[SystemInfo] space_color = 0, 0, 0 local_faction = ku_p_grp [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\encounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\encounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_ku_space danger = music_ku_danger battle = music_ku_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Ku03_Ohka_dust_field.ini zone = Zone_Ku03_Ohka_dust_field [Nebula] file = solar\nebula\Ku03_Seiran_cloud.ini zone = Zone_Ku03_Seiran_cloud [Asteroids] file = solar\asteroids\Ku03_Hayate_dust_field.ini zone = Zone_Ku03_Hayate_dust_field [Asteroids] file = solar\asteroids\Ku03_Seiran_asteroids.ini zone = ZONE_Ku03_Seiran_asteroid_1 [Ambient] color = 35, 45, 65 [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_ku03_stars.cmp nebulae = solar\starsphere\starsphere_ku03.cmp [LightSource] nickname = Ku03_system_light pos = 0, 0, 0 color = 153, 200, 253 range = 150000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ku03_sun2 ids_name = 261022 pos = -8626, 0, -3265 archetype = sun_2000 star = Ku03_sun2 atmosphere_range = 12000 ids_info = 66152 [Object] nickname = Ku03_Sun1 ids_name = 261023 pos = 19166, 5000, 18945 archetype = sun_1000 star = Ku03_Sun1 atmosphere_range = 12000 ids_info = 66151 [Object] nickname = Ku03_to_Ku01 ids_name = 260713 pos = 83793, 0, -40759 rotate = 0, 90, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku01 jump_effect = jump_effect_bretonia reputation = ku_p_grp ids_info = 66145 behavior = NOTHING difficulty_level = 8 goto = Ku01, Ku01_to_Ku03, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easiest [Object] nickname = Ku03_to_Bw09 ids_name = 260712 pos = -93117, 0, 18765 rotate = 0, -50, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_bretonia reputation = ku_n_grp ids_info = 66145 behavior = NOTHING difficulty_level = 8 goto = Bw09, Bw09_to_Ku03, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easiest [Object] nickname = Ku03_dock_ring_1 ids_name = 261179 pos = 34289, 0, -41269 archetype = dock_ring dock_with = Ku03_01_Base ids_info = 66141 reputation = ku_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 9 loadout = docking_ring_ku_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Ku03_Hayate_dust_field ids_name = 261257 pos = 69517, 0, 7090 rotate = 0, -25, 0 shape = ELLIPSOID size = 25000, 8000, 40000 property_flags = 65 ids_info = 65971 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 35 sort = 99.5 Music = zone_field_asteroid_rock [zone] nickname = Zone_Ku03_Ohka_dust_field ids_name = 261258 pos = -63748, 0, -6906 rotate = 0, 5, 0 shape = ELLIPSOID size = 20000, 8000, 35000 property_flags = 65 ids_info = 65972 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 interference = 0.5 sort = 99.5 Music = zone_field_asteroid_rock [zone] nickname = Zone_Ku03_Seiran_cloud ids_name = 261259 pos = 15229, 0, -72650 rotate = 0, 90, 0 shape = ELLIPSOID size = 25000, 20000, 45000 property_flags = 32768 property_fog_color = 30, 110, 160 ids_info = 65973 visit = 32 spacedust = attractdust spacedust_maxparticles = 50 interference = 0.7 comment = Seiran Field sort = 12 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 9, 0.67 faction = fc_bd_grp, 1 Music = zone_nebula_crow [Object] nickname = Ku03_Aso ids_name = 261138 pos = -37315, 0, -46516 archetype = planet_gaspurcld_5000 ids_info = 66064 spin = 0, 0.01, 0 atmosphere_range = 5200 burn_color = 255, 222, 160 ring = Zone_Ku03_Aso_ring, solar\rings\Aso.ini [zone] nickname = Zone_Ku03_Aso_ring pos = -37257, 0, -46576 rotate = 21, -31, -20 shape = ring size = 12000, 8000, 250 sort = 99.5 Music = zone_field_asteroid_ice [zone] nickname = Zone_Ku03_to_Ku01 pos = 82890, 0, -40759 shape = SPHERE size = 2000 sort = 99.5 [Object] nickname = Ku03_Trade_Lane_Ring_1 ids_name = 260718 pos = 35807, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring next_ring = Ku03_Trade_Lane_Ring_2 ids_info = 66170 reputation = ku_p_grp tradelane_space_name = 196748 behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hard [Object] nickname = Ku03_Trade_Lane_Ring_2 ids_name = 260718 pos = 43307, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_1 next_ring = Ku03_Trade_Lane_Ring_3 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_3 ids_name = 260718 pos = 50807, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_2 next_ring = Ku03_Trade_Lane_Ring_4 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_4 