[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [asteroids] file = solar\asteroids\Bw02_ice_asteroid_field.ini zone = Zone_Bw02_ice_asteroids [asteroids] file = solar\asteroids\Bw02_minefield.ini zone = Zone_Bw02_minefield [Ambient] color = 20, 50, 60 [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_bw02_stars.cmp nebulae = solar\starsphere\starsphere_bw02.cmp [LightSource] nickname = Bw02_system_light pos = 0, 0, -7812 color = 80, 88, 135 range = 50000 type = DIRECTIONAL direction = 0.259161, -0.431934, 0.863868 [Object] nickname = Bw02_02 ids_name = 196696 pos = 11560, 0, -4979 archetype = miningbase_small_ice ids_info = 65793 dock_with = Bw02_02_Base base = Bw02_02_Base reputation = fc_rh_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = pi_pirate2_head, pi_pirate2_body, prop_neuralnet_C_right difficulty_level = 14 loadout = miningbase_small_ice_pi_03 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw02_02_exclusion pos = 11578, 0, -4985 shape = SPHERE size = 200 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw02_Hammen_hole ids_name = 261304 pos = 4174, 0, 5038 shape = SPHERE size = 6000 property_flags = 131072 ids_info = 66013 sort = 99 [zone] nickname = Zone_Bw02_minefield pos = 3632, 0, 2547 rotate = 0, -50, 0 shape = ELLIPSOID size = 16000, 10000, 9000 property_flags = 274 comment = Ambient (sorta) sort = 9 toughness = 12 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 12, 0.67 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 Music = zone_field_asteroid_mine [zone] nickname = Zone_Bw02_01_exclusion pos = -7863, 100, 10593 shape = ELLIPSOID size = 1500, 1000, 1000 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw02_01 ids_name = 196695 pos = -7861, 0, 10585 archetype = co_base_ice_large02 ids_info = 65791 dock_with = Bw02_01_Base base = Bw02_01_Base reputation = fc_c_grp behavior = NOTHING visit = 0 voice = atc_leg_f01 space_costume = sh_female2_head_gen, pl_female1_journeyman_body difficulty_level = 14 loadout = co_base_ice_large02_pi_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw02_ice_asteroids pos = 466, 0, -346 shape = SPHERE size = 90000, 90000, 90000 property_flags = 258 visit = 32 spacedust = icedust spacedust_maxparticles = 100 sort = 99 Music = zone_field_asteroid_ice [Object] nickname = Bw02_to_Bw01_hole ids_name = 260841 pos = -9094, 0, -15706 rotate = 0, -140, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw01 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw01, Bw01_to_Bw02_hole, gate_tunnel_bretonia [Object] nickname = Bw02_to_Br03_hole ids_name = 260840 pos = -15991, 0, 8815 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Br03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Br03, Br03_to_Bw02_hole, gate_tunnel_bretonia [Object] nickname = Bw02_to_Ew03_hole ids_name = 260844 pos = -1324, 0, 17110 rotate = 0, 45, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ew03, Ew03_to_Bw02_hole, gate_tunnel_bretonia [Object] nickname = Bw02_to_Bw04_hole ids_name = 260843 pos = 17622, 0, -4038 rotate = 0, 90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw04, Bw04_to_Bw02_hole, gate_tunnel_bretonia [Object] nickname = Bw02_to_Bw03_hole ids_name = 260842 pos = -6082, 0, -16123 rotate = 0, 140, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw03, Bw03_to_Bw02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw02_to_Bw03_hole pos = -6063, 0, -16065 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw02_to_Bw01_hole pos = -9147, 0, -15599 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw02_to_Bw04_hole pos = 17620, 0, -4038 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw02_to_Ew03_hole pos = -1329, 0, 17150 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw02_to_Br03_hole pos = -15997, 0, 8821 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [LightSource] nickname = Bw02_walker_light pos = 10828, 0, -226 color = 225, 100, 6 range = 100000 type = DIRECTIONAL direction = -0.845085, 0.430582, 0.316907 [zone] nickname = zone_bw02_pop_omega11_hole pos = 17657, 0, -4038 shape = SPHERE size = 3800 sort = 5 toughness = 13 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 13, 0.24 faction = fc_rh_grp, 1 encounter = area_trade_trader, 13, 0.41 faction = fc_rh_grp, 1 [zone] nickname = zone_bw02_pop_omega3_7_holes pos = -7507, 0, -15845 shape = SPHERE size = 4000 sort = 6 toughness = 13 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 13, 0.24 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_trade_trader, 13, 0.41 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 [zone] nickname = zone_bw02_pop_omega41_hole pos = -1277, 0, 17303 shape = SPHERE size = 4000 sort = 7 toughness = 13 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 13, 0.24 faction = fc_c_grp, 1 encounter = area_trade_trader, 13, 0.41 faction = fc_c_grp, 1 [zone] nickname = zone_bw02_pop_cadiz pos = -7873, 0, 10688 shape = SPHERE size = 4000 comment = Cadiz base sort = 1 toughness = 14 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_c_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 14, 0.12 faction = fc_c_grp, 1 encounter = area_defend, 14, 0.22 faction = fc_c_grp, 1 encounter = area_trade_trader, 14, 0.27 faction = fc_c_grp, 1 [zone] nickname = zone_bw02_pop_cambridge_hole pos = -16081, 0, 8884 shape = SPHERE size = 4000 sort = 2 toughness = 13 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 13, 0.24 faction = fc_c_grp, 1 encounter = area_trade_trader, 13, 0.41 faction = fc_c_grp, 1 [zone] nickname = zone_bw02_pop_ronneburg pos = 11549, 0, -4975 shape = SPHERE size = 4000 comment = Ronneburb base sort = 8 toughness = 14 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_rh_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 14, 0.12 faction = fc_rh_grp, 1 encounter = area_defend, 14, 0.22 faction = fc_rh_grp, 1 encounter = area_trade_trader, 14, 0.27 faction = fc_rh_grp, 1 [zone] nickname = zone_bw02_pop_corsairs_area pos = 15513, 0, -8390 rotate = 0, 50, 0 shape = ELLIPSOID size = 14000, 10000, 24000 sort = 3 toughness = 12 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = area_scout, 12, 0.67 faction = fc_c_grp, 1 [zone] nickname = zone_bw02_pop_hessians_area pos = -9576, 0, 7716 rotate = 0, 15, 0 shape = ELLIPSOID size = 14000, 10000, 28000 sort = 4 toughness = 12 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = area_scout, 12, 0.67 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_zoners1_1 pos = -8358, 0, -2858 rotate = 90, -2, 180 shape = CYLINDER size = 750, 24594 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 12, 0.2 faction = gd_z_grp, 1 encounter = tradep_trade_trader, 12, 0.5 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_zoners2_1 pos = -4924, 0, 7367 rotate = 90, -21, 180 shape = CYLINDER size = 750, 19914 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 12, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw02_path_zoners2_2 pos = -8787, 0, -8635 rotate = -90, 3, 0 shape = CYLINDER size = 750, 13321 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners2, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 12, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw02_path_hessians1_1 pos = 2855, 0, -10549 rotate = -90, 58, 0 shape = CYLINDER size = 750, 20004 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians2_1 pos = -7605, 0, -15802 rotate = 90, 82, 180 shape = CYLINDER size = 750, 2143 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 [zone] nickname = Zone_Bw02_path_hessians3_1 pos = -4661, 0, -14082 rotate = 90, -73, 180 shape = CYLINDER size = 750, 8479 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians3_2 pos = 5326, 0, -9057 rotate = 90, -58, 180 shape = CYLINDER size = 750, 14067 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians3, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians4_1 pos = 14503, 0, -4471 rotate = 90, -81, 180 shape = CYLINDER size = 750, 5371 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians4, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians5_1 pos = 7236, 0, -6813 rotate = -90, 72, 0 shape = CYLINDER size = 750, 9539 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians5_2 pos = 2758, 0, -6725 rotate = 90, -2, 180 shape = CYLINDER size = 750, 3138 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians5_3 pos = 8026, 0, 967 rotate = 90, -40, 180 shape = CYLINDER size = 750, 16082 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians5_4 pos = 14176, 0, 4165 rotate = -90, -18, 0 shape = CYLINDER size = 750, 6144 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians5_5 