[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\encounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\encounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Iw01_Tanner_rock_asteroid_field.ini zone = Zone_East_Tanner_Belt [Ambient] color = 30, 30, 30 [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_iw01_stars.cmp nebulae = solar\starsphere\starsphere_iw01.cmp [LightSource] nickname = Iw01_system_light pos = -31, 0, -48 color = 250, 221, 124 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw01_Sun ids_name = 261032 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_yellow_sun ids_info = 66163 [Object] nickname = Iw01_to_Rh02 ids_name = 260797 pos = 3814, 0, 38026 rotate = 0, -20, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = NOTHING difficulty_level = 12 goto = Rh02, Rh02_to_Iw01, gate_tunnel_bretonia loadout = jumpgate_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_to_Li04 ids_name = 260796 pos = -4180, 0, -40330 rotate = 0, -145, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = NOTHING difficulty_level = 11 goto = Li04, Li04_to_Iw01, gate_tunnel_bretonia loadout = jumpgate_li_03 pilot = pilot_solar_hard [zone] nickname = Zone_Iw01_to_Rh02 pos = 4038, 0, 37624 rotate = 0, -25, 0 shape = SPHERE size = 2000 property_flags = 131072 sort = 99.5 [zone] nickname = Zone_Iw01_to_Li04 pos = -3881, 0, -39908 rotate = 0, -149, 0 shape = SPHERE size = 2000 property_flags = 131072 sort = 99.5 [zone] nickname = Zone_Iw01_sun_exclusion pos = -186, 0, 114 shape = SPHERE size = 15000 property_flags = 131072 spacedust = Dust spacedust_maxparticles = 30 sort = 99.5 population_additive = false [zone] nickname = Zone_Iw01_02_exclusion pos = 20980, 0, 911 shape = SPHERE size = 1600 property_flags = 131072 sort = 99.5 [zone] nickname = Zone_Iw01_to_Iw02_hole pos = -26304, 0, -8152 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = Zone_Iw01_to_Rh02_hole pos = -12289, 0, 23583 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = Zone_Iw01_01_exclusion pos = -21390, 0, 7240 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [Object] nickname = Iw01_Trade_Lane_Ring_1 ids_name = 260800 pos = 4876, 0, 35808 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Iw01_Trade_Lane_Ring_2 reputation = li_n_grp tradelane_space_name = 261684 behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_2 ids_name = 260800 pos = 8017, 0, 28997 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_1 next_ring = Iw01_Trade_Lane_Ring_3 reputation = li_n_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hard [Object] nickname = Iw01_Trade_Lane_Ring_3 ids_name = 260800 pos = 11158, 0, 22187 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_2 next_ring = Iw01_Trade_Lane_Ring_4 reputation = li_n_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_4 ids_name = 260800 pos = 14298, 0, 15376 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_3 next_ring = Iw01_Trade_Lane_Ring_5 reputation = li_n_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_5 ids_name = 260800 pos = 17439, 0, 8565 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_4 next_ring = Iw01_Trade_Lane_Ring_6 reputation = li_n_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hard [Object] nickname = Iw01_Trade_Lane_Ring_6 ids_name = 260800 pos = 20580, 0, 1755 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_5 reputation = li_n_grp tradelane_space_name = 196724 behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [zone] nickname = Zone_Iw01_Tradelane_1 pos = 12728, 0, 18781 rotate = 0, -25, 0 shape = BOX size = 600, 1100, 38020 property_flags = 131072 comment = . Tradelane to hamburg gate lane_id = 1 tradelane_down = 10 sort = 5 toughness = 11 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 11, 0.22 faction = co_alg_grp, 0.18 faction = co_ni_grp, 0.23 faction = co_rs_grp, 0.27 faction = co_ss_grp, 0.32 encounter = area_trade_freighter_pirate, 11, 0.14 faction = gd_z_grp, 1 [Object] nickname = Iw01_Trade_Lane_Ring_7 ids_name = 260799 pos = -3006, 0, -38227 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Iw01_Trade_Lane_Ring_8 reputation = li_n_grp tradelane_space_name = 261659 behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_8 ids_name = 260799 pos = 909, 0, -31830 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_7 next_ring = Iw01_Trade_Lane_Ring_9 reputation = li_n_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_9 ids_name = 260799 pos = 4823, 0, -25432 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_8 next_ring = Iw01_Trade_Lane_Ring_10 reputation = li_n_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_10 ids_name = 260799 pos = 8738, 0, -19035 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_9 next_ring = Iw01_Trade_Lane_Ring_11 reputation = li_n_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [Object] nickname = Iw01_Trade_Lane_Ring_11 ids_name = 260799 pos = 12652, 0, -12638 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_10 next_ring = Iw01_Trade_Lane_Ring_12 reputation = li_n_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hard [Object] nickname = Iw01_Trade_Lane_Ring_12 ids_name = 260799 pos = 16567, 0, -6240 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_11 next_ring = Iw01_Trade_Lane_Ring_13 reputation = li_n_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hard [Object] nickname = Iw01_Trade_Lane_Ring_13 ids_name = 260799 pos = 20481, 0, 157 rotate = 0, -149, 0 archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Iw01_Trade_Lane_Ring_12 reputation = li_n_grp tradelane_space_name = 196724 behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_li_03 pilot = pilot_solar_hardest [zone] nickname = Zone_Iw01_Tradelane_2 pos = 8926, 0, -18972 rotate = 0, -149, 0 shape = BOX size = 900, 1100, 45520 property_flags = 131072 comment = . Tradelane to Freeport 2 lane_id = 2 tradelane_down = 20 sort = 2 toughness = 11 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 11, 0.33 faction = co_alg_grp, 0.18 faction = co_ni_grp, 0.23 faction = co_rs_grp, 0.27 faction = co_ss_grp, 0.32 [Object] nickname = Iw01_to_Rh02_hole ids_name = 260798 pos = -12284, 0, 23611 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh02, Rh02_to_Iw01_hole, gate_tunnel_bretonia [Object] nickname = Iw01_01 ids_name = 196723 pos = -21391, 0, 7246 archetype = miningbase_small_rock ids_info = 65545 base = Iw01_01_Base dock_with = Iw01_01_Base reputation = fc_u_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = pl_male4_head, pi_pirate4_body difficulty_level = 12 loadout = miningbase_small_rock_pi_02 pilot = pilot_solar_easiest [Object] nickname = Iw01_to_Iw02_hole ids_name = 260633 pos = -26302, 0, -8154 rotate = 0, -90, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Iw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Iw02, Iw02_to_Iw01_hole, gate_tunnel_bretonia [Object] nickname = Iw01_02 ids_name = 196724 pos = 21223, 0, 843 rotate = 0, 90, 0 archetype = space_freeport01 ids_info = 65543 base = Iw01_02_Base dock_with = Iw01_02_Base reputation = gd_z_grp behavior = NOTHING voice = atc_leg_f01 space_costume = rh_newscaster_head_gen, pl_female2_peasant_body difficulty_level = 12 loadout = space_freeport01_co_02 pilot = pilot_solar_hardest [zone] nickname = Zone_East_Tanner_Belt ids_name = 261342 pos = 242, 0, 183 shape = ELLIPSOID size = 90000, 30000, 90000 property_flags = 66 visit = 32 ids_info = 66220 spacedust = asteroiddust spacedust_maxparticles = 75 sort = 99.5 Music = zone_field_asteroid_rock [zone] nickname = zone_iw01_pop_freeport2 pos = 21045, 0, 929 shape = SPHERE size = 5000 comment = Freeport 2 sort = 3 toughness = 11 density = 9 repop_time = 10 max_battle_size = 0 pop_type = gd_z_grp, freeport_base relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 11, 0.04 faction = gd_z_grp, 1 encounter = area_trade_transport, 11, 0.16 faction = co_alg_grp, 0.18 faction = co_ni_grp, 0.23 faction = co_rs_grp, 0.27 faction = co_ss_grp, 0.32 encounter = area_trade_armored, 11, 0.07 faction = co_os_grp, 1 encounter = area_trade_freighter_pirate, 11, 0.1 faction = gd_z_grp, 1 [zone] nickname = zone_iw01_pop_freeport2_ext pos = 19852, 0, 1341 shape = SPHERE size = 11000 comment = . Extend sort = 4 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_freeport relief_time = 30 encounter = area_scout, 11, 0.67 faction = gd_z_grp, 