[Field] cube_size = 500 fill_dist = 2880 diffuse_color = 255, 255, 255 ambient_color = 130, 130, 130 ambient_increase = 50, 80, 80 empty_cube_frequency = 0.5 [Exclusion Zones] exclusion = Zone_Li05_shipyard_exclusion exclude_dynamic_asteroids = 1 exclusion = Zone_Li05_prison_exclusion exclude_dynamic_asteroids = 1 exclusion = Zone_Li05_gate_to_prison [properties] flag = ice_objects flag = Object_density_low [Cube] xaxis_rotation = 0, 0, 0, 0 yaxis_rotation = 0, 0, 0, 0 zaxis_rotation = 0, 0, 0, 0 asteroid = ice_spike_asteroid200, 0.6, -0.2, -0.2, 25, 10, 5 asteroid = ice_spike_asteroid125, 0.4, -0.7, 0.7, 26, 9, -10 asteroid = ice_spike_asteroid200, -0.3, -0.3, 0.2, 30, 20, -10 asteroid = ice_spike_asteroid125, -0.1, 0.4, 0.6, 24, 10, -5 asteroid = ice_spike_asteroid50, -0.8, 0.9, -0.4, 31, 5, 10 [DynamicAsteroids] asteroid = DAsteroid_ice_crystal_small1 count = 20 placement_radius = 200 placement_offset = 90 max_velocity = 15 max_angular_velocity = 3 color_shift = 1, 1, 1