[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [Archetype] ship = bw_elite2 ship = ku_dragon ship = rh_elite ship = rh_cruiser ship = rh_battleship [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = area_trade_smuggler filename = missions\encounters\area_trade_smuggler.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = tradep_trade_smuggler filename = missions\encounters\tradep_trade_smuggler.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_sigma_space danger = music_sigma_danger battle = music_sigma_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw05_yanagi_debris_field.ini zone = Zone_Bw05_yanagi_debris_field [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Bw05_oxygen_pocket_001 [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Bw05_oxygen_pocket_002 [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Bw05_oxygen_pocket_003 [Asteroids] file = solar\asteroids\Bw05_yanagi_pocket_debris_field.ini zone = Zone_Bw05_yanagi_pocket_debris_field [Nebula] file = solar\nebula\Bw05_Crow_nebula.ini zone = Zone_Bw05_Crow_nebula [Ambient] color = 60, 80, 100 [LightSource] nickname = Bw05_system_light pos = -31, 0, -48 color = 120, 250, 255 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw05_Sun1 ids_name = 261037 pos = 0, 0, 0 ambient_color = 255, 255, 255 Archetype = sun_1000 star = Bw05_Sun1 atmosphere_range = 5000 ids_info = 66151 [Object] nickname = Bw05_to_Rh04 ids_name = 260861 pos = 2076, 0, 42897 rotate = 0, 20, 0 Archetype = jumpgate reputation = rh_n_grp msg_id_prefix = gcs_refer_system_Rh04 jump_effect = jump_effect_bretonia ids_info = 66145 behavior = NOTHING difficulty_level = 11 goto = Rh04, Rh04_to_Bw05, gate_tunnel_bretonia loadout = jumpgate_co_03 pilot = pilot_solar_easy [Object] nickname = Bw05_to_Ku04 ids_name = 260859 pos = -12184, 0, -36465 rotate = 0, -160, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 11 goto = Ku04, Ku04_to_Bw05, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_hardest [Object] nickname = Bw05_01 ids_name = 196702 pos = -4675, 100, -12092 Archetype = space_police01 ids_info = 65823 dock_with = Bw05_01_Base base = Bw05_01_Base reputation = gd_gm_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pl_male8_head, li_rockford_body difficulty_level = 12 loadout = space_police01_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_02 ids_name = 196703 pos = -9537, 0, 19442 rotate = 0, -90, 0 Archetype = space_mining01 ids_info = 65825 dock_with = Bw05_02_Base base = Bw05_02_Base reputation = co_alg_grp behavior = NOTHING voice = atc_leg_f01 space_costume = rh_newscaster_head, rh_greunwald_body difficulty_level = 11 loadout = space_mining01_co_02 pilot = pilot_solar_easy [zone] nickname = Zone_Bw05_to_Ku04 pos = -12184, 0, -36217 rotate = 0, -161, 0 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_to_Bw06_hole pos = 21916, 0, 12503 shape = SPHERE size = 500 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_to_Rh04 pos = 1918, 0, 42475 rotate = 0, 25, 0 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_01_exclusion pos = -4353, 0, -12176 rotate = 0, 171, 0 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 visit = 128 sort = 99 [Object] nickname = Bw05_03_Base ids_name = 196704 pos = -23313, 0, 10714 Archetype = space_port_dmg loadout = space_port_dmg_pi_02 ids_info = 65827 dock_with = Bw05_03_Base base = Bw05_03_Base behavior = NOTHING visit = 0 reputation = fc_j_grp voice = atc_leg_m01 space_costume = pi_pirate3_head, pl_male3_journeyman_body, prop_neuralnet_F_right [zone] nickname = Zone_Bw05_yanagi_pocket_exclusion pos = -11821, 0, 18315 shape = SPHERE size = 9000 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_yanagi_debris_field ids_name = 261315 pos = -24025, 0, 6189 shape = SPHERE size = 8000 property_flags = 65666 property_fog_color = 0, 100, 160 ids_info = 66030 damage = 0.2 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 100 edge_fraction = 0.2 sort = 12 toughness = 12 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scavenger, 12, 1 faction = fc_j_grp, 1 Music = zone_field_debris [zone] nickname = Zone_Bw05_sun1_exclusion pos = 0, 0, 0 shape = SPHERE size = 9000 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 sort = 99 Music = music_sigma_space [Object] nickname = Bw05_sun2 ids_name = 261038 pos = 22158, 0, -10373 Archetype = sun_1000 star = Bw05_sun2 atmosphere_range = 8000 ids_info = 66152 [zone] nickname = Zone_Bw05_sun2_exclusion pos = 22279, 0, -10250 shape = SPHERE size = 8000 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 sort = 99 Music = music_sigma_space [zone] nickname = Zone_Bw05_yanagi_pocket_debris_field ids_name = 261316 pos = -11799, 0, 18567 shape = SPHERE size = 8000 property_flags = 129 ids_info = 66031 visit = 36 spacedust = debrisdust spacedust_maxparticles = 100 sort = 6 toughness = 12 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 12, 