# Changelog ## [[0.4.1] - 2021-08-25](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4.1) ### Changed - Updated zlib.dll for better performance in Multiplayer - Added HD Missile effects - Fixed size of 16:9 Freelancer logos ## [[0.4] - 2021-08-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4) ### Changed - Improved HUD fixes for 1440p/4K screens - Added HD Liberty news logo - Added HD Nav map objects - Added HD explosives and missile effects - Added HD Ships - Added HD Effects - Added MP3 Codec Fix - Added HD Bases - Added HD Planets - Added HD Cockpits - Fixed contact list view icon - Fixed trade request button in MP - Fixed banding in EW01 starsphere - Added HD Nebulae - Added HD Asteroids - Added support for running multiple instances of Freelancer on the same machine - Added more sound and general options ## [[0.3] - 2021-08-15](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.3) ### Changed - Added missing text fix for 4K users - Improved environment map materials (reflections) - Improved system map - Added console plugin - Added Advanced Widescreen HUD - HUD realignment - Updated HUDShift - Script improvements - Improved universe button in nav map - Updated dgVoodoo - Fixed starsphere & news images banding - Smoothened jump effect - Added HD Character Models ## [[0.2] - 2021-08-07](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.2) ### Changed * Added HQ Music * Added Flat Interface * Added bar script fixes * Added 16:9 planetscape fixes * Added HD Universe map * Added HD Starspheres * Added HD Mission & News images * Reverted trade lane map visibility change * Added improved reflections * Added HD Startup screen & main menu logo * Added HD system map * Added dgVoodoo2 as optional Windows 10 compat patch * Move the neural net bar 1 px up so the pixel line disappears * Added Freelancer manual ## [[0.1] - 2021-07-28](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.1) ### Changed * Increased effect pool sizes * Maximized draw distances for space structures, asteroids and effects * Added support for scrolling through menus * Added support for zooming in turret view * Allow players to be called differently in Single Player * Enabled NPC paths in multiplayer * Include player ships in ship filter * Make all planets spin slowly * Make the first and last trade lane ring in a sequence visible on the nav map after encountering them * Set maximum level in Single Player to 40 * Show the names of zones as you enter and leave them * Show the remaining shield and hull points of the selected target as numbers * 1.1 Patch * All content from Jason's Freelancer Patch v1.25 * Direct3D 9 wrapper * Disabled IPv6 adresses in Multiplayer Server list * Fixed friendly jumphole in mission 6 * Fixed many typos, grammar mistakes, inconsistencies, and more, in the game's text strings * Fixed several incorrect/missing names and infocards in EW05, EW06, ST01, ST03 and ST03b * Improved infocards for unknown factions * Improved Nomad group member names * Make energy, shield, and hull bars solid * No longer hide The Order and the Nomads from the factions list * No-CD Patch * Prevent intentional frame drops from occurring * Removed cruise speed display limit * Removed general speed display limit * Show "Far" in contact list only at distances of 999.999K or higher * Removed ESRB notice * Removed EULA on first run * Removed unknown graphics card warning