ids_name = 260718 pos = 58307, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_3 next_ring = Ku03_Trade_Lane_Ring_5 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_5 ids_name = 260718 pos = 65807, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_4 next_ring = Ku03_Trade_Lane_Ring_6 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_6 ids_name = 260718 pos = 73307, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_5 next_ring = Ku03_Trade_Lane_Ring_7 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_7 ids_name = 260718 pos = 80807, 0, -40765 rotate = 0, -90, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_6 ids_info = 66170 reputation = ku_p_grp tradelane_space_name = 261680 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku03_Tradelane_2 pos = 58307, 0, -40765 rotate = 0, -90, 0 shape = BOX size = 500, 500, 45489 comment = . Tradelane to Tokyo jumpgate lane_id = ku03_2 tradelane_down = 10 sort = 8 toughness = 8 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 8, 0.04 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 8, 0.15 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 8, 0.15 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = Zone_Ku03_02 pos = -28558, 0, -40065 rotate = 0, 133, 0 shape = SPHERE size = 1500 sort = 99.5 [Object] nickname = Ku03_Trade_Lane_Ring_8 ids_name = 260717 pos = 32913, 0, -40712 rotate = 0, 91, 0 archetype = Trade_Lane_Ring next_ring = Ku03_Trade_Lane_Ring_9 ids_info = 66170 reputation = ku_p_grp tradelane_space_name = 196748 behavior = NOTHING difficulty_level = 9 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hard [Object] nickname = Ku03_Trade_Lane_Ring_9 ids_name = 260717 pos = 25413, 0, -40633 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_8 next_ring = Ku03_Trade_Lane_Ring_10 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_10 ids_name = 260717 pos = 17914, 0, -40554 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_9 next_ring = Ku03_Trade_Lane_Ring_11 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_11 ids_name = 260717 pos = 10414, 0, -40475 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_10 next_ring = Ku03_Trade_Lane_Ring_12 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_12 ids_name = 260717 pos = 2914, 0, -40396 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_11 next_ring = Ku03_Trade_Lane_Ring_13 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku03_Trade_Lane_Ring_13 ids_name = 260717 pos = -4585, 0, -40317 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_12 next_ring = Ku03_Trade_Lane_Ring_14 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_14 ids_name = 260717 pos = -12085, 0, -40238 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_13 next_ring = Ku03_Trade_Lane_Ring_15 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_15 ids_name = 260717 pos = -19584, 0, -40159 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_14 next_ring = Ku03_Trade_Lane_Ring_16 ids_info = 66170 reputation = ku_p_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_16 ids_name = 260717 pos = -27084, 0, -40080 rotate = 0, 91, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_15 ids_info = 66170 reputation = ku_p_grp tradelane_space_name = 196749 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku03_Tradelane_1 pos = 2331, 0, -40375 rotate = 0, 91, 0 shape = BOX size = 500, 500, 60489 comment = . Tradelane to kyushu lane_id = ku03_1 tradelane_down = 10 sort = 5 toughness = 8 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_freighter, 8, 0.17 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 8, 0.17 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = Zone_Ku03_to_Bw09 pos = -91957, 0, 18043 shape = SPHERE size = 2000 sort = 99.5 [Object] nickname = Ku03_Trade_Lane_Ring_17 ids_name = 260719 pos = -29664, 0, -39051 rotate = 0, 133, 0 archetype = Trade_Lane_Ring next_ring = Ku03_Trade_Lane_Ring_18 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 196749 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_18 ids_name = 260719 pos = -35193, 0, -33984 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_17 next_ring = Ku03_Trade_Lane_Ring_19 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_19 ids_name = 260719 pos = -40722, 0, -28916 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_18 next_ring = Ku03_Trade_Lane_Ring_20 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_20 