0.06 faction = co_alg_grp, 1 encounter = area_scavenger, 12, 0.8 faction = co_alg_grp, 1 Music = zone_field_debris [Object] nickname = Bw05_to_Bw06_hole ids_name = 260857 pos = 21917, 0, 12508 rotate = 0, 90, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw06 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw06, Bw06_to_Bw05_hole, gate_tunnel_bretonia [Object] nickname = Bw05_to_Bw07_hole ids_name = 260858 pos = 13217, 0, -28900 rotate = 0, 135, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw07 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw07, Bw07_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_to_Bw07_hole pos = 13211, 0, -28856 shape = SPHERE size = 500 edge_fraction = 0.2 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_03_exclusion pos = -23312, 0, 10717 shape = SPHERE size = 300 property_flags = 196608 property_fog_color = 0, 100, 160 edge_fraction = 0.2 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_02_exclusion pos = -9301, 0, 19472 shape = SPHERE size = 1000 property_flags = 131072 edge_fraction = 0.2 visit = 128 sort = 99 [Object] nickname = Bw05_Trade_Lane_Ring_1 ids_name = 260865 pos = -11539, 0, -34324 rotate = 0, -161, 0 Archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Bw05_Trade_Lane_Ring_2 reputation = gd_gm_grp tradelane_space_name = 261677 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_Trade_Lane_Ring_2 ids_name = 260865 pos = -9121, 0, -27224 rotate = 0, -161, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_1 next_ring = Bw05_Trade_Lane_Ring_3 reputation = gd_gm_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_Trade_Lane_Ring_3 ids_name = 260865 pos = -6703, 0, -20125 rotate = 0, -161, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_2 next_ring = Bw05_Trade_Lane_Ring_4 reputation = gd_gm_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_Trade_Lane_Ring_4 ids_name = 260865 pos = -4285, 0, -13025 rotate = 0, -161, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_3 reputation = gd_gm_grp tradelane_space_name = 196702 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [zone] nickname = Zone_Bw05_Tradelane_1 pos = -7912, 0, -23674 rotate = 0, -161, 0 shape = BOX size = 520, 520, 23020 lane_id = bw05_1 tradelane_down = 30 sort = 2 toughness = 11 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 11, 0.33 faction = co_alg_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_rs_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Bw05_Trade_Lane_Ring_5 ids_name = 260864 pos = -4296, 0, -11176 rotate = 0, 171, 0 Archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Bw05_Trade_Lane_Ring_6 reputation = gd_gm_grp tradelane_space_name = 196702 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_Trade_Lane_Ring_6 ids_name = 260864 pos = -5444, 0, -3764 rotate = 0, 171, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_5 next_ring = Bw05_Trade_Lane_Ring_7 reputation = gd_gm_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_Trade_Lane_Ring_7 ids_name = 260864 pos = -6592, 0, 3647 rotate = 0, 171, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_6 next_ring = Bw05_Trade_Lane_Ring_8 reputation = gd_gm_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_Trade_Lane_Ring_8 ids_name = 260864 pos = -7740, 0, 11059 rotate = 0, 171, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_7 next_ring = Bw05_Trade_Lane_Ring_9 reputation = gd_gm_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_Trade_Lane_Ring_9 ids_name = 260864 pos = -9125, 0, 18471 rotate = 0, 171, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_8 reputation = gd_gm_grp tradelane_space_name = 196703 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_co_01 pilot = pilot_solar_hard [zone] nickname = Zone_Bw05_Tradelane_2 pos = -6592, 0, 3647 rotate = 0, 171, 0 shape = BOX size = 520, 520, 30520 lane_id = bw05_2 tradelane_down = 30 sort = 4 toughness = 11 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 11, 0.33 faction = co_alg_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_rs_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Bw05_Trade_Lane_Ring_10 ids_name = 260863 pos = 1074, 0, 40670 rotate = 0, 25, 0 Archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Bw05_Trade_Lane_Ring_11 reputation = rh_n_grp tradelane_space_name = 261685 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Bw05_Trade_Lane_Ring_11 ids_name = 260863 pos = -2149, 0, 33898 rotate = 0, 25, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_10 next_ring = Bw05_Trade_Lane_Ring_12 reputation = rh_n_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Bw05_Trade_Lane_Ring_12 ids_name = 260863 pos = -5373, 0, 27126 rotate = 0, 25, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_11 next_ring = Bw05_Trade_Lane_Ring_13 reputation = rh_n_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Bw05_Trade_Lane_Ring_13 ids_name = 260863 pos = -8834, 