[SystemInfo] space_color = 90, 90, 110 local_faction = li_p_grp [Archetype] solar = MSN_d_r_battleship ship = br_freighter ship = ge_armored ship = ge_fighter4 ship = rh_cruiser ship = rh_elite ship = rh_gunboat ship = bw_fighter [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_tau_space danger = music_tau_danger battle = music_tau_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw10_ice_crystal_field.ini zone = Zone_Bw10_ice_crystals [Ambient] color = 90, 90, 110 [Background] nebulae = solar\starsphere\starsphere_Bw10.cmp [zone] nickname = Zone_Bw10_path_planetform1_1 pos = -33638, 0, 1543 rotate = 90, -1, 180 shape = CYLINDER size = 750, 2936 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = planetform1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform1_2 pos = -33076, 0, 18468 rotate = 90, -2, 180 shape = CYLINDER size = 750, 30932 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = planetform1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform1_3 pos = -32464, 0, 34335 rotate = 90, -10, 180 shape = CYLINDER size = 750, 833 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = planetform1, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = co_ti_grp, 1 [LightSource] nickname = Light_System_BW10 pos = 0, 0, 0 color = 255, 255, 255 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw10_Sun ids_name = 261046 pos = 0, 0, 0 rotate = -90, 0, 180 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw10_Sun atmosphere_range = 13000 burn_color = 160, 222, 245 visit = 0 ids_info = 66154 [Object] nickname = Bw10_01 ids_name = 196715 pos = -34081, 0, -2321 rotate = 0, -178, 0 Archetype = planet_desored_2000 ids_info = 65861 spin = 0, 0.01, 0 atmosphere_range = 2150 burn_color = 255, 222, 160 base = Bw10_01_Base reputation = co_ti_grp [zone] nickname = Zone_Bw10_01_exclusion pos = -34098, 0, -2304 rotate = 0, -137, 0 shape = SPHERE size = 9000 property_flags = 131072 visit = 128 sort = 7 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 9, 0.11 faction = fc_g_grp, 1 encounter = area_defend, 9, 0.33 faction = co_ti_grp, 1 Music = music_tau_space [zone] nickname = Zone_Bw10_sun_exclusion pos = 0, 0, 0 shape = SPHERE size = 13000 property_flags = 131072 visit = 128 sort = 99 Music = music_tau_space [Object] nickname = Bw10_01_dock ids_name = 261189 pos = -33884, 0, -170 rotate = 0, 5, 0 Archetype = dock_ring dock_with = Bw10_01_Base ids_info = 66141 reputation = co_ti_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 10 loadout = docking_ring_co_03 pilot = pilot_solar_easiest [Object] nickname = Bw10_to_Br04 ids_name = 260888 pos = -33077, 0, 35201 rotate = 0, -75, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Br04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 goto = Br04, Br04_to_Bw10, gate_tunnel_bretonia loadout = jumpgate_br_02 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw10_to_Br04 pos = -32561, 0, 35057 rotate = 0, -77, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_to_Bw09 pos = 44921, 0, -7117 rotate = 0, 137, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_to_Bw08 pos = 16419, 0, -36267 rotate = 0, 180, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw10_to_Bw09 ids_name = 260891 pos = 45443, 0, -7899 rotate = 0, 145, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 goto = Bw09, Bw09_to_Bw10, gate_tunnel_bretonia loadout = jumpgate_br_02 pilot = pilot_solar_hardest [Object] nickname = Bw10_to_Bw08 ids_name = 260890 pos = 16419, 0, -36835 rotate = 0, 180, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw08 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = br_m_grp behavior = NOTHING difficulty_level = 9 goto = Bw08, Bw08_to_Bw10, gate_tunnel_bretonia loadout = jumpgate_co_02 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw10_02_exclusion pos = 16187, 0, 23263 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_Tradelane_2 pos = -33066, 0, 18457 rotate = 0, 2, 0 shape = BOX size = 500, 500, 31000 property_flags = 131072 lane_id = bw10_2 sort = 99 [zone] nickname = Zone_Bw10_to_Bw09_hole pos = 22042, 0, -13724 