pos = 13398, 0, -2047 rotate = -90, 28, 0 shape = CYLINDER size = 750, 7415 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians6_1 pos = 6003, 0, -2123 rotate = 90, 62, 180 shape = CYLINDER size = 750, 13244 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians6_2 pos = 4145, 0, 4951 rotate = 90, -45, 180 shape = CYLINDER size = 750, 11299 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians6_3 pos = 9984, 0, 1863 rotate = -90, -15, 0 shape = CYLINDER size = 750, 14622 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians7_1 pos = 5636, 0, -8829 rotate = -90, 57, 0 shape = CYLINDER size = 750, 14775 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians7_2 pos = -2082, 0, -14538 rotate = -90, 42, 0 shape = CYLINDER size = 750, 4549 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians7_3 pos = -7422, 0, -15346 rotate = 90, 77, 180 shape = CYLINDER size = 750, 7848 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians7_4 pos = -9969, 0, -12559 rotate = 90, -34, 180 shape = CYLINDER size = 750, 4575 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_hessians7_5 pos = -4654, 0, -11751 rotate = -90, -75, 0 shape = CYLINDER size = 750, 8369 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs1_1 pos = -8052, 0, 551 rotate = -90, 4, 0 shape = CYLINDER size = 750, 17871 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs1_2 pos = -7403, 0, -11983 rotate = -90, -19, 0 shape = CYLINDER size = 750, 7638 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs3_1 pos = -12391, 0, 9829 rotate = -90, 75, 0 shape = CYLINDER size = 750, 6596 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs4_1 pos = -4355, 0, 14078 rotate = 90, -44, 180 shape = CYLINDER size = 750, 7634 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs4, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_1 pos = -8973, 0, 2160 rotate = -90, 7, 0 shape = CYLINDER size = 750, 19431 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_2 pos = -7196, 0, -9691 rotate = -90, -53, 0 shape = CYLINDER size = 750, 7376 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_3 pos = -1166, 0, -11582 rotate = 90, -84, 180 shape = CYLINDER size = 750, 6181 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_4 pos = 2516, 0, -13675 rotate = -90, -14, 0 shape = CYLINDER size = 750, 4966 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_5 pos = -247, 0, -16235 rotate = -90, 87, 0 shape = CYLINDER size = 750, 6748 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_6 pos = -7436, 0, -15494 rotate = 90, 77, 180 shape = CYLINDER size = 750, 7843 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs5_7 pos = -10736, 0, -11046 rotate = 90, -8, 180 shape = CYLINDER size = 750, 7182 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs5, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs6_2 pos = 722, 0, -1923 rotate = -90, -51, 0 shape = CYLINDER size = 750, 7457 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs6, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs7_1 pos = -391, 0, 11716 rotate = 90, -85, 180 shape = CYLINDER size = 750, 17381 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs7, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs7_2 pos = 10753, 0, 9846 rotate = -90, -43, 0 shape = CYLINDER size = 750, 7351 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs7, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs7_3 pos = 15582, 0, 1361 rotate = -90, -22, 0 shape = CYLINDER size = 750, 12476 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs7, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs7_4 pos = 14680, 0, -4927 rotate = -90, 81, 0 shape = CYLINDER size = 750, 6555 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs7, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs7_5 pos = 12340, 0, 881 rotate = 90, -8, 180 shape = CYLINDER size = 750, 12749 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs7, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs6_1 pos = -5360, 0, 5944 rotate = 90, 29, 180 shape = CYLINDER size = 750, 12854 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs6, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs6_3 pos = 7817, 0, -4808 rotate = -90, -83, 0 shape = CYLINDER size = 750, 8527 