[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [Archetype] solar = MSN_d_r_battleship ship = br_freighter ship = ge_armored ship = ge_fighter4 ship = rh_gunboat [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_tau_space danger = music_tau_danger battle = music_tau_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw09_oxygen_ice_asteroid_field.ini zone = Zone_Bw09_oxygen_ice_asteroid_field [Asteroids] file = solar\asteroids\Bw09_oxygen_pocket_field.ini zone = Zone_Bw09_oxygen_pocket1 [Asteroids] file = solar\asteroids\Bw09_oxygen_pocket_field.ini zone = Zone_Bw09_oxygen_pocket2 [Asteroids] file = solar\asteroids\Bw09_oxygen_pocket_field.ini zone = Zone_Bw09_oxygen_pocket3 [Asteroids] file = solar\asteroids\Bw09_Nago_carbon_asteroid_field.ini zone = Zone_Bw09_Nago_carbon_asteroid_field [Asteroids] file = solar\asteroids\Bw09_Shinkaku_ice_asteroid_field.ini zone = Zone_Bw09_Shinkaku_ice_asteroid_field [Asteroids] file = solar\asteroids\Bw09_Freeport6_ice_crystal_field.ini zone = Zone_Bw09_Freeport6_ice_crystal_field [Ambient] color = 40, 50, 60 [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_bw09_stars.cmp nebulae = solar\starsphere\starsphere_bw09.cmp [LightSource] nickname = Bw09_system_light pos = -31, 0, -48 color = 200, 80, 0 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw09_Sun ids_name = 261045 pos = 0, 0, 0 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw09_Sun atmosphere_range = 10000 burn_color = 160, 222, 245 visit = 0 ids_info = 66153 [Object] nickname = Bw09_to_Ku03 ids_name = 260884 pos = 33970, 0, -18433 rotate = 0, 122, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 goto = Ku03, Ku03_to_Bw09, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_hard [Object] nickname = Bw09_to_Bw10 ids_name = 260882 pos = -33862, 0, 15230 rotate = 0, -110, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 goto = Bw10, Bw10_to_Bw09, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_hard [zone] nickname = Zone_Bw09_to_Bw10 pos = -32838, 0, 15585 rotate = 0, -109, 0 shape = SPHERE size = 2000 sort = 99 [zone] nickname = Zone_Bw09_to_Ku03 property_flags = 131072 pos = 32854, 0, -17824 rotate = 0, 164, 0 shape = SPHERE size = 2000 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_02 property_flags = 131072 pos = -20460, 0, 2943 rotate = 0, 27, 0 shape = SPHERE size = 3000 sort = 99 [zone] nickname = Zone_Bw09_01 pos = 23033, 0, 14908 rotate = 0, 17, 0 shape = SPHERE size = 1500 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_03 property_flags = 131072 pos = -776, 0, 26266 shape = SPHERE size = 1500 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_oxygen_ice_asteroid_field property_flags = 258 ids_name = 261324 pos = -242, 0, -29597 shape = ELLIPSOID size = 15000, 5000, 12000 ids_info = 66041 visit = 36 spacedust = icedust spacedust_maxparticles = 40 sort = 12 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 10, 0.56 faction = fc_ou_grp, 1 encounter = area_bh_assault, 10, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw09_Shinkaku_ice_asteroid_field property_flags = 258 ids_name = 261322 pos = -31104, 0, -7591 shape = ELLIPSOID size = 12000, 3000, 12000 ids_info = 66039 visit = 32 spacedust = icedust spacedust_maxparticles = 150 sort = 9 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_assault, 10, 0.24 faction = co_shi_grp, 1 encounter = area_bh_assault, 10, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw09_Nago_carbon_asteroid_field property_flags = 258 ids_name = 261323 pos = 26879, 0, -136 shape = ELLIPSOID size = 15000, 7000, 25000 ids_info = 66040 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 100 sort = 17 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 10, 0.56 faction = fc_ou_grp, 1 encounter = area_bh_assault, 10, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw09_Freeport6_ice_crystal_field property_flags = 257 ids_name = 261325 pos = -4666, 0, 24134 rotate = 0, -30, 0 shape = ELLIPSOID size = 17000, 8000, 13000 ids_info = 66042 visit = 36 spacedust = icedust spacedust_maxparticles = 50 sort = 16 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 10, 0.56 faction = fc_ou_grp, 1 encounter = area_bh_assault, 10, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_ice [Object] nickname = Bw09_Trade_Lane_Ring_1 ids_name = 260885 pos = -30943, 0, 16222 rotate = 0, -109, 0 