ids_name = 260719 pos = -46251, 0, -23849 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_19 next_ring = Ku03_Trade_Lane_Ring_21 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_21 ids_name = 260719 pos = -51780, 0, -18781 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_20 next_ring = Ku03_Trade_Lane_Ring_22 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_22 ids_name = 260719 pos = -57309, 0, -13714 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_21 next_ring = Ku03_Trade_Lane_Ring_23 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_23 ids_name = 260719 pos = -62838, 0, -8646 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_22 next_ring = Ku03_Trade_Lane_Ring_24 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_24 ids_name = 260719 pos = -68367, 0, -3578 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_23 next_ring = Ku03_Trade_Lane_Ring_25 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_25 ids_name = 260719 pos = -73896, 0, 1489 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_24 next_ring = Ku03_Trade_Lane_Ring_26 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_26 ids_name = 260719 pos = -79425, 0, 6557 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_25 next_ring = Ku03_Trade_Lane_Ring_27 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_27 ids_name = 260719 pos = -84954, 0, 11624 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_26 next_ring = Ku03_Trade_Lane_Ring_28 ids_info = 66170 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku03_Trade_Lane_Ring_28 ids_name = 260719 pos = -90483, 0, 16692 rotate = 0, 133, 0 archetype = Trade_Lane_Ring prev_ring = Ku03_Trade_Lane_Ring_27 ids_info = 66170 reputation = ku_n_grp tradelane_space_name = 261681 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Ku03_Tradelane_3 pos = -60073, 0, -11180 rotate = 0, 133, 0 shape = BOX size = 500, 500, 82989 property_flags = 131072 comment = . Tradelane to Tsuchima lane_id = ku03_3 tradelane_down = 5 sort = 3 toughness = 8 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_freighter, 8, 0.17 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 8, 0.17 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Ku03_01 ids_name = 196748 pos = 34256, 0, -43455 archetype = planet_watblusmlcld_2000 ids_info = 65665 spin = 0, 0.01, 0 atmosphere_range = 2150 burn_color = 160, 222, 245 base = Ku03_01_Base reputation = ku_p_grp [Object] nickname = Ku03_04 ids_name = 196751 pos = -37176, 0, -1689 archetype = space_police01 ids_info = 65667 dock_with = Ku03_04_Base base = Ku03_04_Base reputation = ku_n_grp behavior = NOTHING voice = atc_leg_m01 space_costume = sc_scientist2_head, ku_male_elite_body difficulty_level = 10 loadout = space_police01_ku_01 pilot = pilot_solar_hard [Object] nickname = Ku03_02 ids_name = 196749 pos = -28893, 0, -40238 rotate = 0, 120, 0 archetype = space_factory01 ids_info = 65669 dock_with = Ku03_02_Base base = Ku03_02_Base reputation = co_shi_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pl_male2_head, sh_male3_body difficulty_level = 10 loadout = space_factory01_co_03 pilot = pilot_solar_easy [Object] nickname = Ku03_mplatform_1 ids_name = 60213 pos = -28673, -20, -40938 rotate = 0, -60, 0 archetype = mplatform reputation = co_shi_grp difficulty_level = 10 loadout = mplatform_red_co_03 pilot = pilot_solar_easiest parent = Ku03_02 [Object] nickname = Ku03_03 ids_name = 196750 pos = -90564, 0, 18235 rotate = 0, 50, 0 archetype = k_battleship ids_info = 65661 dock_with = Ku03_03_Base base = Ku03_03_Base reputation = ku_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = ku_tashi_head, ku_female_elite_body difficulty_level = 10 loadout = ku_battleship_ku_01 pilot = pilot_solar_hard [Object] nickname = Ku03_to_Bw08_hole ids_name = 260711 pos = -69307, 0, -28435 rotate = 0, -90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw08 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw08, Bw08_to_Ku03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku03_to_Bw08_hole pos = -69220, 0, -28435 shape = SPHERE size = 500 visit = 128 sort = 99.5 [Object] nickname = Ku03_to_Ku05_hole ids_name = 260716 pos = 24405, 0, -78369 rotate = 0, 180, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku05, Ku05_to_Ku03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku03_to_Ku05_hole pos = 24246, 0, -78369 shape = SPHERE size = 500 visit = 128 sort = 99.5 [Object] nickname = Ku03_to_Ku01_hole ids_name = 260714 pos = 80560, 0, -21804 rotate = 0, 90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku01, Ku01_to_Ku03_hole, gate_tunnel_bretonia [Object] nickname = Ku03_to_Ku02_hole ids_name = 260715 pos = 78936, 0, -3074 rotate = 0, 40, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku02, Ku02_to_Ku03_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku03_to_Ku02_hole pos = 78859, 0, -3013 shape = SPHERE size = 500 visit = 128 sort = 99.5 [zone] nickname = Zone_Ku03_to_Ku01_hole pos = 80528, 0, -21826 shape = SPHERE size = 500 visit = 128 sort = 99.5 [Object] nickname = Ku03_05 ids_name = 196752 pos = 73859, 0, -13463 archetype = depot ids_info = 65663 dock_with = Ku03_05_Base base = Ku03_05_Base reputation = fc_fa_grp visit = 0 behavior = NOTHING voice = atc_leg_m01 space_costume = ku_captain_head, pl_male1_peasant_body difficulty_level = 10 loadout = depot_pi_02 pilot = pilot_solar_easy [zone] nickname = Zone_Ku03_05 pos = 73854, 0, -13465 shape = SPHERE size = 500 visit = 128 sort = 99.5 [Object] nickname = Ku03_space_research_1 pos = -37178, -100, -3492 archetype = space_research reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_space_research_2 pos = -37178, -100, -1440 archetype = space_research reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_space_industrial_1 pos = -36633, -100, -1689 rotate = 0, -90, 0 archetype = space_industrial reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_space_industrial_2 pos = -36648, -100, -1443 rotate = 0, -90, 0 archetype = space_industrial reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_wplatform_1 ids_name = 261164 pos = -36680, -100, -3896 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = weapon_platform_ku_02 pilot = pilot_solar_hardest [Object] nickname = Ku03_wplatform_2 ids_name = 261164 pos = -37795, -100, -3875 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = weapon_platform_ku_02 pilot = pilot_solar_hardest [Object] nickname = Ku03_wplatform_3 ids_name = 261164 pos = -38193, -100, -2637 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 9 loadout = weapon_platform_ku_02 pilot = pilot_solar_hard [Object] nickname = Ku03_wplatform_4 ids_name = 261164 pos = -38161, -100, -989 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = weapon_platform_ku_02 pilot = pilot_solar_hardest [Object] nickname = Ku03_wplatform_5 ids_name = 261164 pos = -36075, -100, -964 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 9 loadout = weapon_platform_ku_02 pilot = pilot_solar_hard [Object] nickname = Ku03_wplatform_6 ids_name = 261164 pos = -36114, -100, -2620 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 10 loadout = weapon_platform_ku_02 pilot = pilot_solar_hardest [Object] nickname = Ku03_wplatform_7 ids_name = 261164 pos = -37722, -100, 658 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 9 loadout = weapon_platform_ku_02 pilot = pilot_solar_hard [Object] nickname = Ku03_wplatform_8 ids_name = 261164 pos = -36674, -100, 641 archetype = wplatform ids_info = 66171 reputation = ku_n_grp behavior = NOTHING difficulty_level = 9 loadout = weapon_platform_ku_02 pilot = pilot_solar_hard [zone] nickname = Zone_Ku03_sun1_death pos = -8648, 0, -3242 shape = SPHERE size = 11000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku03_sun2_death pos = 19215, 5000, 18894 shape = SPHERE size = 11000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku03_Aso_death pos = -37257, 0, -46576 shape = SPHERE size = 5100 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku03_Kyushu_death pos = 34256, 0, -43455 shape = SPHERE size = 2075 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [Object] nickname = Ku03_space_tankl4_1 ids_name = 60251 pos = -29459, 0, -40714 rotate = 0, 30, 0 archetype = space_tankl4 reputation = co_shi_grp parent = Ku03_02 [Object] nickname = Ku03_space_tankl4_2 ids_name = 60251 pos = -29240, 0, -40841 rotate = 0, 30, 0 archetype = space_tankl4 reputation = co_shi_grp parent = Ku03_02 [Object] nickname = Ku03_space_tankl4_3 ids_name = 60251 pos = -29021, 0, -40962 rotate = 0, 30, 0 archetype = space_tankl4 reputation = co_shi_grp parent = Ku03_02 [zone] nickname = zone_ku03_pop_kyushu pos = 34457, 0, -40393 shape = SPHERE size = 4000 comment = Kyushu sort = 6 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_p_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.1 