ew03_to_Hi02_hole pos = 10809, 0, 13873 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [zone] nickname = Zone_Ew03_to_Ew04_hole pos = 17052, 0, -4616 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [zone] nickname = Zone_Ew03_02_exclusion pos = 10747, 0, 6054 shape = SPHERE size = 800 damage = 0.1 visit = 128 sort = 99 [zone] nickname = Zone_Ew03_01_exclusion pos = -7593, 0, 14207 shape = SPHERE size = 500 damage = 0.1 visit = 128 sort = 99 [zone] nickname = Zone_Ew03_planetary_fragments ids_name = 261346 pos = 308, 0, 236 shape = SPHERE size = 100000 property_flags = 66 damage = 50 visit = 32 ids_info = 66226 spacedust = asteroiddust spacedust_maxparticles = 100 sort = 99 Music = zone_field_asteroid_rock [zone] nickname = Zone_Ew03_northeast_minefield pos = 7242, 0, -14193 shape = SPHERE size = 8000 property_flags = 4128 visit = 0 sort = 99 Music = zone_field_asteroid_mine [zone] nickname = Zone_Ew03_west_minefield pos = -14033, 0, -8740 shape = SPHERE size = 8000 property_flags = 4128 visit = 0 sort = 99 Music = zone_field_asteroid_mine [LightSource] nickname = Ew03_edge_light pos = 39892, 0, 37535 color = 25, 80, 35 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ew03_to_Ew04_hole ids_name = 260901 pos = 17057, 0, -4618 rotate = 0, 110, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ew04, Ew04_to_Ew03_hole, gate_tunnel_bretonia [Object] nickname = Ew03_to_Bw04_hole ids_name = 260900 pos = -3712, 0, -16723 rotate = 0, 180, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw04, Bw04_to_Ew03_hole, gate_tunnel_bretonia [Object] nickname = Ew03_to_Hi02_hole ids_name = 260902 pos = 10814, 0, 13879 rotate = 0, 70, 0 archetype = jumphole ids_info = 66146 msg_id_prefix = gcs_refer_system_Hi02 jump_effect = jump_effect_hole visit = 0 goto = Hi02, Hi02_to_Ew03_hole, gate_tunnel_bretonia [Object] nickname = Ew03_to_Bw02_hole ids_name = 260899 pos = -17089, 0, 1242 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw02, Bw02_to_Ew03_hole, gate_tunnel_bretonia [zone] nickname = zone_ew03_pop_freeport5 pos = 10760, 0, 6115 shape = SPHERE size = 4000 sort = 3 toughness = 16 density = 9 repop_time = 10 max_battle_size = 0 pop_type = gd_z_grp, freeport_base relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 16, 0.1 faction = gd_z_grp, 1 encounter = area_trade_freighter_pirate, 16, 0.3 faction = gd_z_grp, 1 [zone] nickname = zone_ew03_pop_ogamma_hole pos = 10820, 0, 13925 shape = SPHERE size = 4000 sort = 4 toughness = 17 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 17, 0.24 faction = fc_c_grp, 1 encounter = area_trade_trader, 17, 0.41 faction = fc_c_grp, 1 [zone] nickname = zone_ew03_pop_otheta_hole pos = 17062, 0, -4541 shape = SPHERE size = 4000 sort = 2 toughness = 16 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 16, 0.24 faction = fc_c_grp, 1 encounter = area_trade_trader, 16, 0.41 faction = fc_c_grp, 1 [zone] nickname = zone_ew03_pop_omega11_hole pos = -3686, 0, -16649 shape = SPHERE size = 4000 sort = 1 toughness = 16 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 16, 0.24 faction = fc_rh_grp, 1 encounter = area_trade_trader, 16, 0.41 faction = fc_rh_grp, 1 [zone] nickname = zone_ew03_pop_omega5_hole pos = -17062, 0, 1332 shape = SPHERE size = 4000 sort = 6 toughness = 16 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 16, 0.24 faction = fc_c_grp, 1 encounter = area_trade_trader, 16, 0.41 faction = fc_c_grp, 1 [zone] nickname = zone_ew03_pop_leon pos = -7550, 0, 14167 shape = SPHERE size = 4000 sort = 7 toughness = 17 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_c_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 17, 0.12 faction = fc_c_grp, 1 encounter = area_defend, 17, 0.22 faction = fc_c_grp, 1 encounter = area_trade_trader, 17, 0.27 faction = fc_c_grp, 1 [zone] nickname = zone_ew03_pop_corsairs_area pos = -12425, 0, 8234 rotate = 0, 35, 0 shape = ELLIPSOID size = 7000, 7000, 13000 sort = 5 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 16, 0.67 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_gravity_ring pos = 0, 0, 0 rotate = 30, 0, 0 shape = ring size = 3000, 5000, 500 spin = 200, 200, 200 sort = 99.5 [zone] nickname = Zone_Ew03_path_bounty1_1 pos = 11939, 0, 1136 rotate = 90, 41, 180 shape = CYLINDER size = 750, 16209 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty1_2 pos = 3801, 0, 7939 rotate = 90, 77, 180 shape = CYLINDER size = 750, 5870 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty1_3 pos = 1595, 0, 11634 rotate = 90, -12, 180 shape = CYLINDER size = 750, 6226 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty1_4 pos = 5545, 0, 14715 rotate = 90, -89, 180 shape = CYLINDER size = 750, 6585 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty1_5 pos = 9784, 0, 13565 rotate = -90, -39, 0 shape = CYLINDER size = 750, 3036 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty1_6 pos = 13971, 0, 3658 rotate = -90, -20, 0 shape = CYLINDER size = 750, 18605 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty2_1 pos = 11318, 0, -5854 rotate = -90, 78, 