0, 20354 rotate = 0, 25, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Bw05_Trade_Lane_Ring_12 reputation = rh_n_grp tradelane_space_name = 196703 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [zone] nickname = Zone_Bw05_Tradelane_3 pos = -3761, 0, 30512 rotate = 0, 25, 0 shape = BOX size = 520, 520, 23020 lane_id = bw05_3 tradelane_down = 15 sort = 7 toughness = 11 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 11, 0.33 faction = co_alg_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_rs_grp, 0.25 faction = co_shi_grp, 0.25 [LightSource] nickname = Bw05_sun2_light pos = 22387, 0, -10114 color = 140, 200, 60 range = 20000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_Bw05_Crow_nebula ids_name = 261341 pos = 26, 0, -106 shape = SPHERE size = 100000 property_flags = 32768 property_fog_color = 0, 100, 160 visit = 32 ids_info = 66223 spacedust = attractdust spacedust_maxparticles = 50 sort = 99 interference = 0.5 Music = zone_nebula_crow [zone] nickname = Zone_Bw05_oxygen_pocket_001 pos = 9309, 0, 17064 shape = SPHERE size = 10000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 edge_fraction = 0.2 sort = 99 [zone] nickname = Zone_Bw05_oxygen_pocket_002 pos = -19560, 0, -17021 shape = SPHERE size = 7000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 edge_fraction = 0.2 sort = 99 interference = 0.5 [zone] nickname = Zone_Bw05_oxygen_pocket_003 pos = 2965, 0, -23976 shape = SPHERE size = 8000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 edge_fraction = 0.2 sort = 99 [Object] nickname = Bw05_to_Rh04_hole ids_name = 260862 pos = -26644, 0, 19204 rotate = 0, -30, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Rh04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh04, Rh04_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_to_Rh04_hole pos = -26635, 0, 19188 shape = SPHERE size = 500 visit = 128 sort = 99 [Object] nickname = Bw05_to_Ku04_hole ids_name = 260860 pos = -20001, 0, -26319 rotate = 0, -150, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ku04, Ku04_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_to_Ku04_hole pos = -19984, 0, -26292 shape = SPHERE size = 500 visit = 128 sort = 99 [zone] nickname = Zone_Bw05_sun1_death pos = -38, 0, -117 shape = SPHERE size = 4000 damage = 10000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_Bw05_sun2_death pos = 22326, 0, -10202 shape = SPHERE size = 7000 damage = 10000 sort = 99 density = 0 relief_time = 0 [Object] nickname = Bw05_gas_miner_1 ids_name = 60223 pos = 15263, -156, -24144 rotate = 0, 65, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_gas_miner_2 ids_name = 60223 pos = 11818, -156, -18315 rotate = 0, 80, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_gas_miner_3 ids_name = 60223 pos = 15594, -156, -18973 rotate = 0, 75, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_gas_miner_4 ids_name = 60223 pos = 12125, -156, -9746 rotate = 0, 105, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_gas_miner_5 ids_name = 60223 pos = 10551, -156, -17187 rotate = 0, -50, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_gas_miner_6 ids_name = 60223 pos = 16339, -156, -27660 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_gas_miner_7 ids_name = 60223 pos = 5548, 0, -8772 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_gas_miner_8 ids_name = 60223 pos = 21871, -156, -24539 rotate = 0, -80, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_gas_miner_9 ids_name = 60223 pos = 8144, -156, -14387 rotate = 0, 45, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_gas_miner_10 ids_name = 60223 pos = -7693, 100, -10279 rotate = 0, -60, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 11 loadout = gasminer_co_01 pilot = pilot_solar_hard [Object] nickname = Bw05_gas_miner_16 ids_name = 60223 pos = 605, -156, -15131 rotate = 0, -50, 0 Archetype = gas_miner_nodock reputation = gd_gm_grp ids_info = 66143 dock_with = gd_gm_H-fuel_miner base = gd_gm_H-fuel_miner difficulty_level = 12 loadout = gasminer_co_01 pilot = pilot_solar_hardest [Object] nickname = Bw05_space_tankl4x4_1 ids_name = 60251 pos = 11425, 0, -13683 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_tankl4x4_2 ids_name = 60251 pos = 11713, 0, -13467 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_tankl4x4_3 ids_name = 60251 pos = 11426, 0, -13463 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_industrial_1 pos = 11570, 0, -13932 Archetype = space_industrial [Object] nickname = Bw05_space_tankl4x4_4 ids_name = 60251 pos = 11714, 0, -13682 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = gd_gm_grp [Object] nickname = Bw05_space_tanklx4_2 ids_name = 60251 pos = -4986, -156, -12087 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_research_1 pos = -4675, -9, -12091 rotate = 0, -90, 0 Archetype = space_research reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_3 ids_name = 60251 pos = -5372, -156, -12087 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_4 ids_name = 60251 pos = -5564, -156, -12087 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_5 ids_name = 60251 pos = -5751, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_6 ids_name = 60251 pos = -5941, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_7 ids_name = 60251 pos = -5181, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_8 ids_name = 60251 pos = -6133, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tanklx4_9 ids_name = 60251 pos = -6321, -156, -12086 Archetype = space_tanklx4 reputation = gd_gm_grp parent = Bw05_01 [Object] nickname = Bw05_space_tankl4_1 ids_name = 60251 pos = -10005, -156, 19598 rotate = 0, -45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [Object] nickname = Bw05_space_tankl4_2 ids_name = 60251 pos = -10257, -156, 19599 rotate = 0, -45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [Object] nickname = Bw05_space_tankl4_3 ids_name = 60251 pos = -10006, -156, 19287 rotate = 0, 45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [Object] nickname = Bw05_space_tankl4_4 ids_name = 60251 pos = -10257, -156, 19287 rotate = 0, 45, 0 Archetype = space_tankl4 reputation = co_alg_grp parent = Bw05_02 [zone] nickname = zone_bw05_pop_helgoland pos = -9122, 0, 19517 shape = SPHERE size = 4000 sort = 5 toughness = 11 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_alg_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 11, 0.1 faction = co_alg_grp, 1 encounter = area_trade_transport, 11, 0.25 faction = co_alg_grp, 0.14 faction = co_kt_grp, 0.29 faction = co_rs_grp, 0.29 faction = co_shi_grp, 0.29 [zone] nickname = zone_bw05_pop_yanagi pos = -23326, 0, 10728 shape = SPHERE size = 4000 sort = 13 toughness = 12 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_j_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_defend, 12, 0.15 faction = fc_j_grp, 1 encounter = area_trade_trader, 12, 0.44 faction = fc_j_grp, 1 encounter = area_trade_smuggler, 12, 0.19 faction = fc_j_grp, 1 [zone] nickname = zone_bw05_pop_naha pos = -4391, 0, -12115 shape = SPHERE size = 4000 sort = 3 toughness = 11 density = 9 repop_time = 10 max_battle_size = 6 pop_type = gd_gm_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 11, 0.09 faction = gd_gm_grp, 1 encounter = area_trade_freighter, 11, 0.06 faction = gd_gm_grp, 1 encounter = area_trade_transport, 11, 0.2 faction = co_alg_grp, 0.21 faction = co_kt_grp, 0.21 faction = co_rs_grp, 0.21 faction = co_shi_grp, 0.21 faction = gd_gm_grp, 0.15 [zone] nickname = zone_bw05_pop_honshu_gate pos = -12185, 0, -36411 shape = SPHERE size = 4000 sort = 1 toughness = 11 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_trade_freighter, 11, 0.1 faction = gd_gm_grp, 1 encounter = area_trade_transport, 11, 0.24 faction = co_alg_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_rs_grp, 0.2 faction = co_shi_grp, 0.2 faction = gd_gm_grp, 0.2 [zone] nickname = zone_bw05_pop_frankfurt_gate pos = 2053, 0, 42600 shape = SPHERE size = 4000 sort = 8 toughness = 11 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_trade_transport, 11, 0.33 faction = co_alg_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_rs_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_bw05_pop_sigma17_hole pos = 22691, 0, 12269 shape = SPHERE size = 4000 sort = 16 toughness = 13 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 13, 0.24 faction = fc_c_grp, 1 encounter = area_trade_trader, 13, 0.41 faction = fc_c_grp, 1 [zone] nickname = zone_bw05_pop_sigma19_hole pos = 14009, 0, -29132 shape = SPHERE size = 4000 sort = 11 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_assault, 12, 0.29 faction = gd_gm_grp, 1 [zone] nickname = zone_bw05_pop_honshu_hole pos = -20172, 0, -27817 shape = SPHERE size = 4000 sort = 10 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_assault, 12, 0.29 faction = gd_gm_grp, 1 [zone] nickname = zone_bw05_pop_frankfurt_hole pos = -26721, 0, 19245 shape = SPHERE size = 4000 sort = 14 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_bh_scout, 12, 0.2 faction = fc_j_grp, 1 encounter = area_trade_trader, 12, 0.6 faction = fc_j_grp, 1 encounter = area_trade_smuggler, 12, 0.2 faction = fc_j_grp, 1 [zone] nickname = zone_bw05_pop_gmg_area pos = -10425, 0, -24309 rotate = 0, 15, 0 shape = ELLIPSOID size = 30000, 7000, 20000 sort = 9 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_assault, 12, 0.29 faction = gd_gm_grp, 1 [zone] nickname = zone_bw05_pop_corsairs_area pos = 29039, 0, 10248 shape = ELLIPSOID size = 20000, 7000, 13000 sort = 15 toughness = 13 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 13, 0.67 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_zoners1_1 pos = 16170, 0, 2707 rotate = -90, 31, 0 shape = CYLINDER size = 750, 21782 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 11, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw05_path_zoners1_2 pos = 3186, 0, -9328 rotate = -90, 69, 0 shape = CYLINDER size = 750, 15591 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 11, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw05_path_zoners2_1 pos = 15922, 0, 8359 rotate = -90, 58, 0 shape = CYLINDER size = 750, 13765 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 11, 0.2 faction = gd_z_grp, 1 encounter = tradep_trade_trader, 11, 0.5 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_zoners2_2 pos = 4836, 0, 7742 rotate = 90, 60, 180 shape = CYLINDER size = 750, 12133 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 11, 0.2 faction = gd_z_grp, 1 encounter = tradep_trade_trader, 11, 0.5 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_zoners2_3 pos = -11722, 0, 10751 rotate = -90, 90, 0 shape = CYLINDER size = 750, 22610 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 11, 0.2 faction = gd_z_grp, 1 encounter = tradep_trade_trader, 11, 0.5 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_gmg1_1 pos = -1870, 0, -13662 rotate = -90, -61, 0 shape = CYLINDER size = 750, 4863 comment = Mining sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = gmg1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw05_path_gmg2_1 pos = -6072, 0, -11125 rotate = 90, 63, 180 shape = CYLINDER size = 750, 2947 comment = Mining sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = gmg2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw05_path_gmg3_1 pos = 3791, 0, -10946 rotate = 90, -81, 180 shape = CYLINDER size = 750, 15913 comment = Mining sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = gmg3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw05_path_gmg5_1 pos = 1816, 0, -13284 rotate = -90, -80, 0 shape = CYLINDER size = 750, 12243 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gmg5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 11, 0.16 faction = gd_gm_grp, 1 encounter = tradep_trade_transport, 11, 0.18 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg5_2 pos = 9131, 0, -15626 rotate = -90, -45, 0 shape = CYLINDER size = 750, 3650 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gmg5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 11, 0.16 faction = gd_gm_grp, 1 encounter = tradep_trade_transport, 11, 0.18 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg5_3 pos = 11083, 0, -17815 rotate = -90, -37, 0 shape = CYLINDER size = 750, 2227 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gmg5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 11, 0.16 faction = gd_gm_grp, 1 encounter = tradep_trade_transport, 11, 0.18 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg5_4 pos = 12429, 0, -23540 rotate = -90, -8, 0 shape = CYLINDER size = 750, 9761 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gmg5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 11, 0.16 faction = gd_gm_grp, 1 encounter = tradep_trade_transport, 11, 0.18 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg4_1 pos = 3467, 0, -12789 rotate = -90, -85, 0 shape = CYLINDER size = 750, 15458 comment = Mining sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = gmg4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw05_path_gmg4_2 pos = 13305, 0, -16124 rotate = -90, -39, 0 shape = CYLINDER size = 750, 6777 comment = Mining sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = gmg4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw05_path_gmg6_1 pos = 607, 0, -10328 rotate = 90, -69, 180 shape = CYLINDER size = 750, 10136 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_2 pos = 8672, 0, -9015 rotate = -90, -81, 0 shape = CYLINDER size = 750, 6748 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_3 pos = 16927, 0, -16943 rotate = -90, -34, 0 shape = CYLINDER size = 750, 17800 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_4 pos = 19148, 0, -25957 rotate = -90, 59, 0 shape = CYLINDER size = 750, 6271 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_5 pos = 15762, 0, -25720 rotate = 90, 21, 180 shape = CYLINDER size = 750, 3916 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_6 pos = 15209, 0, -21245 rotate = 90, -3, 180 shape = CYLINDER size = 750, 5289 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_7 pos = 13375, 0, -15915 rotate = 90, 36, 180 shape = CYLINDER size = 750, 6663 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg6_8 pos = 3602, 0, -12653 rotate = 90, 86, 180 shape = CYLINDER size = 750, 15653 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg6, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg7_1 pos = 3599, 0, -11042 rotate = 90, -80, 180 shape = CYLINDER size = 750, 17708 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg7, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg7_2 pos = 16676, 0, 199 rotate = 90, -24, 180 shape = CYLINDER size = 750, 21365 