Archetype = Trade_Lane_Ring next_ring = Bw09_Trade_Lane_Ring_2 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 261674 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_2 ids_name = 260885 pos = -23834, 0, 18614 rotate = 0, -109, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_1 next_ring = Bw09_Trade_Lane_Ring_3 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hard [Object] nickname = Bw09_Trade_Lane_Ring_3 ids_name = 260885 pos = -16726, 0, 21006 rotate = 0, -109, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_2 next_ring = Bw09_Trade_Lane_Ring_4 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_4 ids_name = 260885 pos = -9617, 0, 23397 rotate = 0, -109, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_3 next_ring = Bw09_Trade_Lane_Ring_5 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_5 ids_name = 260885 pos = -2509, 0, 25789 rotate = 0, -109, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_4 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 196714 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw09_Tradelane_1 property_flags = 131072 pos = -16726, 0, 21006 rotate = 0, -109, 0 shape = BOX size = 800, 1200, 31598 lane_id = bw09_1 tradelane_down = 10 sort = 7 toughness = 9 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 9, 0.33 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Bw09_Trade_Lane_Ring_6 ids_name = 260886 pos = 21199, 0, 15288 rotate = 0, 117, 0 Archetype = Trade_Lane_Ring next_ring = Bw09_Trade_Lane_Ring_7 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 196712 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_7 ids_name = 260886 pos = 14516, 0, 18691 rotate = 0, 117, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_6 next_ring = Bw09_Trade_Lane_Ring_8 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_8 ids_name = 260886 pos = 7832, 0, 22094 rotate = 0, 117, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_7 next_ring = Bw09_Trade_Lane_Ring_9 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_9 ids_name = 260886 pos = 1149, 0, 25498 rotate = 0, 117, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_8 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 196714 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw09_Tradelane_2 property_flags = 131072 pos = 11174, 0, 20393 rotate = 0, 117, 0 shape = BOX size = 800, 1200, 24098 lane_id = bw09_2 tradelane_down = 20 sort = 4 toughness = 9 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 9, 0.33 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Bw09_Trade_Lane_Ring_10 ids_name = 260887 pos = 31840, 0, -15832 rotate = 0, 164, 0 Archetype = Trade_Lane_Ring next_ring = Bw09_Trade_Lane_Ring_11 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 261679 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_11 ids_name = 260887 pos = 29749, 0, -8629 rotate = 0, 164, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_10 next_ring = Bw09_Trade_Lane_Ring_12 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hard [Object] nickname = Bw09_Trade_Lane_Ring_12 ids_name = 260887 pos = 27658, 0, -1426 rotate = 0, 164, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_11 next_ring = Bw09_Trade_Lane_Ring_13 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_13 ids_name = 260887 pos = 25567, 0, 5776 rotate = 0, 164, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_12 next_ring = Bw09_Trade_Lane_Ring_14 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Bw09_Trade_Lane_Ring_14 ids_name = 260887 pos = 23476, 0, 12979 rotate = 0, 164, 0 Archetype = Trade_Lane_Ring prev_ring = Bw09_Trade_Lane_Ring_13 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 196712 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw09_Tradelane_3 property_flags = 131072 pos = 27658, 0, -1426 rotate = 0, 164, 0 shape = BOX size = 800, 1200, 31598 lane_id = bw09_3 tradelane_down = 20 sort = 2 toughness = 9 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 9, 0.33 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Bw09_to_Bw08_hole ids_name = 260881 pos = -4878, 0, -30114 rotate = 0, -160, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw08 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw08, Bw08_to_Bw09_hole, gate_tunnel_bretonia [Object] nickname = Bw09_to_Bw10_hole ids_name = 260883 pos = -35065, 0, 549 rotate = 