faction = ku_p_grp, 1 encounter = area_armored_prisoner, 8, 0.04 faction = ku_p_grp, 1 encounter = area_trade_freighter, 8, 0.1 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 8, 0.1 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_ku03_pop_tsuchima pos = -28582, 0, -40007 shape = SPHERE size = 4000 comment = Tsuchima sort = 4 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_shi_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.05 faction = co_shi_grp, 1 encounter = area_trade_freighter, 8, 0.11 faction = co_kt_grp, 0.67 faction = co_shi_grp, 0.33 encounter = area_trade_transport, 8, 0.13 faction = co_be_grp, 0.29 faction = co_kt_grp, 0.29 faction = co_nws_grp, 0.29 faction = co_shi_grp, 0.14 encounter = area_lifter, 8, 0.07 faction = co_shi_grp, 1 encounter = area_repair, 8, 0.07 faction = co_shi_grp, 1 [zone] nickname = zone_ku03_pop_tau29_gate pos = -91873, 0, 17995 shape = SPHERE size = 4000 comment = Tau29 Jumpgate / Nagumo bs sort = 1 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_n_grp, single_base_law, jumpgate relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.1 faction = ku_n_grp, 1 encounter = area_trade_freighter, 8, 0.12 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 8, 0.12 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_ku03_pop_nansei pos = -37031, 0, -1566 shape = SPHERE size = 7000 comment = Nansei research sort = 10 toughness = 9 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_n_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 9, 0.4 faction = ku_n_grp, 1 [zone] nickname = zone_ku03_pop_farmers_base pos = 73829, 0, -13432 shape = SPHERE size = 4000 comment = . Farmers base sort = 16 toughness = 10 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_fa_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 10, 0.12 faction = fc_fa_grp, 1 encounter = area_defend, 10, 0.22 faction = fc_fa_grp, 1 encounter = area_trade_trader, 10, 0.27 faction = fc_fa_grp, 1 [zone] nickname = zone_ku03_pop_tokyo_gate pos = 82743, 0, -40726 shape = SPHERE size = 4000 comment = Tokyo Jumpgate sort = 9 toughness = 8 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.08 faction = ku_p_grp, 1 encounter = area_armored_prisoner, 8, 0.03 faction = ku_p_grp, 1 encounter = area_trade_freighter, 8, 0.12 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 8, 0.12 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_ku03_pop_tau23_hole pos = -69173, 0, -28411 shape = SPHERE size = 4000 comment = Tau23 hole sort = 11 toughness = 9 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 9, 0.24 faction = fc_gc_grp, 1 encounter = area_trade_trader, 9, 0.41 faction = fc_gc_grp, 1 [zone] nickname = zone_ku03_pop_hokkaido_hole pos = 24401, 0, -78284 shape = SPHERE size = 4000 comment = . Hokkaido hole sort = 14 toughness = 10 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 10, 0.24 faction = fc_bd_grp, 0.59 faction = fc_gc_grp, 0.41 encounter = area_trade_trader, 10, 0.41 faction = fc_bd_grp, 0.59 faction = fc_gc_grp, 0.41 [zone] nickname = zone_ku03_pop_tokyo_hole pos = 80509, 0, -21560 shape = SPHERE size = 4000 comment = . Tokyo hole sort = 18 toughness = 10 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 10, 0.24 faction = fc_fa_grp, 1 encounter = area_trade_trader, 10, 0.41 faction = fc_fa_grp, 1 [zone] nickname = zone_ku03_pop_shikoku_hole pos = 78699, 0, -2960 shape = SPHERE size = 4000 comment = . Shikoku hole sort = 17 toughness = 10 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 10, 0.24 faction = fc_fa_grp, 1 encounter = area_trade_trader, 10, 0.41 faction = fc_fa_grp, 1 [zone] nickname = zone_ku03_pop_hayate_core pos = 78440, 0, -11930 shape = ELLIPSOID size = 18000, 7000, 18000 comment = Hayate Field sort = 15 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 9, 0.67 faction = fc_fa_grp, 1 [zone] nickname = zone_ku03_pop_seiran_core pos = 30219, 0, -72612 shape = ELLIPSOID size = 22000, 7000, 18000 comment = . Core sort = 13 toughness = 9 density = 6 repop_time = 17 max_battle_size = 4 pop_type = nonlootable_core_ast_field relief_time = 30 encounter = area_scout, 9, 0.67 faction = fc_bd_grp, 0.59 faction = fc_gc_grp, 0.41 [zone] nickname = zone_ku03_pop_kyushu_extend pos = 34614, 0, -39764 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 7 toughness = 8 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 