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw10_to_Bw09_hole ids_name = 260892 pos = 22000, 0, -13750 rotate = 0, 145, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw09, Bw09_to_Bw10_hole, gate_tunnel_bretonia [Object] nickname = Bw10_02 ids_name = 196716 pos = 16112, 0, 24540 rotate = 0, 120, 0 Archetype = outpost ids_info = 65863 base = Bw10_02_Base dock_with = Bw10_02_Base reputation = gd_im_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pl_male1_head, sh_male1_body difficulty_level = 10 loadout = trading_outpost_co_03 pilot = pilot_solar_easy [zone] nickname = Zone_Bw10_ice_crystals ids_name = 261343 pos = 174, 0, -118 shape = SPHERE size = 100000, 100000, 100000 property_flags = 256 visit = 32 ids_info = 66225 spacedust = icedust spacedust_maxparticles = 50 sort = 99 Music = zone_field_asteroid_ice [Object] nickname = Bw10_Trade_Lane_Ring_1 ids_name = 260893 pos = -30149, 0, 34536 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring next_ring = Bw10_Trade_Lane_Ring_2 ids_info = 66170 tradelane_space_name = 261668 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest [Object] nickname = Bw10_Trade_Lane_Ring_2 ids_name = 260893 pos = -22855, 0, 32790 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring prev_ring = Bw10_Trade_Lane_Ring_1 next_ring = Bw10_Trade_Lane_Ring_3 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest [Object] nickname = Bw10_Trade_Lane_Ring_3 ids_name = 260893 pos = -15562, 0, 31043 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring prev_ring = Bw10_Trade_Lane_Ring_2 next_ring = Bw10_Trade_Lane_Ring_4 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest [Object] nickname = Bw10_Trade_Lane_Ring_4 ids_name = 260893 pos = -8268, 0, 29297 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring prev_ring = Bw10_Trade_Lane_Ring_3 next_ring = Bw10_Trade_Lane_Ring_5 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest [Object] nickname = Bw10_Trade_Lane_Ring_5 ids_name = 260893 pos = -974, 0, 27550 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring prev_ring = Bw10_Trade_Lane_Ring_4 next_ring = Bw10_Trade_Lane_Ring_6 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hard [Object] nickname = Bw10_Trade_Lane_Ring_6 ids_name = 260893 pos = 6320, 0, 25804 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring prev_ring = Bw10_Trade_Lane_Ring_5 next_ring = Bw10_Trade_Lane_Ring_7 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest [Object] nickname = Bw10_Trade_Lane_Ring_7 ids_name = 260893 pos = 13614, 0, 24057 rotate = 0, -77, 0 Archetype = Trade_Lane_Ring prev_ring = Bw10_Trade_Lane_Ring_6 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 196716 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw10_Tradelane_1 pos = -8268, 0, 29297 rotate = 0, -77, 0 shape = BOX size = 800, 1200, 46598 property_flags = 131072 lane_id = bw10_1 tradelane_down = 15 sort = 4 toughness = 9 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 9, 0.33 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Bw10_Trade_Lane_Ring_8 ids_name = 260894 pos = 43548, 0, -5664 rotate = 0, 137, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = br_n_grp tradelane_space_name = 261681 behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hard next_ring = Bw10_Trade_Lane_Ring_9 [Object] nickname = Bw10_Trade_Lane_Ring_9 ids_name = 260894 pos = 38397, 0, -212 rotate = 0, 137, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest prev_ring = Bw10_Trade_Lane_Ring_8 next_ring = Bw10_Trade_Lane_Ring_10 [Object] nickname = Bw10_Trade_Lane_Ring_10 ids_name = 260894 pos = 33246, 0, 5239 rotate = 0, 137, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hard prev_ring = Bw10_Trade_Lane_Ring_9 next_ring = Bw10_Trade_Lane_Ring_11 [Object] nickname = Bw10_Trade_Lane_Ring_11 ids_name = 260894 pos = 28095, 0, 10691 rotate = 0, 137, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest prev_ring = Bw10_Trade_Lane_Ring_10 next_ring = Bw10_Trade_Lane_Ring_12 [Object] nickname = Bw10_Trade_Lane_Ring_12 ids_name = 260894 pos = 22944, 0, 16142 rotate = 0, 137, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_br_02 pilot = pilot_solar_hardest prev_ring = Bw10_Trade_Lane_Ring_11 tradelane_space_name = 196716 [zone] nickname = Zone_Bw10_Tradelane_4 pos = 30670, 0, 7965 rotate = 0, 137, 0 shape = BOX size = 800, 1200, 39098 property_flags = 131072 lane_id = bw10_4 tradelane_down = 30 sort = 2 toughness = 9 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 9, 0.33 faction = co_be_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_nws_grp, 0.2 faction = co_shi_grp, 0.2 faction = co_ti_grp, 0.2 [Object] nickname = Bw10_to_Br06_hole ids_name = 260889 pos = -51336, 0, 13715 rotate = 0, -70, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br06, Br06_to_Bw10_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw10_to_Br06_hole pos = -50985, 0, 12716 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw10_death_sun pos = 0, 0, 0 shape = SPHERE size = 12000 damage = 10000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_Bw10_Harris_death pos = -34081, 0, -2321 shape = SPHERE size = 2075 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [Object] nickname = Bw10_Roid_Miner_1 ids_name = 60225 pos = -9536, 0, 24374 rotate = 0, 170, 0 Archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_water_miner base = gd_im_water_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw10_Roid_Miner_3 ids_name = 60225 pos = -9488, 30, 22423 rotate = 0, -5, 0 Archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_oxygen_miner base = gd_im_oxygen_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw10_Roid_Miner_4 ids_name = 60225 pos = -10722, 0, 23384 rotate = 0, 110, 0 Archetype = Roid_Miner2 reputation = gd_im_grp ids_info = 66140 dock_with = gd_im_water_miner base = gd_im_water_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw10_space_tanklx4_1 pos = -9400, -120, 23425 Archetype = space_tanklx4 reputation = gd_im_grp parent = Bw10_space_tanklx4_2 [Object] nickname = Bw10_space_tanklx4_2 ids_name = 261161 pos = -9400, 120, 23425 rotate = 180, 0, 0 Archetype = space_tanklx4 reputation = gd_im_grp ids_info = 66150 [zone] nickname = Zone_Bw10_IMG_mining_area_exclusion pos = -9378, 0, 23441 shape = SPHERE size = 400 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw10_nav_buoy_2 ids_name = 261162 pos = -33878, 0, 2675 rotate = 0, -178, 0 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_3 ids_name = 261162 pos = -33756, 0, 5672 rotate = 0, -178, 0 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_4 ids_name = 261162 pos = -33634, 0, 8670 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_5 ids_name = 261162 pos = -33512, 0, 11667 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_6 ids_name = 261162 pos = -33390, 0, 14665 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_7 ids_name = 261162 pos = -33268, 0, 17662 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_8 ids_name = 261162 pos = -33146, 0, 20660 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_9 ids_name = 261162 pos = -33025, 0, 23658 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_10 ids_name = 261162 pos = -32903, 0, 26655 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_11 ids_name = 261162 pos = -32781, 0, 29653 rotate = -115, -2, 180 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_nav_buoy_12 ids_name = 261162 pos = -32659, 0, 32650 rotate = 0, -178, 0 Archetype = nav_buoy reputation = co_ti_grp ids_info = 66147 [Object] nickname = Bw10_Roid_Miner_5 ids_name = 60225 pos = -26878, 0, 8998 rotate = 0, -140, 0 Archetype = Roid_Miner2 reputation = co_ti_grp ids_info = 66140 dock_with = co_ti_water_miner base = co_ti_water_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw10_space_industrial_1 ids_name = 261161 pos = -32450, 0, 2389 rotate = 0, 180, 0 Archetype = space_industrial reputation = co_ti_grp ids_info = 66150 [Object] nickname = Bw10_space_tankl4x4_1 ids_name = 60251 pos = -32452, 0, 1902 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_ti_grp parent = Bw10_space_industrial_1 [Object] nickname = Bw10_space_tankl4_1 ids_name = 60251 pos = -32249, 0, 2389 