0, -50, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw10, Bw10_to_Bw09_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw09_to_Bw08_hole property_flags = 131072 pos = -4932, 0, -29924 shape = SPHERE size = 1000 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_to_Bw10_hole property_flags = 131072 pos = -35065, 0, 549 shape = SPHERE size = 300 visit = 128 sort = 99 [zone] nickname = Zone_Bw09_death_sun pos = 0, 0, 0 shape = SPHERE size = 9000 damage = 10000 sort = 99 density = 0 relief_time = 0 [Object] nickname = Bw09_03 ids_name = 196714 pos = -691, 0, 26572 Archetype = space_freeport01 ids_info = 65855 base = Bw09_03_Base dock_with = Bw09_03_Base reputation = gd_z_grp behavior = NOTHING voice = atc_leg_f01 space_costume = pl_female5_head, pl_female2_peasant_body difficulty_level = 10 loadout = space_freeport01_co_02 pilot = pilot_solar_easy [Object] nickname = Bw09_space_industrial_1 pos = -693, -105, 27053 rotate = 0, 180, 0 Archetype = space_industrial reputation = gd_z_grp parent = Bw09_03 [Object] nickname = Bw09_space_dome_1 pos = -1055, -75, 27053 rotate = 0, 90, 0 Archetype = space_dome reputation = gd_z_grp difficulty_level = 10 loadout = space_dome_co_02 pilot = pilot_solar_easy parent = Bw09_03 [Object] nickname = Bw09_space_dome_2 pos = -323, -75, 27053 rotate = 0, -90, 0 Archetype = space_dome reputation = gd_z_grp difficulty_level = 10 loadout = space_dome_co_02 pilot = pilot_solar_easy parent = Bw09_03 [Object] nickname = Bw09_space_dome_3 pos = -692, -75, 27480 rotate = 0, 180, 0 Archetype = space_dome reputation = gd_z_grp difficulty_level = 10 loadout = space_dome_co_02 pilot = pilot_solar_easy parent = Bw09_03 [Object] nickname = Bw09_space_tankl4_1 pos = -921, -105, 26572 rotate = 0, -90, 0 Archetype = space_tankl4 parent = Bw09_03 [Object] nickname = Bw09_space_tankl4_2 pos = -461, -105, 26572 rotate = 0, 90, 0 Archetype = space_tankl4 parent = Bw09_03 [Object] nickname = Bw09_01 ids_name = 196712 pos = 23423, 156, 14793 Archetype = space_mining01 ids_info = 65857 base = Bw09_01_base dock_with = Bw09_01_base reputation = co_kt_grp behavior = NOTHING voice = atc_leg_m01 space_costume = ku_bartender_head, sc_scientist1_body difficulty_level = 10 loadout = space_mining01_co_02 pilot = pilot_solar_easiest [Object] nickname = Bw09_mplatform_1 ids_name = 60213 pos = 23193, -19, 15168 rotate = 0, 90, 0 Archetype = mplatform reputation = co_kt_grp difficulty_level = 10 loadout = mplatform_red_co_03 pilot = pilot_solar_easiest parent = Bw09_01 [Object] nickname = Bw09_mplatform_2 ids_name = 60213 pos = 23192, -19, 15420 rotate = 0, 90, 0 Archetype = mplatform reputation = co_kt_grp difficulty_level = 10 loadout = mplatform_red_co_03 pilot = pilot_solar_easiest parent = Bw09_01 [Object] nickname = Bw09_space_tankl4x4_1 ids_name = 60251 pos = 23624, 0, 15421 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_kt_grp parent = Bw09_01 [Object] nickname = Bw09_space_tankl4x4_2 ids_name = 60251 pos = 23624, 0, 15167 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_kt_grp parent = Bw09_01 [Object] nickname = Bw09_space_industrial_2 pos = 23423, 0, 16026 rotate = 0, 180, 0 Archetype = space_industrial reputation = co_kt_grp parent = Bw09_01 [Object] nickname = Bw09_Roid_Miner_1 pos = 23592, 1, 16024 rotate = 0, -90, 0 Archetype = Roid_Miner reputation = co_kt_grp difficulty_level = 9 loadout = ge_miner_co_01 pilot = pilot_solar_hardest behavior = NOTHING parent = Bw09_01 [Object] nickname = Bw09_02 ids_name = 196713 pos = -20505, 0, 2897 rotate = 0, 90, 0 Archetype = space_factory01 ids_info = 65859 base = Bw09_02_Base dock_with = Bw09_02_Base reputation = co_shi_grp behavior = NOTHING voice = atc_leg_m01 space_costume = ku_captain_head, sh_male3_body difficulty_level = 10 loadout = space_factory01_co_03 pilot = pilot_solar_easy [Object] nickname = Bw09_nav_buoy_1 ids_name = 261162 pos = 22584, 16, 13477 rotate = 0, 17, 0 Archetype = nav_buoy ids_info = 66147 [Object] nickname = Bw09_nav_buoy_2 ids_name = 261162 pos = 21685, 48, 10615 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_3 ids_name = 261162 pos = 20786, 80, 7753 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_4 ids_name = 261162 pos = 19887, 111, 4891 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_5 ids_name = 261162 pos = 18988, 143, 2029 rotate = 0, 17, 0 Archetype = nav_buoy