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs6, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs8_1 pos = -5386, 0, 9933 rotate = -90, -70, 0 shape = CYLINDER size = 750, 7462 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs8, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs8_2 pos = -948, 0, 4775 rotate = -90, -13, 0 shape = CYLINDER size = 750, 8014 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs8, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs8_3 pos = 4057, 0, 4915 rotate = 90, -45, 180 shape = CYLINDER size = 750, 11477 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs8, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs8_4 pos = 3102, 0, 8869 rotate = -90, 88, 0 shape = CYLINDER size = 750, 9956 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs8, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs9_1 pos = -3270, 0, 13914 rotate = 90, -60, 180 shape = CYLINDER size = 750, 13541 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs9_2 pos = 3143, 0, 15568 rotate = -90, -18, 0 shape = CYLINDER size = 750, 3714 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs9_3 pos = 414, 0, 11416 rotate = -90, 54, 0 shape = CYLINDER size = 750, 8143 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs9_4 pos = -5625, 0, 3541 rotate = -90, 27, 0 shape = CYLINDER size = 750, 12270 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw02_path_corsairs9_5 pos = -8748, 0, 4402 rotate = 90, 3, 180 shape = CYLINDER size = 750, 12724 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs9, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [Object] nickname = Bw02_wplatform_ice_2 ids_name = 261164 pos = 1654, 0, 13695 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_3 ids_name = 261164 pos = -1001, 0, 11669 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_4 ids_name = 261164 pos = -2908, 0, 10107 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_5 ids_name = 261164 pos = -4317, 0, 8151 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_6 ids_name = 261164 pos = -5523, 0, 5803 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_7 ids_name = 261164 pos = -6561, 0, 3609 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_9 ids_name = 261164 pos = 7111, 0, -1601 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_10 ids_name = 261164 pos = 5620, 0, -3360 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_11 ids_name = 261164 pos = 3962, 0, -5512 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_13 ids_name = 261164 pos = 8904, 0, 308 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_14 ids_name = 261164 pos = 10895, 0, 2786 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_16 ids_name = 261164 pos = 12545, 0, 4858 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_17 ids_name = 261164 pos = -6116, 0, 4735 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_18 ids_name = 261164 pos = -6877, 0, 2643 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_19 ids_name = 261164 pos = -5004, 0, 7048 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_20 ids_name = 261164 pos = -3673, 0, 9270 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_21 ids_name = 261164 pos = -2080, 0, 10922 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_22 ids_name = 261164 pos = 256, 0, 12733 archetype = wplatform_ice ids_info = 66171 reputation = fc_c_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_23 ids_name = 261164 pos = 13616, 0, 6001 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_24 ids_name = 261164 pos = 11712, 0, 3691 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_25 ids_name = 261164 pos = 9838, 0, 1381 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_26 ids_name = 261164 pos = 7904, 0, -747 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw02_wplatform_ice_27 ids_name = 261164 pos = 6298, 0, -2632 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_28 ids_name = 261164 pos = 4751, 0, -4425 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [Object] nickname = Bw02_wplatform_ice_29 ids_name = 261164 pos = 3026, 0, -6006 archetype = wplatform_ice ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 13 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_hard [zone] nickname = zone_Bw02_destroy_vignette_1 pos = -12897, 