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = co_ti_grp parent = Bw10_space_industrial_1 [Object] nickname = Bw10_space_tankl4_2 ids_name = 60251 pos = -32651, 0, 2389 rotate = 0, -90, 0 Archetype = space_tankl4 reputation = co_ti_grp parent = Bw10_space_industrial_1 [zone] nickname = Zone_Bw10_IMG_oxygen_mining_area pos = -9897, 120, 19293 shape = SPHERE size = 4000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 25 sort = 9 toughness = 10 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 10, 0.06 faction = gd_im_grp, 1 encounter = area_scavenger, 10, 0.8 faction = gd_im_grp, 1 ids_info = 65897 [zone] nickname = Zone_Bw10_Planetform_mining_area pos = -25328, 120, 9657 shape = SPHERE size = 3000 visit = 36 sort = 6 toughness = 10 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 10, 0.29 faction = co_ti_grp, 1 ids_info = 65921 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_B_1 ids_name = 60245 pos = -32530, 0, 32443 rotate = 0, 3, 0 Archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_ti_grp [Object] nickname = Bw10_Trade_Lane_Ring_Construct_B_2 ids_name = 60245 pos = -32771, 0, 25143 rotate = 0, 3, 0 Archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_B_3 ids_name = 60245 pos = -33074, 0, 17499 rotate = 0, 3, 0 Archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_ti_grp [Object] nickname = Bw10_Trade_Lane_Ring_Construct_B_4 ids_name = 60245 pos = -33314, 0, 10167 rotate = 0, 3, 0 Archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_ti_grp [Object] nickname = Bw10_Trade_Lane_Ring_Construct_B_5 ids_name = 60245 pos = -33586, 0, 3117 rotate = 0, 3, 0 Archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_ti_grp [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_1 ids_name = 60245 pos = 16411, 0, -34267 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring_Construct_A ids_info = 66170 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_2 ids_name = 60245 pos = 16382, 0, -26767 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring_Construct_A ids_info = 66170 reputation = co_me_grp [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_3 ids_name = 60245 pos = 16324, 0, -19267 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring_Construct_A ids_info = 66170 reputation = co_me_grp [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_4 ids_name = 60245 pos = 16324, 0, -11767 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = co_me_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_co_01 pilot = pilot_solar_easy next_ring = Bw10_Trade_Lane_Ring_Construct_A_5 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_5 ids_name = 60245 pos = 16294, 0, -4267 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = co_me_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_co_01 pilot = pilot_solar_easy prev_ring = Bw10_Trade_Lane_Ring_Construct_A_4 next_ring = Bw10_Trade_Lane_Ring_Construct_A_6 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_6 ids_name = 60245 pos = 16265, 0, 3233 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = co_me_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_co_01 pilot = pilot_solar_easy prev_ring = Bw10_Trade_Lane_Ring_Construct_A_5 next_ring = Bw10_Trade_Lane_Ring_Construct_A_7 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_7 ids_name = 60245 pos = 16236, 0, 10733 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring ids_info = 66170 reputation = co_me_grp behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_co_01 pilot = pilot_solar_easiest prev_ring = Bw10_Trade_Lane_Ring_Construct_A_6 tradelane_space_name = 196716 [Object] nickname = Bw10_Trade_Lane_Ring_Construct_A_8 ids_name = 60245 pos = 16207, 0, 18233 rotate = 0, 180, 0 Archetype = Trade_Lane_Ring_Construct_A1 ids_info = 66170 reputation = co_me_grp [zone] nickname = zone_bw10_pop_tau29_gate pos = 44829, 0, -7155 shape = SPHERE size = 4000 sort = 1 toughness = 9 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.11 faction = br_n_grp, 1 encounter = area_trade_transport, 9, 0.24 faction = co_be_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_nws_grp, 