0 shape = CYLINDER size = 750, 12904 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty2_2 pos = -267, 0, -11243 rotate = -90, 53, 0 shape = CYLINDER size = 750, 13285 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty2_3 pos = -5548, 0, -11965 rotate = 90, 0, 180 shape = CYLINDER size = 750, 6628 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_bounty2_4 pos = -311, 0, -7948 rotate = 90, -82, 180 shape = CYLINDER size = 750, 10578 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians1_1 pos = -2075, 0, -12562 rotate = 90, -22, 180 shape = CYLINDER size = 750, 9942 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians1_2 pos = 3004, 0, -8015 rotate = -90, -89, 0 shape = CYLINDER size = 750, 6469 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians1_3 pos = 5914, 0, -9348 rotate = -90, 14, 0 shape = CYLINDER size = 750, 2608 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians1_4 pos = 894, 0, -13936 rotate = -90, 55, 0 shape = CYLINDER size = 750, 11509 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians2_1 pos = -1465, 0, -13268 rotate = 90, -31, 180 shape = CYLINDER size = 750, 9184 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians2_2 pos = -2176, 0, -8286 rotate = 90, 71, 180 shape = CYLINDER size = 750, 6435 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians2_3 pos = -6423, 0, -11192 rotate = -90, 17, 0 shape = CYLINDER size = 750, 8227 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians2_4 pos = -5674, 0, -16174 rotate = -90, -62, 0 shape = CYLINDER size = 750, 4421 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians3_1 pos = -6070, 0, -12109 rotate = 90, 26, 180 shape = CYLINDER size = 750, 11122 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians3, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians3_2 pos = -7941, 0, -1534 rotate = 90, -6, 180 shape = CYLINDER size = 750, 11231 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians3_3 pos = -8173, 0, 4085 rotate = 90, 88, 180 shape = CYLINDER size = 750, 1637 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians3_4 pos = -10096, 0, 1109 rotate = -90, 20, 0 shape = CYLINDER size = 750, 6413 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_hessians3_5 pos = -9884, 0, -4532 rotate = -90, -27, 0 shape = CYLINDER size = 750, 5882 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Ew03_path_zoners1_1 pos = 13915, 0, 715 rotate = 90, 31, 180 shape = CYLINDER size = 750, 11654 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Ew03_path_zoners2_1 pos = 5849, 0, 7753 rotate = 90, 73, 180 shape = CYLINDER size = 750, 9781 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Ew03_path_zoners2_2 pos = -7827, 0, 5259 rotate = -90, 66, 0 shape = CYLINDER size = 750, 19670 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs2_1 pos = 10786, 0, 9988 rotate = 90, -1, 180 shape = CYLINDER size = 750, 7226 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs3_1 pos = 1588, 0, 14036 rotate = 90, 89, 180 shape = CYLINDER size = 750, 17827 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs4_1 pos = 1559, 0, 10094 rotate = -90, -67, 0 shape = CYLINDER size = 750, 19598 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs4, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs1_1 pos = 10397, 0, 2369 rotate = 90, 44, 180 shape = CYLINDER size = 750, 18634 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs1_2 pos = -1780, 0, 11531 rotate = 90, 67, 180 shape = CYLINDER size = 750, 12416 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs5_1 pos = -3154, 0, 7542 rotate = -90, 66, 0 shape = CYLINDER size = 750, 30138 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs5, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs6_1 pos = 6181, 0, 8878 rotate = 90, 59, 180 shape = CYLINDER size = 750, 10301 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs6, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs6_2 pos = -7535, 0, 6474 rotate = -90, 61, 0 shape = CYLINDER size = 750, 21182 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs6, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs7_1 pos = -12298, 0, 7688 rotate = 90, -36, 180 shape = CYLINDER size = 750, 15493 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs7, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs8_1 pos = -8312, 0, 6201 rotate = -90, 5, 0 shape = CYLINDER size = 750, 15548 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs8, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs8_2 pos = -6568, 0, -5032 rotate = -90, -34, 0 shape = CYLINDER size = 750, 8459 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs8, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs8_3 pos = -3944, 0, -12485 rotate = -90, -3, 0 shape = CYLINDER size = 750, 7946 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs8, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs9_1 pos = 11302, 0, -7067 rotate = -90, 67, 0 shape = CYLINDER size = 750, 11863 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs9_2 pos = 2229, 0, -13016 rotate = -90, 45, 