# Changelog ## [[0.5] - 2022-01-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.5) ### Changed - Added HD Nomad Lair textures - Added HD Dyson Sphere textures - Added updated version of the HD Character Models addon (tremendously improved character textures over the previous version) - Made intro skips optional - Made jump tunnel time adjustable - Added native Anti-Aliasing and Anisotropic Filtering options in the installer - Added higher quality startup movies - Added improved HD Nebulae and Fog - Improved HD Nomad, Pirate, Bretonia, Blood Dragon and Utility ship textures - Added many HD weapon and misc effect textures - Added an HD Smoke effect - Added HD Base Interior tables - Added HD weapon models - Added HD equipment carts - Added HD background stars - Added HD vanilla HUD - Added HD mouse cursors - Added HD button textures and other icons - Made the Dark HUD optional - Made the Flat Interface optional - Improved HD cockpits - Improved the St03b starsphere - Added HD Base Interiors (Proof of Concept) for the following bases: - Manhattan - Pittsburgh - Liberty Dreadnought - Improved station textures: - Fixed outline for dome trees - Improved dome grass - Improved HD station numbers - Added HD base windows - Added HD light panel textures - Improved texture quality of previously original textures for asteroid stations - Added HD cargo crates - Added optional shinier reflections - Improved overall reflections - Added an improved explosion effect texture - Replaced Liberty Defender with Juni's Defender in Kress cutscene - Adjusted the HQ reveal and exposition music so it has the same length as the original - Reduced vanilla icon sizes in contact list so they can no longer overlap - Add possibility for users to choose a separate save game folder - Increased asteroid field fill distance - Multiplied the maximum docking initiation distance by 5x - Reduced time between contact list refreshes to 0.5 seconds - Allowed the current worth to be shown in Multiplayer - Increased max number of characters in the chat input box (allows for longer messages to be typed) - Increased the max number of chat lines in the chat history window - Improved the zoomed map by adding more, smaller stars to it - Compressed HQ Music to 320 kb/s (fixes issues with Freelancer sometimes not looping or playing the music) - Improved texture quality of some original ship textures - Fixed fog colors on the New York nav map - Made both Unknown systems appear on the nav map after visiting them - Inverted the HD Moonblu Planet color so it looks more like the original - Made the Text Strings Revision patch optional - Added the Territory plugin with a custom config; shows which region of space the current system is in - Added the Ranks plugin with a custom config; associates a rank with the playerlevel - Added the HUDless plugin - Replaced manual hex edits with the Factions plugin for making several factions appear in the faction list - Added a trail-less version of the CSV engine (unused) - Ensured the Rowlett's Revenge weapon drop has the correct string reference (it used to be called Nomad Prototype) - Reduced LODCurve in the dyson_city hypergate ale effect to ensure it doesn't look too dense - When both the Dark HUD and Adv Wide HUD have been selected, the player will now actually get both - Add a visit tag to the gravity buoy in Ew01 so it can no longer be selected in the contact list - Reverted the solid gauge bars (still made the gaps a bit smaller than the original) - Removed a purposeless hazard buoy on the outer edge of Bw06 - Adjust colors slightly in the Ew05 and Ew06 starspheres - Centered the nav map animation in 16:9 - Added the latest version of HUD Shift which centers all windows correctly - Fixed seams in some Bretonia starspheres - Added optional no-story (open single player) modes: - Normal: the player starts on Manhattan with a basic loadout and a default reputation - Pirate: the player starts on Rochester with a basic loadout and an inverted reputation - Removed silence in the zone_nebula_nomad ambient sound - Made the fog in the Liberty Dreadnought deck start right away, instead of 30 seconds later - Moved Armored Transport in mission 13 cutscene so it's no longer on the same landing pad as the Anubis - Ensured Bounty Hunter and Corsair ships have Corsair engines (like the NPCs do) - Added updated Maximized Draw Distances addon (enables high quality sphere rendering) - Adjusted the cutscene music attenuation according to the differences in volume between the standard and HQ music - Mission 1 cutscene fixes: - Prevented the Transport ship from tilting downwards at the very start - Prevented Freeport 7 escorts from colliding with each another off-screen - Adjusted the angle and position of the 3rd Nomad attacker ship so it can fire torpedoes properly - Ensure the Nomad attacker ship's engines can't be seen as they are decloaking when the camera zooms out - Properly despawn Freeport 7 so it can't be seen in New York during mission 1 - Ensured the Planet Houston -> Bering Jump Gate trade lane has the correct name - Assigned a faction to the Alaska -> New York Jump Gate, and