reputation = co_kt_grp ids_info = 66147 [zone] nickname = Zone_Bw09_Tradelane_4 property_flags = 131072 pos = 20473, 80, 6691 rotate = 0, 17, 0 shape = BOX size = 600, 200, 14015 lane_id = bw09_4 sort = 99 [Object] nickname = Bw09_Roid_Miner_2 ids_name = 60225 pos = 18590, 143, 42 rotate = 0, -70, 0 Archetype = Roid_Miner2 ids_info = 66140 reputation = co_kt_grp dock_with = co_kt_hydrocarbon_miner base = co_kt_hydrocarbon_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw09_Roid_Miner_4 ids_name = 60225 pos = 19030, 143, 1477 rotate = 0, -70, 0 Archetype = Roid_Miner2 ids_info = 66140 reputation = co_kt_grp dock_with = co_kt_hydrocarbon_miner base = co_kt_hydrocarbon_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw09_space_tankl4x4_3 ids_name = 60251 pos = 18606, 143, 568 rotate = 0, 17, 0 Archetype = space_tankl4x4 reputation = co_kt_grp parent = Bw09_space_tankl4x4_4 [Object] nickname = Bw09_space_tankl4x4_4 ids_name = 261161 pos = 18684, 143, 822 rotate = 0, 17, 0 Archetype = space_tankl4x4 reputation = co_kt_grp ids_info = 66150 [Object] nickname = Bw09_mplatform_3 ids_name = 60213 pos = -19961, -21, 2402 rotate = 0, -90, 0 Archetype = mplatform reputation = co_shi_grp difficulty_level = 10 loadout = mplatform_red_co_03 pilot = pilot_solar_easiest parent = Bw09_02 [Object] nickname = Bw09_space_tankl4_3 ids_name = 60251 pos = -20253, 0, 2202 Archetype = space_tankl4 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_space_tankl2x2_1 ids_name = 60251 pos = -20254, 0, 2533 Archetype = space_tankl2x2 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_space_tankl2x2_2 ids_name = 60251 pos = -20750, 0, 2533 Archetype = space_tankl2x2 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_nav_buoy_6 ids_name = 261162 pos = -21806, 0, 262 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_7 ids_name = 261162 pos = -23152, 0, -2419 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_8 ids_name = 261162 pos = -24498, 0, -5100 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_9 ids_name = 261162 pos = -25844, 0, -7781 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [Object] nickname = Bw09_nav_buoy_10 ids_name = 261162 pos = -27190, 0, -10462 rotate = 0, 27, 0 Archetype = nav_buoy reputation = co_shi_grp ids_info = 66147 [zone] nickname = Zone_Bw09_Tradelane_5 property_flags = 131072 pos = -24498, 0, -5100 rotate = 0, 27, 0 shape = BOX size = 500, 200, 12015 lane_id = bw09_5 sort = 99 [Object] nickname = Bw09_Roid_Miner_5 ids_name = 60225 pos = -27301, 0, -9829 rotate = 0, 115, 0 Archetype = Roid_Miner2 reputation = co_shi_grp ids_info = 66140 dock_with = co_shi_water_miner base = co_shi_water_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw09_Roid_Miner_6 ids_name = 60225 pos = -26325, 0, -8206 rotate = 0, 120, 0 Archetype = Roid_Miner2 reputation = co_shi_grp ids_info = 66140 dock_with = co_shi_water_miner base = co_shi_water_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [Object] nickname = Bw09_Roid_Miner_7 ids_name = 60225 pos = -25456, 0, -6641 rotate = 0, 120, 0 Archetype = Roid_Miner2 reputation = co_shi_grp ids_info = 66140 dock_with = co_shi_water_miner base = co_shi_water_miner difficulty_level = 10 loadout = mining_co_02 pilot = pilot_solar_easiest behavior = NOTHING [zone] nickname = Zone_Bw09_oxygen_pocket3 property_flags = 16658 pos = -8684, 0, -24039 shape = SPHERE size = 3000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 150 sort = 99 ids_name = 261347 [zone] nickname = Zone_Bw09_oxygen_pocket2 property_flags = 16658 pos = 126, 0, -23058 shape = SPHERE size = 3000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 150 sort = 99 ids_name = 261347 [zone] nickname = Zone_Bw09_oxygen_pocket1 property_flags = 16658 pos = 8476, 0, -25708 shape = SPHERE size = 3000 visit = 36 spacedust = oxygendust spacedust_maxparticles = 150 sort = 99 ids_name = 261347 [zone] nickname = Zone_Bw09_Shinkaku_field_high_density pos = -27807, 0, -7347 shape = SPHERE size = 3000 visit = 36 sort = 9 toughness = 10 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 10, 0.24 faction = co_shi_grp, 1 encounter = area_bh_assault, 10, 0.07 faction = gd_bh_grp, 1 ids_info = 65921 [LightSource] nickname = crow_light pos = 77000, 20000, -30357 color = 30, 130, 200 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_bw09_pop_kyushu_gate pos = 32718, 