0.2 faction = co_shi_grp, 0.2 faction = co_ti_grp, 0.2 [zone] nickname = zone_bw10_pop_holman pos = 16131, 0, 23662 shape = SPHERE size = 4000 sort = 3 toughness = 9 density = 9 repop_time = 10 max_battle_size = 6 pop_type = gd_im_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.09 faction = gd_im_grp, 1 encounter = area_trade_transport, 9, 0.26 faction = co_be_grp, 0.18 faction = co_kt_grp, 0.18 faction = co_nws_grp, 0.18 faction = co_shi_grp, 0.18 faction = co_ti_grp, 0.18 faction = gd_im_grp, 0.12 [zone] nickname = zone_bw10_pop_tau29_hole pos = 22037, 0, -13649 shape = SPHERE size = 4000 sort = 11 toughness = 11 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 population_additive = false density_restriction = 4, lawfuls encounter = area_defend, 11, 0.24 faction = fc_ou_grp, 1 encounter = area_trade_trader, 11, 0.41 faction = fc_ou_grp, 1 [zone] nickname = zone_bw10_pop_tau23_gate pos = 16419, 0, -36324 shape = SPHERE size = 4000 sort = 10 toughness = 9 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 population_additive = false density_restriction = 4, unlawfuls encounter = area_assault, 9, 0.29 faction = fc_ou_grp, 1 [zone] nickname = zone_bw10_pop_leeds_gate pos = -32673, 0, 35099 shape = SPHERE size = 4000 sort = 5 toughness = 9 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.13 faction = br_n_grp, 1 encounter = area_trade_transport, 9, 0.22 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_bw10_pop_harris pos = -33047, 0, 1164 shape = SPHERE size = 4000 sort = 8 toughness = 9 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_ti_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.23 faction = co_ti_grp, 1 encounter = area_assault, 9, 0.05 faction = fc_g_grp, 1 encounter = area_trade_transport, 9, 0.08 faction = co_ti_grp, 1 [zone] nickname = zone_bw10_pop_edinburg_hole pos = -51018, 0, 12598 shape = SPHERE size = 4000 sort = 12 toughness = 11 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 population_additive = false density_restriction = 4, lawfuls encounter = area_defend, 11, 0.24 faction = fc_g_grp, 1 encounter = area_trade_trader, 11, 0.41 faction = fc_g_grp, 1 [zone] nickname = zone_bw10_pop_planetform_area pos = -34372, 0, 8941 shape = ELLIPSOID size = 12000, 6000, 21000 sort = 6 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = zone_bw10_pop_img_area pos = 367, 0, 21853 rotate = 0, -5, 0 shape = ELLIPSOID size = 20000, 7000, 8000 sort = 9 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_assault, 10, 0.29 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy1_1 pos = 44002, 0, -7309 rotate = 90, 42, 180 shape = CYLINDER size = 750, 2869 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = brnavy1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy1_2 pos = 29384, 0, 8251 rotate = 90, 43, 180 shape = CYLINDER size = 750, 39829 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = brnavy1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy1_3 pos = -8977, 0, 28559 rotate = 90, 77, 180 shape = CYLINDER size = 750, 50770 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = brnavy1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy2_1 pos = -19661, 0, 29834 rotate = -90, -66, 0 shape = CYLINDER size = 750, 29902 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy2_2 pos = -9581, 0, 19785 rotate = -90, 42, 0 shape = CYLINDER size = 750, 10617 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy2_3 pos = -19272, 0, 12459 rotate = -90, 61, 0 shape = CYLINDER size = 750, 14006 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy2_4 pos = -32028, 0, 10637 rotate = 90, 77, 180 shape = CYLINDER size = 750, 13624 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy2_5 pos = -35644, 0, 23997 rotate = 90, -14, 180 shape = CYLINDER size = 750, 24337 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw10_path_brnavy_1 pos = -32971, 0, 35884 rotate = 90, 71, 180 shape = CYLINDER size = 750, 959 sort = 99 [zone] nickname = Zone_Bw10_path_deepspace1_1 pos = 16202, 0, 23171 rotate = -90, 4, 0 shape = CYLINDER size = 750, 2011 