0 shape = CYLINDER size = 750, 10227 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs9_3 pos = -3801, 0, -14482 rotate = 90, 48, 180 shape = CYLINDER size = 750, 6450 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs9_4 pos = -4865, 0, -10350 rotate = 90, -34, 180 shape = CYLINDER size = 750, 4800 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs9_5 pos = 1188, 0, -8859 rotate = -90, -84, 0 shape = CYLINDER size = 750, 9467 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs10_1 pos = 8226, 0, -2483 rotate = -90, 17, 0 shape = CYLINDER size = 750, 17158 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs10, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs10_2 pos = 1769, 0, -13402 rotate = -90, 55, 0 shape = CYLINDER size = 750, 9584 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs10, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs10_3 pos = -4810, 0, -15543 rotate = 90, 78, 180 shape = CYLINDER size = 750, 5381 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs10, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs10_4 pos = -5496, 0, -11667 rotate = 90, -30, 180 shape = CYLINDER size = 750, 7663 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs10, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs10_5 pos = 1093, 0, -9473 rotate = -90, -77, 0 shape = CYLINDER size = 750, 9551 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs10, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs11_1 pos = -9372, 0, 5980 rotate = -90, 12, 0 shape = CYLINDER size = 750, 16274 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs11, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs11_2 pos = -9893, 0, -8344 rotate = -90, -11, 0 shape = CYLINDER size = 750, 12978 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs11, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs11_3 pos = -4699, 0, -15634 rotate = -90, -77, 0 shape = CYLINDER size = 750, 8166 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs11, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs11_4 pos = -2109, 0, -12357 rotate = 90, 18, 180 shape = CYLINDER size = 750, 8834 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs11, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Ew03_path_corsairs11_5 pos = -7330, 0, -5070 rotate = 90, 51, 180 shape = CYLINDER size = 750, 9848 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs11, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.29 faction = fc_c_grp, 1 [Object] nickname = Ew03_wplatform_planet_frag_1 ids_name = 261164 pos = -12274, 0, 4802 rotate = 0, -90, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 16 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_easy [Object] nickname = Ew03_wplatform_planet_frag_2 ids_name = 261164 pos = -9302, 0, 4732 rotate = 0, -100, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 16 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_easy [Object] nickname = Ew03_wplatform_planet_frag_3 ids_name = 261164 pos = -7242, 0, 4732 rotate = 0, -90, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 16 loadout = pirate_weapon_platform2_pi_05 pilot = pilot_solar_easy [zone] nickname = zone_ew03_pop_ambient pos = 360, 0, 3059 shape = ELLIPSOID size = 40151, 10496, 40429 comment = Ambient Pop sort = 50 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 population_additive = false encounter = area_scout, 16, 0.67 faction = fc_c_grp, 0.71 faction = fc_rh_grp, 0.29 [zone] nickname = zone_Ew03_destroy_vignette_1 pos = 24363, 0, 18078 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Ew03_destroy_vignette_2 pos = 16497, 0, 27153 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Ew03_destroy_vignette_3 pos = 4512, 0, 26771 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Ew03_destroy_vignette_4 pos = -9814, 0, 29159 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Ew03_destroy_vignette_5 pos = -20956, 0, 22568 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Ew03_destroy_vignette_6 pos = -27042, 0, 11869 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Ew03_destroy_vignette_7 pos = 23520, 0, 7093 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Ew03_destroy_vignette_8 pos = 29887, 0, -3701 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = ZONE_Ew03_Vignette4_exclusion pos = -9823, 0, 29149 shape = SPHERE size = 600 property_flags = 65536 visit = 128 sort = 99.5 [zone] nickname = ZONE_Ew03_Vignette6_exclusion pos = -27050, 0, 11894 shape = SPHERE size = 600 property_flags = 65536 visit = 128 sort = 99.5 [zone] nickname = ZONE_Ew03_Vignette7_exclusion pos = 23488, 0, 7149 shape = SPHERE size = 600 visit = 128 sort = 99.5 [Object] nickname = Ew03_suprise_bw_elite2_1 ids_name = 261769 pos = -13446, 100, -7547 rotate = -20, 30, 20 archetype = suprise_bw_elite2 visit = 16 ids_info = 66435 loadout = SECRET_rh_bw_elite2_ew03 [Object] nickname = Ew03_suprise_br_freighter_1 ids_name = 261770 pos = -115, -100, -6826 rotate = 40, -60, 30 archetype = suprise_br_freighter visit = 16 ids_info = 66434 loadout = SECRET_co_br_freighter_ew03