1 [zone] nickname = zone_iw01_pop_jumpgate_hamburg pos = 4039, 0, 37778 shape = SPHERE size = 5000 comment = Hamburg Gate sort = 6 toughness = 11 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_trade_transport, 11, 0.17 faction = co_alg_grp, 0.18 faction = co_ni_grp, 0.23 faction = co_rs_grp, 0.27 faction = co_ss_grp, 0.32 encounter = area_trade_armored, 11, 0.08 faction = co_os_grp, 1 encounter = area_trade_freighter_pirate, 11, 0.11 faction = gd_z_grp, 1 [zone] nickname = zone_iw01_pop_jumpgate_texas pos = -3527, 0, -39796 shape = SPHERE size = 5000 comment = Texas Gate sort = 1 toughness = 11 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 11, 0.13 faction = li_n_grp, 1 encounter = area_trade_transport, 11, 0.17 faction = co_alg_grp, 0.18 faction = co_ni_grp, 0.23 faction = co_rs_grp, 0.27 faction = co_ss_grp, 0.32 encounter = area_trade_armored, 11, 0.07 faction = co_os_grp, 1 [zone] nickname = zone_iw01_pop_unionist_base pos = -21123, 0, 7427 shape = SPHERE size = 5000 comment = Unionist Base sort = 9 toughness = 12 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_u_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 12, 0.12 faction = fc_u_grp, 1 encounter = area_defend, 12, 0.22 faction = fc_u_grp, 1 encounter = area_trade_trader, 12, 0.27 faction = fc_u_grp, 1 [zone] nickname = zone_iw01_pop_hole_hamburg pos = -12162, 0, 23798 shape = SPHERE size = 5000 comment = Hamburg hole sort = 11 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 12, 0.19 faction = fc_u_grp, 1 encounter = area_bh_assault, 12, 0.08 faction = gd_bh_grp, 1 encounter = area_trade_trader, 12, 0.33 faction = fc_u_grp, 1 [zone] nickname = zone_iw01_pop_hole_hudson pos = -26744, 0, -9404 shape = SPHERE size = 5000 comment = Hudson hole sort = 13 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 12, 0.2 faction = fc_lr_grp, 0.5 faction = fc_u_grp, 0.25 faction = fc_x_grp, 0.25 encounter = area_trade_freighter_pirate, 12, 0.1 faction = fc_lr_grp, 1 encounter = area_trade_trader, 12, 0.18 faction = fc_u_grp, 0.5 faction = fc_x_grp, 0.5 encounter = area_trade_freighter_smuggler, 12, 0.03 faction = fc_lr_grp, 1 [zone] nickname = zone_iw01_pop_south pos = -8781, 0, 25644 shape = ELLIPSOID size = 10000, 5000, 14000 comment = . Extend sort = 12 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_unlaw relief_time = 30 encounter = area_assault, 12, 0.24 faction = fc_u_grp, 1 encounter = area_bh_assault, 12, 0.07 faction = gd_bh_grp, 1 [zone] nickname = zone_iw01_pop_unionists_ext pos = -21464, 0, 8162 shape = SPHERE size = 10000 comment = . Extend sort = 10 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_unlaw relief_time = 30 encounter = area_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = zone_iw01_pop_unionists_area pos = -18915, 0, 15191 rotate = 0, 20, 0 shape = ELLIPSOID size = 18000, 5000, 32000 comment = Unionists area sort = 7 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 12, 0.67 faction = fc_u_grp, 1 [zone] nickname = zone_iw01_pop_north_bh pos = -12484, 0, -24916 shape = ELLIPSOID size = 11000, 5000, 13000 comment = Bounty area sort = 8 toughness = 12 density = 6 repop_time = 17 max_battle_size = 4 pop_type = nonlootable_core_ast_field relief_time = 30 encounter = area_scout, 12, 0.3 faction = fc_lr_grp, 1 encounter = area_bh_assault, 12, 0.22 faction = gd_bh_grp, 1 [zone] nickname = zone_iw01_pop_rogues pos = -24935, 0, -13693 shape = ELLIPSOID size = 9000, 5000, 9000 comment = . Extend sort = 14 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_unlaw relief_time = 30 encounter = area_assault, 12, 0.29 faction = fc_lr_grp, 0.67 faction = fc_x_grp, 0.33 [zone] nickname = Zone_Iw01_path_linavy1_1 pos = -3510, 0, -39247 rotate = 90, 5, 180 shape = CYLINDER size = 750, 2619 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = li_n_grp, 1 [zone] nickname = Zone_Iw01_path_linavy1_2 pos = 1418, 0, -29568 rotate = 90, -31, 180 shape = CYLINDER size = 750, 19194 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = li_n_grp, 1 [zone] nickname = Zone_Iw01_path_linavy1_3 pos = 42, 0, -18587 rotate = 90, 67, 180 shape = CYLINDER size = 750, 13755 