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = deepspace1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = co_me_grp, 1 [zone] nickname = Zone_Bw10_path_deepspace1_2 pos = 16236, 0, -6852 rotate = -90, 0, 0 shape = CYLINDER size = 750, 58040 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = deepspace1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = co_me_grp, 1 [zone] nickname = Zone_Bw10_path_planetform2_1 pos = -32257, 0, 2320 rotate = 90, -33, 180 shape = CYLINDER size = 750, 5116 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = planetform2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform2_2 pos = -28821, 0, 6815 rotate = 90, -41, 180 shape = CYLINDER size = 750, 6230 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = planetform2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform2_3 pos = -18317, 60, 16100 rotate = 90, -51, 180 shape = CYLINDER size = 750, 21873 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = planetform2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform3_1 pos = -29908, 120, 4571 rotate = 90, -39, 180 shape = CYLINDER size = 750, 11326 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform3, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform3_2 pos = -16208, 120, 13914 rotate = 90, -64, 180 shape = CYLINDER size = 750, 22525 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform3_3 pos = -11028, 120, 23588 rotate = 90, 46, 180 shape = CYLINDER size = 750, 13636 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform3_4 pos = -21332, 120, 18568 rotate = -90, 28, 0 shape = CYLINDER size = 750, 22071 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform4_1 pos = -38230, 120, 15 rotate = -90, 88, 0 shape = CYLINDER size = 750, 9095 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform4_2 pos = -46551, 120, 7646 rotate = 90, 26, 180 shape = CYLINDER size = 750, 17258 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform4_3 pos = -41612, 120, 21549 rotate = 90, -55, 180 shape = CYLINDER size = 750, 21324 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_planetform4_4 pos = -33305, 120, 14022 rotate = -90, 2, 0 shape = CYLINDER size = 750, 27353 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = planetform4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_ti_grp, 1 [zone] nickname = Zone_Bw10_path_img1_1 pos = 14913, 120, 23600 rotate = -90, 76, 0 shape = CYLINDER size = 750, 3257 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = img1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw10_path_img1_2 pos = 2043, 120, 22839 rotate = -90, 88, 0 shape = CYLINDER size = 750, 22593 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = img1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw10_path_img1_3 pos = -9862, 120, 22989 rotate = 90, 50, 180 shape = CYLINDER size = 750, 1597 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = img1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw10_path_gaians1_1 pos = -43538, 120, 6364 rotate = -90, -50, 0 shape = CYLINDER size = 750, 20097 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians1_2 pos = -34764, 120, 1380 rotate = 90, -36, 180 shape = CYLINDER size = 750, 3815 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians1_3 pos = -33137, 120, 16934 rotate = 90, -2, 180 shape = CYLINDER size = 750, 28051 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians1_4 pos = -41975, 120, 21932 rotate = -90, 46, 0 shape = CYLINDER size = 750, 25961 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians2_1 pos = -37258, 120, 14274 rotate = 90, -84, 180 shape = CYLINDER size = 750, 28638 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians2_2 pos = -19394, 120, 23102 rotate = 90, -26, 180 shape = CYLINDER size = 750, 16310 attack_ids = bw10_1, bw10_1 tradelane_attack = 15 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians2_3 pos = -6341, 120, 28087 rotate = -90, -76, 0 shape = CYLINDER size = 750, 19417 attack_ids = bw10_1, bw10_1 tradelane_attack = 15 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians2_4 pos = -9915, 120, 