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg7, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg7_3 pos = 20798, 0, 10721 rotate = 90, 16, 180 shape = CYLINDER size = 750, 1593 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg7, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg7_4 pos = 15331, 0, 8076 rotate = -90, 57, 0 shape = CYLINDER size = 750, 12504 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg7, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg7_5 pos = 11054, 0, -2416 rotate = -90, -8, 0 shape = CYLINDER size = 750, 14298 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg7, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_1 pos = -8864, 0, -20154 rotate = -90, 29, 0 shape = CYLINDER size = 750, 19655 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_2 pos = -14559, 0, -30243 rotate = -90, 30, 0 shape = CYLINDER size = 750, 3514 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_3 pos = -6349, 0, -34232 rotate = -90, -75, 0 shape = CYLINDER size = 750, 18841 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_4 pos = 6745, 0, -34871 rotate = 90, -65, 180 shape = CYLINDER size = 750, 8803 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_5 pos = 11341, 0, -30864 rotate = 90, -15, 180 shape = CYLINDER size = 750, 4511 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_6 pos = 6304, 0, -31521 rotate = -90, 63, 0 shape = CYLINDER size = 750, 12606 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_gmg8_7 pos = -6519, 0, -31555 rotate = 90, 69, 180 shape = CYLINDER size = 750, 15433 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gmg8, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = gd_gm_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts1_1 pos = 6800, 0, -31764 rotate = -90, 67, 0 shape = CYLINDER size = 750, 13201 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts1_2 pos = -13239, 0, -30137 rotate = 90, 73, 180 shape = CYLINDER size = 750, 29135 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts1_3 pos = -29925, 0, -10115 rotate = 90, 10, 180 shape = CYLINDER size = 750, 32141 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts1_4 pos = -28202, 0, 8152 rotate = 90, -61, 180 shape = CYLINDER size = 750, 10148 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 4 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts2_1 pos = 8201, 0, -32713 rotate = -90, 53, 0 shape = CYLINDER size = 750, 13567 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts2_2 pos = -493, 0, -35964 rotate = 90, 76, 180 shape = CYLINDER size = 750, 6743 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts2_3 pos = -7110, 0, -34280 rotate = 90, 76, 180 shape = CYLINDER size = 750, 6912 attack_ids = bw05_1, bw05_1 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts2_4 pos = -8072, 0, -26524 rotate = 90, -19, 180 shape = CYLINDER size = 750, 14590 attack_ids = bw05_1, bw05_1 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts2_5 pos = -4609, 0, -27386 rotate = -90, -8, 0 shape = CYLINDER size = 750, 15661 attack_ids = bw05_1, bw05_1 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts3_1 pos = 12277, 0, -23413 rotate = 90, 9, 180 shape = CYLINDER size = 750, 12101 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_outcasts3_2 pos = 2925, 0, -14610 rotate = 90, 71, 180 shape = CYLINDER size = 750, 17673 attack_ids = bw05_1, bw05_2, bw05_1, bw05_2 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw05_path_bundschuh1_1 pos = -24963, 0, 14912 rotate = 90, 22, 180 shape = CYLINDER size = 750, 8174 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = bundschuh1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 0.82 faction = fc_b_grp, 0.5 faction = fc_j_grp, 0.5 encounter = tradep_trade_smuggler, 12, 0.18 faction = fc_j_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs1_1 pos = -28226, 0, 8122 rotate = -90, 61, 0 shape = CYLINDER size = 750, 10126 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs1_2 pos = -29939, 0, -10169 rotate = -90, -10, 0 shape = CYLINDER size = 750, 32183 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs1_3 pos = -23853, 0, -26143 rotate = -90, -88, 0 shape = CYLINDER size = 750, 6720 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs2_1 pos = 16195, 0, 8683 rotate = -90, 57, 0 shape = CYLINDER size = 750, 14709 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 1, 9 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs2_2 pos = 4809, 0, 7702 rotate = 90, 60, 180 shape = CYLINDER size = 750, 12110 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 2, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs2_3 pos = -2245, 0, 10728 rotate = -90, 89, 0 shape = CYLINDER size = 750, 3642 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 3, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs2_4 pos = -6263, 0, 10601 rotate = -90, 87, 0 shape = CYLINDER size = 750, 4400 