[TexturePanels] file = solar\asteroids\mine_shapes.ini [Field] cube_size = 250 fill_dist = 1200 diffuse_color = 110, 110, 100 ambient_color = 255, 255, 255 ambient_increase = 20, 20, 30 [properties] flag = mine_danger_objects flag = danger_density_high [Exclusion Zones] exclusion = Zone_Rh04_minefield_track1 exclusion = Zone_Rh04_minefield_track2 exclusion = Zone_Rh04_minefield_track3 exclusion = Zone_Rh04_minefield_track4 exclusion = Zone_Rh04_minefield_track5 exclusion = Zone_Rh04_minefield_track6 exclusion = Zone_Rh04_minefield_track7 exclusion = Zone_Rh04_minefield_track8 exclusion = Zone_Rh04_minefield_track9 exclusion = Zone_Rh04_minefield_track10 exclusion = Zone_Rh04_minefield_track12 exclusion = Zone_Rh04_minefield_track13 exclusion = Zone_Rh04_minefield_track14 exclusion = Zone_Rh04_minefield_track4a exclusion = Zone_Rh04_nomad_shipyard_exclusion [Cube] xaxis_rotation = 8, 40, 90, 158 yaxis_rotation = 5, 45, 100, 135 zaxis_rotation = 355, 45, 78, 145 asteroid = mine_radiate, -0.9, 0, 0.05, 110, 0, 10, mine asteroid = mine_radiate, 0.75, 0.1, 0, 0, 45, 20, mine asteroid = mine_radiate, 0.05, -0.75, -0.1, 50, 35, 40, mine asteroid = mine_radiate, 0, 0.85, 0.1, 150, 15, 12, mine asteroid = mine_radiate, 0.1, 0, -0.85, 40, 0, 50, mine asteroid = mine_radiate, -0.1, 0.05, 0.9, 30, 15, 60, mine