20755 rotate = -90, 69, 0 shape = CYLINDER size = 750, 27866 attack_ids = bw10_1, bw10_1 tradelane_attack = 15 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians3_1 pos = -42017, 120, -1637 rotate = -90, -33, 0 shape = CYLINDER size = 750, 35245 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 1, 8 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians3_2 pos = -12594, 120, -16149 rotate = 90, -89, 180 shape = CYLINDER size = 750, 39826 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 2, 7 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians3_3 pos = 15915, 120, -1298 rotate = 90, -31, 180 shape = CYLINDER size = 750, 33763 attack_ids = bw10_4, bw10_4 tradelane_attack = 30 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 3 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians3_4 pos = 31552, 120, 5869 rotate = -90, -44, 0 shape = CYLINDER size = 750, 20369 attack_ids = bw10_4, bw10_4 tradelane_attack = 30 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 4 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians3_5 pos = 30639, 120, -9472 rotate = -90, 45, 0 shape = CYLINDER size = 750, 22532 attack_ids = bw10_4, bw10_4 tradelane_attack = 30 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_gaians3_6 pos = 15002, 120, -16678 rotate = 90, 84, 180 shape = CYLINDER size = 750, 15449 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 6 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts1_1 pos = 10406, 120, -14937 rotate = -90, 84, 0 shape = CYLINDER size = 750, 23016 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 10, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts1_2 pos = -18050, 120, -14862 rotate = 90, 86, 180 shape = CYLINDER size = 750, 34121 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 10, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts1_3 pos = -42955, 120, -572 rotate = 90, 31, 180 shape = CYLINDER size = 750, 30413 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 10, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts2_1 pos = 7414, 120, -15403 rotate = -90, 84, 0 shape = CYLINDER size = 750, 30414 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts2_2 pos = -12962, 120, -7620 rotate = 90, 29, 180 shape = CYLINDER size = 750, 21697 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts2_3 pos = -23404, 120, 17683 rotate = 90, 18, 180 shape = CYLINDER size = 750, 33285 attack_ids = bw10_1, bw10_1 tradelane_attack = 15 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts2_4 pos = -18356, 120, 30918 rotate = -90, -76, 0 shape = CYLINDER size = 750, 21092 attack_ids = bw10_1, bw10_1 tradelane_attack = 15 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts2_5 pos = -13157, 120, 15080 rotate = -90, 21, 0 shape = CYLINDER size = 750, 28357 attack_ids = bw10_1, bw10_1 tradelane_attack = 15 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts3_1 pos = 19389, 120, -24828 rotate = -90, 15, 0 shape = CYLINDER size = 750, 22939 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts3_2 pos = 16313, 120, -13663 rotate = 90, 0, 180 shape = CYLINDER size = 750, 44481 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts3_3 pos = 19342, 120, -2563 rotate = -90, -16, 0 shape = CYLINDER size = 750, 23141 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts4_1 pos = 21934, 120, 1027 rotate = 90, -1, 180 shape = CYLINDER size = 750, 29537 attack_ids = bw10_4, bw10_4 tradelane_attack = 30 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts4_2 pos = 33512, 120, 3815 rotate = -90, -43, 0 shape = CYLINDER size = 750, 32903 attack_ids = bw10_4, bw10_4 tradelane_attack = 30 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_path_outcasts4_3 pos = 33238, 120, -10989 rotate = -90, 76, 0 shape = CYLINDER size = 750, 23785 attack_ids = bw10_4, bw10_4 tradelane_attack = 30 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw10_IMG_water_mining_area pos = -11567, 0, 25990 shape = SPHERE size = 3000 visit = 36 spacedust = waterdropdust spacedust_maxparticles = 200 sort = 9 toughness = 10 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 