attack_ids = bw05_2, bw05_2 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs2_5 pos = -7624, 0, 5209 rotate = -90, -9, 0 shape = CYLINDER size = 750, 10702 attack_ids = bw05_2, bw05_2 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs2_6 pos = -5384, 0, 5315 rotate = 90, -15, 180 shape = CYLINDER size = 750, 11142 attack_ids = bw05_2, bw05_2 tradelane_attack = 30 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs3_1 pos = -22069, 0, 18195 rotate = 90, -9, 180 shape = CYLINDER size = 750, 15834 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs3, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs3_2 pos = -13502, 0, 26673 rotate = 90, -85, 180 shape = CYLINDER size = 750, 14696 attack_ids = bw05_3, bw05_3 tradelane_attack = 15 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs3_3 pos = -3305, 0, 33343 rotate = 90, -26, 180 shape = CYLINDER size = 750, 13328 attack_ids = bw05_3, bw05_3 tradelane_attack = 15 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_corsairs3_4 pos = -10647, 0, 32659 rotate = -90, 57, 0 shape = CYLINDER size = 750, 24384 attack_ids = bw05_3, bw05_3 tradelane_attack = 15 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw05_path_junkers1_1 pos = -16365, 0, 14982 rotate = 90, -59, 180 shape = CYLINDER size = 750, 15562 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.7 faction = fc_j_grp, 1 encounter = tradep_trade_smuggler, 11, 0.3 faction = fc_j_grp, 1 [zone] nickname = Zone_Bw05_path_junkers2_1 pos = -20785, 0, 6789 rotate = -90, -32, 0 shape = CYLINDER size = 750, 10250 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_j_grp, 1 [zone] nickname = Zone_Bw05_path_junkers2_2 pos = -21068, 0, 553 rotate = -90, 58, 0 shape = CYLINDER size = 750, 7017 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_j_grp, 1 [zone] nickname = Zone_Bw05_path_junkers2_3 pos = -26957, 0, 49 rotate = 90, 65, 180 shape = CYLINDER size = 750, 6450 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_j_grp, 1 [zone] nickname = Zone_Bw05_path_junkers2_4 pos = -29925, 0, 4294 rotate = 90, 1, 180 shape = CYLINDER size = 750, 5757 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_j_grp, 1 [zone] nickname = Zone_Bw05_path_junkers2_5 pos = -26604, 0, 9188 rotate = 90, -59, 180 shape = CYLINDER size = 750, 7850 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_j_grp, 1 [zone] nickname = zone_bw05_pop_ambient pos = 5826, 0, 10276 shape = ELLIPSOID size = 49694, 12172, 37343 comment = Ambient Pop sort = 50 toughness = 11 density = 3 repop_time = 25 max_battle_size = 4 pop_type = background relief_time = 35 population_additive = false encounter = area_scout, 11, 0.48 faction = fc_c_grp, 1 encounter = area_trade_freighter, 11, 0.1 faction = gd_gm_grp, 1 [Object] nickname = Bw05_rh_cruiser_debris_rear_2 pos = -26421, 280, 4893 rotate = 0, 0, 50 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_2 pos = -26436, 240, 4687 rotate = 0, 0, 60 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_battleship_debris_frnt_4 pos = -23889, -420, 4738 rotate = 0, -110, 0 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_frnt_3 pos = -22958, -120, 4084 rotate = 0, -80, 0 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_3 pos = -23086, -120, 4113 rotate = 0, -90, 0 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_3 pos = -23204, -120, 4142 rotate = 10, -50, 10 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_battleship_debris_rear_5 pos = -25081, -150, 6260 Archetype = rh_battleship_debris_rear [Object] nickname = Bw05_rh_battleship_debris_frnt_7 pos = -25732, 0, 3441 rotate = -90, 0, 80 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_battleship_debris_rear_7 pos = -26019, 30, 3433 rotate = -90, 0, 80 Archetype = rh_battleship_debris_rear [Object] nickname = Bw05_rh_battleship_debris_rear_8 pos = -23986, 80, 3635 rotate = 0, -20, 70 Archetype = rh_battleship_debris_rear [Object] nickname = Bw05_rh_battleship_debris_frnt_8 pos = -23971, 80, 3405 rotate = 0, 0, 55 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_frnt_11 pos = -23751, 0, 6489 rotate = 0, 0, 80 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_5 pos = -23754, 20, 6619 rotate = 0, 0, 55 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_5 pos = -23760, 40, 6744 rotate = 0, 0, 40 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_12 pos = -24833, -70, 3237 rotate = -50, 80, 0 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_6 pos = -24745, 0, 3265 rotate = -30, 80, 0 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_6 pos = -24667, 40, 3274 rotate = -10, 80, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_13 pos = -24564, -80, 6474 rotate = 0, 0, 60 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_7 pos = -24626, -80, 6570 rotate = 0, -40, 30 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_7 pos = -24696, -80, 6634 rotate = 