0, -4667 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw02_destroy_vignette_2 pos = 27054, 0, 6129 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw02_destroy_vignette_3 pos = 6310, 0, -18424 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw02_destroy_vignette_4 pos = 26029, 0, -15115 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw02_destroy_vignette_5 pos = 11347, 0, 19799 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw02_destroy_vignette_6 pos = -15116, 0, 22237 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = ZONE_Bw02_vignette1_exclusion pos = -12894, 0, -4670 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw02_vignette2_exclusion pos = 27062, 0, 6126 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw02_vignette3_exclusion pos = 6307, 0, -18414 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Bw02_vignette5_exclusion pos = 11338, 0, 19808 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.5 [Object] nickname = Bw02_suprise_co_elite_1 ids_name = 261749 pos = 1335, 0, -4994 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_2 ids_name = 261749 pos = 3959, 0, 564 archetype = suprise_co_elite visit = 16 ids_info = 66408 loadout = SECRET_c_co_elite_bw02b [Object] nickname = Bw02_suprise_co_elite_3 ids_name = 261749 pos = 6605, 0, 1941 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_4 ids_name = 261749 pos = 7340, 0, -924 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_5 ids_name = 261749 pos = 9565, 0, 3222 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_9 ids_name = 261749 pos = 7688, 300, 3298 rotate = 70, 0, 0 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_10 ids_name = 261749 pos = 3959, 0, 3428 archetype = suprise_co_elite visit = 16 ids_info = 66408 loadout = SECRET_c_co_elite_bw02a [Object] nickname = Bw02_suprise_co_elite_12 pos = 10864, 0, 5936 archetype = suprise_co_elite visit = 16 ids_info = 66408 ids_name = 261749 [Object] nickname = Bw02_suprise_bw_elite_1 ids_name = 261747 pos = -2853, 0, 4881 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_2 ids_name = 261747 pos = -4224, 0, -2205 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_3 ids_name = 261747 pos = 2732, 0, 2222 archetype = suprise_bw_elite visit = 16 ids_info = 66409 loadout = SECRET_rh_bw_elite_bw02b [Object] nickname = Bw02_suprise_bw_elite_4 ids_name = 261747 pos = 3356, -200, 7067 rotate = 30, 0, 50 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_5 ids_name = 261747 pos = 468, 0, 5408 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_6 ids_name = 261747 pos = 8049, 0, 10459 archetype = suprise_bw_elite visit = 16 ids_info = 66409 loadout = SECRET_rh_bw_elite_bw02a [Object] nickname = Bw02_suprise_bw_elite_7 pos = 6099, 600, 14077 rotate = 30, 0, 10 archetype = suprise_bw_elite visit = 16 ids_name = 261747 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_8 ids_name = 261747 pos = 4511, 0, 7368 rotate = 50, 30, 0 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_co_elite_13 ids_name = 261749 pos = 7089, 0, 7015 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_14 ids_name = 261749 pos = 6075, 200, 4564 rotate = 40, 0, 20 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_15 ids_name = 261749 pos = 4557, 0, 1425 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_co_elite_16 ids_name = 261749 pos = 1857, 300, 4070 rotate = 80, 0, 0 archetype = suprise_co_elite visit = 16 ids_info = 66408 [Object] nickname = Bw02_suprise_bw_elite_9 ids_name = 261747 pos = 3388, 0, 9616 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_10 ids_name = 261747 pos = 1492, 0, 4528 rotate = 60, -10, 10 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_11 ids_name = 261747 pos = 630, -400, 525 rotate = 25, 9, 4 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_12 ids_name = 261747 pos = 2989, 0, -2113 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_13 ids_name = 261747 pos = 5044, -200, 236 rotate = 20, 0, 30 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_14 ids_name = 261747 pos = 7149, 0, 4779 rotate = 0, 0, 90 archetype = suprise_bw_elite visit = 16 ids_info = 66409 [Object] nickname = Bw02_suprise_bw_elite_15 ids_name = 261747 pos = 8936, 0, 5543 archetype = suprise_bw_elite visit = 16 ids_info = 66409