10, 0.06 faction = gd_im_grp, 1 encounter = area_scavenger, 10, 0.8 faction = gd_im_grp, 1 ids_info = 65921 [Object] nickname = Bw10_depot_construction_machinery_1 ids_name = 261161 pos = -33094, 0, 32610 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = NOTHING [Object] nickname = Bw10_depot_construction_machinery_2 ids_name = 261161 pos = -33526, 0, 26357 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = NOTHING [Object] nickname = Bw10_depot_construction_machinery_3 ids_name = 261161 pos = -33911, 0, 18437 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = NOTHING [Object] nickname = Bw10_depot_construction_machinery_4 ids_name = 261161 pos = -33538, 0, 10381 Archetype = depot_construction_machinery ids_info = 66150 reputation = co_ti_grp behavior = NOTHING [zone] nickname = Zone_Bw10_Tradelane_3 pos = 16316, 0, -6300 rotate = 0, 180, 0 shape = BOX size = 1598, 1598, 57000 property_flags = 131072 lane_id = bw10_3 sort = 99 [zone] nickname = zone_bw10_pop_ambient_sw pos = -27359, 0, 20180 rotate = 0, 70, 0 shape = ELLIPSOID size = 27474, 8000, 56823 comment = Ambient Pop sort = 50 toughness = 9 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 9, 0.67 faction = fc_g_grp, 1 [zone] nickname = zone_bw10_pop_ambient_ne pos = 14527, 0, -10182 shape = ELLIPSOID size = 42851, 8000, 32201 comment = Ambient Pop sort = 50 toughness = 9 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 9, 0.67 faction = fc_ou_grp, 1 [Object] nickname = Bw10_docking_fixture_1 ids_name = 261166 pos = -33879, 350, -122 rotate = 0, 10, 0 Archetype = docking_fixture ids_info = 66489 dock_with = Bw10_01_Base reputation = co_ti_grp behavior = NOTHING base = Bw10_01_Base [zone] nickname = zone_Bw10_destroy_vignette_1 pos = -47096, 0, 24 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_2 pos = -33667, 0, -14626 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_3 pos = -21396, 0, -7301 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_4 pos = -43160, 0, 24245 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_5 pos = -22206, 0, 44684 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_6 pos = 18312, 0, 37123 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_7 pos = 21321, 0, 24 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_8 pos = 28267, 0, 29089 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_9 pos = 53852, 0, 5105 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_10 pos = 35676, 0, -18643 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw10_destroy_vignette_11 pos = 6735, 0, 37713 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw10_destroy_vignette_12 pos = -22091, 0, 20700 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = ZONE_Bw10_Vignette5_exclusion pos = -22235, 0, 44694 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw10_Vignette7_exclusion pos = 21325, 0, 12 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw10_Vignette8_exclusion pos = 28249, 0, 29133 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw10_Vignette10_exclusion pos = 35661, 0, -18638 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw10_Vignette12_exclusion pos = -22110, 0, 20712 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [Object] nickname = Bw10_suprise_li_freighter_1 ids_name = 261762 pos = -2591, 0, -15716 rotate = 30, 0, 20 Archetype = suprise_li_freighter visit = 16 ids_info = 66427 loadout = SECRET_co_li_freighter_bw10 [Object] nickname = Bw10_suprise_ge_fighter4_1 ids_name = 261763 pos = -10213, 0, -28016 rotate = 30, 30, 20 Archetype = suprise_ge_fighter4 visit = 16 ids_info = 66428 loadout = SECRET_g_ge_fighter2_bw10 [Object] nickname = Bw10_ast_solar_iceblock_60_1 pos = -9476, -10, 22277 Archetype = ast_solar_iceblock_60 [Object] nickname = Bw10_ast_solar_iceblock_60_2 pos = -10849, -30, 23435 Archetype = ast_solar_iceblock_60 [Object] nickname = Bw10_ast_solar_iceblock_60_3 pos = -9557, -30, 24508 rotate = 0, -70, 0 Archetype = ast_solar_iceblock_60 [Object] nickname = Bw10_ast_solar_iceblock_60_5 pos = -26798, -30, 9104 Archetype = ast_solar_iceblock_60