8, 0.67 faction = ku_p_grp, 1 [zone] nickname = zone_ku03_pop_navy pos = -80704, 0, 14321 rotate = 0, 10, 0 shape = ELLIPSOID size = 18000, 7000, 12000 comment = . Extend sort = 2 toughness = 8 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 8, 0.67 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_samura1_1 pos = -32610, 0, -20992 rotate = -90, -11, 0 shape = CYLINDER size = 750, 38625 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = samura1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 8, 0.16 faction = co_shi_grp, 1 encounter = tradep_trade_transport, 8, 0.18 faction = co_shi_grp, 1 [zone] nickname = Zone_Ku03_path_police1_1 pos = 1531, 0, -41211 rotate = -90, -90, 0 shape = CYLINDER size = 750, 62985 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police2_1 pos = 35780, 0, -41691 rotate = -90, -53, 0 shape = CYLINDER size = 750, 3629 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police2_2 pos = 42683, 0, -49386 rotate = -90, -39, 0 shape = CYLINDER size = 750, 17135 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police2_3 pos = 45530, 0, -66382 rotate = -90, 14, 0 shape = CYLINDER size = 750, 21401 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police2_4 pos = 20986, 0, -72437 rotate = 90, 79, 180 shape = CYLINDER size = 750, 44737 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police2_5 pos = -3187, 0, -61462 rotate = 90, 19, 180 shape = CYLINDER size = 750, 14025 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police2_6 pos = 14550, 0, -47637 rotate = 90, -70, 180 shape = CYLINDER size = 750, 42427 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police3_1 pos = 55690, 0, -37341 rotate = 90, -81, 180 shape = CYLINDER size = 750, 44122 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police3_2 pos = 73227, 0, -23923 rotate = 90, 23, 180 shape = CYLINDER size = 750, 21504 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police3_3 pos = 58749, 0, -8820 rotate = 90, 63, 180 shape = CYLINDER size = 750, 22987 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_police3_4 pos = 41137, 0, -22268 rotate = -90, 22, 0 shape = CYLINDER size = 750, 40145 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_navy1_1 pos = -60222, 0, -10229 rotate = -90, -47, 0 shape = CYLINDER size = 750, 87610 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.33 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_navy2_1 pos = -65452, 0, 14885 rotate = -90, -81, 0 shape = CYLINDER size = 750, 51593 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_navy2_2 pos = -36173, 0, 471 rotate = -90, -20, 0 shape = CYLINDER size = 750, 22191 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_navy2_3 pos = -42026, 0, -24588 rotate = -90, 33, 0 shape = CYLINDER size = 750, 35051 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_navy2_4 pos = -62144, 0, -43340 rotate = -90, 69, 0 shape = CYLINDER size = 750, 22505 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_navy2_5 pos = -80283, 0, -33502 rotate = 90, 29, 180 shape = CYLINDER size = 750, 31852 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_navy2_6 pos = -89395, 0, -401 rotate = 90, 4, 180 shape = CYLINDER size = 750, 38391 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.29 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku03_path_golden1_1 pos = -8981, 0, -66434 rotate = 90, 70, 180 shape = CYLINDER size = 750, 69929 sort = 96 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 9, 1 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden1_2 pos = -55480, 0, -41694 rotate = 90, 46, 180 shape = CYLINDER size = 750, 37610 sort = 96 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 9, 1 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden2_2 pos = 5395, 0, -41154 rotate = -90, -90, 0 shape = CYLINDER size = 750, 28302 attack_ids = ku03_1 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden2_3 pos = 21875, 0, -60167 rotate = -90, -7, 0 shape = CYLINDER size = 750, 38111 attack_ids = ku03_1 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden2_1 pos = 7694, 0, -60012 rotate = 90, 41, 180 shape = CYLINDER size = 750, 50300 attack_ids = ku03_1 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden3_1 pos = 32912, 0, -60117 rotate = 90, -26, 180 shape = CYLINDER size = 750, 41333 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden3_2 pos = 57645, 0, -41484 rotate = -90, -90, 0 shape = CYLINDER size = 750, 31465 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_golden3_3 pos = 48643, 0, -60064 rotate = -90, 53, 0 shape = CYLINDER size = 750, 61905 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku03_path_police4_1 pos = 59676, 0, -41531 rotate = -90, -90, 0 shape = CYLINDER size = 750, 48185 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku03_path_golden4_1 pos = 52358, 0, -50102 rotate = 90, -45, 180 shape = CYLINDER size = 750, 78907 sort = 96 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden4, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 9, 1 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku03_path_golden5_1 pos = 79688, 0, -12465 rotate = 90, 6, 180 shape = CYLINDER size = 750, 17992 sort = 96 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden5, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 9, 1 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku03_path_dragons1_1 pos = -8697, 0, -66726 rotate = 90, 70, 180 shape = CYLINDER size = 750, 70759 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons1_2 pos = -66625, 0, -17617 rotate = 90, 34, 180 shape = CYLINDER size = 750, 89134 attack_ids = ku03_3 tradelane_attack = 5 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons2_1 pos = -2516, 0, -59349 rotate = 90, 54, 180 shape = CYLINDER size = 750, 66486 attack_ids = ku03_1, ku03_3 tradelane_attack = 5 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons3_1 pos = 2402, 0, -56653 rotate = 90, 45, 180 shape = CYLINDER size = 750, 62506 attack_ids = ku03_1 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons3_2 pos = -27340, 0, -27231 rotate = 90, 47, 180 shape = CYLINDER size = 750, 21171 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons3_3 pos = -36283, 0, -10207 rotate = 90, 7, 180 shape = CYLINDER size = 750, 19655 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons3_4 pos = -28582, 0, -17479 rotate = -90, -28, 0 shape = CYLINDER size = 750, 38668 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons4_1 pos = 31921, 0, -73038 rotate = 90, -55, 180 shape = CYLINDER size = 750, 19650 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons4, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons4_2 pos = 56651, 0, -54336 rotate = 90, -52, 180 shape = CYLINDER size = 750, 42371 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons4_3 pos = 58286, 0, -41399 rotate = -90, 90, 0 shape = CYLINDER size = 750, 30179 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_dragons4_4 pos = 41592, 0, -54366 rotate = -90, 7, 0 shape = CYLINDER size = 750, 26002 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku03_path_farmers1_1 pos = 75701, 0, -27295 rotate = -90, -7, 0 shape = CYLINDER size = 750, 28697 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku03_path_farmers1_2 pos = 64056, 0, -41573 rotate = -90, 90, 0 shape = CYLINDER size = 750, 26552 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku03_path_farmers1_3 pos = 62400, 0, -27292 rotate = 90, -39, 180 shape = CYLINDER size = 750, 36858 attack_ids = ku03_2 tradelane_attack = 10 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku03_path_farmers2_1 pos = 77174, 0, -17640 rotate = -90, -37, 0 shape = CYLINDER size = 750, 9624 sort = 96 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = farmers2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 9, 1 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku03_path_farmers3_1 pos = 76334, 0, -8242 rotate = 90, -25, 180 shape = CYLINDER size = 750, 10686 sort = 96 toughness = 9 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = farmers3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 9, 1 faction = fc_fa_grp, 1 [LightSource] nickname = Aso_light pos = -34828, 0, -43412 color = 98, 101, 208 range = 9000 type = POINT attenuation = 1, 0, 197.531e-9 [LightSource] nickname = kyushu_light pos = 32936, 0, -42206 color = 123, 183, 249 range = 4000 type = POINT attenuation = 1, 0, 1e-6 [LightSource] nickname = crow_light pos = 7782, 0, -120716 color = 70, 138, 213 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_ku03_pop_ambient_w pos = -55056, 0, -6478 rotate = 0, -35, 0 shape = ELLIPSOID size = 46146, 19946, 78331 comment = Ambient Pop sort = 50 toughness = 8 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 8, 0.67 faction = ku_n_grp, 0.4 faction = fc_gc_grp, 0.6 [zone] nickname = zone_ku03_pop_ambient_e