[Sound] nickname = hud_button_select type = interface file = audio\sounds\ui\map_submenu_popup.wav attenuation = -8 [Sound] nickname = hud_comm_window type = interface file = audio\sounds\ui\incoming trans screen up.wav attenuation = -8 [Sound] nickname = hud_contract type = interface file = audio\sounds\ui\hud_contract.wav attenuation = -8 [Sound] nickname = ui_target_expand_brackets type = interface file = audio\sounds\ui\hud_expand.wav attenuation = -8 [Sound] nickname = hud_expand type = interface file = audio\sounds\ui\hud_expand.wav attenuation = -8 [Sound] nickname = hud_subtarget type = interface file = audio\sounds\ui\sub target acquired.wav attenuation = -8 [Sound] nickname = hud_waypoint type = interface file = audio\sounds\ui\ui_select_add.wav attenuation = 0 [Sound] nickname = hud_weapon_select type = interface file = audio\sounds\ui\map_submenu_popup.wav attenuation = -8 [Sound] nickname = hud_zoom_in type = interface file = audio\sounds\ui\hud_zoom_in.wav attenuation = -8 [Sound] nickname = hud_zoom_out type = interface file = audio\sounds\ui\hud_zoom_out.wav attenuation = -8 [Sound] nickname = map_tabs_close type = interface file = audio\sounds\ui\map_tabs_close.wav attenuation = -8 [Sound] nickname = map_tabs_open type = interface file = audio\sounds\ui\map_tabs_open.wav attenuation = -8 [Sound] nickname = news_vendor_open file = audio\sounds\ui\news_vendor_open.wav attenuation = -5 is_2d = true [Sound] nickname = nn_expand_contract type = interface file = audio\sounds\ui\nn_expand_contract.wav attenuation = -8 [Sound] nickname = ui_buy_commodity type = interface file = audio\sounds\ui\ui_execute_transaction.wav attenuation = -8 [Sound] nickname = ui_receive_money type = interface file = audio\sounds\ui\ui_receive_money.wav attenuation = -8 [Sound] nickname = ui_gain_level type = interface file = audio\sounds\ui\ui_gain_level.wav attenuation = -8 [Sound] nickname = ui_begin_scan type = interface file = audio\sounds\ui\ui_begin_scan.wav attenuation = -8 [Sound] nickname = ui_close_infocard type = interface file = audio\sounds\ui\ui_close_infocard.wav attenuation = -8 [Sound] nickname = ui_end_scan type = interface file = audio\sounds\ui\ui_end_scan.wav attenuation = -8 [Sound] nickname = ui_equip_detach type = interface file = audio\sounds\ui\ui_equip_detach.wav attenuation = -8 [Sound] nickname = ui_equip_mount01 type = interface file = audio\sounds\ui\ui_equip_mount01.wav attenuation = -8 [Sound] nickname = ui_equip_mount02 type = interface file = audio\sounds\ui\ui_equip_mount02.wav attenuation = -8 [Sound] nickname = ui_equip_mount03 type = interface file = audio\sounds\ui\ui_equip_mount03.wav attenuation = -8 [Sound] nickname = ui_equip_mount04 type = interface file = audio\sounds\ui\ui_equip_mount04.wav attenuation = -8 [Sound] nickname = ui_equip_mount05 type = interface file = audio\sounds\ui\ui_equip_mount05.wav attenuation = -8 [Sound] nickname = ui_execute_transaction type = interface file = audio\sounds\ui\ui_execute_transaction.wav attenuation = -8 [Sound] nickname = ui_filter_select type = interface file = audio\sounds\ui\ui_filter_select.wav attenuation = -6 [Sound] nickname = ui_filter_operation type = interface file = audio\sounds\ui\ui_filter_operation.wav attenuation = -8 [Sound] nickname = ui_incoming_missile type = interface file = audio\sounds\ui\ui_incoming_missile.wav attenuation = -14 [Sound] nickname = ui_info_card_open type = interface file = audio\sounds\ui\ui_secondary_window_open.wav attenuation = -8 [Sound] nickname = ui_item_select type = interface file = audio\sounds\ui\ui_select_item.wav attenuation = -8 [Sound] nickname = ui_load_cargo type = interface file = audio\sounds\ui\ui_load_cargo.wav attenuation = -8 [Sound] nickname = ui_motion_swish file = audio\sounds\ui\ui_motion_swish.wav type = interface attenuation = -19 [Sound] nickname = ui_nav_map_expand type = interface file = audio\sounds\ui\sub target acquired.wav attenuation = 0 [Sound] nickname = ui_nav_map_fade type = interface file = audio\sounds\ui\ui_nav_map_fade.wav attenuation = -8 [Sound] nickname = ui_nav_map_submenu type = interface file = audio\sounds\ui\ui_select_item.wav attenuation = -8 [Sound] nickname = ui_new_story_star type = interface file = audio\sounds\ui\ui_new_story_objective.wav attenuation = -11 [Sound] nickname = ui_nn_expansioncontraction file = audio\sounds\ui\nn_expand_contract.wav type = interface attenuation = -8 [Sound] nickname = ui_open_infocard type = interface file = audio\sounds\ui\ui_secondary_window_open.wav attenuation = -8 [Sound] nickname = ui_open_infocard_button type = interface file = audio\sounds\ui\ui_open_infocard_button.wav attenuation = -8 [Sound] nickname = ui_rollover type = interface file = audio\sounds\ui\ui_rollover.wav attenuation = -25 [Sound] nickname = ui_select_add type = interface file = audio\sounds\ui\ui_select_add.wav attenuation = -8 [Sound] nickname = ui_select_confirm type = interface file = audio\sounds\ui\ui_select_confirm.wav attenuation = -8 [Sound] nickname = ui_select_item type = interface file = audio\sounds\ui\map_submenu_popup.wav attenuation = -8 [Sound] nickname = ui_select_reject type = interface file = audio\sounds\ui\ui_select_reject.wav attenuation = -8 [Sound] nickname = ui_select_remove type = interface file = audio\sounds\ui\ui_select_remove.wav attenuation = -8 [Sound] nickname = ui_shipview_select file = audio\sounds\ui\ui_shipview_select.wav type = interface attenuation = -6 [Sound] nickname = ui_target_change file = audio\sounds\ui\ui_secondary_window_open.wav type = interface attenuation = 0 [Sound] nickname = ui_swap_weapon type = interface file = audio\sounds\ui\map_submenu_popup.wav attenuation = -8 [Sound] nickname = ui_typing_characters type = interface file = audio\sounds\ui\ui_typing_characters.wav attenuation = -8 [Sound] nickname = ui_toggle_mouse_flight type = interface file = audio\sounds\ui\hud_expand.wav attenuation = -8 [Sound] nickname = ui_use_nanobots_success type = interface file = audio\sounds\ui\ui_dump_tcd.wav attenuation = -8 [Sound] nickname = ui_use_shield_battery_success type = interface file = audio\sounds\ui\ui_open_tcd.wav attenuation = -8 [Sound] nickname = ui_use_nanobots_failure type = interface file = audio\sounds\ui\ui_select_reject.wav attenuation = -8 [Sound] nickname = ui_use_shield_battery_failure type = interface file = audio\sounds\ui\ui_select_reject.wav attenuation = -8 [Sound] nickname = ui_window_open type = interface file = audio\sounds\ui\ui_primary_window_open.wav attenuation = -8 [Sound] nickname = ui_voice_test type = voice file = audio\dialogue\trent\dx_s020x_1601_trent.wav attenuation = 0 [Sound] nickname = ui_effects_test type = normal file = audio\sounds\weapons\fire_pulse1.wav attenuation = -7 [Sound] nickname = ui_music_test type = music file = audio\music\music_tau_space.wav attenuation = 0