the Magellan -> New York Jump Gate so their names are displayed properly - Lowered volume for music that plays when Orillion talks during a mission 13 cutscene - Set numerous friendly jumpholes during story missions to neutral - Prevent cloaked Rheinland Battleships from being visible during mission 7 - Turned down the volume of a rather loud voice line in mission 6 - Removed a screech in the HQ Omicron Battle music - Added "HDE" to the version text in the main menu to indicate that the Freelancer: HD Edition installation has succeeded - Replaced Freelancer.exe's application icon with a Freelancer: HD Edition icon - Added an alternative base interior lighting fix - Include a copy of ReShade with a basic, optional config (includes HDR, increased saturation, and bloom) - Replaced d3d8to9 with DxWrapper - Changed dgVoodoo2 version to 2.54 - Added optional player engine trails - Added an FLDOCS folder with useful Readmes and documentation - Include documentation regarding manual hex/binary edits for Freelancer: HD Edition - Applied engine fixes in the gasminer3.thn main menu script - Compressed R8G8B8 textures to DXT1 and DXT5 (saves space) - Added an HD jump effect - Disabled the D3D8 error spam in FLSpew (Freelancer log) - Added flplusplus; allows for configurable draw distances, PNG screenshots, and more - Fixed uneven edges in HD main menu Freelancer logos - Set the mine detonation distance to 8 (mitigates the mine collision bug) - Added missing audio files from JFLP v1.25; fixes some incorrect NPC chatter - Applied several vanilla compatibility hotfixes (prevents crashes when playing on vanilla servers) - Dropped support for installations via Freelancer Mod Manager ## [[0.4.1] - 2021-08-25](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4.1) ### Changed - Updated zlib.dll for better performance in Multiplayer - Added HD Missile effects - Fixed size of 16:9 Freelancer logos - Added support for installations via a dedicated installer ## [[0.4] - 2021-08-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4) ### Changed - Improved HUD fixes for 1440p/4K screens - Added HD Liberty news logo - Added HD Nav map objects - Added HD explosives and missile effects - Added HD Ships - Added HD Effects - Added MP3 Codec Fix - Added HD Bases - Added HD Planets - Added HD Cockpits - Fixed contact list view icon - Fixed trade request button in MP - Fixed banding in EW01 starsphere - Added HD Nebulae - Added HD Asteroids - Added support for running multiple instances of Freelancer on the same machine - Added more sound and general options ## [[0.3] - 2021-08-15](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.3) ### Changed - Added missing text fix for 4K users - Improved environment map materials (reflections) - Improved system map - Added console plugin - Added Advanced Widescreen HUD - HUD realignment - Updated HUDShift - Script improvements - Improved universe button in nav map - Updated dgVoodoo - Fixed starsphere & news images banding - Smoothened jump effect - Added HD Character Models ## [[0.2] - 2021-08-07](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.2) ### Changed * Added HQ Music * Added Flat Interface * Added bar script fixes * Added 16:9 planetscape fixes * Added HD Universe map * Added HD Starspheres * Added HD Mission & News images * Reverted trade lane map visibility change * Added improved reflections * Added HD Startup screen & main menu logo * Added HD system map * Added dgVoodoo2 as optional Windows 10 compat patch * Move the neural net bar 1 px up so the pixel line disappears * Added Freelancer manual ## [[0.1] - 2021-07-28](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.1) ### Changed * Increased effect pool sizes * Maximized draw distances for space structures, asteroids and effects * Added support for scrolling through menus * Added support for zooming in turret view * Allow players to be called differently in Single Player * Enabled NPC paths in multiplayer * Include player ships in ship filter * Make all planets spin slowly * Make the first and last trade lane ring in a sequence visible on the nav map after encountering them * Set maximum level in Single Player to 40 * Show the names of zones as you enter and leave them * Show the remaining shield and hull points of the selected target as numbers * 1.1 Patch * All content from Jason's Freelancer Patch v1.25 * Direct3D 9 wrapper * Disabled IPv6 adresses in Multiplayer Server list * Fixed friendly jumphole in mission 6 * Fixed many typos, grammar mistakes, inconsistencies, and more, in the game's text strings * Fixed several incorrect/missing names and infocards in EW05, EW06, ST01, ST03 and ST03b * Improved infocards for unknown factions * Improved Nomad group member names * Make energy, shield, and hull bars solid * No longer hide The Order and the Nomads from the factions list * No-CD Patch * Prevent intentional frame drops from occurring * Removed cruise speed display limit * Removed general speed display limit * Show "Far" in contact list only at distances of 999.999K or higher * Removed ESRB notice * Removed EULA on first run * Removed unknown graphics card warning