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = li_n_grp, 1 [zone] nickname = Zone_Iw01_path_linavy1_4 pos = -7189, 0, -21918 rotate = -90, 8, 0 shape = CYLINDER size = 750, 11979 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = li_n_grp, 1 [zone] nickname = Zone_Iw01_path_linavy1_5 pos = -5795, 0, -32891 rotate = -90, -24, 0 shape = CYLINDER size = 750, 10601 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = li_n_grp, 1 [zone] nickname = Zone_Iw01_path_bounty1_1 pos = 13729, 0, -18041 rotate = -90, 22, 0 shape = CYLINDER size = 750, 41906 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty1_2 pos = -7182, 0, -33907 rotate = 90, 74, 180 shape = CYLINDER size = 750, 26833 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty1_3 pos = -23979, 0, -20437 rotate = 90, 21, 180 shape = CYLINDER size = 750, 20846 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty1_4 pos = -24786, 0, -8561 rotate = 90, -55, 180 shape = CYLINDER size = 750, 7035 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty1_5 pos = -10763, 0, -14216 rotate = -90, -55, 0 shape = CYLINDER size = 750, 26745 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty1_6 pos = 10901, 0, -10239 rotate = 90, -42, 180 shape = CYLINDER size = 750, 31380 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty2_1 pos = 20018, 0, 1251 rotate = 90, 67, 180 shape = CYLINDER size = 750, 3518 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty2_2 pos = 9532, 0, 11422 rotate = 90, 43, 180 shape = CYLINDER size = 750, 25586 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty2_3 pos = -7633, 0, 20474 rotate = -90, 87, 0 shape = CYLINDER size = 750, 16602 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty2_4 pos = -7022, 0, 27724 rotate = 90, -50, 180 shape = CYLINDER size = 750, 23424 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_bounty2_5 pos = 10151, 0, 18718 rotate = -90, -26, 0 shape = CYLINDER size = 750, 36898 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Iw01_path_xenos1_1 pos = -10486, 0, -15374 rotate = -90, -65, 0 shape = CYLINDER size = 750, 35453 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = xenos1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_x_grp, 1 [zone] nickname = Zone_Iw01_path_xenos1_2 pos = 2428, 0, -28131 rotate = -90, 32, 0 shape = CYLINDER size = 750, 12278 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = xenos1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_x_grp, 1 [zone] nickname = Zone_Iw01_path_xenos1_3 pos = -13713, 0, -20701 rotate = 90, 45, 180 shape = CYLINDER size = 750, 36001 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = xenos1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_x_grp, 1 [zone] nickname = Zone_Iw01_path_xenos2_1 pos = -11011, 0, -13078 rotate = -90, -72, 0 shape = CYLINDER size = 750, 31197 sort = 96 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = xenos2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_x_grp, 1 [zone] nickname = Zone_Iw01_path_xenos2_2 pos = 12382, 0, -8569 rotate = 90, -42, 180 shape = CYLINDER size = 750, 24935 sort = 96 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = xenos2, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_x_grp, 1 [zone] nickname = Zone_Iw01_path_rogues1_1 pos = -20719, 0, -16216 rotate = -90, -35, 0 shape = CYLINDER size = 750, 20262 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_lr_grp, 1 [zone] nickname = Zone_Iw01_path_rogues1_2 pos = -8826, 0, -32309 rotate = -90, -38, 0 shape = CYLINDER size = 750, 19368 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_lr_grp, 1 [zone] nickname = Zone_Iw01_path_rogues1_3 pos = -3145, 0, -38868 rotate = 90, 15, 180 shape = CYLINDER size = 750, 2232 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_lr_grp, 1 [zone] nickname = Zone_Iw01_path_rogues1_4 pos = 2447, 0, -28057 rotate = 90, -31, 180 shape = CYLINDER size = 750, 22398 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_lr_grp, 1 [zone] nickname = Zone_Iw01_path_rogues1_5 pos = -3189, 0, -21589 rotate = -90, 75, 0 shape = CYLINDER size = 750, 23684 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_lr_grp, 1 [zone] nickname = Zone_Iw01_path_unionists1_1 pos = -16489, 0, -3450 rotate = -90, -26, 0 shape = CYLINDER size = 750, 24332 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists1, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists1_2 pos = -580, 0, -15024 rotate = -90, -87, 0 shape = CYLINDER size = 750, 20836 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists1, 2, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists1_3 pos = 13921, 0, -15935 rotate = -90, -85, 0 shape = CYLINDER size = 750, 7824 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists1_4 pos = 13028, 0, -24429 rotate = -90, 31, 0 shape = CYLINDER size = 750, 18805 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists1_5 pos = 6182, 0, -28850 rotate = 90, 28, 180 shape = CYLINDER size = 750, 8218 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists1_6 pos = 7160, 0, -20312 rotate = 90, -31, 180 shape = CYLINDER size = 750, 11069 attack_ids = 2 tradelane_attack = 20 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists2_1 pos = -23882, 0, -462 rotate = -90, 18, 0 shape = CYLINDER size = 750, 15012 sort = 96 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = unionists2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists3_1 pos = -8385, 0, 13312 rotate = 90, -66, 180 shape = CYLINDER size = 750, 27607 sort = 96 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = unionists3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists3_2 pos = 12555, 0, 10141 rotate = -90, -43, 0 shape = CYLINDER size = 750, 23799 sort = 96 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = unionists3, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists4_1 pos = -16810, 0, 15603 rotate = 90, -29, 180 shape = CYLINDER size = 750, 17702 sort = 96 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = unionists4, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists5_1 pos = -15131, 0, 14947 rotate = 90, -39, 180 shape = CYLINDER size = 750, 20748 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists5, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists5_2 pos = 2760, 0, 18572 rotate = -90, -68, 0 shape = CYLINDER size = 750, 24076 attack_ids = 1 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists5_3 pos = 9126, 0, 24771 rotate = 90, 25, 180 shape = CYLINDER size = 750, 23333 attack_ids = 1 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists5_4 pos = 4553, 0, 36753 rotate = 90, -15, 180 shape = CYLINDER size = 750, 2461 attack_ids = 1 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [zone] nickname = Zone_Iw01_path_unionists5_5 pos = -1889, 0, 30641 rotate = -90, 42, 0 shape = CYLINDER size = 750, 19713 attack_ids = 1 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unionists5, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = fc_u_grp, 1 [Object] nickname = Iw01_space_dome_1 pos = 21793, -75, 1208 rotate = 0, 180, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 12 loadout = space_dome_co_02 pilot = pilot_solar_hardest parent = Iw01_02 [Object] nickname = Iw01_space_dome_2 pos = 22217, -75, 843 rotate = 0, -90, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 11 loadout = space_dome_co_02 pilot = pilot_solar_hard parent = Iw01_02 [Object] nickname = Iw01_space_dome_4 pos = 21792, -75, 474 archetype = space_dome reputation = gd_z_grp difficulty_level = 12 loadout = space_dome_co_02 pilot = pilot_solar_hardest parent = Iw01_02 [LightSource] nickname = walker_light pos = 9437, -30000, 88318 color = 240, 164, 113 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = edge_light pos = 48849, 0, -6238 color = 19, 60, 37 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw01_wplatform_rock_1 ids_name = 261164 pos = -19705, 0, 8512 archetype = wplatform_rock ids_info = 66171 reputation = fc_u_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Iw01_wplatform_rock_2 ids_name = 261164 pos = -21372, 0, 4597 archetype = wplatform_rock ids_info = 66171 reputation = fc_u_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [zone] nickname = zone_iw01_pop_ambient_n pos = -505, 0, -23199 shape = ELLIPSOID size = 39791, 12789, 33006 comment = Ambient Pop sort = 50 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 