pos = 55813, 0, -19233 rotate = 0, 30, 0 shape = ELLIPSOID size = 60548, 17200, 86463 comment = Ambient Pop sort = 50 toughness = 8 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 8, 0.67 faction = ku_p_grp, 0.36 faction = fc_fa_grp, 0.64 [Object] nickname = Ku03_space_solar_plant_1 pos = -36646, 100, -3283 rotate = 0, -22, 0 archetype = space_solar_plant reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_space_solar_plant_2 pos = -36641, 100, -2379 rotate = 0, -20, 0 archetype = space_solar_plant reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_space_solar_plant_3 pos = -36646, 100, -929 rotate = 0, -16, 0 archetype = space_solar_plant reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_space_solar_plant_4 pos = -36658, 100, -86 rotate = 0, -12, 0 archetype = space_solar_plant reputation = ku_n_grp parent = Ku03_04 [Object] nickname = Ku03_docking_fixture_1 ids_name = 261166 pos = 34288, 350, -41217 archetype = docking_fixture ids_info = 66489 base = Ku03_01_Base dock_with = Ku03_01_Base reputation = ku_p_grp behavior = NOTHING [zone] nickname = zone_ku03_destroy_vignette_1 pos = 16535, 0, -53952 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_2 pos = 45429, 0, -57660 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_3 pos = 56577, 0, -52793 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_4 pos = -29422, 0, -57660 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_5 pos = -49443, 0, -41437 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_6 pos = -16909, 0, -57660 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_7 pos = -4851, 0, -53488 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_8 pos = -49215, 0, 14186 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_9 pos = -52173, 0, -647 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_10 pos = -72194, 0, 19517 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_11 pos = -88575, 0, -2964 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_12 pos = -29877, 0, -23127 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_13 pos = -18729, 0, -28458 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_14 pos = 19720, 0, -28458 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_15 pos = 30641, 0, -23359 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_16 pos = 42927, 0, -24982 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_17 pos = 92069, 0, -17333 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_18 pos = 67498, 0, -23823 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_19 pos = 93207, 0, -3660 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_20 pos = 82969, 0, 10478 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_21 pos = 70000, 0, 10478 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_22 pos = 59307, 0, -183 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_23 pos = 55895, 0, -12698 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_ku03_destroy_vignette_24 pos = 92069, 0, -31007 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_ku03_destroy_vignette_25 pos = -28310, 0, 11973 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [Object] nickname = Ku03_surprise_bw_fighter_1 ids_name = 261727 pos = -79504, -500, -19443 rotate = 35, -20, 0 archetype = suprise_bw_fighter visit = 16 ids_info = 66452 loadout = SECRET_bd_bw_fighter_ku03 [Object] nickname = Ku03_suprise_ge_fighter4_1 ids_name = 261728 pos = -11213, 0, -75383 rotate = -76, 27, -62 archetype = suprise_ge_fighter4 visit = 16 ids_info = 66453 loadout = SECRET_gc_ge_fighter4_ku03 [zone] nickname = ZONE_Ku03_Seiran_asteroid_1 pos = 6570, 0, -68928 shape = SPHERE size = 14000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 15 visit = 0 sort = 99.5 [zone] nickname = ZONE_Ku03_Seiran_exclusion_1 pos = 29535, 0, -73900 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 30, 110, 160 edge_fraction = 0.2 visit = 128 sort = 99.5 [zone] nickname = ZONE_Ku03_Seiran_exclusion_2 pos = 22366, 0, -63263 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 30, 110, 160 spacedust = attractdust_green spacedust_maxparticles = 50 edge_fraction = 0.2 visit = 128 sort = 99.5 [zone] nickname = ZONE_Ku03_Seiran_exclusion_3 pos = 31266, 0, -63420 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 30, 110, 160 spacedust = attractdust_purple spacedust_maxparticles = 50 edge_fraction = 0.2 visit = 128 sort = 99.5