0, -50, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_battleship_debris_frnt_9 pos = -24998, -25, 4522 rotate = 20, 20, 40 Archetype = rh_battleship_debris_frnt [Object] nickname = Bw05_rh_battleship_debris_rear_9 pos = -23390, 25, 5343 rotate = 20, 50, 20 Archetype = rh_battleship_debris_rear [zone] nickname = zone_Bw05_destroy_vignette_3 pos = -18180, 0, -500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw05_destroy_vignette_4 pos = 12513, 0, 37000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw05_destroy_vignette_5 pos = -15830, 0, 32534 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw05_destroy_vignette_6 pos = 27795, 0, 27226 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw05_destroy_vignette_7 pos = -229, 0, -42727 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [Object] nickname = Bw05_to_Ku06_hole ids_name = 260744 pos = -12180, 3000, -13451 rotate = 0, 170, 0 Archetype = jumphole ids_info = 66146 jump_effect = jump_effect_hole msg_id_prefix = gcs_refer_system_Ku06 visit = 0 goto = Ku06, Ku06_to_Bw05_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw05_story_exclusion pos = -16172, 3000, -5146 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0, 100, 160 edge_fraction = 0.2 visit = 128 sort = 99.5 [Object] nickname = Bw05_to_Rh01_hole ids_name = 260763 pos = -24923, 0, 5355 rotate = 0, -45, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh01, Rh01_to_Bw05_hole, gate_tunnel_bretonia [Object] nickname = Bw05_suprise_rh_elite_1 ids_name = 261752 pos = -28312, 0, 4390 rotate = 20, 60, 30 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05d [Object] nickname = Bw05_suprise_rh_elite_2 ids_name = 261752 pos = -28713, 0, -4395 rotate = 40, 40, 70 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05a [Object] nickname = Bw05_suprise_rh_elite_3 ids_name = 261752 pos = -24084, 0, -14216 rotate = 60, 50, 40 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05b [Object] nickname = Bw05_suprise_rh_elite_4 ids_name = 261752 pos = -17414, 0, 7486 rotate = 80, 20, 30 Archetype = suprise_rh_elite visit = 16 ids_info = 66419 loadout = SECRET_rh_n_rh_elite_bw05c [Object] nickname = Bw05_space_habitat_dmg_1 pos = 11905, 0, 16266 rotate = 40, 0, 0 Archetype = space_habitat_dmg [Object] nickname = Bw05_space_police_dmg_1 pos = 12204, 0, 15895 rotate = 95, 45, 0 Archetype = space_police_dmg [Object] nickname = Bw05_space_tankl4x4_dmg_1 pos = 11789, 0, 15826 rotate = 0, 0, 30 Archetype = space_tankl4x4_dmg [Object] nickname = Bw05_space_tankl4x4_dmg_2 pos = 11740, 0, 16156 rotate = -155, 5, 180 Archetype = space_tankl4x4_dmg [Object] nickname = Bw05_space_tankl4_dmg_1 pos = 12280, 0, 16264 Archetype = space_tankl4_dmg [Object] nickname = Bw05_space_tankl4_dmg_2 pos = 12562, 0, 16179 rotate = -35, -85, 0 Archetype = space_tankl4_dmg [Object] nickname = Bw05_space_tanks_3dmg_1 pos = 11610, 0, 16485 Archetype = space_tanks_3dmg [Object] nickname = Bw05_space_tanks_2dmg_1 pos = 11953, 0, 16586 Archetype = space_tanks_2dmg [Object] nickname = Bw05_depot_construction_machinery_1 ids_name = 261754 pos = 11889, 0, 16740 Archetype = surprise_machinery visit = 16 behavior = NOTHING ids_info = 66417 [Object] nickname = Bw05_rh_cruiser_debris_frnt_14 pos = -21336, 30, -19665 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_8 pos = -21317, 0, -19537 rotate = -20, 0, 30 Archetype = rh_cruiser_debris [Object] nickname = Bw05_rh_cruiser_debris_rear_8 pos = -21303, 0, -19441 rotate = 45, -25, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_rh_cruiser_debris_frnt_15 pos = -21579, -100, -19378 rotate = 50, 30, 40 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_frnt_16 pos = -21542, 150, -19805 rotate = 30, 0, 45 Archetype = rh_cruiser_debris_frnt [Object] nickname = Bw05_rh_cruiser_debris_rear_9 pos = -21085, 0, -19612 rotate = 0, 45, 0 Archetype = rh_cruiser_debris_rear [Object] nickname = Bw05_suprise_rh_elite_5 ids_name = 261753 pos = -21177, 0, -19550 rotate = -155, -55, 0 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_6 ids_name = 261753 pos = -21153, 0, -19826 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 loadout = SECRET_rh_n_rh_elite_bw05f [Object] nickname = Bw05_suprise_rh_elite_7 ids_name = 261753 pos = -21476, 0, -19678 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_8 ids_name = 261753 pos = -21796, 50, -19626 rotate = 20, 60, 0 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_9 ids_name = 261753 pos = -21443, 0, -19382 rotate = 153, 52, 36 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 loadout = SECRET_rh_n_rh_elite_bw05e [Object] nickname = Bw05_suprise_rh_elite_10 ids_name = 261753 pos = -21315, 100, -19093 rotate = 0, 60, 40 Archetype = suprise_rh_elite visit = 16 ids_info = 66418 [Object] nickname = Bw05_suprise_rh_elite_11 ids_name = 261753 pos = -21066, -100, -19414 rotate = 0, 55, 0 Archetype = suprise_rh_elite visit = 16 ids_info = 66418