0, -17990 shape = SPHERE size = 4000 sort = 1 toughness = 9 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.12 faction = ku_n_grp, 1 encounter = area_trade_transport, 9, 0.23 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_bw09_pop_nago pos = 23055, 0, 14950 shape = SPHERE size = 4000 comment = Nago sort = 3 toughness = 9 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_kt_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.1 faction = co_kt_grp, 1 encounter = area_trade_transport, 9, 0.25 faction = co_be_grp, 0.29 faction = co_kt_grp, 0.14 faction = co_nws_grp, 0.29 faction = co_shi_grp, 0.29 [zone] nickname = zone_bw09_pop_freeport6 pos = -888, 0, 26171 shape = SPHERE size = 4000 sort = 5 toughness = 9 density = 9 repop_time = 10 max_battle_size = 0 pop_type = gd_z_grp, freeport_base relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.03 faction = gd_z_grp, 1 encounter = area_trade_transport, 9, 0.24 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 encounter = area_trade_freighter_pirate, 9, 0.09 faction = gd_z_grp, 1 [zone] nickname = zone_bw09_pop_tau31_gate pos = -32789, 0, 15456 shape = SPHERE size = 4000 sort = 8 toughness = 9 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.12 faction = ku_n_grp, 1 encounter = area_trade_transport, 9, 0.23 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_bw09_pop_shinkaku pos = -20427, 0, 3004 shape = SPHERE size = 4000 comment = Shinkaku sort = 11 toughness = 10 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_shi_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.28 faction = co_shi_grp, 1 encounter = area_trade_transport, 10, 0.1 faction = co_shi_grp, 1 [zone] nickname = zone_bw09_pop_tau31_hole pos = -35134, 0, 543 shape = SPHERE size = 4000 sort = 10 toughness = 11 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = zone_bw09_pop_tau23_hole pos = -4938, 0, -29936 shape = SPHERE size = 4000 sort = 13 toughness = 11 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 11, 0.21 faction = fc_ou_grp, 1 encounter = area_bh_assault, 11, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 11, 0.37 faction = fc_ou_grp, 1 [zone] nickname = zone_bw09_pop_zones_area pos = 4085, 0, -24868 rotate = 0, 15, 0 shape = ELLIPSOID size = 8000, 5000, 6000 sort = 14 toughness = 10 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scout, 10, 0.33 faction = fc_ou_grp, 0.83 faction = gd_z_grp, 0.17 encounter = area_bh_assault, 10, 0.07 faction = gd_bh_grp, 1 encounter = area_scavenger, 10, 0.33 faction = gd_z_grp, 1 [zone] nickname = zone_bw09_pop_bh_area pos = -15595, 0, -18859 rotate = 0, 35, 0 shape = ELLIPSOID size = 25000, 7000, 13000 sort = 15 toughness = 10 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = area_bh_scout, 10, 1 faction = gd_bh_grp, 1 [zone] nickname = zone_bw09_pop_freeport6_extend pos = 1812, 0, 25230 shape = ELLIPSOID size = 9000, 6000, 9000 sort = 6 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_freeport relief_time = 30 encounter = area_scout, 9, 0.67 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_bounty1_1 pos = -14578, 0, 20732 rotate = -90, 66, 0 shape = CYLINDER size = 750, 32146 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_bounty1_2 pos = -32317, 0, 7392 rotate = -90, 24, 0 shape = CYLINDER size = 750, 14922 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_bounty1_3 pos = -19992, 0, -14883 rotate = -90, -45, 0 shape = CYLINDER size = 750, 43620 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_bounty2_1 pos = 3967, 0, -29687 rotate = 90, -89, 180 shape = CYLINDER size = 750, 18732 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_bounty2_2 pos = 16236, 0, -18527 rotate = 90, -15, 180 shape = CYLINDER size = 750, 22903 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_bounty2_3 pos = 16727, 0, 2670 rotate = 90, 13, 180 shape = CYLINDER size = 750, 20806 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_bounty2_4 pos = 6494, 0, 20098 rotate = 90, 47, 180 shape = CYLINDER size = 750, 21406 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 10, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy1_1 pos = 32662, 0, -17009 rotate = 90, 59, 180 shape = CYLINDER size = 750, 3686 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = kunavy1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy1_2 pos = 26670, 0, -995 rotate = 90, 16, 180 shape = CYLINDER size = 750, 31400 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = kunavy1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy1_3 pos = 10767, 0, 19831 rotate = 90, 63, 180 shape = CYLINDER size = 750, 25710 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = kunavy1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy1_4 pos = -17441, 0, 19966 rotate = -90, 71, 0 shape = CYLINDER size = 750, 35270 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = kunavy1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 10, 1 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy2_1 pos = 32508, 0, -16870 rotate = 90, 59, 180 shape = CYLINDER size = 750, 3290 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kunavy2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy2_2 pos = 27656, 0, -4131 rotate = 90, 16, 180 shape = CYLINDER size = 750, 24760 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kunavy2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy2_3 pos = 21947, 0, 9934 rotate = 90, 46, 180 shape = CYLINDER size = 750, 6281 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kunavy2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy2_4 pos = 16020, 0, -613 rotate = -90, 16, 0 shape = CYLINDER size = 750, 26470 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kunavy2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy2_5 pos = 16206, 0, -19265 rotate = -90, -33, 0 shape = CYLINDER size = 750, 14139 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kunavy2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_kunavy2_6 pos = 27138, 0, -21528 rotate = 90, -63, 180 shape = CYLINDER size = 750, 15963 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kunavy2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts1_1 pos = -20110, 0, -14733 rotate = 90, 45, 180 shape = CYLINDER size = 750, 42002 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 10, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts2_1 pos = -9829, 0, -24984 rotate = 90, 45, 180 shape = CYLINDER size = 750, 15189 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts2_2 pos = -23096, 0, -13652 rotate = 90, 53, 180 shape = CYLINDER size = 750, 19793 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts2_3 pos = -25456, 0, -2120 rotate = 90, -45, 180 shape = CYLINDER size = 750, 15750 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts2_4 pos = -17501, 0, -8041 rotate = -90, -12, 0 shape = CYLINDER size = 750, 23593 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts3_1 pos = -34780, 0, 7255 rotate = 90, -4, 180 shape = CYLINDER size = 750, 14163 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts3_2 pos = -25076, 0, 17380 rotate = 90, -72, 180 shape = CYLINDER size = 750, 19365 attack_ids = bw09_1, bw09_1 tradelane_attack = 10 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts3_3 pos = -25601, 0, 10347 rotate = -90, 44, 0 shape = CYLINDER size = 750, 28013 attack_ids = bw09_1, bw09_1 tradelane_attack = 10 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts4_1 pos = 2952, 0, -28497 rotate = 90, -78, 180 shape = CYLINDER size = 750, 17381 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts4_2 pos = 15607, 0, -13491 rotate = 90, -17, 180 shape = CYLINDER size = 750, 27781 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts4_3 pos = 19360, 0, 7667 rotate = 90, 3, 180 shape = CYLINDER size = 750, 15817 attack_ids = bw09_2, bw09_2 tradelane_attack = 20 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts4_4 pos = 13135, 0, 18525 rotate = 90, 63, 180 shape = CYLINDER size = 750, 13086 attack_ids = bw09_2, bw09_2 tradelane_attack = 20 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts4_5 pos = 13570, 0, 10603 rotate = -90, -30, 0 shape = CYLINDER size = 750, 25118 attack_ids = bw09_2, bw09_2 tradelane_attack = 20 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts5_1 pos = 4394, 0, -28870 rotate = 90, -84, 180 shape = CYLINDER size = 750, 20029 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts5_2 pos = 22999, 0, -23557 rotate = 90, -64, 180 shape = CYLINDER size = 750, 19247 attack_ids = bw09_3, bw09_3 tradelane_attack = 20 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts5_3 pos = 28788, 0, -8854 rotate = 90, 15, 180 shape = CYLINDER size = 750, 21737 attack_ids = bw09_3, bw09_3 tradelane_attack = 20 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_outcasts5_4 pos = 20115, 0, -13095 rotate = -90, 22, 0 shape = CYLINDER size = 750, 31664 attack_ids = bw09_3, bw09_3 tradelane_attack = 20 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw09_path_kishiro1_1 property_flags = 131072 pos = 22821, 0, 14099 rotate = -90, 22, 0 shape = CYLINDER size = 750, 1561 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = kishiro1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw09_path_kishiro1_2 property_flags = 131072 pos = 20575, 0, 6773 rotate = -90, 17, 0 shape = CYLINDER size = 750, 13770 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = kishiro1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls [zone] nickname = Zone_Bw09_path_kishiro2_1 pos = 20732, 0, 3788 rotate = -90, 16, 0 shape = CYLINDER size = 750, 23297 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kishiro2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_kt_grp, 1 [zone] nickname = Zone_Bw09_path_kishiro2_2 pos = 16606, 0, -245 rotate = 90, 7, 180 shape = CYLINDER size = 750, 14464 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kishiro2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_kt_grp, 1 [zone] nickname = Zone_Bw09_path_kishiro2_3 pos = 19823, 0, 11146 rotate = 90, -45, 180 shape = CYLINDER size = 750, 11844 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = kishiro2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_kt_grp, 1 [zone] nickname = Zone_Bw09_path_samura1_1 pos = -10109, 0, 14986 rotate = -90, 40, 0 shape = CYLINDER size = 750, 31271 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = samura1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura2_1 pos = -21254, 0, 1722 rotate = -90, 18, 0 shape = CYLINDER size = 750, 2672 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = samura2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura2_2 pos = -24332, 0, -4767 rotate = -90, 27, 0 shape = CYLINDER size = 750, 11714 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = samura2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura3_1 pos = -21059, 0, 2020 rotate = -90, 22, 0 shape = CYLINDER size = 750, 3870 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = samura3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura3_2 pos = -24512, 0, -5134 rotate = -90, 27, 0 shape = CYLINDER size = 750, 12027 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = samura3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura3_3 pos = -23409, 0, -13497 rotate = -90, -52, 0 shape = CYLINDER size = 750, 9745 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = samura3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura3_4 pos = -18621, 0, -11951 rotate = 90, -12, 180 shape = CYLINDER size = 750, 9302 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = samura3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_samura3_5 pos = -18788, 0, -1835 rotate = 90, 11, 180 shape = CYLINDER size = 750, 11348 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = samura3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_shi_grp, 1 [zone] nickname = Zone_Bw09_path_img1_1 pos = -8455, 0, 13621 rotate = -90, 32, 0 shape = CYLINDER size = 750, 29504 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.08 faction = gd_im_grp, 1 encounter = tradep_trade_freighter_pirate, 9, 0.3 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_img1_2 pos = -10639, 0, -14209 rotate = -90, -20, 0 shape = CYLINDER size = 750, 32481 sort = 74 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 9, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw09_path_zoners1_1 pos = 706, 0, 23302 rotate = -90, -11, 0 shape = CYLINDER size = 750, 8456 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners1_2 pos = -1350, 0, 17111 rotate = -90, 54, 0 shape = CYLINDER size = 750, 6989 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners1_3 pos = -8190, 0, 16816 rotate = 90, 66, 180 shape = CYLINDER size = 750, 8724 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners1_4 pos = -9683, 0, 24489 rotate = 90, -23, 180 shape = CYLINDER size = 750, 12879 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners1_5 pos = -3631, 0, 29029 rotate = -90, -69, 0 shape = CYLINDER size = 750, 7617 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners2_1 pos = 5610, 0, 