population_additive = false encounter = area_scout, 11, 0.53 faction = fc_lr_grp, 0.67 faction = fc_x_grp, 0.33 encounter = area_bh_assault, 11, 0.08 faction = gd_bh_grp, 1 [zone] nickname = zone_iw01_pop_ambient_s pos = 2526, 0, 21653 shape = ELLIPSOID size = 38821, 11876, 27767 comment = Ambient Pop sort = 50 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 population_additive = false encounter = area_scout, 11, 0.51 faction = fc_u_grp, 1 encounter = area_bh_assault, 11, 0.09 faction = gd_bh_grp, 1 [zone] nickname = zone_iw01_destroy_vignette_1 pos = 26752, 0, -20464 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_2 pos = 36431, 0, -12225 shape = SPHERE size = 10000 sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_3 pos = 38428, 0, 659 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_4 pos = 35526, 0, 13096 shape = SPHERE size = 10000 sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_5 pos = 26349, 0, 23064 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_6 pos = 11657, 0, -39854 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_7 pos = -16061, 0, -31213 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_8 pos = 19550, 0, -30522 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_9 pos = 32732, 0, -31766 shape = SPHERE size = 10000 sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_10 pos = 43738, 0, -24117 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_11 pos = -29265, 0, 22911 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_12 pos = -42652, 0, 17907 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_13 pos = -37271, 0, 4627 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_14 pos = -49962, 0, -658 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_15 pos = -40172, 0, -10505 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_16 pos = -52787, 0, -16360 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_17 pos = -40934, 0, -24257 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_18 pos = -14983, 0, -18486 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_19 pos = -28660, 0, -28024 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_20 pos = 945, 0, 18814 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_iw01_destroy_vignette_21 pos = -18104, 0, 37253 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_22 pos = -8430, 0, 48288 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = field [zone] nickname = zone_iw01_destroy_vignette_23 pos = 21796, 0, 37097 shape = SPHERE size = 10000 sort = 99.5 vignette_type = exclusion [Object] nickname = Iw01_space_industrial01_1 pos = 21793, -105, 843 rotate = 0, -90, 0 archetype = space_industrial01 reputation = gd_z_grp parent = Iw01_02 [Object] nickname = Iw01_suprise_ge_fighter4_1 ids_name = 261739 pos = -21322, 1000, 26467 rotate = 54, 58, 49 archetype = suprise_ge_fighter4 visit = 16 ids_info = 66442 loadout = SECRET_x_ge_fighter4_iw01 [zone] nickname = Zone_Iw01_suprise_interference pos = -21320, 1000, 26468 shape = SPHERE size = 1000 interference = 0.5 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_sun_death pos = 9, 0, 28 shape = SPHERE size = 6000 damage = 100 sort = 99.5 population_additive = false [zone] nickname = ZONE_Iw01_Vignette2_exclusion pos = 36445, 0, -12210 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette4_exclusion pos = 35535, 0, 13105 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette9_exclusion pos = 32712, 0, -31716 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette11_exclusion pos = -29270, 0, 22927 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette12_exclusion pos = -42676, 0, 17922 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette14_exclusion pos = -49970, 0, -701 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette18_exclusion pos = -14990, 0, -18463 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette19_exclusion pos = -28670, 0, -28034 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette20_exclusion pos = 938, 0, 18807 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = ZONE_Iw01_Vignette23_exclusion pos = 21757, 0, 37105 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5