15863 rotate = -90, -31, 0 shape = CYLINDER size = 750, 26927 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners2, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners2_2 pos = 11268, 0, -6381 rotate = -90, 7, 0 shape = CYLINDER size = 750, 21621 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners2, 2, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners2_3 pos = 2458, 0, -17697 rotate = -90, 86, 0 shape = CYLINDER size = 750, 15022 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners2_4 pos = -3573, 0, -24114 rotate = -90, -14, 0 shape = CYLINDER size = 750, 12019 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners2_5 pos = 3949, 0, -26495 rotate = 90, -60, 180 shape = CYLINDER size = 750, 13955 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw09_path_zoners2_6 pos = 10048, 0, -20112 rotate = 90, -1, 180 shape = CYLINDER size = 750, 5865 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = zoners2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = gd_z_grp, 1 [Object] nickname = Bw09_depot_water_1 ids_name = 261161 pos = 99, -100, 27604 Archetype = depot_water reputation = gd_z_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw09_depot_food_1 ids_name = 261161 pos = 223, -100, 27479 Archetype = depot_food reputation = gd_z_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw09_depot_consumer_goods_1 ids_name = 261161 pos = 348, -100, 27351 Archetype = depot_consumer_goods reputation = gd_z_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw09_depot_mining_machinery_1 ids_name = 261161 pos = 253, -100, 27631 Archetype = depot_mining_machinery reputation = gd_z_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw09_depot_construction_machinery_1 ids_name = 261161 pos = 373, -100, 27501 Archetype = depot_construction_machinery reputation = gd_z_grp behavior = NOTHING ids_info = 66150 [zone] nickname = zone_bw09_pop_ambient pos = -726, 0, -3504 shape = ELLIPSOID size = 47300, 13108, 45500 comment = Ambient Pop sort = 50 toughness = 9 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 9, 0.48 faction = fc_ou_grp, 1 encounter = area_bh_scout, 9, 0.29 faction = gd_bh_grp, 1 [Object] nickname = Bw09_space_industrial02_1 pos = -20506, 0, 1858 Archetype = space_industrial02 reputation = co_shi_grp parent = Bw09_02 [Object] nickname = Bw09_space_industrial02_2 pos = -20756, 0, 1857 Archetype = space_industrial02 reputation = co_shi_grp parent = Bw09_02 [zone] nickname = zone_Bw09_destroy_vignette_1 pos = 36307, 0, 9208 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_2 pos = 35936, 0, 21584 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_3 pos = 20345, 0, 28024 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw09_destroy_vignette_4 pos = 14529, 0, 2641 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw09_destroy_vignette_5 pos = -8734, 0, 11986 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw09_destroy_vignette_6 pos = -10095, 0, 37369 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_7 pos = 2031, 0, 40653 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw09_destroy_vignette_8 pos = -15045, 0, -11124 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw09_destroy_vignette_9 pos = -34348, 0, -13018 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw09_destroy_vignette_10 pos = 18241, 0, -16428 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = ZONE_Bw09_vignette4_exclusion property_flags = 131072 pos = 14546, 0, 2671 shape = SPHERE size = 600 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw09_vignette5_exclusion pos = -8749, 0, 11989 shape = SPHERE size = 600 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw09_vignette9_exclusion property_flags = 131072 pos = -34358, 0, -13014 shape = SPHERE size = 600 visit = 128 sort = 99.5 [Object] nickname = Bw09_ast_solar_icecarbon_60_1 pos = -27422, -30, -9765 rotate = -165, 70, 90 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_2 pos = -26443, -35, -8143 rotate = -90, 75, 180 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_3 pos = -25573, -30, -6561 rotate = 90, -90, 0 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_4 pos = 19157, 103, 1426 rotate = 90, -60, 0 Archetype = ast_solar_icecarbon_60 [Object] nickname = Bw09_ast_solar_icecarbon_60_5 pos = 18720, 103, -15 rotate = 5, 70, -75 Archetype = ast_solar_icecarbon_60